* Fix reversed col 11 and 12
- the two columns are reversed in the matrix
* Fix gui
* Fix reversed col 11 and 12
- the two columns are reversed in the matrix
* Display logo for caps lock indication on crkbd using old OLED driver
* Add emacs read-only mode file variable to generated files
* use LTO_ENABLE instead of EXTRAFLAGS
This enables the same option, and disables action_macros, and action_functions, both of which seem to break when LTO is enabled. And this is a lot simpler to use.
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Add Kyria Keymap
* Enable all RGBLIGHT Animations for ARM and high capacity AVR
* Reduce GNUC version for __has_include
* Cleanup Ortho 4x12 Community layout
* Update Collide 39 keymap
* Cleanup Keymaps
* Enable full 30 LEDs for Ergodox
* Change EEPROM Load timing
* Use RGB Matrix on Planck Rev6
* Use correct keymap swap
* Enable everything for ARM
* Only enable rgb sleep on avr until crash is fixed
* Add additional Kyria keymap config
* Overhaul Kyria OLED display
* Improve kyria keymap based on usage
* Minor tweaks to rules
* Update OLED code to truncate properly
* Fix RGB Light layer indication
* Switch all of biton32 to get_highest_layer function
* Fix OLED Keylogger display
* Run qmk cformat over all of my user files
* Slight tweak to kyria based on usage
* Move around LALT_T config
* Add comments about base wrappers to keymaps
* Another cformat pass
* Temp fix for VUSB boards and NKRO
* Convert tabs to spaces in rules.mk files
* Only enable RGBLight if it's enabled
* Add Encoder Flip setting
* Update OLED font file
* Add issmirnov {user, ergodox, levinson} files.
There are enough interesting QMK tricks in these layouts that it seems
worth it to share with the broader community. Big thanks to Drashna for
inspiration, as well as all the wonderful creators of QMK documentation.
Some highlights:
- Common layout shared between levinson and ergodox_ez
- TAP_TOG macro for fast layer switching
- Autogenerated keymaps ascii art with git hooks
I will do my best to do periodic rolls here, but the source of truth
will always be https://github.com/issmirnov/qmk-keebs
* Incorporate review feedback.
- Remove CLEAR_EEPROM in favor of built in EEP_RST
- Remove custom handlers for audio on bootup and shutdown
- Remove plethora of unneeded includes
- Remove deprecated and dupliated config options
HUGE thanks to drashna for the review!
* Apply suggestions from code review
Huge thanks to drashna@ for a very thorough review and the very useful suggestions.
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Remove unclear optimization
This was an artifact from some other keymap I saw.
* Enable link-time optimization
* Make RGB static gradient ranges shorter
* Shift Quefrency media keys to the right
* Shift KBD67 media keys to the right
* Move some 60% keys from function to adjust layer
* Set "extra" Lily58 keys to browser back/forward
* Remove Instant60 EEPROM hack after #6968
* Remove unnecessary bits from macropad keymaps
* Update KLE images
* Added WOW layer
* Initial commit for this branch. Still a work in progress.
* Added Rorschach keyboard layout.
* Simplified keymap
Removed the media layer to help simplify things. Also corrected some
keymap mistakes in the Qwerty and Colemak layers.
* Added ErgoTravel keymap.
* reverted to previous layout.
* Added Sol keyboard layout.
* Minor changes to keymap.
* more changes
* Added sol graphic by Kagerufu and Cardiactuna
* Added colemak layer because I can.
* more changes to sol layout
* Streamlined Sol layout
* minor tweaks to sol layout
* further revisions to sol keymap.
* Removing deprecated #include statements from my keymaps
* Standardizing keymap `include` lines.
* Minor change to keymap.
Swapped ESC with GRV on all alpha layers.
* Tweaks to Atreus62 Keymap
Added a layer for FPS RPG Loot Shooters.
* Fixed readme.md for Atreus keymap.
Replaced "Keymap" with "Layer" in illustrations for continuity's sake
* More readme.md clean-up
More clarification in the Atreus readme file.
* Next verse, same as the first.
* Changes to Sol layout
Bringing my Sol layout more in line with my other Orthos.
* Fixed keymap GUI.
Replaced left-hand "RGUI" with "LGUI" on all layers as it should be.
* Added ALPS64 keymap
* Formatting corrections
* fixes to config.h and keymap.c
* Fixed errors
This commit fixes a pathing issue in keyboards/orthodox/keymaps/xyverz/config.h
and removes an stupid comma at the end of each LAYOUT stanza in
keyboards/rgbkb/sol/keymaps/xyverz/keymap.c left there by me.
* Fixed orthodox keymap config.h file
I hope this one fixes the problem. *sigh*
* Making suggested changes for PR#6192
Thanks to noroadsleft, fauxpark, and drashna. Still have
more work to do, but at least these suggestions have been applied.
* Fixing build errors
Travis has shown me the error of my ways...
* More fixes and corrections
Those pesky semicolons...
* More Fixes.
* Removing unneeded code snippet.
* fixed omitted semicolons
* Code updates to my keymaps
Updating the code for my Iris, Atreus62, and Atreus keymaps.
* Fixed Atreus62 Keymap
I forgot to add in the aliases for LOWER, RAISE, and ADJUST.
* Added userspace
Also made changes to Atreus62 Keymap to turn the red LEDs off on the ProMicro
* Fixing code that disables LEDs on ProMicros
Also tidied up my ErgoTravel keymap.
* Moving userspace to new branch
Moving my userspace to a new branch for the sake of keeping things
clean on the master branch.
* Added F13-F15 to Atreus62 Layout.
* Update readme.md.
* Updated Phantom keymap to current keymap standards
* Phantom keymap updates
Further updates - tidying and removing cruft.
Thank you zvecr on Discord for the help!
* Standards Updates
Bringing my Kinesis keymap up to current code standards
* Adding a readme
* Bring GH60 code to standard
* Utilizing layouts for 60_ansi and tkl_ansi
Moving my GH60 and Phantom keymaps into layouts/community/
* Alps64 layout removal
Removing my Alps64 keymap now that I've setup my 60_ansi layout.
* Moved Clueboard layout to community/66_ansi.
* Additions to 66_ansi config.h
* Bringing keymaps up to standard.
* More updates to keymaps.
* Syntax updates
* Revert "Syntax updates"
This reverts commit a892b2d9fcc0d4ba8fc22d676d5414120cc2c183.
* Moved WIP keymaps
Moved my WIP keymaps to my wip_keymaps branch to keep my master clean
* Updates requested by noroadsleft
* more changes per noroadsleft
More fixes as requested by noroadsleft. Further tidy-up and
standardization of my keymap code.
* Add Planck keymap and custom keycodes to userspace
* Add Preonic keymap and extract common ortho layers and keycodes
* Add Leaf60 WKL keymap
* Add M60-A keymap
* Add Levinson keymap
* Fix links in personal readmes
* Use flash target
* Remove duplicate definition
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Remove superfluous line endings
* Planck and preonic encoder should have the same behavior
* Use higher level API
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Use layouts to reduce planck/levinson duplication
* Update flash instructions for levinson
* Enable PERMISSIVE_HOLD and TAPPING_FORCE_HOLD
* Fix indentation in userspace
* Shuffle around more Lily58 symbol keys
* Reformat KBD67 keymap and KLE images
* Fix Lily58 lower layer image
* Reformat Quefrency keymap and KLE images
* Fix KBD67 KLE images... again
* Add KLE links for Quefrency
* Reformat 60% layouts and KLE images
* Move Super key back to right half of Lily58
* Move Lily58 ins/del out of the way of numbers
* Fix bottom row of Lily58 KLE image
* Initialize ergodash rev 1 keymap
./util/new_keymap.sh ergodash/rev1 yet-another-developer
* Add user space configurations referenced from drashna
* Start community layout for ergodash in ortho_5x14
* Remove unused layers
* Add userspace layers
* Add Userspace gitignore
Hide Secrets
* Remove userspace unused drashna features
* Scrap default keymap and follow drashna's template
* Add code referenced from kuchosauronad0
* Make sure that the author is named Developer
* Replace middle keys del and bksp with curly brace
* Reduce ONESHOT_TIMEOUT from 3sec to 2sec
* Remove adjust key AG_SWAP
* Disable UNICODEMAP_ENABLE, remove code causing build fail
* Increase TAPPING_TERM to 240
Reason: Because Space is also LOWER, space sometimes not registering.
