* Add Retro Shift and Custom Auto Shifts * Fix compilation errors with no RETRO_SHIFT value
		
			
				
	
	
		
			357 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			357 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
# Auto Shift: Why Do We Need a Shift Key?
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Tap a key and you get its character. Tap a key, but hold it *slightly* longer
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and you get its shifted state. Voilà! No shift key needed!
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## Why Auto Shift?
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Many people suffer from various forms of RSI. A common cause is stretching your
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fingers repetitively long distances. For us on the keyboard, the pinky does that
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all too often when reaching for the shift key. Auto Shift looks to alleviate that
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problem.
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## How Does It Work?
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When you tap a key, it stays depressed for a short period of time before it is
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then released. This depressed time is a different length for everyone. Auto Shift
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defines a constant `AUTO_SHIFT_TIMEOUT` which is typically set to twice your
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normal pressed state time. When you press a key, a timer starts, and if you
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have not released the key after the `AUTO_SHIFT_TIMEOUT` period, then a shifted
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version of the key is emitted. If the time is less than the `AUTO_SHIFT_TIMEOUT`
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time, or you press another key, then the normal state is emitted.
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If `AUTO_SHIFT_REPEAT` is defined, there is keyrepeat support. Holding the key
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down will repeat the shifted key, though this can be disabled with
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`AUTO_SHIFT_NO_AUTO_REPEAT`. If you want to repeat the normal key, then tap it
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once then immediately (within `TAPPING_TERM`) hold it down again (this works
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with the shifted value as well if auto-repeat is disabled).
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There are also the `get_auto_shift_repeat` and `get_auto_shift_no_auto_repeat`
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functions for more granular control. Neither will have an effect unless
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`AUTO_SHIFT_REPEAT_PER_KEY` or `AUTO_SHIFT_NO_AUTO_REPEAT_PER_KEY` respectively
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are defined.
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## Are There Limitations to Auto Shift?
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Yes, unfortunately.
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1. You will have characters that are shifted when you did not intend on shifting, and
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   other characters you wanted shifted, but were not. This simply comes down to
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   practice. As we get in a hurry, we think we have hit the key long enough for a
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   shifted version, but we did not. On the other hand, we may think we are tapping
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   the keys, but really we have held it for a little longer than anticipated.
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2. Additionally, with keyrepeat the desired shift state can get mixed up. It will
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   always 'belong' to the last key pressed. For example, keyrepeating a capital
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   and then tapping something lowercase (whether or not it's an Auto Shift key)
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   will result in the capital's *key* still being held, but shift not.
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3. Auto Shift does not apply to Tap Hold keys. For automatic shifting of Tap Hold
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   keys see [Retro Shift](#retro-shift).
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## How Do I Enable Auto Shift?
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Add to your `rules.mk` in the keymap folder:
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    AUTO_SHIFT_ENABLE = yes
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If no `rules.mk` exists, you can create one.
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Then compile and install your new firmware with Auto Key enabled! That's it!
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## Modifiers
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By default, Auto Shift is disabled for any key press that is accompanied by one or more
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modifiers. Thus, Ctrl+A that you hold for a really long time is not the same
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as Ctrl+Shift+A.
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You can re-enable Auto Shift for modifiers by adding a define to your `config.h`
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```c
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#define AUTO_SHIFT_MODIFIERS
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```
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In which case, Ctrl+A held past the `AUTO_SHIFT_TIMEOUT` will be sent as Ctrl+Shift+A
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## Configuring Auto Shift
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If desired, there is some configuration that can be done to change the
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behavior of Auto Shift. This is done by setting various variables the
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`config.h` file located in your keymap folder. If no `config.h` file exists, you can create one.
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A sample is
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```c
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#pragma once
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#define AUTO_SHIFT_TIMEOUT 150
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#define NO_AUTO_SHIFT_SPECIAL
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```
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### AUTO_SHIFT_TIMEOUT (Value in ms)
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This controls how long you have to hold a key before you get the shifted state.
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Obviously, this is different for everyone. For the common person, a setting of
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135 to 150 works great. However, one should start with a value of at least 175, which
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is the default value. Then work down from there. The idea is to have the shortest time required to get the shifted state without having false positives.
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Play with this value until things are perfect. Many find that all will work well
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at a given value, but one or two keys will still emit the shifted state on
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occasion. This is simply due to habit and holding some keys a little longer
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than others. Once you find this value, work on tapping your problem keys a little
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quicker than normal and you will be set.
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?> Auto Shift has three special keys that can help you get this value right very quick. See "Auto Shift Setup" for more details!
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For more granular control of this feature, you can add the following to your `config.h`:
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```c
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#define AUTO_SHIFT_TIMEOUT_PER_KEY
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```
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You can then add the following function to your keymap:
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```c
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uint16_t get_autoshift_timeout(uint16_t keycode, keyrecord_t *record) {
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    switch(keycode) {
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        case AUTO_SHIFT_NUMERIC:
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            return 2 * get_generic_autoshift_timeout();
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        case AUTO_SHIFT_SPECIAL:
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            return get_generic_autoshift_timeout() + 50;
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        case AUTO_SHIFT_ALPHA:
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        default:
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            return get_generic_autoshift_timeout();
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    }
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}
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```
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Note that you cannot override individual keys that are in one of those groups
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if you are using them; trying to add a case for `KC_A` in the above example will
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not compile as `AUTO_SHIFT_ALPHA` is there. A possible solution is a second switch
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above to handle individual keys with no default case and only referencing the
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groups in the below fallback switch.
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### NO_AUTO_SHIFT_SPECIAL (simple define)
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Do not Auto Shift special keys, which include -\_, =+, [{, ]}, ;:, '", ,<, .>,
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and /?
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### NO_AUTO_SHIFT_NUMERIC (simple define)
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Do not Auto Shift numeric keys, zero through nine.
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### NO_AUTO_SHIFT_ALPHA (simple define)
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Do not Auto Shift alpha characters, which include A through Z.
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### Auto Shift Per Key
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There are functions that allows you to determine which keys shold be autoshifted, much like the tap-hold keys.
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The first of these, used to simply add a key to Auto Shift, is `get_custom_auto_shifted_key`:
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```c
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bool get_custom_auto_shifted_key(uint16_t keycode, keyrecord_t *record) {
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    switch(keycode) {
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        case KC_DOT:
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            return true;
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        default:
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            return false;
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    }
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}
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```
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For more granular control, there is `get_auto_shifted_key`. The default function looks like this:
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```c
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bool get_auto_shifted_key(uint16_t keycode, keyrecord_t *record) {
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    switch (keycode) {
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#    ifndef NO_AUTO_SHIFT_ALPHA
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        case KC_A ... KC_Z:
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#    endif
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#    ifndef NO_AUTO_SHIFT_NUMERIC
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        case KC_1 ... KC_0:
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#    endif
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#    ifndef NO_AUTO_SHIFT_SPECIAL
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        case KC_TAB:
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        case KC_MINUS ... KC_SLASH:
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        case KC_NONUS_BACKSLASH:
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#    endif
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            return true;
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    }
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    return get_custom_auto_shifted_key(keycode, record);
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}
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```
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This functionality is enabled by default, and does not need a define.
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### AUTO_SHIFT_REPEAT (simple define)
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Enables keyrepeat.
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### AUTO_SHIFT_NO_AUTO_REPEAT (simple define)
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Disables automatically keyrepeating when `AUTO_SHIFT_TIMEOUT` is exceeded.
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## Custom Shifted Values
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Especially on small keyboards, the default shifted value for many keys is not
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optimal. To provide more customizability, there are two user-definable
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functions, `autoshift_press/release_user`. These register or unregister the
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correct value for the passed key. Below is an example adding period to Auto
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Shift and making its shifted value exclamation point. Make sure to use weak
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mods - setting real would make any keys following it use their shifted values
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as if you were holding the key. Clearing of modifiers is handled by Auto Shift,
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and the OS-sent shift value if keyrepeating multiple keys is always that of
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the last key pressed (whether or not it's an Auto Shift key).
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You can also have non-shifted keys for the shifted values (or even no shifted
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value), just don't set a shift modifier!
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```c
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bool get_custom_auto_shifted_key(uint16_t keycode, keyrecord_t *record) {
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    switch(keycode) {
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        case KC_DOT:
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            return true;
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        default:
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            return false;
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    }
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}
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void autoshift_press_user(uint16_t keycode, bool shifted, keyrecord_t *record) {
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    switch(keycode) {
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        case KC_DOT:
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            register_code16((!shifted) ? KC_DOT : KC_EXLM);
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            break;
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        default:
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            if (shifted) {
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                add_weak_mods(MOD_BIT(KC_LSFT));
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            }
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            // & 0xFF gets the Tap key for Tap Holds, required when using Retro Shift
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            register_code16((IS_RETRO(keycode)) ? keycode & 0xFF : keycode);
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    }
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}
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void autoshift_release_user(uint16_t keycode, bool shifted, keyrecord_t *record) {
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    switch(keycode) {
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        case KC_DOT:
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            unregister_code16((!shifted) ? KC_DOT : KC_EXLM);
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            break;
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        default:
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            // & 0xFF gets the Tap key for Tap Holds, required when using Retro Shift
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            // The IS_RETRO check isn't really necessary here, always using
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            // keycode & 0xFF would be fine.
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            unregister_code16((IS_RETRO(keycode)) ? keycode & 0xFF : keycode);
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    }
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}
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```
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## Retro Shift
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Holding and releasing a Tap Hold key without pressing another key will ordinarily
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result in only the hold. With `retro shift` enabled this action will instead
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produce a shifted version of the tap keycode on release.
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It does not require [Retro Tapping](tap_hold.md#retro-tapping) to be enabled, and
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if both are enabled the state of `retro tapping` will only apply if the tap keycode
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is not matched by Auto Shift. `RETRO_TAPPING_PER_KEY` and its corresponding
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function, however, are checked before `retro shift` is applied.
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To enable `retro shift`, add the following to your `config.h`:
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```c
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#define RETRO_SHIFT
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```
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If `RETRO_SHIFT` is defined to a value, hold times greater than that value will
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not produce a tap on release for Mod Taps, and instead triggers the hold action.
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This enables modifiers to be held for combining with mouse clicks without
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generating taps on release. For example:
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```c
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#define RETRO_SHIFT 500
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```
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This value (if set) must be greater than one's `TAPPING_TERM`, as the key press
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must be designated as a 'hold' by `process_tapping` before we send the modifier.
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There is no such limitation in regards to `AUTO_SHIFT_TIMEOUT` for normal keys.
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### Retro Shift and Tap Hold Configurations
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Tap Hold Configurations work a little differently when using Retro Shift.
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Referencing `TAPPING_TERM` makes little sense, as holding longer would result in
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shifting one of the keys.
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`IGNORE_MOD_TAP_INTERRUPT` changes *only* rolling from a mod tap (releasing it
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first), sending both keys instead of the modifier on the second. Its effects on
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nested presses are ignored.
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As nested taps were changed to act as though `PERMISSIVE_HOLD` is set unless only
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`IGNORE_MOD_TAP_INTERRUPT` is (outside of Retro Shift), and Retro Shift ignores
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`IGNORE_MOD_TAP_INTERRUPT`, `PERMISSIVE_HOLD` has no effect on Mod Taps.
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Nested taps will *always* act as though the `TAPPING_TERM` was exceeded for both
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Mod and Layer Tap keys.
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## Using Auto Shift Setup
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This will enable you to define three keys temporarily to increase, decrease and report your `AUTO_SHIFT_TIMEOUT`.
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### Setup
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Map three keys temporarily in your keymap:
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| Key Name | Description                                         |
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|----------|-----------------------------------------------------|
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| KC_ASDN  | Lower the Auto Shift timeout variable (down)        |
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| KC_ASUP  | Raise the Auto Shift timeout variable (up)          |
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| KC_ASRP  | Report your current Auto Shift timeout value        |
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| KC_ASON  | Turns on the Auto Shift Function                    |
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| KC_ASOFF | Turns off the Auto Shift Function                   |
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| KC_ASTG  | Toggles the state of the Auto Shift feature         |
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Compile and upload your new firmware.
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### Use
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It is important to note that during these tests, you should be typing
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completely normal and with no intention of shifted keys.
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1. Type multiple sentences of alphabetical letters.
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2. Observe any upper case letters.
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3. If there are none, press the key you have mapped to `KC_ASDN` to decrease
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   time Auto Shift timeout value and go back to step 1.
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4. If there are some upper case letters, decide if you need to work on tapping
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   those keys with less down time, or if you need to increase the timeout.
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5. If you decide to increase the timeout, press the key you have mapped to
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   `KC_ASUP` and go back to step 1.
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6. Once you are happy with your results, press the key you have mapped to
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   `KC_ASRP`. The keyboard will type by itself the value of your
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   `AUTO_SHIFT_TIMEOUT`.
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7. Update `AUTO_SHIFT_TIMEOUT` in your `config.h` with the value reported.
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8. Add `AUTO_SHIFT_NO_SETUP` to your `config.h`.
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9. Remove the key bindings `KC_ASDN`, `KC_ASUP` and `KC_ASRP`.
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10. Compile and upload your new firmware.
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#### An Example Run
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    hello world. my name is john doe. i am a computer programmer playing with
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    keyboards right now.
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    [PRESS KC_ASDN quite a few times]
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    heLLo woRLd. mY nAMe is JOHn dOE. i AM A compUTeR proGRaMMER PlAYiNG witH
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    KEYboArDS RiGHT NOw.
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    [PRESS KC_ASUP a few times]
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    hello world. my name is john Doe. i am a computer programmer playing with
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    keyboarDs right now.
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    [PRESS KC_ASRP]
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    115
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The keyboard typed `115` which represents your current `AUTO_SHIFT_TIMEOUT`
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value. You are now set! Practice on the *D* key a little bit that showed up
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in the testing and you'll be golden.
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