[Keyboard] Enable RGBLIGHT_ANIMATIONS by default on the Zen rev2 (#5805)

* Enable RGBLIGHT_ANIMATIONS by default on the Zen rev2

* Also fixing OLED as it is upside down
This commit is contained in:
XScorpion2 2019-05-06 17:29:13 -05:00 committed by Drashna Jaelre
parent e01b2d518a
commit e83e316555
2 changed files with 3 additions and 2 deletions

View File

@ -65,6 +65,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* ws2812 RGB LED */ /* ws2812 RGB LED */
#define RGBLED_NUM 34 // Number of LEDs #define RGBLED_NUM 34 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
/* /*
* Feature disable options * Feature disable options

View File

@ -24,7 +24,7 @@ const char* layer_name_user(uint32_t layer) {
__attribute__((weak)) __attribute__((weak))
void render_status(void) { void render_status(void) {
// Setup for 90 degree rendering because it's awesome! // Setup for 270 degree rendering because it's awesome!
// It can house 16 lines of text, with 5 letters each line // It can house 16 lines of text, with 5 letters each line
// Render to mode icon // Render to mode icon
static const char PROGMEM mode_logo[2][4] = { static const char PROGMEM mode_logo[2][4] = {
@ -49,7 +49,7 @@ void render_status(void) {
oled_rotation_t oled_init_user(oled_rotation_t rotation) { oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) if (is_keyboard_master())
return OLED_ROTATION_90; // flips the display 90 degrees if mainhand return OLED_ROTATION_270; // flips the display 270 degrees if mainhand
return rotation; return rotation;
} }