PS: I dont want to #define RETRO_TAPPING yet
* Update KC_MAKE to use :flash
* Remove TAP_ONCE, use tap_code
Signed-off-by: Developer <anotherdeveloper@icloud.com>
* Remove redundant code implementation of keyboard_post_init_user
https://github.com/qmk/qmk_firmware/pull/7046
users/yet-another-developer/leader.c
```
static bool has_ran_yet;
if (!has_ran_yet) {
has_ran_yet = true;
startup_user();
```
Comment for lines +11 – +14
@drashna: Not needed anymore. You can use keyboard_post_init_user now.
Signed-off-by: Developer <anotherdeveloper@icloud.com>
* Change RGBLight pin for Planck Light
Move it to A0, so that the SPI? pins are available for BT hackery
* Add QMK DFU bootloader info
* Add Solenoid
* Disable annoying white LED on bottom
* Enable Solenoid on Corne
* Remove bounds for animations
* Increase debounce for Ergodox EZ to reduce repeat key issues
* Set swap hands key to be a hold-tap key
This way, it's not ANNOYING and doesn't swap the hands inteniontally
* Move MT Alt in Corne keymap
* Re-Add fine tuned control of secrets
* Squash mods to single row
* Add LRA settings to haptic feedback settings for Rev6
* Fix issue with non-Planck EZ keymaps
* Add 40 Percent Nano with Analog Joystick
* Add Collide39 keymap
* Fix OLED printing to be more flavorful
* Fix up Iris GamePad and come cleanup
* Expand OLED char map further
* Add modded characters to keylogger
* Here be dragons
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Fix up rules for community layouts
* Some more OLED tweaks
* Add mod mask check function
* Change QMK DFU Audio pin to be correct
* Use manual STM config instead of CTPC for Collide 39
* Port personal keymap to 60_tsangan_hhkb
- add 60_tsangan_hhkb layout to plain60
- Fix bug in split rs in plain60
- use community and user based layout for 60_tsangan_hhkb
- set up audio for plain60 only
* Add LAYOUT_60_ansi_split_bs_rshift
* readme updates for 60_ansi and split variations
* add new community layout for mechmerlin for the new default layout 65_ansi_blocker
* change path now that kbd67 has been updated
* fix up spacing
* Add a quefrency keymap
* New Alt-ernate layouts
* Enable Per Key Tapping Term to preserve sanity
* Use underglow and mod lights for status on Corne
* Update the drashna_ms keymap for quefrency
* Disable Audio since there isn't enough space
* Update KC_MAKE to ues :flash target
* Cleanup ergodox layout
* Enable i2c support for Iris
* Add keymap support for CG_SWAP
* Enable RGB Matrix Shutdown mode
* enable heatmap
* Update gitlab CI to install python3
* Remove game macros
These are no longer needed, and haven't been used in ages
* Cleanup planck layout
* Add RGB Matrix fun and RGB cleanup
* Add keycode and config for RGB Matrix idle animations
* Clean up rgb idle animation code
* Add rgb idle keycode to keymaps
* Fix issues with rgb matrix idle animation
* Fix some handling for idle animation
* Reduce idle animation timeout to 15s to be more reasonable
* fix up rgb stuff
* Fix isses with rgb functions not being called for matrix
* Use custom EEPROM Magic Number so testing is easier
* Extend Default Layer macro to support a lot more layers
* Fix bjohnson macropad
* Adjust KC_MAKE to process mods for more consistent behavior
* Fix up rgb stuff on corne
* Corne OLED Overhaul
* Fixes a number of issues with weirdness.
* Fixes issues with keylogger (should be more reliable now)
* Modulaize the OLED render sections
* Rewrite layer display code
* Update URL for Font Editor
Due to odd issues, I ended up rewriting from scratch. And using PROGMEM versions, since I think I was getting memory overflows.
* Update polling rate on all keebs
* Fix planck ez layout config
* Remove macros from Viterbi
* Switch Quefrency back to I2C (#6161 fixes the lag)
* Update Quefrency keymap
* Add reset and EEPROM reset keybindings so these tasks can be performed
separately, rather than relying on Bootmagic Lite, which performs both
tasks at the same time.
* Move Caps Lock from Fn+Ctrl to Fn+Tab since Fn+Ctrl is sometimes used
as part of a more complex keybinding, whereas Fn+Tab is always safe.
* Update KBD67 keymap
* Add reset and EEPROM reset keybindings so these tasks can be performed
separately, rather than relying on Bootmagic Lite, which performs both
tasks at the same time.
* Move Caps Lock from Fn+Ctrl to Fn+Tab since Fn+Ctrl is sometimes used
as part of a more complex keybinding, whereas Fn+Tab is always safe.
* Move Menu to a layer tap on the Fn key since that's a more natural
location.
* Update 60% Tsangan HHKB layout
* Move Caps Lock from Fn+Ctrl to Fn+Tab since Fn+Ctrl is sometimes used
as part of a more complex keybinding, whereas Fn+Tab is always safe.
* Update 60% ANSI split backspace/right-shift layout
* Add reset and EEPROM reset keybindings so these tasks can be performed
separately, rather than relying on Bootmagic Lite, which performs both
tasks at the same time.
* Move Caps Lock from Fn+Ctrl to Fn+Tab since Fn+Ctrl is sometimes used
as part of a more complex keybinding, whereas Fn+Tab is always safe.
* Fix my Tap Dance issues after I broke them
* Cleanup and organization of userspace documentation
As well as some additional cleanup of functions due to review of documentation.
* Enable Tapdance on Glow and remove more animations
* Revert to Eager PR debouncing
* Add better check for startup animation
* Move where RGB Matrix defines are listed
* Limit RGB Matrix max val
* Update keyboard for Iris Rev 3 conflicts
* Enable encoder support on planck ez
* Remove is_master check from corne\'s OLED code
* Overhaul OLED screens for my Corne
* One last removal
* Show RGB valu On both sides
* Updates for OLED display info
* Fix compile issues for rgb config
* Disabled Space Cadet for all drashna keymaps
* Fix OLED Screen configs
* Minor OLED Tweaks
* Revert some Iris changes
* Fix song include
* Handle MAKE macro for the Corne boards better
* Add super hacky-hack for eeconfig initialization
* Add audio support for Fractal since Elite Cs support it
* Add defines for keycode steps
* Add White layout
* Update Corne RGB info
* Add fun effects to layer indication for RGB Matrix enabled boards
* Use proper define for product name detection
* Update formatting
* Use custom timeout mechanism for OLED timeout
* Fix up OLED screen HSV code for new HSV structure
* Better handle turning off RGB Matrix when sleeping
* Disable MultiSplash Animation
* Change Iris back to using serial
* Why was RGB disabled?!?!?!
* Limit val in rgb_matrix_layer_helper function
* Remove EECONFIG setting for RGB matrix
* Add support for XD004
Also applying the following suggested edits:
Add hardware availability link in readme
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Enable lite bootmagic
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Remove commented out MCU
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Add more ellaborate keymap
Correcting usage of tap_code_16 for modified key, thanks to @drashna
* Add information about bootloader type
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Add 60_ansi_split_bs_rshift layout to DZ60
I know there's already a lot of DZ60 layout macros, and #4668 suggests
they should be refactored at some point, but since this is one of the
standard layouts already in QMK that this PCB supports, I figured it was
okay to add so that DZ60 keyboards can share this layout with other
keyboards.
* New 60% ANSI split backspace/right-shift layout
I'm using this on a DZ60, but it should work fine on most 60% PCBs. It's
basically a HHKB layout with a standard ANSI bottom row (3x 1.25U mods,
6.25U spacebar, 4x 1.25U mods).
* [Keymap] iris@nstickney: improve RGB init
Perfecting the rgb backlight initialization with a delay for each
color; also start and stop the animation at the "default layer"
color.
* [Keymap] iris,ergodox@nstickney fix FN on SYMB
The function key was not operational on the SYMB and SYSH layers due
to other keycodes being mapped over MO() on those layers. The
offending keycodes have been moved to other keys.
* [Keymap] add @nstickney's userspace
Pulled common code out to a userspace directory for my iris and
ergodox keymaps.
* [Keymap] iris@nstickney add image to README
Added an image from keyboard-layout-editor.com to meet the README
standard.
* iris@nstickney hue values now `uint8_t` (#6050)
* Re-enable Audio
And there was much rejoicingmake keebio/iris/rev2:drashna AUDIO_ENABLE=yes!
* Re-add debounce to ergodox EZ
* Fix rgb matrix helper function
* Make sure that RGM Matrix is checked properly
* Fix merge commit?
* Disable more RGB matrix modes
* Increase Debounce for Ergodox EZ
The performance improvements have made it necessary, actually
* Consolidate RGB Matrix layer indication function
And changes to iris
* Fix lighting issue for gamepad
* Update Corne Keyboard configuration
* Update Corne Keyboard layout
* Update KC_MAKE macro to better handle crkbd split
* Tweaks to Corne Keyboard Layout
* Enable RGB Matrix Sleep
* Update my code to use layer_state_t typedef
* Adding an AUDIO_CLICKY_DELAY_DURATION configurable value to the AUDIO_CLICKY feature.
