[Keyboard] Add Wete R2 (#14873)
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
		@@ -1,14 +1,14 @@
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# Wete
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# Wete and Wete R2
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A southpaw full-sized keyboard.
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Southpaw numpad 75% boards.
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* Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao)
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* Hardware Supported: STM32F072CBT6
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* Hardware Supported: STM32F072 (R1) and ATmega32u4 (R2)
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Make example for this keyboard (after setting up your build environment):
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Make example for these keyboards (after setting up your build environment):
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    make ramonimbao/wete:default
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    make ramonimbao/wete/rev1:default
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    make ramonimbao/wete/rev2:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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@@ -1,23 +1 @@
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# MCU name
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MCU = STM32F072
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# Bootloader selection
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BOOTLOADER = stm32-dfu
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# Build Options
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#   comment out to disable the options.
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#
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BOOTMAGIC_ENABLE = no       # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes	# Mouse keys
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EXTRAKEY_ENABLE = yes	# Audio control and System control
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CONSOLE_ENABLE = yes	# Console for debug
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COMMAND_ENABLE = yes    # Commands for debug and configuration
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SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes	    # USB Nkey Rollover
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CUSTOM_MATRIX = no # Custom matrix file
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BACKLIGHT_ENABLE = yes
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RGBLIGHT_ENABLE = yes
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# Enter lower-power sleep mode when on the ChibiOS idle thread
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OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE
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DEFAULT_FOLDER = ramonimbao/wete/rev2
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		||||
							
								
								
									
										14
									
								
								keyboards/ramonimbao/wete/v1/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								keyboards/ramonimbao/wete/v1/readme.md
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,14 @@
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# Wete
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A southpaw full-sized keyboard.
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* Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao)
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* Hardware Supported: STM32F072CBT6
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Make example for this keyboard (after setting up your build environment):
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    make ramonimbao/wete:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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										24
									
								
								keyboards/ramonimbao/wete/v1/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								keyboards/ramonimbao/wete/v1/rules.mk
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,24 @@
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# MCU name
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MCU = STM32F072
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# Bootloader selection
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BOOTLOADER = stm32-dfu
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# Build Options
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#   change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no       # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes       # Mouse keys
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EXTRAKEY_ENABLE = yes       # Audio control and System control
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CONSOLE_ENABLE = yes        # Console for debug
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COMMAND_ENABLE = yes        # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = yes      # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = yes           # USB Nkey Rollover
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BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
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AUDIO_ENABLE = no           # Audio output
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# Enter lower-power sleep mode when on the ChibiOS idle thread
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OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE
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@@ -1,4 +1,4 @@
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#include "wete.h"
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#include "v1.h"
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void keyboard_pre_init_user(void) {
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    // Initialize indicator LED pins
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										163
									
								
								keyboards/ramonimbao/wete/v2/config.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										163
									
								
								keyboards/ramonimbao/wete/v2/config.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,163 @@
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/*
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Copyright 2021 Ramon Imbao
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID    0xB16B
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#define PRODUCT_ID   0x00B3
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#define DEVICE_VER   0x3500
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#define MANUFACTURER Ramon Imbao
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#define PRODUCT      Wete R2
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/* key matrix size */
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#define MATRIX_ROWS 13
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#define MATRIX_COLS 10
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/*
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 * Keyboard Matrix Assignments
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 *
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 * Change this to how you wired your keyboard
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 * COLS: AVR pins used for columns, left to right
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 * ROWS: AVR pins used for rows, top to bottom
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 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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 *
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 */
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#define MATRIX_ROW_PINS { B3, B2, B6, C6, C7, E6, F7, F6, F5, F4, F1, F0, NO_PIN }
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#define MATRIX_COL_PINS { B1, B0, B7, B5, B4, D7, D6, D4, D5, D3 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Encoder pins */
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#define ENCODERS_PAD_A { D2 }
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#define ENCODERS_PAD_B { D1 }
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/*
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 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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 */
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#define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6
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//#define LED_NUM_LOCK_PIN B0
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//#define LED_CAPS_LOCK_PIN B1
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//#define LED_SCROLL_LOCK_PIN B2
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//#define LED_COMPOSE_PIN B3
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//#define LED_KANA_PIN B4
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
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#define RGB_DI_PIN D0
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#ifdef RGB_DI_PIN
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#    define RGBLED_NUM 18
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#    define RGBLIGHT_HUE_STEP 32
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#    define RGBLIGHT_SAT_STEP 32
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#    define RGBLIGHT_VAL_STEP 32
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//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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// #    define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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#    define RGBLIGHT_EFFECT_BREATHING
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#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//#    define RGBLIGHT_EFFECT_SNAKE
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//#    define RGBLIGHT_EFFECT_KNIGHT
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#    define RGBLIGHT_EFFECT_CHRISTMAS
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#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#    define RGBLIGHT_EFFECT_RGB_TEST
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#    define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
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//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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 */
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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 * Force NKRO
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 *
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 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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 * makefile for this to work.)
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 *
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 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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 * until the next keyboard reset.
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 *
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 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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 * fully operational during normal computer usage.
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 *
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 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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 * power-up.
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 *
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 */
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//#define FORCE_NKRO
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/*
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 * Feature disable options
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 *  These options are also useful to firmware size reduction.
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 */
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
 | 
			
