Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
bee48ced71
@ -1,6 +1,6 @@
|
||||
# Ploopyco Mouse
|
||||
|
||||
![Ploopyco Mouse](https://www.ploopy.co/uploads/1/2/7/6/127652558/s905404500980887952_p10_i19_w1414.jpeg)
|
||||
![Ploopyco Mouse](https://ploopy.co/wp-content/uploads/2021/06/g1.jpeg)
|
||||
|
||||
It's a DIY, QMK Powered Mouse!!!!
|
||||
|
||||
@ -17,7 +17,7 @@ To jump to the bootloader, hold down "Button 4" (the "forward" button on the lef
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
# Customzing your PloopyCo Mouse
|
||||
# Customizing your PloopyCo Mouse
|
||||
|
||||
While the defaults are designed so that it can be plugged in and used right away, there are a number of things that you may want to change. Such as adding DPI control, or to use the ball to scroll while holding a button. To allow for this sort of control, there is a callback for both the scroll wheel and the mouse sensor.
|
||||
|
||||
|
@ -1,14 +1,14 @@
|
||||
# Wete
|
||||
# Wete and Wete R2
|
||||
|
||||
![Wete Keyboard](https://i.imgur.com/dZ4FRar.jpg)
|
||||
|
||||
A southpaw full-sized keyboard.
|
||||
Southpaw numpad 75% boards.
|
||||
|
||||
* Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao)
|
||||
* Hardware Supported: STM32F072CBT6
|
||||
* Hardware Supported: STM32F072 (R1) and ATmega32u4 (R2)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
Make example for these keyboards (after setting up your build environment):
|
||||
|
||||
make ramonimbao/wete:default
|
||||
make ramonimbao/wete/rev1:default
|
||||
|
||||
make ramonimbao/wete/rev2:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
@ -1,23 +1 @@
|
||||
# MCU name
|
||||
MCU = STM32F072
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = stm32-dfu
|
||||
|
||||
# Build Options
|
||||
# comment out to disable the options.
|
||||
#
|
||||
|
||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover
|
||||
CUSTOM_MATRIX = no # Custom matrix file
|
||||
BACKLIGHT_ENABLE = yes
|
||||
RGBLIGHT_ENABLE = yes
|
||||
|
||||
# Enter lower-power sleep mode when on the ChibiOS idle thread
|
||||
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE
|
||||
DEFAULT_FOLDER = ramonimbao/wete/rev2
|
||||
|
14
keyboards/ramonimbao/wete/v1/readme.md
Normal file
14
keyboards/ramonimbao/wete/v1/readme.md
Normal file
@ -0,0 +1,14 @@
|
||||
# Wete
|
||||
|
||||
![Wete Keyboard](https://i.imgur.com/dZ4FRar.jpg)
|
||||
|
||||
A southpaw full-sized keyboard.
|
||||
|
||||
* Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao)
|
||||
* Hardware Supported: STM32F072CBT6
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make ramonimbao/wete:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
24
keyboards/ramonimbao/wete/v1/rules.mk
Normal file
24
keyboards/ramonimbao/wete/v1/rules.mk
Normal file
@ -0,0 +1,24 @@
|
||||
# MCU name
|
||||
MCU = STM32F072
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = stm32-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = yes # Console for debug
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
|
||||
# Enter lower-power sleep mode when on the ChibiOS idle thread
|
||||
OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE
|
@ -1,4 +1,4 @@
|
||||
#include "wete.h"
|
||||
#include "v1.h"
|
||||
|
||||
void keyboard_pre_init_user(void) {
|
||||
// Initialize indicator LED pins
|
163
keyboards/ramonimbao/wete/v2/config.h
Normal file
163
keyboards/ramonimbao/wete/v2/config.h
Normal file
@ -0,0 +1,163 @@
|
||||
/*
|
||||
Copyright 2021 Ramon Imbao
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xB16B
|
||||
#define PRODUCT_ID 0x00B3
|
||||