* Tweaking my community keymap to work better with my rev 4 planck.
This is a Neo2 inspired layout that is meant to be fully usable on
MacOS when used with the default US QWERTY/ABC Extended keymap.
Neo2 layers 1-4 have been almost fully implemented in hardware.
Layers 5 and 6 (greek and mathematical symbols) have been left
out for now as most of them aren't available on the default
keymaps.
Layer toggling for layer 3 on the right hand side utilizes a
tap-toggle approach that is a combination of MO & LT macros.
This is required to allow sending Y when tapped, @ when tapped
while the SHIFT modifier is active and support momentarily
toggling the layer while the key is held.
* trying to make my global keymap
* refactoring the old keymap using userspace
* getting there
* move readme and remove community layout
* use pragma once instead of ifndefs
* just make iris work
* iris decent
* better naming
* add some modifiers on the home row
* use symbol and sysctl layers
* fix up
* a bit faster
* add < and > on symbol layer
* apparently im not using z all that much..
* okok
* fix up stuff
* led init is back
* bring back led indicators
* Update keyboards/ergotravel/keymaps/pvinis/config.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* not needed
* not needed
* delete these for now, until I use the userspace code
* remove katamari from here. made a new pr for it
* lower case
* drashna suggestion :)
* move files to correct place
* fix missing command
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
* Initial conversion of the rgb_led struct
* Converting last keyboard & updating effects to take advantage of the new structure
* New struct should not be const
* Updated docs
* Changing define ___ for no led to NO_LED
* Missed converting some keymap usages of the old struct layout
* Disable a bunch of reactive modes
* Enable rgb matrix for Corne Keyboard
* Convert CRKBD to rgb matrix
* Add Gergo keyboard layout
* Make Diablo 3 tap dance better
* Add basic support for Planck EZ
* Fix RGB Matrix stuff
* Fix keycodes for Planck EZ
* Update CRKBD OLED stuff
* Fix typo for sleep on ergodox glow
* Improve my gergo layout
* Scrolling OLED key logger!
* Change gergo layout
* Hnadle unicode keycodes if unicode is disabled
* Disable COMMAND/CONSOLE for gergo
* Fix right side control
* Re-enable LTO for all platforms
Since I got updated arm gcc binaries that no longer error out on lto
* Update formatting to match newer community standards
Poor 2 space
* Re-alight startup animation to use new HUE range
* Streamline gitlab ci scripts
* Disabled Space Cadet
* Add support for breathing table
* Enable new LTO Option
And clean up defines that will now be repeatitive
* Remove vscode settings
* Additional formatting cleanup of config.h files
* Start to standardize macro timer
* Update Fractal layout
Specifically, limit the RGB Lighting, since it's too many for the power, and only have the KITT annimation on the front
* Update Iris keymap to use I2C for transport
* Remove TAP_CODE_DELAY from keyboard in favor of global setting
* Remove Woodpad
Since it\'s no longer in my possession
* Only enable LTO on AVR boards
* Run matrix_scans while doing startup light
* Run matrix_scan to get split keyboard code synced properly
* Fix rgb mode
* Remove custom debouncing settings
* Make RGB Light Startup Animation optional
* Fix opt def
* Remove extra tap code delay value
* Fix references to keebio boards
* Add support for LP Iris keyboard
* Add backlight code
* Make startup animation optional
* Update gitlab ci script
* Remove port declaration
* Revert avrgcc changes to gitlab ci file
* Don't re-set mods
* Remove MACRO_TIMER define
* Add custom name for crkbd
* Add name for Prime M pad
* Add names for ortho 4x12 boards
* Add some additional handling for rgb init
* Change thumb clusters on ergodox
* Switch Orthodox to I2C
* Fix Space in ergodox keymap
* Use OSL for ergodox layout
* Ugh, can't find a good layout
* Fix typo
* Fix up animation startup
* Cries in AVR
* Fix makefiles for ergodox ez boards
* Add support for "secret songs" in my userspace
* Reset debounce to 5ms for Ergodox EZ
* Fix gitlab CI yaml file
* More crying in AVR
* Cannot use rgb light and rgb matrix at the same time due to the WS2812 rgb matrix PR until the "Coexistance" PR is merged
* Update ODox for split common and i2c
* Add split config
* Impement Split code
* Add support for xscorpion OLED code
* Add OLED display config
* Fix OLED screen font
* Get OLED set up in vertical mode
* Remove old OLED code
* add per key support for crkbd
* Fix split changes
* RGB Tweeaks
* More OLED tweaks
* Fix rotation stuff
* Fix more OLED stuff
* Remove custom Debounce from Ergodox layout since it's no longer needed
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
The other bépo layouts were a bit too complex/weird or without LED code
and hard to transition to for new users. This config is a good base for
bépo users.
* Fixed typo of 'confid.h' to 'config.h'
* Fixed broken links in docs
* Fixed a lot of dead links
* Removed all dead links that I could not find a replacement for
* Placed knops links back in
* Fixed plank keymaps so that they will compile for planck light
* Https doesn't work on knops.io
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* Remove remaining dead links
* Add keycodes for new macros to keymaps
* add macros for commonly used shortcuts
* FIx macro code and add comments
* Replaced with build in QMK keycodes
* Removed macros that duplicated QMK keycodes
* Add support for wiring RGB LEDs for both halves directly to their respective controllers
RGB LEDs for each half don't need to be chained together across the TRRS cable with this
* Add split RGB LED support for serial
* Update config/rules for bakingpy layout
* Un-nest ifdefs for hand detection
* Read RGB config state from memory instead of EEPROM for serial updates
* Reuse existing LED pointer instead of creating new one
* Adding new tap dance key
* Adding new tap dance code
* add code for copy/paste to tap dance
* testing tap dance enums
* New tap dance keycodes
* Fix enums
* Use correct functions for dip switch code
* Some planck cleanup
* Hopefully fix RGB Sleeping with RGB Matrix
* Add rgbmatrix extern
* Add numpad 5x6 layout
* RGB Tweaks
* Add RGB startup animation
* Minor RGB Fixes
* Turn off RBG on planck
* Enable separate storage of EEPROM
* Update Macro pad
* Add BJohnson Keymap and minor darshna tweaks
* Clean up rgb and other code for new numpad
* Remove clicky hachy thing
* Update my code to use built in MOD_MASK defines
* Fix up modifier calls
* Tweak to KC_MAKE
* Tweak to KC_MAKE
* Add Semi-colon to numpad
* Preprocess out rgb matrix stuff if not enabled
* Formatting of KC_MAKE
* Add stuff for matrix and light rgb coexistance
* Fix bad spelling
* Change where layer indication shows based on rgblight status
* Force set mods in KC_MAKE
* Optimize CRKBD
* Add keycode for KC_MAKE
* Add KC_MAKE keycode
* Add stanrc85.c file with KC_MAKE
* Remove unused include
* Improved KC_MAKE stolen from Drashna
* Define mod mask for new KC_MAKE code
* RESET board to flash after compiling
* Remove send_string
* RESET fixed in KC_MAKE
* enable velocikey for my userspace and explicitly for my 75% layout
* add guards to only turn on RGB stuff if the RGB pin is actually defined
* update 60_ansi keymap
* update the 60_ansi_split_bs_rshift keymap
* update 66_ansi keymap
* update docs
* Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/66_ansi/mechmerlin/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi_split_bs_rshift/mechmerlin-split/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* Update layouts/community/60_ansi/mechmerlin-ansi/keymap.c
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* remove my attempt to find a good way to detect this
* move audio clicky into user space and do feature setting per keyboard
* fixup 66_ansi keymap
* update changelog
* update readme
* Convert community layout to userspace for future use
* Big readme update
* Move layer toggle to CAPS
* Readme updates
* Deleted since unused
* Removed call to unused .c file
* Add files via upload
* Changed _____ to _______ as requested to meet QMK standards.
* Added readme.md
* Removed "PERMISSIVE_HOLD" as it is no longer used.
* Additional code changes made per request
* Added # to first line and removed redundant line.