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
 | 
			
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#define NO_ACTION_MACRO
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		||||
#define NO_ACTION_FUNCTION
 | 
			
		||||
 | 
			
		||||
/* Bootmagic Lite key configuration */
 | 
			
		||||
//#define BOOTMAGIC_LITE_ROW 0
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		||||
//#define BOOTMAGIC_LITE_COLUMN 0
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		||||
 | 
			
		||||
// QoL improvements
 | 
			
		||||
#define PERMISSIVE_HOLD
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		||||
#define IGNORE_MOD_TAP_INTERRUPT
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		||||
							
								
								
									
										350
									
								
								keyboards/ramonimbao/wete/v2/info.json
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										350
									
								
								keyboards/ramonimbao/wete/v2/info.json
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,350 @@
 | 
			
		||||
{
 | 
			
		||||
    "keyboard_name": "Wete R2",
 | 
			
		||||
    "url": "",
 | 
			
		||||
    "maintainer": "Ramon Imbao",
 | 
			
		||||
    "layouts": {
 | 
			
		||||
        "LAYOUT_ansi": {
 | 
			
		||||
            "layout": [
 | 
			
		||||
                {"x":0, "y":0},
 | 
			
		||||
                {"x":1, "y":0},
 | 
			
		||||
                {"x":2, "y":0},
 | 
			
		||||
                {"x":3, "y":0},
 | 
			
		||||
                {"x":4.25, "y":0},
 | 
			
		||||
                {"x":5.75, "y":0},
 | 
			
		||||
                {"x":6.75, "y":0},
 | 
			
		||||
                {"x":7.75, "y":0},
 | 
			
		||||
                {"x":8.75, "y":0},
 | 
			
		||||
                {"x":10.25, "y":0},
 | 
			
		||||
                {"x":11.25, "y":0},
 | 
			
		||||
                {"x":12.25, "y":0},
 | 
			
		||||
                {"x":13.25, "y":0},
 | 
			
		||||
                {"x":14.75, "y":0},
 | 
			
		||||
                {"x":15.75, "y":0},
 | 
			
		||||
                {"x":16.75, "y":0},
 | 
			
		||||
                {"x":17.75, "y":0},
 | 
			
		||||
                {"x":19.25, "y":0},
 | 
			
		||||
 | 
			
		||||
                {"x":0, "y":1.25},
 | 
			
		||||
                {"x":1, "y":1.25},
 | 
			
		||||
                {"x":2, "y":1.25},
 | 
			
		||||
                {"x":3, "y":1.25},
 | 
			
		||||
                {"x":4.25, "y":1.25},
 | 
			
		||||
                {"x":5.25, "y":1.25},
 | 
			
		||||
                {"x":6.25, "y":1.25},
 | 
			
		||||
                {"x":7.25, "y":1.25},
 | 
			
		||||
                {"x":8.25, "y":1.25},
 | 
			
		||||
                {"x":9.25, "y":1.25},
 | 
			
		||||
                {"x":10.25, "y":1.25},
 | 
			
		||||
                {"x":11.25, "y":1.25},
 | 
			
		||||
                {"x":12.25, "y":1.25},
 | 
			
		||||
                {"x":13.25, "y":1.25},
 | 
			
		||||
                {"x":14.25, "y":1.25},
 | 
			
		||||
                {"x":15.25, "y":1.25},
 | 
			
		||||
                {"x":16.25, "y":1.25},
 | 
			
		||||
                {"x":17.25, "y":1.25, "w":2},
 | 
			
		||||
                {"x":19.25, "y":1.25},
 | 
			
		||||
 | 
			
		||||
                {"x":0, "y":2.25},
 | 
			
		||||
                {"x":1, "y":2.25},
 | 
			
		||||
                {"x":2, "y":2.25},
 | 
			
		||||
                {"x":3, "y":2.25, "h":2},
 | 
			
		||||
                {"x":4.25, "y":2.25, "w":1.5},
 | 
			
		||||
                {"x":5.75, "y":2.25},
 | 
			
		||||
                {"x":6.75, "y":2.25},
 | 
			
		||||
                {"x":7.75, "y":2.25},
 | 
			
		||||
                {"x":8.75, "y":2.25},
 | 
			
		||||
                {"x":9.75, "y":2.25},
 | 
			
		||||
                {"x":10.75, "y":2.25},
 | 
			
		||||
                {"x":11.75, "y":2.25},
 | 
			
		||||
                {"x":12.75, "y":2.25},
 | 
			
		||||
                {"x":13.75, "y":2.25},
 | 
			
		||||
                {"x":14.75, "y":2.25},
 | 
			
		||||
                {"x":15.75, "y":2.25},
 | 
			
		||||
                {"x":16.75, "y":2.25},
 | 
			
		||||
                {"x":17.75, "y":2.25, "w":1.5},
 | 
			
		||||
                {"x":19.25, "y":2.25},
 | 
			
		||||
 | 
			
		||||
                {"x":0, "y":3.25},
 | 
			
		||||
                {"x":1, "y":3.25},
 | 
			
		||||
                {"x":2, "y":3.25},
 | 
			
		||||
                {"x":4.25, "y":3.25, "w":1.75},
 | 
			
		||||
                {"x":6, "y":3.25},
 | 
			
		||||
                {"x":7, "y":3.25},
 | 
			
		||||
                {"x":8, "y":3.25},
 | 
			
		||||
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 | 
			
		||||
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 | 
			
		||||
                {"x":19.25, "y":5.25}
 | 
			
		||||
            ]
 | 
			
		||||
