[Keymap] Tzarc's Luddite keymap (#6416)
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			| @@ -1,7 +1,5 @@ | ||||
| #include QMK_KEYBOARD_H | ||||
|  | ||||
| extern keymap_config_t keymap_config; | ||||
|  | ||||
| // Each layer gets a name for readability, which is then used in the keymap matrix below. | ||||
| // The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||||
| // Layer names don't all need to be of the same length, obviously, and you can also skip them | ||||
| @@ -15,18 +13,18 @@ enum custom_keycodes { | ||||
|  | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|   [_BASE] = LAYOUT_60_ansi( | ||||
|     KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, \ | ||||
|     KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, \ | ||||
|     KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT, \ | ||||
|     KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, \ | ||||
|     KC_LCTL , KC_LGUI , KC_LALT ,                      KC_SPC                    , KC_RALT , KC_RGUI , MO(_FN1)  , KC_RCTL | ||||
|     KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSPC, | ||||
|     KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,  KC_BSLS, | ||||
|     KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,           KC_ENT, | ||||
|     KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,                    KC_RSFT, | ||||
|     KC_LCTL, KC_LGUI, KC_LALT ,                           KC_SPC,                             KC_RALT, KC_RGUI, MO(_FN1), KC_RCTL | ||||
|   ), | ||||
|  | ||||
|   [_FN1] = LAYOUT_60_ansi( | ||||
|     KC_GESC, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_BSPC, \ | ||||
|     RGB_TOG, RGB_MOD, KC_UP,   _______,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | ||||
|     _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,\ | ||||
|     BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ | ||||
|     KC_GRV, _______, _______, _______, _______,          _______, _______, _______ | ||||
|     KC_GESC, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,   KC_BSPC, | ||||
|     RGB_TOG, RGB_MOD, KC_UP,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______, | ||||
|     _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||||
|     BL_INC,  BL_DEC,  BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||||
|     KC_GRV,  _______, _______,                            _______,                            _______, _______, _______,  _______ | ||||
|   ) | ||||
| }; | ||||
|   | ||||
							
								
								
									
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								keyboards/40percentclub/luddite/keymaps/tzarc/config.h
									
									
									
									
									
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								keyboards/40percentclub/luddite/keymaps/tzarc/config.h
									
									
									
									
									
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							| @@ -0,0 +1,6 @@ | ||||
| #undef RGBLED_NUM | ||||
| #define RGBLED_NUM 16 | ||||
|  | ||||
| #define QMK_ESC_OUTPUT F4 | ||||
| #define QMK_ESC_INPUT D3 | ||||
| #define QMK_LED B0 | ||||
							
								
								
									
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								keyboards/40percentclub/luddite/keymaps/tzarc/keymap.c
									
									
									
									
									
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								keyboards/40percentclub/luddite/keymaps/tzarc/keymap.c
									
									
									
									
									
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							| @@ -0,0 +1,30 @@ | ||||
| #include QMK_KEYBOARD_H | ||||
|  | ||||
| // Each layer gets a name for readability, which is then used in the keymap matrix below. | ||||
| // The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||||
| // Layer names don't all need to be of the same length, obviously, and you can also skip them | ||||
| // entirely and just use numbers. | ||||
| #define _BASE 0 | ||||
| #define _FN1 1 | ||||
|  | ||||
| enum custom_keycodes { | ||||
|   QWERTY = SAFE_RANGE, | ||||
| }; | ||||
|  | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|   [_BASE] = LAYOUT_60_ansi( | ||||
|     KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSPC, | ||||
|     KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,  KC_BSLS, | ||||
|     KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,           KC_ENT, | ||||
|     KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,                    KC_RSFT, | ||||
|     KC_LCTL, KC_LGUI, KC_LALT ,                           KC_SPC,                             KC_RALT, KC_APP,  MO(_FN1), KC_RCTL | ||||
|   ), | ||||
|  | ||||
|   [_FN1] = LAYOUT_60_ansi( | ||||
|     KC_GESC, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,   _______, | ||||
|     RGB_TOG, RGB_MOD, KC_UP,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______, | ||||
|     _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||||
|     BL_INC,  BL_DEC,  BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||||
|     KC_GRV,  _______, _______,                            _______,                            _______, KC_RGUI, _______,  _______ | ||||
|   ) | ||||
| }; | ||||
							
								
								
									
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								keyboards/40percentclub/luddite/keymaps/tzarc/rules.mk
									
									
									
									
									
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								keyboards/40percentclub/luddite/keymaps/tzarc/rules.mk
									
									
									
									
									
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							| @@ -0,0 +1 @@ | ||||
| BOOTLOADER = qmk-dfu | ||||
| @@ -3,7 +3,7 @@ | ||||
| #include "quantum.h" | ||||
|  | ||||
| #define LAYOUT_60_ansi( \ | ||||
| 	 K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \ | ||||
|     K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \ | ||||
|     K16, K17, K20, K21, K22, K23, K24, K25, K26, K27, K30, K31, K32, K33, \ | ||||
|     K34, K35, K36, K37, K40, K41, K42, K43, K44, K45, K46, K47, K50, \ | ||||
|     K51, K52, K53, K54, K55, K56, K57, K60, K61, K62, K63, K64, \ | ||||
| @@ -18,4 +18,3 @@ | ||||
| 	{ K60,   K61,   K62,   K63,   K64,   K65,   K66,   K67 }, \ | ||||
| 	{ K70,   K71,   K72,   K73,   K74 }, \ | ||||
| } | ||||
|  | ||||
|   | ||||
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