* Modified Copyright information
* Added space after # for proper formatting
* Formatting changes and additional details
* Remove unnecessary IS_COMMAND definition in clueboard/66/rev4
* Replace keyboard_report->mods with get_mods() in IS_COMMAND definitions
* Update docs to use get_mods() instead of keyboard_report->mods
* Replace keyboard_report->mods with get_mods() in tmk_core/protocol/usb_hid/test
For some reason, this occurrence used KB_LSHIFT and KB_RSHIFT, which don't exist
* Replace keyboard_report->mods with get_mods() in Massdrop keyboards (as per @patrickmt)
I worked on those keymap to simplify the use of 60% keyboards for
coders. Instead of trying to mimic planck, this keymap remove
raise/lower layer complexity and keep some important sign keys for coder
in the upper right side pretty much the same way as they are on a full
keyboard.
A karabiner configuration is also provided to mimic most of the keymap
features on the macbook internal keyboard for when you are forced to use
it.
* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
* Use standard KC_ALGR, remove language-specific redefinitions
* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps
* Remove BE_LALT, BE_LGUI aliases
* Bocaj Layout Revamp
* Pull in Upstream (#1)
* Various tweaks for some Input:Club build processes
* change KEYMAP to LAYOUT for all new keyboards made using this script
* Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* Add Nyquist keymap (#2692)
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* Adds Phantom TKL support (#2696)
* Add an info.json to phantom keyboard
* Add layouts
- KEYMAP_WINKEYLESS
- KEYMAP_7BIT
- KEYMAP_ISO
- KEYMAP_ISO_WINKEYLESS
* Add key_counts
* Add 2 missing F-Row keys
* Add TKC1800 info.json
Created an info.json for the tkc1800.
* Clueboard 60 info.json
- adds
- LAYOUT_60_ansi
- LAYOUT_60_iso
- KEYMAP_AEK
- KEYMAP
- LAYOUT_60_ansi_split_bs_rshift
* Add the Speedo keyboard
* Fix KC60 info.json file (#2707)
* change KEYMAP to LAYOUT in all the KC60 files
* Redo the info.json file
* Small fixes to TKC1800
- adjust F-row to use 0.25 spacing
- split left shift
- add key_count
* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.
Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)
A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.
Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.
The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.
There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
* Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk
* Readd the kbd75 maintainer
* Remove obsolete info.json entries (#2712)
* Clean up some long-standing errors when populating the API (#2715)
* More Configurator Warning Fixes (#2716)
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* Normacos keymap for let's split keyboard (#2691)
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* hhkb jp personal keymap (#2698)
* Add JJ40 Cockpit personal keymap (#2713)
* Add JJ40 Cockpit keymap
* Fix lower layer symbols
* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)
* add readme to ktype keyboard
* add readme to m10a
* add readme to mini1800
* add readme to parent directory
* Revert "Pull in Upstream (#1)"
This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45.
* Updates to Bocaj Files
- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance
* Merge remote-tracking branch 'upstream/master'
* Updates to Bocaj
Added Game Layers, Removed Unused Macros
* Removed 'secrets.h'
* Updates to Bocaj
Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues
* Total revisioning of keymap and layout structure
* Missed readme.md file
* Bocaj - Permissive Hold setting enabled
* Switching from ErgoDox EZ centric configuration to the layout/user approach
* Bocaj - Create Userspace and Ergodox layout
* Update settings.json
* Pushing local updates
* Reverting .vscode/settings.json
* Adds pretty_osx and _win wrappers
* Utilize Windows and Mac Wrappers
* Update layouts/community/ergodox/bocaj/keymap.c
* Updates to Bocaj keymap.c
- Extended pretty_osx and pretty_win wrappers to allow modification of the bottom rows and thumb clusters.
- Fixed already wrapped layouts to align with the change
- Wrapped _NUMS and _CLICKY layers with the _osx wrapper because I main with a Mac
* Updates to Bocaj
Small documentation updates, added KC_MAKE from Drashna's layout, added KC_LOCK back to the diablo layer.
* Add LShift to _Adjust layer
* Minor changes to bocaj
Put wrappers in userspace and added RESET keycode to the Adjust layer
* Updates to Bocaj config & keymap; Fixed problem with process_leader.c
- Made lots of changes to the bocaj layout and userspace
- Pulled in latest upstream/master
- Attempted to compile with latest and found an unneccessary `break` in process_leader.c
* Bocaj - Updates to Layout and Userspace
* Adjust LEADER_TIMEOUT to 350
* Put KC_GRAVE on _ADJUST layer
* Eliminate _LOWER layer and associated definitions
* Adjusted layer indicating LEDs to match changes
* Fixed Diablo leader sequence
* Added build info leader sequence
* Got rid of obsoleted IGNORE_MOD_TAP_INTERRUPT/PERMISSIVE_HOLD/PREVENT_STUCK_MODIFIERS (may add STRICT_LAYER_RELEASE in the future)
* Remove type_traits
Not sure what in my VSCode config always brings this one in
* refactor stage 1
* Bocaj Refactor Phase II
* Made LED_2 brighter if both CTRL & GUI are being held
* Enabled unicode because I got it to work in Mac OS
* Finalized Build Info leader combination after testing in Mac OS
* Not sure why KC_D3_1 was set to ASDF if !TAP_DANCE_ENABLE. So I changed that back
* Experienced issues with `EXTRAFLAGS += -flto` using Docker in MacOS. Not sure what it does, but I don't seem to be missing anything
* Wrote obligatory readme.md files and mentioned Drashna too many times... I don't think I can actually take credit for much of anything here.
* Updates to Bocaj
Made LED changes, added LM_DFLT which is similar to the grave macro, enabled retro tapping, working on a unicode idea -- currently fails to build.
* Bocaj Refactor Phase 3 Part 2
- Continuation of implementing unicode switching based on default layer
- Slight adjustments to _DIABLO and base wrapper because LM_DFLT macro didn't function as I'd hoped
* Slight adjustment to KC_MAKE
* Make CRKBD keylogger output actually show tap keys
* check MT/LT for twinkling
* Add ortho 5x12 support for fractal keyboard
* Use newer interface for setting pins/ports
* Remove custom unicode methods
* Reomve unicode input info
* Odd rules issue
* Redefine REST note to be more pleasing
* Properly disable PM LEDs with GPIO commands
* Update gitlab CI yaml file
* Remove extra mod tap check
* Remove initial state on ergodox glow
* Rev6 Cleanup
* Fix KC_MAKE macro
* Update GitLab CI yaml file
* More GitLab CI changes
* One final GitLab CI change
* Remove unneeded unicode support
* Optimize KC_MAKE
* Break up files to make more readable
* Add comments to ortho 4x12 layout rules.mk
* Small tweaks
* Update GitLab CI scripts
* Make ortho boards smaller
* Fix reversed bool check in layer_state_set
* Add Quefrency 65 for a friend
* Add Ergodox EZ Glow keymap
* Add RGB Matrix Code
* Further changes to rgb matrix ErgoDox EZ
* Update bjohnson keymaps
* Fix CRKBD display
* Overhaul to corne keyboard
* Narrow scope for keylogger
* Minor layout tweaks to Corne Keyboard
* additional CRKBD tweaks
* Minor tweaks to CRKBD
* Add all characters for keylogger
* Ergodox EZ Glow overhaul
* Fix Ergodox EZ Glow layer colors
* Increase Tapping Term for Corne Keyboard
* Fix unicode-ish
* Revert some changes
* Add layer specific lighting effects
* Some minor tweaks to ergodox glow config
* revert changes to ergodox files
* Update Glow readme
* Add more tapping term defines
* Fix changes
* Fix ergodox keymap
* Hopefully fix sleeping
* Disable layer indications if rgb matrix is disabled
* Add support for sleeping and rgb layer change toggle to ergodox ez glow
* Make RGB Layer Indication Great Again
* Make Unicode Great Again
* Remove placeholder define
Co-Authored-By: drashna <drashna@live.com>
* Remove placeholder define
Co-Authored-By: drashna <drashna@live.com>
* Remove old EEPROM Reset keycode
* Enable 4x4 and 5x5 community keymap support
* Pull 4x4 community keymap fixes from @noroadsleft
* Build fixes for guidoism keymap - move keymap to layouts/community/planck_mit as it uses the LAYOUT_planck_mit macro
This is the final version of my layout.
Overall changes
===============
* Updated to work with QMK master.
Miscellaneous
=============
* The `😂` symbol can be entered with UCIS.
* `LEAD r` now inputs `Right Alt`.
Signed-off-by: Gergely Nagy <me@gergo.csillger.hu>
* Fix firmware to work with latest Wilba changes (i.e. dynamic keymap) and M60a.
* Get back RGB Backlight codes.
* More tweaks.