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 | 
			
		||||
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		||||
            "layout": [
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		||||
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                {"x":19.25, "y":3.25},
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                {"x":5.5, "y":4.25},
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                {"x":6.5, "y":4.25},
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                {"x":7.5, "y":4.25},
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                {"x":8.5, "y":4.25},
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                {"x":9.5, "y":4.25},
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                {"x":10.5, "y":4.25},
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                {"x":18.25, "y":5.25},
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		||||
                {"x":19.25, "y":5.25}
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        "LAYOUT_all": {
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            "layout": [
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		||||
                {"x":17.75, "y":2.25, "w":1.5},
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		||||
                {"x":19.25, "y":2.25},
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		||||
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		||||
                {"x":0, "y":3.25},
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		||||
                {"x":1, "y":3.25},
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		||||
                {"x":2, "y":3.25},
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		||||
                {"x":3, "y":3.25},
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		||||
                {"x":4.25, "y":3.25, "w":1.75},
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		||||
                {"x":6, "y":3.25},
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		||||
                {"x":7, "y":3.25},
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		||||
                {"x":8, "y":3.25},
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		||||
                {"x":9, "y":3.25},
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		||||
                {"x":10, "y":3.25},
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		||||
                {"x":11, "y":3.25},
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		||||
                {"x":12, "y":3.25},
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		||||
                {"x":13, "y":3.25},
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		||||
                {"x":14, "y":3.25},
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		||||
                {"x":15, "y":3.25},
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		||||
                {"x":16, "y":3.25},
 | 
			
		||||
                {"x":17, "y":3.25, "w":2.25},
 | 
			
		||||
                {"x":19.25, "y":3.25},
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		||||
 | 
			
		||||
                {"x":0, "y":4.25},
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		||||
                {"x":1, "y":4.25},
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		||||
                {"x":2, "y":4.25},
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		||||
                {"x":3, "y":4.25},
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		||||
                {"x":4.25, "y":4.25, "w":1.25},
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		||||
                {"x":5.5, "y":4.25},
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		||||
                {"x":6.5, "y":4.25},
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		||||
                {"x":7.5, "y":4.25},
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		||||
                {"x":8.5, "y":4.25},
 | 
			
		||||
                {"x":9.5, "y":4.25},
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		||||
                {"x":10.5, "y":4.25},
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		||||
                {"x":11.5, "y":4.25},
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		||||
                {"x":12.5, "y":4.25},
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		||||
                {"x":13.5, "y":4.25},
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		||||
                {"x":14.5, "y":4.25},
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		||||
                {"x":15.5, "y":4.25},
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		||||
                {"x":16.5, "y":4.25, "w":1.75},
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		||||
                {"x":18.25, "y":4.25},
 | 
			