#define DEVICE_VER 0x3500
|
||||
#define MANUFACTURER Ramon Imbao
|
||||
#define PRODUCT Wete R2
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 13
|
||||
#define MATRIX_COLS 10
|
||||
|
||||
/*
|
||||
* Keyboard Matrix Assignments
|
||||
*
|
||||
* Change this to how you wired your keyboard
|
||||
* COLS: AVR pins used for columns, left to right
|
||||
* ROWS: AVR pins used for rows, top to bottom
|
||||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
|
||||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
|
||||
*
|
||||
*/
|
||||
#define MATRIX_ROW_PINS { B3, B2, B6, C6, C7, E6, F7, F6, F5, F4, F1, F0, NO_PIN }
|
||||
#define MATRIX_COL_PINS { B1, B0, B7, B5, B4, D7, D6, D4, D5, D3 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
/* COL2ROW, ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* Encoder pins */
|
||||
#define ENCODERS_PAD_A { D2 }
|
||||
#define ENCODERS_PAD_B { D1 }
|
||||
|
||||
/*
|
||||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
|
||||
*/
|
||||
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
|
||||
|
||||
//#define LED_NUM_LOCK_PIN B0
|
||||
//#define LED_CAPS_LOCK_PIN B1
|
||||
//#define LED_SCROLL_LOCK_PIN B2
|
||||
//#define LED_COMPOSE_PIN B3
|
||||
//#define LED_KANA_PIN B4
|
||||
|
||||
//#define BACKLIGHT_PIN B7
|
||||
//#define BACKLIGHT_LEVELS 3
|
||||
//#define BACKLIGHT_BREATHING
|
||||
|
||||
#define RGBLIGHT_LAYERS
|
||||
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
|
||||
|
||||
#define RGB_DI_PIN D0
|
||||
#ifdef RGB_DI_PIN
|
||||
# define RGBLED_NUM 18
|
||||
# define RGBLIGHT_HUE_STEP 32
|
||||
# define RGBLIGHT_SAT_STEP 32
|
||||
# define RGBLIGHT_VAL_STEP 32
|
||||
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
|
||||
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
|
||||
/*== all animations enable ==*/
|
||||
// # define RGBLIGHT_ANIMATIONS
|
||||
/*== or choose animations ==*/
|
||||
# define RGBLIGHT_EFFECT_BREATHING
|
||||
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
|
||||
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
//# define RGBLIGHT_EFFECT_SNAKE
|
||||
//# define RGBLIGHT_EFFECT_KNIGHT
|
||||
# define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
# define RGBLIGHT_EFFECT_RGB_TEST
|
||||
# define RGBLIGHT_EFFECT_ALTERNATING
|
||||
/*== customize breathing effect ==*/
|
||||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
|
||||
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
|
||||
/*==== use exp() and sin() ====*/
|
||||
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
|
||||
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
|
||||
#endif
|
||||
|
||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||
#define DEBOUNCE 5
|
||||
|
||||
/* define if matrix has ghost (lacks anti-ghosting diodes) */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
|
||||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
|
||||
*/
|
||||
//#define GRAVE_ESC_CTRL_OVERRIDE
|
||||
|
||||
/*
|
||||
* Force NKRO
|
||||
*
|
||||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
|
||||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
|
||||
* makefile for this to work.)
|
||||
*
|
||||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
|
||||
* until the next keyboard reset.
|
||||
*
|
||||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
|
||||
* fully operational during normal computer usage.
|
||||
*
|
||||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
|
||||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
|
||||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
|
||||
* power-up.