* Update users/talljoe/rules.mk
Co-Authored-By: Talljoe <jwasson+github@gmail.com>
* fix formatting of keymap
* update readme with boards I currently own
* made the wrong assumption that every board would use the same space for backspace
* update readme with boards I currently own
* Consistency fixes and more eeprom defaults
* Handle setting Unicode mode on eeprom reset better
* Unicode EEPROM hack
* Re-enable permissive hold and ignore mod tap
* Set unicode input mode
* More unicode stuff
* more haaaaaacks
* Attempted RGB Cleanup
* Fix compiler issue
* Add GitLab CI config for personal compiling
* Add avr gcc version to GitLab CI script
* Add rgblight init to matrix init
* Initial commit of guidoism
* created movement layer
* movement layer works!
* removed unnecessary layers
* moved enter key up and recreated caps lock
* cleaned up
* num pad
* checkpoint
* checkpoint
* checkpoint
* Added num pad
* changed max power draw so i can use this on ipad
* move around quotes
* added tri layer for a homed numpad
* moved layout to new style
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* added keys to unicode conversion
* removed adjust layer since its not used anymore
* moved esc to seperate key
* tweaked python
* checkpoint
* new code put into function
* new code put into function
* cleanup
* cleanup
* new code works perfect
* removed old code
* removed old code
* generate_c.py now replaces code within keymap.c
* added function layer
* updated readme
* updated readme
* updated readme
* updates readme
* updates readme
* updates readme
* Tweaks based on CR
* Remove old guidoism
* Use MO(_FUNCTION) directly
* use ctl_t
* spruce up readme and add a changelog
* add comment about using CTL_T
* add more description
* use RSFT_T so I can still have a right shift key even on the _AL layer
* add config.h for rgblight_sleep
* update readme to talk about rgblight_sleep
* update changelog with new changes
* Matrix/keymap refactor
White space and readability updates
* Configurator support
Added info.json file.
* Readme update
Markdown formatting
* Add support for ortho_4x12 keymaps
* Added planck_mit layout support
* Disable SWAP_HANDS_ENABLE for zlant:wanleg keymap
* Disable BACKLIGHT_ENABLE for zlant:bakingpy keymap
* Fix up userspace after feature merges
* Add new macros for keyboard layouts
* Keep new layouts in keymap for easy reference
* Cleanup layouts
* Fix CRKBD wrappers
* Fix up comments
* Fix spacing in orthodox base layer
* ergodox related cleanup
* Make KC_MAKE only flash when holding shift
* Add option to fast compile boards
* Clean up rgb modes to save space
* Re-enable Swap Hands on my Iris
* Enabled unicode support and send_unicode function
* Unicode cleanup
* More unicode tweaking
* Update EEPROM stuff
* Account for keyboard macros
* Switch Equal to Plus on Ergodox
* more tweaks
* Minor Unicode tweaks
* Correct matrix printing for keylogger
* Fix unicode functions
* Fix unicode mode set since it actually uses EEPROM
* Re-add DISABLE_LEADER
* Ergodox is easier to hit the tapping term, fix that
* Fix stupid type on unicode mode check
* Preliminary CRKBD/HeliDox support
* Fixes to Helidox
* Cleanup userspace from old merge stuff
* Remove CCCV sounds
* Make Mode NOEEPROM Again
* Create layout for JD45
* Tweak layout to better support JD45 and add more tap dancing.
* Add Maltron and tweak layout for 40% enter compatibility.
* Switch back to `BL_TOGGLE` for backlight.
* More tweaks
* Rename talljoe_gherkin to talljoe-gherkin
* Make NAV layer tab C_S_T also.
* Add missing RESET key.
* Add Talljoe layout for minivan.
* MTI is not for me
* Tweak keymap.
* Add talljoe keymap to Atreus.
* Minor tweaks.
* Fix talljoe keymaps to work with new Zeal60 commit.
* Remove chording as it is not documented, not used, and needs work.
* Make Leader Key an optional feature.
* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`
* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
* add my config
* fix backlight, clean up that code
* group background code, restore static var
* qwerty is supposed to be in the middle
* wrap layer change backlight in ifdef
* backlight levels and some more 'emojis'.
* Restructure to make it possible to press cmd ent on the right side of the board with one hand.
* Expose the period through the number layer. Add Hyper keys to mouse layer
* reduce mouse speed
* add a : -P key
* Thumbs up and down, remove some keys that are duplicated via function keys, clean up
* fix build issues
* add various emoji
* duplicate default Meira keymaps
* Miera updates
* add documented but unmapped emoji
* Sound for the Meira, was stumped by a file size! Thanks drashna!
* add docs
* docs
* revert lib changes...
* clean up
* clean up
* remove make file
* Fixes missing key
* clean up
* add my lets split
* add more emoji
* add the telophase board (unofficially, I guess...)
* add missing files
* add/reset files
* Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead.
* Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H.
* Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards.
* clean up
* add a key for command tilde (osx loves it)
* at least its building again
* remove adjusts and migrate layer switching to MO(_LAYER)
* update the telophase readme
* update the telophase readme
* grahampheaths -> grahampheath
* ONEHAND_ENABLE -> SWAP_HANDS_ENABLE
* convert lets split to use ortho_4x12
* Move lets split keyboard layout into community/ortho_4x12
* make telophase use LAYOUT()
* I did it?!
* Add clap and grin
* swap tabs and back and forward
* whitespace
* Add ellipsis and thanks emoji
* Move flip_half to telophase config (conflicts with lets split layout)
* Use #pragma once instead of config_user_h
* remove unused stuff
* Fixed my ortho_5x12 layout
I've fixed the config.h file for my 5x12 ortho layout so that I can
now use it with my Nyquist.
* Update config.h
* Update config.h
* rename 68_ansi layout to 65_ansi layout
* more renames and readme change
* add company names
* add community layouts for 68_ansi
* add 68_ansi support for mf68 type boards
* update readme
* Initial keymap with no BL and with Ctrl and Enter on the home row.
* Removing alternative layouts (Dvorak etc.).
* Putting Enter back in the default position, moving Esc next to Alt.
* Replacing grave with del.
* Adding a numpad layer.
* Adding operators and a triple zero to the numpad layer.
* Swapping Alt and Win.
* Updating to use new audio macros.
* Removing numpad layer and changing left space to MOD_HYPR on hold.
* Adding configurable 'clicky keys' feature.
* Cleaning up clicky conditional logic.
* Turning on backlight support and mapping backlight keys in the adjust layer.
* Enabling backlight functionality.
* Adding Adventure time theme song; increasing fake clicky randomness.
* Cleaning up layer constants in my Planck keymap.
* Initial implementation of porting my Planck keymap to a Let's Split.
* Updating keyboards/planck/keymaps/josh to use declarations from new work on master.
* Updating keyboards/lets_split/keymaps/josh to use declarations from new work on master.
* Work in progress migrating Planck and Let's Split keymaps to a community keymap. Everything is working but Planck backlight.
* Fixing rules.mk to enable backlight & audio correctly on Planck PCBs. Cleanup.
* Tweaks to get Let's Split working with my community layout.
* Switching to use EE_HANDS in my Let's Split build.
* Adding vitamins_included makefile options to my ortho_4x12 layout.
* Fixing planck/rev6 build -- backlight must be disabled.
* Removing I2C from my rules.mk and addressing it in the config.h instead.
* Moving community layout directory to my reddit username. :D
* Adding a test encoder function; making lower left a media key and moving esc to a mod tap on ctrl.
* Commenting out -flto in the compiler flags for the vitamins_included keyboard (couldn't figure out how else to turn it off).
* Changing rotary encoder to control media volume.
* Changing backlight and clicky defaults to max brightness no breathing and a low pitch click.
* Initial implementation of backlight flickering.
* Updating my README.md
* Adding LINK_TIME_OPTIMIZATION to the vitamins_included/rev1 as a rules.mk feature.
* Reverting keyboards/vitamins_included/rules.mk to master and using 'filter_out' in my layout instead.
* Adding tested boards to the readme for my layout.
* Per drashna, removing redundant clicky implementation and cleaning up headers.
* Removing an extra include from my keymap.