		||||
                {"x":19.25, "y":4.25},
 | 
			
		||||
 | 
			
		||||
                {"x":0, "y":5.25},
 | 
			
		||||
                {"x":1, "y":5.25},
 | 
			
		||||
                {"x":2, "y":5.25},
 | 
			
		||||
                {"x":3, "y":5.25},
 | 
			
		||||
                {"x":4.25, "y":5.25, "w":1.25},
 | 
			
		||||
                {"x":5.5, "y":5.25, "w":1.25},
 | 
			
		||||
                {"x":6.75, "y":5.25, "w":1.25},
 | 
			
		||||
                {"x":8, "y":5.25, "w":6.25},
 | 
			
		||||
                {"x":14.25, "y":5.25},
 | 
			
		||||
                {"x":15.25, "y":5.25},
 | 
			
		||||
                {"x":16.25, "y":5.25},
 | 
			
		||||
                {"x":17.25, "y":5.25},
 | 
			
		||||
                {"x":18.25, "y":5.25},
 | 
			
		||||
                {"x":19.25, "y":5.25},
 | 
			
		||||
 | 
			
		||||
                {"x":19, "y":0, "w":0.5},
 | 
			
		||||
                {"x":20.5, "y":0, "w":0.5}
 | 
			
		||||
            ]
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										97
									
								
								keyboards/ramonimbao/wete/v2/keymaps/default/keymap.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										97
									
								
								keyboards/ramonimbao/wete/v2/keymaps/default/keymap.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,97 @@
 | 
			
		||||
/* Copyright 2021 Ramon Imbao
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    [0] = LAYOUT_ansi(
 | 
			
		||||
        KC_PSCR, KC_SLCK, KC_PAUS, KC_INS,  KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,
 | 
			
		||||
        KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME,
 | 
			
		||||
        KC_P7,   KC_P8,   KC_P9,   KC_PPLS, KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
 | 
			
		||||
        KC_P4,   KC_P5,   KC_P6,            KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,  KC_PGUP,
 | 
			
		||||
        KC_P1,   KC_P2,   KC_P3,   KC_PENT, KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_PGDN,
 | 
			
		||||
        KC_P0,            KC_PDOT,          KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                    KC_RALT, KC_RCTL,          KC_LEFT, KC_DOWN, KC_RGHT
 | 
			
		||||
    ),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (clockwise) {
 | 
			
		||||
        tap_code(KC_VOLU);
 | 
			
		||||
    } else {
 | 
			
		||||
        tap_code(KC_VOLD);
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
// Can probably still be optimized, but I like it as is for clarity
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {0,1, HSV_OFF},
 | 
			
		||||
    {1,1, HSV_OFF},
 | 
			
		||||
    {2,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {1,1, HSV_OFF},
 | 
			
		||||
    {0,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {2,1, HSV_OFF},
 | 
			
		||||
    {0,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {0,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {2,1, HSV_OFF},
 | 
			
		||||
    {1,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {1,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {2,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
 | 
			
		||||
    ll_none,
 | 
			
		||||
    ll_nl,
 | 
			
		||||
    ll_cl,
 | 
			
		||||
    ll_clnl,
 | 
			
		||||
    ll_sl,
 | 
			
		||||
    ll_slnl,
 | 
			
		||||
    ll_slcl
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
void keyboard_post_init_kb(void) {
 | 
			
		||||
    rgblight_layers = rgb_layers;
 | 
			
		||||
 | 
			
		||||
    keyboard_post_init_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool led_update_kb (led_t led_state) {
 | 
			
		||||
    bool res = led_update_user(led_state);
 | 
			
		||||
 | 
			
		||||
    if (res) {
 | 
			
		||||
        uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock;
 | 
			
		||||
        for (uint8_t i=0; i<7; i++) {
 | 
			
		||||
            rgblight_set_layer_state(i, false);
 | 
			
		||||
        }
 | 
			
		||||
        if (lock_bits < 7) {
 | 
			
		||||
            rgblight_set_layer_state(lock_bits, true);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return res;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										97
									
								
								keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										97
									
								
								keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,97 @@
 | 
			
		||||
/* Copyright 2021 Ramon Imbao
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    [0] = LAYOUT_iso(
 | 
			
		||||
        KC_PSCR, KC_SLCK, KC_PAUS, KC_INS,  KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,
 | 
			
		||||
        KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME,
 | 
			
		||||
        KC_P7,   KC_P8,   KC_P9,   KC_PPLS, KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_END,
 | 
			
		||||
        KC_P4,   KC_P5,   KC_P6,            KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_NUBS, KC_ENT,  KC_PGUP,
 | 
			
		||||
        KC_P1,   KC_P2,   KC_P3,   KC_PENT, KC_LSFT, KC_NUBS, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_PGDN,
 | 
			
