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9c92ad5464
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try gitea's upload-artifact action again
Build / Build (push) Failing after 5s
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2023-04-28 21:01:49 +00:00 |
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5ee21eddc2
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make modifier keys not sticky & remove gaming layer
Build / Build (push) Successful in 6m23s
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2023-04-24 17:31:26 +00:00 |
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ed1fe675be
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make modifiers on neo_layer_4 transparent
Build / Build (push) Has been cancelled
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2023-04-24 13:27:05 +02:00 |
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c4d86dd4c3
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swap layer keys
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2023-04-18 22:50:04 +00:00 |
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2a0acd464a
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lower release-after-ms default for sticky layers
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2023-04-18 22:48:17 +00:00 |
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279cda4b34
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set keyboard name
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2023-04-18 11:01:22 +00:00 |
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f2c206409c
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double CONFIG_ZMK_IDLE_SLEEP_TIMEOUT
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2023-04-18 11:00:17 +00:00 |
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07fdcf7360
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undo 7d7f6cd . back to LC(BSPC)
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2023-04-17 20:09:28 +00:00 |
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15cc4a2a37
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moving things around
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2023-04-17 20:06:22 +00:00 |
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2c986df5a7
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[CI/FIX] specify the source of actions on github
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2023-04-14 13:12:08 +00:00 |
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00140b3717
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[CI/FIX] remove bad line
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2023-04-14 13:08:16 +00:00 |
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60555f0453
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[CI] separate gitea and github workflows
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2023-04-14 13:01:33 +00:00 |
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0dee4e0958
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make media keys one-handed
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2023-04-12 15:18:04 +00:00 |
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bf2f9fa012
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remove file. wasn't working; don't need it
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2023-04-12 15:10:28 +00:00 |
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307c589496
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make actions work with gitea (no artifacts for now)
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2023-04-11 20:27:22 +00:00 |
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17737eb285
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control build matrix; also build the reset image
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2023-04-09 23:33:52 +00:00 |
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955249003c
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disable usb logging again
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2023-04-09 23:20:21 +00:00 |
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d1bf25a757
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enable usb logging
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2023-04-09 14:11:54 +00:00 |
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2e3e23f822
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[FIX] use correct shorthand modifier code
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2023-04-09 13:50:54 +00:00 |
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c47784422b
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shorter sticky layer
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2023-04-09 13:42:06 +00:00 |
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8132acba5e
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back to github for building
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2023-04-09 13:37:31 +00:00 |
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0a41baf5df
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try another token
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2023-04-09 13:32:34 +00:00 |
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b4842aaa16
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use token for auth
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2023-04-09 13:31:10 +00:00 |
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7d7f6cd0b4
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add ctrl+alt modifier
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2023-04-09 12:33:13 +00:00 |
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0ddce5b245
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edit gaming layer
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2023-02-23 19:39:22 +00:00 |
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ca8dd8d70a
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remove obsolete tapdance
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2023-02-23 19:28:45 +00:00 |
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3705a299ec
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add media controls to gaming layer
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2023-02-23 19:26:03 +00:00 |
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d022eaeb38
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clean up gaming layer
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2023-02-23 19:23:44 +00:00 |
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2d1a83c13b
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add more ways of typing "0"
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2023-02-23 19:21:12 +00:00 |
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a5fa0cb873
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make modifiers on neo layer transparent
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2023-02-23 19:19:03 +00:00 |
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f6722c55d4
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replace RALT with LALT
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2023-02-23 10:45:20 +00:00 |
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45a39cf338
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replace RSHFT with RALT
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2023-02-23 10:33:02 +00:00 |
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593b46a642
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back to &tog and don't use &mo on gaming layer. also add numpad to gaming layer
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2023-02-22 17:53:24 +00:00 |
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0d75a94ec8
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[FIX] use &to instead of layer toggle
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2023-02-22 17:20:36 +00:00 |
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ad936239e7
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added gaming layer and layer selector row
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2023-02-22 17:08:04 +00:00 |
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467e1a0a68
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implement neo-layout layer 4 as ZMK layer
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2023-02-21 17:54:03 +01:00 |
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c62adf364a
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back to macros and add enter on i3 layer
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2023-02-21 17:15:43 +01:00 |
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c029d051a6
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use modifier functions instead of macros on the i3 layer
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2023-02-21 15:10:50 +01:00 |
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a16cee39dc
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make i3 layer easier to read
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2023-02-20 19:12:50 +00:00 |
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0c1ac97baf
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formatting
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2023-02-20 19:06:38 +00:00 |
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a137529cc5
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swap RSHIFT and &mo 1 and create proper macros for i3 window switching
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2023-02-20 19:04:10 +00:00 |
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2d2a367e12
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more readable names
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2023-02-20 18:43:11 +00:00 |
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9c001841ae
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correctly name things
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2023-02-20 18:56:16 +01:00 |
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d521b8098b
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[FIX] use correct keycodes
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2023-02-20 18:18:21 +01:00 |
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39d877cf7a
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back to normal & renames
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2023-02-20 18:05:53 +01:00 |
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2c08556ff8
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[don't use] macro test
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2023-02-20 16:35:42 +01:00 |
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74a0e42410
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i3wm workspace selector
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2023-02-20 16:20:07 +01:00 |
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a40cb6b1ec
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make modifiers transparent
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2023-02-20 12:15:11 +01:00 |
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1d95630cea
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make adjust layer less confusing
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2023-02-10 02:25:42 +00:00 |
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3f1571a4ba
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added LBKT for "ß"
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2023-02-10 02:19:23 +00:00 |
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