* add ortho_4x12 symbolic layout
* delete trash
* modify little bit
* fixed doesn't requires
replace `#ifndef ... #endif` to `#pragma ones` in config.h
delete `QMK_KEYBOARD_CONFIG_H` in config.h
delete `action_layer.h` and `eeconfig.h` in keymap.c
* Fix up my keymaps to use more QMK features
* update 60_ansi readme
* add the start of my userspace
* begin to use my new userspace
* use more of my userspace
* spread userspace love to my clueboard
* spread userspace love to 75 layout
* add a fairly vanilla readme
* put the FNX into a userspace incase I ever want to use it for something else
* respond to drashna's code review comments
* various edits and minor additions
* updates
* updates
* updates
* lets_split LEDs off instructions
* lets_split LEDs off instructions
* turn off lets_split LEDs in userspace
* one-hand setup for right side
* Make tap function inline
* Use better makefile keyboard detection
* Remove Copy-Paste macro
* Add F11/F12 to Iris
* Minor tweaks to userspace config
* Set audio clicky randomness to 1.5
* Set NO_DEBUG to only be set if console is not enabled
* Move NO_MUSIC_MODE to userspace config.h
* Reduce Ergodox Debounce
* Add Planck Light config
* Use OSM for ortho 4x12
* Music Mode changes for planck light
* Cleanup do to shutdown user and other fixes in Master
* Add and use 'shutdown_user' fzunction
* Remove global NO_MUSIC_MODE define
* Add NO_MUSIC_MODE to individual keymaps
* Change layer colors
* Remove NO_PRINT and NO_DEBUG from userspace config.h
Since these are automatically disabled if the console isn't enabled.
* Remove backlight code if backlight isn't enabled
* Remove Twinkle from Ergodox
* Disable RGB twinkling and enable PSM
* Clean up RGB matrix code
* Clean up planck light indicators
* Clean up tap code
* Rules cleanup for ortho 4x12
* Fix up userspace template
* Revert "Clean up tap code"
This reverts commit 09f64d6d67aa021c3b5ac86a9a739a5ca2b9c1ec.
* Organize includes
* userspace cleanup
* Fix modifier spelling error
* Fix userspace rules
* Disable Permissive Hold again
* Minor clean up
* Fix Tap stuff
* Viterbi Updates for file size
* Bocaj Layout Revamp
* Pull in Upstream (#1)
* Various tweaks for some Input:Club build processes
* change KEYMAP to LAYOUT for all new keyboards made using this script
* Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* Add Nyquist keymap (#2692)
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* Adds Phantom TKL support (#2696)
* Add an info.json to phantom keyboard
* Add layouts
- KEYMAP_WINKEYLESS
- KEYMAP_7BIT
- KEYMAP_ISO
- KEYMAP_ISO_WINKEYLESS
* Add key_counts
* Add 2 missing F-Row keys
* Add TKC1800 info.json
Created an info.json for the tkc1800.
* Clueboard 60 info.json
- adds
- LAYOUT_60_ansi
- LAYOUT_60_iso
- KEYMAP_AEK
- KEYMAP
- LAYOUT_60_ansi_split_bs_rshift
* Add the Speedo keyboard
* Fix KC60 info.json file (#2707)
* change KEYMAP to LAYOUT in all the KC60 files
* Redo the info.json file
* Small fixes to TKC1800
- adjust F-row to use 0.25 spacing
- split left shift
- add key_count
* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.
Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)
A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.
Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.
The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.
There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
* Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk
* Readd the kbd75 maintainer
* Remove obsolete info.json entries (#2712)
* Clean up some long-standing errors when populating the API (#2715)
* More Configurator Warning Fixes (#2716)
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* Normacos keymap for let's split keyboard (#2691)
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* hhkb jp personal keymap (#2698)
* Add JJ40 Cockpit personal keymap (#2713)
* Add JJ40 Cockpit keymap
* Fix lower layer symbols
* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)
* add readme to ktype keyboard
* add readme to m10a
* add readme to mini1800
* add readme to parent directory
* Revert "Pull in Upstream (#1)"
This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45.
* Updates to Bocaj Files
- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance
* Merge remote-tracking branch 'upstream/master'
* Updates to Bocaj
Added Game Layers, Removed Unused Macros
* Removed 'secrets.h'
* Updates to Bocaj
Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues
* Total revisioning of keymap and layout structure
* Missed readme.md file
* Bocaj - Permissive Hold setting enabled
* Switching from ErgoDox EZ centric configuration to the layout/user approach
* Bocaj - Create Userspace and Ergodox layout
* Update settings.json
* Added buswerks keymap
* cleaned up comments on buswerks keymap
* Added buswerks keymap readme.md
* Fixed spelling in buswerks readme.md
* Removed unnecessary includes, changed process_record_user to now use set_single_persistent_default_layer(), removed deprecated functions, and moved the audio ifdef block to config.h
* Changed buswerks ortho_4x12 layout to accommodate 'MIT' layout
* Updated README.md to reflect layout changes
Special thanks to Drashna for teaching me how to implement myFNX command. This allows a user to hold Fn for regular Fn and
tap to toggle another layer.
For now this will stay within my community layout as this is the
only layout that I will be using this in. This may change in the future.
* Add svorak a5
* Update Svorak A5 keymap
* Fix issue with special characters
The initial keymap did not account for non US software layout. Hence, the
special characters were incorrect. Since this layout is aimed towards Swedish
writing people the presumption is that whoever uses it will have Swedish as
their OS language.
Includes:
- Special character issue fixed
- QWERTY layer that can be toggled if requiered (also presumes Swedish software
layout)
* Add special characters and media keys
* Add ctrl, alt, etc. to functional layer
* add my config
* fix backlight, clean up that code
* group background code, restore static var
* qwerty is supposed to be in the middle
* wrap layer change backlight in ifdef
* backlight levels and some more 'emojis'.
* Restructure to make it possible to press cmd ent on the right side of the board with one hand.
* Expose the period through the number layer. Add Hyper keys to mouse layer
* reduce mouse speed
* add a : -P key
* Thumbs up and down, remove some keys that are duplicated via function keys, clean up
* fix build issues
* add various emoji
* duplicate default Meira keymaps
* Miera updates
* add documented but unmapped emoji
* Sound for the Meira, was stumped by a file size! Thanks drashna!
* add docs
* docs
* revert lib changes...
* clean up
* clean up
* remove make file
* Fixes missing key
* clean up
* add my lets split
* add more emoji
* add the telophase board (unofficially, I guess...)
* add missing files
* add/reset files
* Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead.
* Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H.
* Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards.
* clean up
* add a key for command tilde (osx loves it)
* at least its building again
* remove adjusts and migrate layer switching to MO(_LAYER)
* update the telophase readme
* update the telophase readme
* grahampheaths -> grahampheath
* ONEHAND_ENABLE -> SWAP_HANDS_ENABLE
* convert lets split to use ortho_4x12
* Move lets split keyboard layout into community/ortho_4x12
* make telophase use LAYOUT()
* I did it?!
* Add clap and grin
* swap tabs and back and forward
* whitespace
* Revamp replicaJunction keymaps
Updates both the replicaJunction Ergodox and Atreus keymaps and moves
most of the logic into a new user directory.
* Cleanup as requested in #3589
* Slightly increased TAPPING_TERM
* Fixed typo in #pragma once
* Fix TAPPING_TERM redefined in config.h
* Add include of replicaJunction.h
Due to the tap dance references, without this include, I was getting
compiler errors about both internal QMK items like
`qk_tap_dance_state_t` and constants defined in my replicaJunction.h
file like TD_LAYER_TOGGLE.
Also remove some commented-out code that defined an enum which has since
moved to replicaJunction.h.
* Added buswerks keymap
* cleaned up comments on buswerks keymap
* Added buswerks keymap readme.md
* Fixed spelling in buswerks readme.md
* Removed unnecessary includes, changed process_record_user to now use set_single_persistent_default_layer(), removed deprecated functions, and moved the audio ifdef block to config.h
* Rules for vitamins_included
Added a section to disable RGB underglow for the Let's Split
Vitamins Included board.
* fixing ortho_4x12 configs
* Using upstream/master version instead
* Additions and Corrections
Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work
Removed excess cruft from my Kinesis keymap to reflect this change
Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts
* Updated readme
* Use string with delay
* Add skipped region to ergodox
* Add send string config
* Use default_layer_state instead of function
* Fully generalize keyboards
* old iris cleanup
* Fix Drashna keymap compile issues
By checking to see if secret.c exists before actually trying to add it
* Remove unnecessary references
* Add 4x12 ortho board
* Update userspace readme for secrets
* Make RGB more modular
* Fix iris keymap, since we don't need the lower left (Function keys)
* Fix includes
* Add Blanks
* Fix Ergodox lower layer
* Add suspend commands
* Add Maltron Layout
* Add additional layouts
* Finish adding gamepad to Iris
* Tweaks to iris gamepag layer
* make gaming layers more friendly
* minor gaming layer tweak
* Add Carplax
* Add modded key timer function
* Cleanup and macro documentation
* Add QMK DFU info
* Add 'old' keymap for 12 LED spare
* Update Pro Micro documentation
* Disable twinkling so it fits in firmware space
* Switch to QMK DFU bootloader, since it's better anyhow
* Write default layer state colors to EEPROM
Since we are writing to EEPROM anyways, and this way, it sticks on reboot
* Fix QMK DFU bootloader options
* More updates for QMK DFU support
* Use matrix scanning hack for startup_user until #3113 gets merged
* Fix indicator light consistency issue
* Add/readd ifdefs to indicators
* Add/readd alt indicator
* Remove RGB Twinkling from Viterbi macro pad
* Fix default layer color detection
* Fix rebase and detection issues
* Cleanup code so it will compile if RGBLIGHT is disabled
* Revert vsode settings
* Use Pragma Once instead of boilerplate code
* Initial commit of guidoism
* created movement layer
* movement layer works!