		||||
        KC_P0,            KC_PDOT,          KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                    KC_RALT, KC_RCTL,          KC_LEFT, KC_DOWN, KC_RGHT
 | 
			
		||||
    ),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (clockwise) {
 | 
			
		||||
        tap_code(KC_VOLU);
 | 
			
		||||
    } else {
 | 
			
		||||
        tap_code(KC_VOLD);
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
// Can probably still be optimized, but I like it as is for clarity
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {0,1, HSV_OFF},
 | 
			
		||||
    {1,1, HSV_OFF},
 | 
			
		||||
    {2,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {1,1, HSV_OFF},
 | 
			
		||||
    {0,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {2,1, HSV_OFF},
 | 
			
		||||
    {0,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {0,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {2,1, HSV_OFF},
 | 
			
		||||
    {1,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {1,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {2,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
 | 
			
		||||
    ll_none,
 | 
			
		||||
    ll_nl,
 | 
			
		||||
    ll_cl,
 | 
			
		||||
    ll_clnl,
 | 
			
		||||
    ll_sl,
 | 
			
		||||
    ll_slnl,
 | 
			
		||||
    ll_slcl
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
void keyboard_post_init_kb(void) {
 | 
			
		||||
    rgblight_layers = rgb_layers;
 | 
			
		||||
 | 
			
		||||
    keyboard_post_init_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool led_update_kb (led_t led_state) {
 | 
			
		||||
    bool res = led_update_user(led_state);
 | 
			
		||||
 | 
			
		||||
    if (res) {
 | 
			
		||||
        uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock;
 | 
			
		||||
        for (uint8_t i=0; i<7; i++) {
 | 
			
		||||
            rgblight_set_layer_state(i, false);
 | 
			
		||||
        }
 | 
			
		||||
        if (lock_bits < 7) {
 | 
			
		||||
            rgblight_set_layer_state(lock_bits, true);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return res;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										20
									
								
								keyboards/ramonimbao/wete/v2/keymaps/via/config.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								keyboards/ramonimbao/wete/v2/keymaps/via/config.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,20 @@
 | 
			
		||||
/*
 | 
			
		||||
Copyright 2021 Ramon Imbao
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#define DYNAMIC_KEYMAP_LAYER_COUNT 2
 | 
			
		||||
							
								
								
									
										135
									
								
								keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										135
									
								
								keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,135 @@
 | 
			
		||||
/* Copyright 2021 Ramon Imbao
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    [0] = LAYOUT_all(
 | 
			
		||||
        KC_PSCR, KC_SLCK, KC_PAUS, KC_INS,  KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,
 | 
			
		||||
        KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_NO, KC_HOME,
 | 
			
		||||
        KC_P7,   KC_P8,   KC_P9,   KC_PPLS, KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
 | 
			
		||||
        KC_P4,   KC_P5,   KC_P6,   KC_NO,   KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT,  KC_PGUP,
 | 
			
		||||
        KC_P1,   KC_P2,   KC_P3,   KC_PENT, KC_LSFT, KC_NO,   KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, KC_UP,   KC_PGDN,
 | 
			
		||||
        KC_P0,   KC_NO,   KC_PDOT, KC_NO,   KC_LCTL, KC_LGUI, KC_LALT,                   KC_SPC,                    KC_RALT, KC_RCTL, KC_NO,   KC_LEFT, KC_DOWN, KC_RGHT,
 | 
			
		||||
        KC_VOLD, KC_VOLU
 | 
			
		||||
    ),
 | 
			
		||||
    [1] = LAYOUT_all(
 | 
			
		||||
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
        _______, _______, _______, _______, _______, _______, _______,                   _______,                   _______, _______, _______, _______, _______, _______,
 | 
			
		||||
        _______, _______
 | 
			
		||||
    ),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
keyevent_t encoder_ccw = {
 | 
			
		||||
    .key = (keypos_t){.row = 12, .col = 0},
 | 
			
		||||
    .pressed = false
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
keyevent_t encoder_cw = {
 | 
			
		||||
    .key = (keypos_t){.row = 12, .col = 1},
 | 
			
		||||
    .pressed = false
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
    if (IS_PRESSED(encoder_ccw)) {
 | 
			
		||||
        encoder_ccw.pressed = false;
 | 
			
		||||
        encoder_ccw.time = (timer_read() | 1);
 | 
			
		||||
        action_exec(encoder_ccw);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (IS_PRESSED(encoder_cw)) {
 | 
			
