qmk-firmware/keyboards/zen/rev2/rev2.c
XScorpion2 e83e316555 [Keyboard] Enable RGBLIGHT_ANIMATIONS by default on the Zen rev2 (#5805)
* Enable RGBLIGHT_ANIMATIONS by default on the Zen rev2

* Also fixing OLED as it is upside down
2019-05-06 15:29:13 -07:00

67 lines
2.1 KiB
C

#include "rev2.h"
#ifdef OLED_DRIVER_ENABLE
#include "split_util.h"
#include "oled_driver.h"
__attribute__((weak))
void render_logo(void) {
static const char PROGMEM sol_logo[] = {
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
oled_write_P(sol_logo, false);
}
__attribute__((weak))
const char* layer_name_user(uint32_t layer) {
switch (layer) {
default:
return PSTR("UNDEF\n");
}
}
__attribute__((weak))
void render_status(void) {
// Setup for 270 degree rendering because it's awesome!
// It can house 16 lines of text, with 5 letters each line
// Render to mode icon
static const char PROGMEM mode_logo[2][4] = {
{0x97,0x98,0x0a,0},
{0xb7,0xb8,0x0a,0} };
oled_write_P(mode_logo[0], false); // Line 1
oled_write_P(mode_logo[1], false); // Line 2
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
oled_set_cursor(0, 3); // Line 3
oled_write_P(PSTR("Layer"), false); // Line 4
oled_write_P(layer_name_user(biton32(layer_state)), false);
// Host Keyboard LED Status
uint8_t led_usb_state = host_keyboard_leds();
oled_set_cursor(0, oled_max_lines() - 4); // Line 13
oled_write_P(led_usb_state & (1<<USB_LED_NUM_LOCK) ? PSTR("NUMLK") : PSTR(" "), false); // Line 14
oled_write_P(led_usb_state & (1<<USB_LED_CAPS_LOCK) ? PSTR("CAPLK") : PSTR(" "), false); // Line 15
oled_write_P(led_usb_state & (1<<USB_LED_SCROLL_LOCK) ? PSTR("SCRLK") : PSTR(" "), false); // Line 16
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master())
return OLED_ROTATION_270; // flips the display 270 degrees if mainhand
return rotation;
}
__attribute__((weak))
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status();
} else {
render_logo();
oled_scroll_left();
}
}
#endif