* removed unnecessary layers
* moved enter key up and recreated caps lock
* cleaned up
* num pad
* checkpoint
* checkpoint
* checkpoint
* Added num pad
* changed max power draw so i can use this on ipad
* move around quotes
* added tri layer for a homed numpad
* moved layout to new style
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* added keys to unicode conversion
* removed adjust layer since its not used anymore
* Adding Rama M10-A Macropad
* ch-ch-ch changes...
* Major overhaul based on SMT's keymap.
* more changes.
* Moved the FKeys to the ADJUST layer.
* More rearranging.
* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX
* Added OrthoDox layout.
* More layout changes.
* Fixing things with the keyboard.
* Finishing touches.
Set left-hand master in config.h
Embedded the arrow keys in keymap.c
* Revised keymap making this easier to use.
* additions and changes.
* changes to various keymaps.
* Minor adjustments to OrthoDox layout.
* Added Eco keymap. Updated Let's Split keymap.
* Added gherkin
* Removed my M10A keymap
* Planck Keymap Updates
Updated my Planck keymap and created a simple keymap for Seph's Preonic.
* Added readme
* readme fixes
* Update readme.md
more clarification
* Keymap Tweaks
Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.
* Added Readme
I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.
* Fixed Keymap Error
* Fixed Readme
* adding iris and levinson keymaps
* Tweaks to keymap
* added youngJZ keymap
* Changes to keymap
Added a readme.md
* Levinson changes
Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.
* fixed readme
* changes to keymaps
* Updated keymap
* Updated readme.md
* Updated Readme (again)
* Updated Readme
Fixed formatting. Again.
* Updated readme
This is the last readme update for this keyboard update. I hope.
* Added Contra keymap
* Kinesis Keymap Update
* Updated Keymaps
I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.
* Clueboard Keymap update
Added media keys to my Clueboard 66 Rev2 layout.
* Added keymap
Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
LEDs on the Pro Micros.
* New Zen keymap
Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.
Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.
The config.h file changes enable ee_hands.
* A few changes for useability
I made a few changes to the Minidox keymap to see if I can't make it more useable.
I'm also working on streamlining the Zen keyboard keymap to reduce layers.
* Re-vamped Iris keymap.
* changes
* minor keymap change
This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.
* Added Fourier keymap
* Keymap Cleanup
Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.
* Keymap Adjustments
Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.
* minor tweaks
Added code to disable red ProMicro LEDs after flashing.
* Clean-up
* Corrections to keymap.
Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.
* Changes to make this fall in line with the new Layout features
* Moving to LAYOUTs for 4x12 boards
* fixed config.h file
* standardization changes
* Reverted Atreus62 keymap to LAYOUT format
* Switch Preonic and Nyquist to ortho_5x12
* Corrections to config.h
* config.h file tweaks
* config.h file tweaks
* Added missing integers.
* Updated Seph's keymap to LAYOUT standard.
* Keymap tweaks & changes
* Bringing keymap up to LAYOUT standard
* Trying to get LEDs working
* Fixes for Stapelberg
Updated my keymap to confirm to the new LAYOUT standard.
Updated the stapelberg.h to reflect this LAYOUT standard.
Updated the stapelberg.c files to hopefully get the LEDs working.
* Getting closer to Kinesis LED functionality.
* NKRO Fix
Disabled NKRO for VUSB ortho_5x12 boards
* Optimize secrets code
* Orthodox tweaks
* rules.mk features
* Minor cleanup
* Revert mod bits
* Force Hold breaks One Shot Tap Toggle
* Cleanup
* Moke keymaps more consistent
* minor ergodox tweak
* More OSM for the Orthodox
* Cleanup of userspace
* Toggle Secrets
* Add hidden process record for super secret macros
* Make sure secret macros always compiles
* finish up making them super secret
* Add ColinTA's rgb twinkle as WIP
* Optimize RGB Twinkling for typing
Also, tweak RGB indicators.
AND WTF, I HAVE NO IDEA WHY THE INDICATORS ONLY WORK AS IS. The logical method for getting them working doesn't ... and it's beyond bizarre
* Make console logging more configurable
* Indicator travisty
* Clean up userspace rgb code
* Optimize RGB Twinking to work on default layer only, and to base it's color on the curent hue
* Eff it... rgblight_sethsv_at runs at every matrix scan
* RGB Twinkle cleanup
* Update Iris code for new board
* Move RGB Indicator and RGB Twinkle into userspace
* Move RGB Indicator code to rgb_stuff.c
* Major cleanup of RGB Code in userspace
* Additional cleanup of RGB code in userspace
* Use noeeprom functions to save my boards!
* Enable RGB Sleep on all boards now
* Add old iris board
* tapping tweak
* Use byte 19 for eeprom to prepare for possible merge of eeconfig function pr
* Add code to fix default layer after eeprom reset
* Account for backlight enabled flag when passing backlight level to slave
* Add BL_TOGG to keymap for testing
* Apply backlight fix to Iris
* Port I2C LED backlight control from Iris to Levinson
* Adding Rama M10-A Macropad
* ch-ch-ch changes...
* Major overhaul based on SMT's keymap.
* more changes.
* Moved the FKeys to the ADJUST layer.
* More rearranging.
* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX
* Added OrthoDox layout.
* More layout changes.
* Fixing things with the keyboard.
* Finishing touches.
Set left-hand master in config.h
Embedded the arrow keys in keymap.c
* Revised keymap making this easier to use.
* additions and changes.
* changes to various keymaps.
* Minor adjustments to OrthoDox layout.
* Added Eco keymap. Updated Let's Split keymap.
* Added gherkin
* Removed my M10A keymap
* Planck Keymap Updates
Updated my Planck keymap and created a simple keymap for Seph's Preonic.
* Added readme
* readme fixes
* Update readme.md
more clarification
* Keymap Tweaks
Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.
* Added Readme
I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.
* Fixed Keymap Error
* Fixed Readme
* adding iris and levinson keymaps
* Tweaks to keymap
* added youngJZ keymap
* Changes to keymap
Added a readme.md
* Levinson changes
Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.
* fixed readme
* changes to keymaps
* Updated keymap
* Updated readme.md
* Updated Readme (again)
* Updated Readme
Fixed formatting. Again.
* Updated readme
This is the last readme update for this keyboard update. I hope.
* Added Contra keymap
* Kinesis Keymap Update
* Updated Keymaps
I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.
* Clueboard Keymap update
Added media keys to my Clueboard 66 Rev2 layout.
* Added keymap
Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
LEDs on the Pro Micros.
* New Zen keymap
Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.
Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.
The config.h file changes enable ee_hands.
* A few changes for useability
I made a few changes to the Minidox keymap to see if I can't make it more useable.
I'm also working on streamlining the Zen keyboard keymap to reduce layers.
* Re-vamped Iris keymap.
* changes
* minor keymap change
This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.
* Added Fourier keymap
* Keymap Cleanup
Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.
* Keymap Adjustments
Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.
* minor tweaks
Added code to disable red ProMicro LEDs after flashing.
* Clean-up
* Corrections to keymap.
Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.
* Changes to make this fall in line with the new Layout features
* Moving to LAYOUTs for 4x12 boards
* fixed config.h file
* standardization changes
* Reverted Atreus62 keymap to LAYOUT format
* Switch Preonic and Nyquist to ortho_5x12
* Corrections to config.h
* config.h file tweaks
* config.h file tweaks
* More Iris Tweaks
* Mess with iris arrow keys
* Massive layout overhaul to make everything more OLKB
* Additional tweaks
* Cleanup Userspace
Remove unused layer code, and properly set userspace eeprom structure.
* EEPROM stuff
* Only use indicators if layer indication is enabled
* Iris and Orthodox Tweaks (Status Indicators)
* Additional tweaks to finish tri layer conversion
* Disable ProMicro ligths globally
* Add Pro Micro hacking info
* Successfully get mod indication working on thumb clusters
* Enable printing when console is enabled
* Make Modifier Indicator lights more modular
* Keymap cleanup
* Tapping test changes
* Cleanup and minor tweaks
* Add tap-dancing semicolon.
* Infinity60 was running out of USB space.
* Rename common layout variable so it doesn't collide with some keyboards.
* Godspeed!!!
