zmk-config-corne/config/corne.keymap

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/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/bt.h>
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#include <dt-bindings/zmk/outputs.h>
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&sl {
release-after-ms = <2000>;
};
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&sk {
quick-release;
};
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/ {
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behaviors {
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td_i3: tap_dance_i3_workspace {
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compatible = "zmk,behavior-tap-dance";
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label = "ZM_tapdance_i3";
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#binding-cells = <0>;
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tapping-term-ms = <250>;
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bindings = <&kp LGUI>, <&sl 2>;
};
};
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keymap {
compatible = "zmk,keymap";
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default_layer {
bindings = <
&kp ESC &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp LBKT
&sk CAPS &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
&sk LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &mo 1
&td_i3 &sk LCTRL &kp SPACE &kp LC(BSPC) &sl 2 &sk RSHIFT
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>;
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};
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adjust_layer {
bindings = <
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&kp C_MUTE &kp C_VOL_DN &kp C_VOL_UP &kp C_PREV &kp C_NEXT &kp C_PP &bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &bt BT_CLR
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &out OUT_BLE &out OUT_USB &none &none &none &none
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&kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &kp F12 &to 0 &to 3 &none &none &none &kp PAUSE_BREAK
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&trans &trans &none &none &trans &none
>;
};
neo_layer_4 {
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bindings = <
&none &kp PG_UP &kp BSPC &kp UP &kp DEL &kp PG_DN &none &kp N7 &kp N8 &kp N9 &none &none
&none &kp HOME &kp LEFT &kp DOWN &kp RIGHT &kp END &none &kp N4 &kp N5 &kp N6 &none &none
&sk LSHFT &kp ESC &kp TAB &kp INSERT &kp ENTER &kp K_UNDO &none &kp N1 &kp N2 &kp N3 &none &none
&kp LGUI &sk LCTRL &kp N0 &none &trans &sk RSHFT
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>;
};
gaming_layer {
bindings = <
&kp ESC &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp LBKT
&kp CAPS &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
&kp LSHFT &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &mo 1
&td_i3 &kp LCTRL &kp SPACE &kp LC(BSPC) &sl 2 &kp RSHIFT
>;
};
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};
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};