		||||
        encoder_cw.pressed = false;
 | 
			
		||||
        encoder_cw.time = (timer_read() | 1);
 | 
			
		||||
        action_exec(encoder_cw);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (clockwise) {
 | 
			
		||||
        encoder_cw.pressed = true;
 | 
			
		||||
        encoder_cw.time = (timer_read() | 1);
 | 
			
		||||
        action_exec(encoder_cw);
 | 
			
		||||
    } else {
 | 
			
		||||
        encoder_ccw.pressed = true;
 | 
			
		||||
        encoder_ccw.time = (timer_read() | 1);
 | 
			
		||||
        action_exec(encoder_ccw);
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef RGBLIGHT_ENABLE
 | 
			
		||||
// Can probably still be optimized, but I like it as is for clarity
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {0,1, HSV_OFF},
 | 
			
		||||
    {1,1, HSV_OFF},
 | 
			
		||||
    {2,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {1,1, HSV_OFF},
 | 
			
		||||
    {0,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {2,1, HSV_OFF},
 | 
			
		||||
    {0,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {0,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {2,1, HSV_OFF},
 | 
			
		||||
    {1,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {1,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
			
		||||
    {2,1, HSV_OFF}
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
 | 
			
		||||
    ll_none,
 | 
			
		||||
    ll_nl,
 | 
			
		||||
    ll_cl,
 | 
			
		||||
    ll_clnl,
 | 
			
		||||
    ll_sl,
 | 
			
		||||
    ll_slnl,
 | 
			
		||||
    ll_slcl
 | 
			
		||||
);
 | 
			
		||||
 | 
			
		||||
void keyboard_post_init_kb(void) {
 | 
			
		||||
    rgblight_layers = rgb_layers;
 | 
			
		||||
 | 
			
		||||
    keyboard_post_init_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool led_update_kb (led_t led_state) {
 | 
			
		||||
    bool res = led_update_user(led_state);
 | 
			
		||||
 | 
			
		||||
    if (res) {
 | 
			
		||||
        uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock;
 | 
			
		||||
        for (uint8_t i=0; i<7; i++) {
 | 
			
		||||
            rgblight_set_layer_state(i, false);
 | 
			
		||||
        }
 | 
			
		||||
        if (lock_bits < 7) {
 | 
			
		||||
            rgblight_set_layer_state(lock_bits, true);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return res;
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										1
									
								
								keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1 @@
 | 
			
		||||
VIA_ENABLE = yes
 | 
			
		||||
							
								
								
									
										26
									
								
								keyboards/ramonimbao/wete/v2/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										26
									
								
								keyboards/ramonimbao/wete/v2/readme.md
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,26 @@
 | 
			
		||||
# Wete R2
 | 
			
		||||
 | 
			
		||||

 | 
			
		||||
 | 
			
		||||
Round two of the Wete keyboard. Now uses the ATmega32u4, adds an encoder, and switches the indicator LEDs to RGB.
 | 
			
		||||
 | 
			
		||||
* Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao)
 | 
			
		||||
* Hardware Supported: ATmega32u4
 | 
			
		||||
 | 
			
		||||
Make example for this keyboard (after setting up your build environment):
 | 
			
		||||
 | 
			
		||||
    make ramonimbao/wete/rev2:default
 | 
			
		||||
 | 
			
		||||
Flashing example for this keyboard:
 | 
			
		||||
 | 
			
		||||
    make ramonimbao/wete/rev2:default:flash
 | 
			
		||||
 | 
			
		||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
			
		||||
 | 
			
		||||
## Bootloader
 | 
			
		||||
 | 
			
		||||
Enter the bootloader in 3 ways:
 | 
			
		||||
 | 
			
		||||
* **Bootmagic reset**: Hold down the upper left key and plug in the keyboard
 | 
			
		||||
* **Physical reset button**: Briefly press the reset button on the back of the PCB.
 | 
			
		||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
 | 
			
		||||
							
								
								
									
										22
									
								
								keyboards/ramonimbao/wete/v2/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								keyboards/ramonimbao/wete/v2/rules.mk
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,22 @@
 | 
			
		||||
# MCU name
 | 
			
		||||
MCU = atmega32u4
 | 
			
		||||
 | 
			
		||||
# Bootloader selection
 | 
			
		||||
BOOTLOADER = atmel-dfu
 | 
			
		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   change yes to no to disable
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
			
		||||
CONSOLE_ENABLE = no         # Console for debug
 | 
			
		||||
COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
			
		||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
			
		||||
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
 | 
			
		||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
NKRO_ENABLE = no            # USB Nkey Rollover
 | 
			
		||||
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
			
		||||
RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
 | 
			
		||||
AUDIO_ENABLE = no           # Audio output
 | 
			
		||||
ENCODER_ENABLE = yes		# Rotary encoder
 | 
			
		||||
							
								
								
									
										17
									
								
								keyboards/ramonimbao/wete/v2/v2.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								keyboards/ramonimbao/wete/v2/v2.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,17 @@
 | 
			
		||||
/* Copyright 2021 Ramon Imbao
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#include "v2.h"
 | 
			
		||||
							
								
								
									
										110
									
								
								keyboards/ramonimbao/wete/v2/v2.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										110
									
								
								keyboards/ramonimbao/wete/v2/v2.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,110 @@
 | 
			
		||||
/* Copyright 2021 Ramon Imbao
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
 * the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
 * (at your option) any later version.
 | 
			
		||||
 *
 | 
			
		||||
 * This program is distributed in the hope that it will be useful,
 | 
			
		||||
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
 * GNU General Public License for more details.
 | 
			
		||||
 *
 | 
			
		||||
 * You should have received a copy of the GNU General Public License
 | 
			
		||||
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
void adjust_leds(void);
 | 
			
		||||
 | 
			
		||||
#define ___ KC_NO
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// Regular numpad layout
 | 
			
		||||
// Full sized backspace
 | 
			
		||||
// Full left shift
 | 
			
		||||
// ANSI enter
 | 
			
		||||
// 1.25 | 1.25 | 1.25 | 6.25 | 1.25 | 1.25 bottom row
 | 
			
		||||
#define LAYOUT_ansi( \
 | 
			
		||||
    k00, k10, k01, k11,  k02,   k12, k03, k13, k04,   k05, k15, k06, k16,   k17, k08, k18, k09,    k19, \
 | 
			
		||||
    k20, k30, k21, k31,  k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28,   k38,   k39, \
 | 
			
		||||
    k40, k50, k41, k51,   k42,  k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48,  k49,  k59, \
 | 
			
		||||
    k60, k70, k61,         k62,  k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77,    k78,    k79, \
 | 
			
		||||
    k80, k90, k81, k91,  k82,      k83, k93, k84, k94, k85, k95, k86, k96, k87, k97,   k98,   k89, k99, \
 | 
			
		||||
       ka0,   ka1,       ka2,  kb2,  ka3,               ka5,              ka7,  kb7,     kb8, ka9, kb9  \
 | 
			
		||||
) { \
 | 
			
		||||
    { k00, k01, k02, k03, k04, k05, k06, ___, k08, k09 }, \
 | 
			
		||||
    { k10, k11, k12, k13, ___, k15, k16, k17, k18, k19 }, \
 | 
			
		||||
    { k20, k21, k22, k23, k24, k25, k26, k27, k28, ___ }, \
 | 
			
		||||
    { k30 ,k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
 | 
			
		||||
    { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
 | 
			
		||||
    { k50, k51, k52, k53, k54, k55, k56, k57, ___, k59 }, \
 | 
			
		||||
    { k60, k61, k62, k63, k64, k65, k66, k67, ___, ___ }, \
 | 
			
		||||
    { k70, ___, k72, k73, k74, k75, k76, k77, k78, k79 }, \
 | 
			
		||||
    { k80, k81, k82, k83, k84, k85, k86, k87, ___, k89 }, \
 | 
			
		||||
    { k90, k91, ___, k93, k94, k95, k96, k97, k98, k99 }, \
 | 
			
		||||
    { ka0, ___, ka2, ka3, ___, ka5, ___, ka7, ___, ka9 }, \
 | 
			
		||||
    { ___, ___, kb2, ___, ___, ___, ___, kb7, kb8, kb9 }, \
 | 
			
		||||
    { ___, ___, ___, ___, ___, ___, ___, ___, ___, ___ }, \
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Regular numpad layout
 | 
			
		||||
// Full sized backspace
 | 
			
		||||
// Split left shift
 | 
			
		||||
// ISO enter
 | 
			
		||||
// 1.25 | 1.25 | 1.25 | 6.25 | 1.25 | 1.25 bottom row
 | 
			
		||||
#define LAYOUT_iso( \
 | 
			
		||||
    k00, k10, k01, k11,  k02,   k12, k03, k13, k04,   k05, k15, k06, k16,   k17, k08, k18, k09,    k19, \
 | 
			
		||||
    k20, k30, k21, k31,  k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28,   k38,   k39, \
 | 
			
		||||
    k40, k50, k41, k51,   k42,  k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48,        k59, \
 | 
			