* Patch the number of LEDs for 1up60rgb
* Don't light up if rgblight is off.
* Add HHKB layout.
* Add HHKB to Talljoe's layout.
* Bring back bananasplit keymap.
* info.json
* Userspace config.h doesn't seem to be setting PREVENT_STUCK_MODIFIERS
* Remove 1uprgb workaround
* Add TKL to talljoe keymap.
Also introduces the tkl layout.
* Fix Unicode sample
* Add irony mark
* Remove unpretty keymaps
* Add QMK DFU and Conditional Music Mode
* Unicode fixes
* Unicode fixes
* Make layer indication more modular
* Finish removing Faux Click
* Cleanup of UserSpace and addition of 'update_tri_layer_state' function
* Add modifier status indicators to Orthodox
* Remove tri layer function
* Minor tweaks
* Remove the Orthodox's Indicator's reliance on layer_state_set
* Add custom EEPROM settings
* Make EEPROM config more efficient
* Viterbi Config
* Add Iris Keyboard layout and Userspace cleanup
* Iris keyboard tweaks
* Use Grave Escape on Iris
* Update Readmes
* add mechmerlin 60 ansi layout
* put meaningful #defines
* missed the backslash
* add merlin split layout
* rename to have a -ansi
* Add appropriate readme files
* rename KEYMAP to LAYOUT
* support for default layout
* support for the community keymaps
* make sure I don't break the configurator
* Don't break the configurator Merlin
* Add userspace to talljoe layout.
* Move more authority to userspace and create Bananasplit layout.
* Move more things into userspace.
* Common Core example
* More work on common layout.
* Num layer.
* talljoe-ansi layout
* Updates for Zeal60
* Add Zeal60 to 60_ansi_split_bs_rshift
* Swap Escape and Grave
* Num-layer tweaks
* More tweaks.
* Add 1up60rgb to world of layouts.
* Rename ansi_split_bs_rshift layout to hhkb.
* Control RGB Backlight.
* change capslock led
* Remove obsolete line from rules.mk.
* Add user-friendly userspace override.
* Fix enter for 1uprgb60
* Revert "Rename ansi_split_bs_rshift layout to hhkb."
This reverts commit 53133719db25c7cb6a199108bbf5d980481a45f4.
* Re-add NO_SECRETS option
* Add Thumb Clusters defines for default layout
* Minor tweaks
* More Minor tweaks
* Revert Orthodox layers and move function keys around
* Fix keymap so it will compile under the Infinity
Since I haven't added 'pretty' layouts to it yet
* Cleanup of userspace
* Cleanup keymaps
* OMG fix Workman
* Move mods layer key around
* Reduce debounce in Ergodox EZ
* Fix Infinity layers
* Add list of pins used by Ergdox EZ for easy reference
* Revert "Reduce debounce in Ergodox EZ"
This reverts commit 8a3db2673b419ef8032c40a6d29156cef632f9cd.
* Add Clicky toggle to Orthodox
* Fix Audio Clicky keycode
* Enable Faux Clicky by default
* Add Unicode stuff
* Add Haegin's keymap
* Potential improvements to the keyboard
* Add haegin minidox layout
* Add Haegin's keyboard to ergodox layouts
* Update Haegin's minidox keymap
* Add home, end, and page up and down
* Magic Backspace
Backspace still acts as control when you hold it down, but if you tap it
twice and hold it's a held backspace. Tapping it more than twice it
continues to act as backspace, but it deletes more characters with each
tap with the quantity deleted based on the fibonacci sequence.
* Switch to deleting words after 4 taps
When hitting backspace, after 4 taps this switches to deleting by word
because if you're hitting backspace that frantically you must need to
delete a lot of stuff. Holding backspace after 4 taps will delete words
in the same way that holding alt+backspace deletes words on a normal
keyboard.
* Change global config.h settings
* Make Shift LED brighter
* Compatibility Tweaks
* Update ASCII art and layer comments
* Add comments about MOD layer
* Change ASCII art for reset, since it was out of date
* Use Overwatch theme for Workman layer
* Fix RGB define comments
* Make sure RGB set list matches
* Stop all notes for custom Faux Click
* Switch to OSM for everything, and remove RGB Sleep
* Never use KEYMAP now
* Only enable RGB Sleep on Non-Ergodox boards
* Cleanup do to new rgblight_list.h file
* Add redirect message for RGB codes
* Update userspace documentation
* Cleanup of Userspace
Add unicode support, and cleaned up comments for ifdef statements
* Remove unneeded slashes
* Unicode handling
* Force NKRO
* Add Colemak Mod-DH vars
* Add Norman Layot vars
* Set Shift Indicator to include CAPS Lock as well
* Change MEH to GUI
* Add Enter to Macro layer
* Switch raise and lower layers to make more sense (to me)
* Replace unused quote on Ergodox
* Add One Shot defines
* Dim indicator LEDs
* Add short codes for KC_SECRET
* Fix typos
* Update OLKB code in userspace
* Add global userspace config.h
* add compile fix
* Automatically include from userspace
* update readme
* Re-add QMK Scan loop
* Add EEPROM reset code to all keymaps
* Shorten fauxclick sound
* Use layouts instead of keymap, when possible
* Add OSM detection to ergodox
* Convert Viterbi to LAYOUT macro
* Clean up game macros
* Because I accidently removed the C6 AUDIO define from my viterbi... Whoops
* Minor formatting
* Fix Woodpad because it's still there
* Move Ergodox keymap into layouts folder
* Add build date to version macro
* Remove PREVENT_STUCK_MODIFIERS from config
* More ergonomic mousekeys
* integrate some recent hardware changes by changing the Plover keymap
* use TX Bolt support instead of Plover toggles
* switching to steno is no longer as intrusive, so this can move back to BASE
* Fixed plank keymaps so that they will compile for planck light
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* qwerty_code_friendly: minor updates
- Correct mistake in ascii keymap.
- Make lower right key delete again, but make it configurable.
- Make double shift for double quotes optional.
* qwerty_code_friendly: shift users title-caps
- Remove action_get_macro in favor of process_record_user
- Support user defined words on layer 3 (pass via flags)
- Support backspace & del on left thumb cluster.
(optionally override top right backspace).
* zweihander-osx: Remove app keys, etc.
- add right command keys
- add F16 on ;' for Siri
- remove command-Q (too easy to hit)
* Zweihander: update readme
* pull fuse settings for bootloader jump
* fix 32a chips
* make automatic bootloader selection optional
* quantify bootloaders
* fixs #164, speeds up dfu reset
* fix for chips w/o usb
* missing an n
* fix bootloader sizes, use words for addresses
* fix bmini, pearl, and [[ issue, make things quiet
* ignore avr errors on arm for now
* update settings for the light
* document bootloader stuff
* add bootloader title
* Set up tap dance for layers on the lower button.
* Refactored code to share in the users directory between my two keyboard layouts.
* Small keyboard layout change.
* Updated documentation on oneshot usage in macros/tap dance.
Overall changes
===============
* Updated to work with QMK master.
* The `$` and `^` symbols on the number row were swapped on both the base and
the ADORE layers.
* The bracket tap-dance keys can now be used to input Japanese brackets, `「`
and `」` with a third tap.
* The second column of the top row on the right side will act as a "Social"
application selector on the `AppSel` layer.
* The third key on the same column will select a password manager.
* The `GUI` key will now launch `rofi` when triple-tapped.
Miscellaneous
=============
* The `👶` symbol can be entered with UCIS.
* The `👪` symbol can be entered with UCIS.
Tools
=====
* `tools/hid-commands` can now find the `Mstdn`, not just `Slack`, as the
"Slack"/chat app.
* `tools/hid-commands` can now find the Plex web app as a music/media player.
* `tools/hid-commands` now understands the "Social" application selector. It
raises the `Mstdn` and `Tweetdeck` windows, but keeps focus on the previous
window.
* `tools/hid-commands` now understands the "Social2" application selector, which
raises `Signal` and `Viber`, but keeps focus on the previous window.
* `tools/hid-commands` is now able to select a password manager (KeePass*).
* `tools/hid-commands` can now run `rofi` when receiving an `appsel_helper`
command (triggered by a triple-tapped `GUI` key).
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* initial clueboard_60 support
* LED lighting support
* fix the clueboard->clueboard_66 rename
* Add layout support to clueboard_60
* Fix the 60_iso layout so it's actually iso
* add a default keymap for AEK layout
* fix clueboard_17
* Fixup the ISO layouts
* Fix the `wait_ms()/wait_us()` definitions for chibios
* Fix up the wait_ms/wait_us hack. Reduce stack size.
* Add a missing #include "wait.h"
* commit files that should have already been comitted
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches