* Fix my Tap Dance issues after I broke them * Cleanup and organization of userspace documentation As well as some additional cleanup of functions due to review of documentation. * Enable Tapdance on Glow and remove more animations * Revert to Eager PR debouncing * Add better check for startup animation * Move where RGB Matrix defines are listed * Limit RGB Matrix max val * Update keyboard for Iris Rev 3 conflicts * Enable encoder support on planck ez * Remove is_master check from corne\'s OLED code * Overhaul OLED screens for my Corne * One last removal * Show RGB valu On both sides * Updates for OLED display info * Fix compile issues for rgb config * Disabled Space Cadet for all drashna keymaps * Fix OLED Screen configs * Minor OLED Tweaks * Revert some Iris changes * Fix song include * Handle MAKE macro for the Corne boards better * Add super hacky-hack for eeconfig initialization * Add audio support for Fractal since Elite Cs support it * Add defines for keycode steps * Add White layout * Update Corne RGB info * Add fun effects to layer indication for RGB Matrix enabled boards * Use proper define for product name detection * Update formatting * Use custom timeout mechanism for OLED timeout * Fix up OLED screen HSV code for new HSV structure * Better handle turning off RGB Matrix when sleeping * Disable MultiSplash Animation * Change Iris back to using serial * Why was RGB disabled?!?!?! * Limit val in rgb_matrix_layer_helper function * Remove EECONFIG setting for RGB matrix
		
			
				
	
	
		
			98 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
# Custom Userspace Function handlers
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Specifically QMK works by using customized handlers for everything. This allows for multiple levels of customization. 
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`matrix_scan` calls `matrix_scan_quantum`, which calls `matrix_scan_kb`, which calls `matrix_scan_user`. 
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`process_record` calls a bunch of stuff, but eventually calls `process_record_kb` which calls `process_record_user`
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The same goes for `matrix_init`, `layer_state_set`, `led_set`, and a few other functions.  
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All (most) `_user` functions are handled here, in the userspace instead.  To allow keyboard specific configuration, I've created `_keymap` functions that can be called by the keymap.c files instead.
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This allows for keyboard specific configuration while maintaining the ability to customize the board.
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My [Ergodox EZ Keymap](https://github.com/qmk/qmk_firmware/blob/master/layouts/community/ergodox/drashna/keymap.c) is a good example of this, as it uses the LEDs as modifier indicators.
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But for a list: 
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```c
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__attribute__ ((weak))
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void matrix_init_keymap(void) {}
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void matrix_init_user(void) {
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  matrix_init_keymap();
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}
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__attribute__((weak))
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void keyboard_post_init_keymap(void){ }
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void keyboard_post_init_user(void){
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    keyboard_post_init_keymap();
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}
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__attribute__ ((weak))
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void matrix_scan_keymap(void) {}
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void matrix_scan_user(void) {
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  matrix_scan_keymap();
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}
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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  return true;
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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  return process_record_keymap(keycode, record);
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}
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__attribute__ ((weak))
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layer_state_t layer_state_set_keymap (layer_state_t state) {
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  return state;
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}
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layer_state_t layer_state_set_user (layer_state_t state) {
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  return layer_state_set_keymap (state);
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}
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__attribute__ ((weak))
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void led_set_keymap(uint8_t usb_led) {}
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void led_set_user(uint8_t usb_led) {
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   led_set_keymap(usb_led);
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}
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__attribute__ ((weak))
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void suspend_power_down_keymap(void) {}
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void suspend_power_down_user(void) {
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    suspend_power_down_keymap();
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}
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__attribute__ ((weak))
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void suspend_wakeup_init_keymap(void) {}
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void suspend_wakeup_init_user(void) {
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  suspend_wakeup_init_keymap();
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}
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__attribute__ ((weak))
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void shutdown_keymap(void) {}
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void shutdown_user (void) {
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  shutdown_keymap();
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}
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__attribute__ ((weak))
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void eeconfig_init_keymap(void) {}
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void eeconfig_init_user(void) {
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  eeconfig_init_keymap();
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}
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```
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