		||||
    k60, k70, k61,         k62,  k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77, k78, k49,  k79, \
 | 
			
		||||
    k80, k90, k81, k91,  k82, k92, k83, k93, k84, k94, k85, k95, k86, k96, k87, k97,   k98,   k89, k99, \
 | 
			
		||||
       ka0,   ka1,       ka2,  kb2,  ka3,               ka5,              ka7,  kb7,     kb8, ka9, kb9  \
 | 
			
		||||
) { \
 | 
			
		||||
    { k00, k01, k02, k03, k04, k05, k06, ___, k08, k09 }, \
 | 
			
		||||
    { k10, k11, k12, k13, ___, k15, k16, k17, k18, k19 }, \
 | 
			
		||||
    { k20, k21, k22, k23, k24, k25, k26, k27, k28, ___ }, \
 | 
			
		||||
    { k30 ,k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
 | 
			
		||||
    { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
 | 
			
		||||
    { k50, k51, k52, k53, k54, k55, k56, k57, ___, k59 }, \
 | 
			
		||||
    { k60, k61, k62, k63, k64, k65, k66, k67, ___, ___ }, \
 | 
			
		||||
    { k70, ___, k72, k73, k74, k75, k76, k77, k78, k79 }, \
 | 
			
		||||
    { k80, k81, k82, k83, k84, k85, k86, k87, ___, k89 }, \
 | 
			
		||||
    { k90, k91, k92, k93, k94, k95, k96, k97, k98, k99 }, \
 | 
			
		||||
    { ka0, ___, ka2, ka3, ___, ka5, ___, ka7, ___, ka9 }, \
 | 
			
		||||
    { ___, ___, kb2, ___, ___, ___, ___, kb7, kb8, kb9 }, \
 | 
			
		||||
    { ___, ___, ___, ___, ___, ___, ___, ___, ___, ___ }, \
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Macro numpad layout
 | 
			
		||||
// Split backspace
 | 
			
		||||
// Split left shift
 | 
			
		||||
// ANSI enter
 | 
			
		||||
// 1.25 | 1.25 | 1.25 | 6.25 | 1 | 1 | 1 bottom row
 | 
			
		||||
// Encoder keymap exposed for VIA
 | 
			
		||||
#define LAYOUT_all( \
 | 
			
		||||
    k00, k10, k01, k11,  k02,   k12, k03, k13, k04,   k05, k15, k06, k16,   k17, k08, k18, k09,    k19, \
 | 
			
		||||
    k20, k30, k21, k31,  k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28, k38,k29, k39, \
 | 
			
		||||
    k40, k50, k41, k51,   k42,  k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48,  k49,  k59, \
 | 
			
		||||
    k60, k70, k61, k71,    k62,  k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77,    k78,    k79, \
 | 
			
		||||
    k80, k90, k81, k91,  k82, k92, k83, k93, k84, k94, k85, k95, k86, k96, k87, k97,   k98,   k89, k99, \
 | 
			
		||||
    ka0, kb0, ka1, kb1,  ka2,  kb2,  ka3,               ka5,              ka7, kb7, ka8, kb8, ka9, kb9, \
 | 
			
		||||
    re0, re1 \
 | 
			
		||||
) { \
 | 
			
		||||
    { k00, k01, k02, k03, k04, k05, k06, ___, k08, k09 }, \
 | 
			
		||||
    { k10, k11, k12, k13, ___, k15, k16, k17, k18, k19 }, \
 | 
			
		||||
    { k20, k21, k22, k23, k24, k25, k26, k27, k28, ___ }, \
 | 
			
		||||
    { k30 ,k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
 | 
			
		||||
    { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
 | 
			
		||||
    { k50, k51, k52, k53, k54, k55, k56, k57, ___, k59 }, \
 | 
			
		||||
    { k60, k61, k62, k63, k64, k65, k66, k67, ___, ___ }, \
 | 
			
		||||
    { k70, k71, k72, k73, k74, k75, k76, k77, k78, k79 }, \
 | 
			
		||||
    { k80, k81, k82, k83, k84, k85, k86, k87, ___, k89 }, \
 | 
			
		||||
    { k90, k91, k92, k93, k94, k95, k96, k97, k98, k99 }, \
 | 
			
		||||
    { ka0, ka1, ka2, ka3, ___, ka5, ___, ka7, ka8, ka9 }, \
 | 
			
		||||
    { kb0, kb1, kb2, ___, ___, ___, ___, kb7, kb8, kb9 }, \
 | 
			
		||||
    { re0, re1, ___, ___, ___, ___, ___, ___, ___, ___ }, \
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user