|
||||
*
|
||||
*/
|
||||
//#define FORCE_NKRO
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
|
||||
|
||||
/* disable these deprecated features by default */
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
||||
|
||||
/* Bootmagic Lite key configuration */
|
||||
//#define BOOTMAGIC_LITE_ROW 0
|
||||
//#define BOOTMAGIC_LITE_COLUMN 0
|
||||
|
||||
// QoL improvements
|
||||
#define PERMISSIVE_HOLD
|
||||
#define IGNORE_MOD_TAP_INTERRUPT
|
350
keyboards/ramonimbao/wete/v2/info.json
Normal file
350
keyboards/ramonimbao/wete/v2/info.json
Normal file
@ -0,0 +1,350 @@
|
||||
{
|
||||
"keyboard_name": "Wete R2",
|
||||
"url": "",
|
||||
"maintainer": "Ramon Imbao",
|
||||
"layouts": {
|
||||
"LAYOUT_ansi": {
|
||||
"layout": [
|
||||
{"x":0, "y":0},
|
||||
{"x":1, "y":0},
|
||||
{"x":2, "y":0},
|
||||
{"x":3, "y":0},
|
||||
{"x":4.25, "y":0},
|
||||
{"x":5.75, "y":0},
|
||||
{"x":6.75, "y":0},
|
||||
{"x":7.75, "y":0},
|
||||
{"x":8.75, "y":0},
|
||||
{"x":10.25, "y":0},
|
||||
{"x":11.25, "y":0},
|
||||
{"x":12.25, "y":0},
|
||||
{"x":13.25, "y":0},
|
||||
{"x":14.75, "y":0},
|
||||
{"x":15.75, "y":0},
|
||||
{"x":16.75, "y":0},
|
||||
{"x":17.75, "y":0},
|
||||
{"x":19.25, "y":0},
|
||||
|
||||
{"x":0, "y":1.25},
|
||||
{"x":1, "y":1.25},
|
||||
{"x":2, "y":1.25},
|
||||
{"x":3, "y":1.25},
|
||||
{"x":4.25, "y":1.25},
|
||||
{"x":5.25, "y":1.25},
|
||||
{"x":6.25, "y":1.25},
|
||||
{"x":7.25, "y":1.25},
|
||||
{"x":8.25, "y":1.25},
|
||||
{"x":9.25, "y":1.25},
|
||||
{"x":10.25, "y":1.25},
|
||||
{"x":11.25, "y":1.25},
|
||||
{"x":12.25, "y":1.25},
|
||||
{"x":13.25, "y":1.25},
|
||||
{"x":14.25, "y":1.25},
|
||||
{"x":15.25, "y":1.25},
|
||||
{"x":16.25, "y":1.25},
|
||||
{"x":17.25, "y":1.25, "w":2},
|
||||
{"x":19.25, "y":1.25},
|
||||
|
||||
{"x":0, "y":2.25},
|
||||
{"x":1, "y":2.25},
|
||||
{"x":2, "y":2.25},
|
||||
{"x":3, "y":2.25, "h":2},
|
||||
{"x":4.25, "y":2.25, "w":1.5},
|
||||
{"x":5.75, "y":2.25},
|
||||
{"x":6.75, "y":2.25},
|
||||
{"x":7.75, "y":2.25},
|
||||
{"x":8.75, "y":2.25},
|
||||
{"x":9.75, "y":2.25},
|
||||
{"x":10.75, "y":2.25},
|
||||
{"x":11.75, "y":2.25},
|
||||
{"x":12.75, "y":2.25},
|
||||
{"x":13.75, "y":2.25},
|
||||
{"x":14.75, "y":2.25},
|
||||
{"x":15.75, "y":2.25},
|
||||
{"x":16.75, "y":2.25},
|
||||
{"x":17.75, "y":2.25, "w":1.5},
|
||||
{"x":19.25, "y":2.25},
|
||||
|
||||
{"x":0, "y":3.25},
|
||||
{"x":1, "y":3.25},
|
||||
{"x":2, "y":3.25},
|
||||
{"x":4.25, "y":3.25, "w":1.75},
|
||||
{"x":6, "y":3.25},
|
||||
{"x":7, "y":3.25},
|
||||
{"x":8, "y":3.25},
|
||||
{"x":9, "y":3.25},
|
||||
{"x":10, "y":3.25},
|
||||
{"x":11, "y":3.25},
|
||||
{"x":12, "y":3.25},
|
||||
{"x":13, "y":3.25},
|
||||
{"x":14, "y":3.25},
|
||||
{"x":15, "y":3.25},
|
||||
{"x":16, "y":3.25},
|
||||
{"x":17, "y":3.25, "w":2.25},
|
||||
{"x":19.25, "y":3.25},
|
||||
|
||||
{"x":0, "y":4.25},
|
||||
{"x":1, "y":4.25},
|
||||
{"x":2, "y":4.25},
|
||||
{"x":3, "y":4.25, "h":2},
|
||||
{"x":4.25, "y":4.25, "w":2.25},
|
||||
{"x":6.5, "y":4.25},
|
||||
{"x":7.5, "y":4.25},
|
||||
{"x":8.5, "y":4.25},
|
||||
{"x":9.5, "y":4.25},
|
||||
{"x":10.5, "y":4.25},
|
||||
{"x":11.5, "y":4.25},
|
||||
{"x":12.5, "y":4.25},
|
||||
{"x":13.5, "y":4.25},
|
||||
{"x":14.5, "y":4.25},
|
||||
{"x":15.5, "y":4.25},
|
||||
{"x":16.5, "y":4.25, "w":1.75},
|
||||
{"x":18.25, "y":4.25},
|
||||
{"x":19.25, "y":4.25},
|
||||
|
||||
{"x":0, "y":5.25, "w":2},
|
||||
{"x":2, "y":5.25},
|
||||
{"x":4.25, "y":5.25, "w":1.25},
|
||||
{"x":5.5, "y":5.25, "w":1.25},
|
||||
{"x":6.75, "y":5.25, "w":1.25},
|
||||
{"x":8, "y":5.25, "w":6.25},
|
||||
{"x":14.25, "y":5.25, "w":1.25},
|
||||
{"x":15.5, "y":5.25, "w":1.25},
|
||||
{"x":17.25, "y":5.25},
|
||||
{"x":18.25, "y":5.25},
|
||||
{"x":19.25, "y":5.25}
|
||||
]
|
||||
},
|
||||
"LAYOUT_iso": {
|
||||
"layout": [
|
||||
{"x":0, "y":0},
|
||||
{"x":1, "y":0},
|
||||
{"x":2, "y":0},
|
||||
{"x":3, "y":0},
|
||||
{"x":4.25, "y":0},
|
||||
{"x":5.75, "y":0},
|
||||
{"x":6.75, "y":0},
|
||||
{"x":7.75, "y":0},
|
||||
{"x":8.75, "y":0},
|
||||
{"x":10.25, "y":0},
|
||||
{"x":11.25, "y":0},
|
||||
{"x":12.25, "y":0},
|
||||
{"x":13.25, "y":0},
|
||||
{"x":14.75, "y":0},
|
||||
{"x":15.75, "y":0},
|
||||
{"x":16.75, "y":0},
|
||||
{"x":17.75, "y":0},
|
||||
{"x":19.25, "y":0},
|
||||
|
||||
{"x":0, "y":1.25},
|
||||
{"x":1, "y":1.25},
|
||||
{"x":2, "y":1.25},
|
||||
{"x":3, "y":1.25},
|
||||
{"x":4.25, "y":1.25},
|
||||
{"x":5.25, "y":1.25},
|
||||
{"x":6.25, "y":1.25},
|
||||
{"x":7.25, "y":1.25},
|
||||
{"x":8.25, "y":1.25},
|
||||
{"x":9.25, "y":1.25},
|
||||
{"x":10.25, "y":1.25},
|
||||
{"x":11.25, "y":1.25},
|
||||
{"x":12.25, "y":1.25},
|
||||
{"x":13.25, "y":1.25},
|
||||
{"x":14.25, "y":1.25},
|
||||
{"x":15.25, "y":1.25},
|
||||
{"x":16.25, "y":1.25},
|
||||
{"x":17.25, "y":1.25, "w":2},
|
||||
{"x":19.25, "y":1.25},
|
||||
|
||||
{"x":0, "y":2.25},
|
||||
{"x":1, "y":2.25},
|
||||
{"x":2, "y":2.25},
|
||||
{"x":3, "y":2.25, "h":2},
|
||||
{"x":4.25, "y":2.25, "w":1.5},
|
||||
{"x":5.75, "y":2.25},
|
||||
{"x":6.75, "y":2.25},
|
||||
{"x":7.75, "y":2.25},
|
||||
{"x":8.75, "y":2.25},
|
||||
{"x":9.75, "y":2.25},
|
||||
{"x":10.75, "y":2.25},
|
||||
{"x":11.75, "y":2.25},
|
||||
{"x":12.75, "y":2.25},
|
||||
{"x":13.75, "y":2.25},
|
||||
{"x":14.75, "y":2.25},
|
||||
{"x":15.75, "y":2.25},
|
||||
{"x":16.75, "y":2.25},
|
||||
{"x":19.25, "y":2.25},
|
||||
|
||||
{"x":0, "y":3.25},
|
||||
{"x":1, "y":3.25},
|
||||
{"x":2, "y":3.25},
|
||||
{"x":4.25, "y":3.25, "w":1.75},
|
||||
{"x":6, "y":3.25},
|
||||
{"x":7, "y":3.25},
|
||||
{"x":8, "y":3.25},
|
||||
{"x":9, "y":3.25},
|
||||
{"x":10, "y":3.25},
|
||||
{"x":11, "y":3.25},
|
||||
{"x":12, "y":3.25},
|
||||
{"x":13, "y":3.25},
|
||||
{"x":14, "y":3.25},
|
||||
{"x":15, "y":3.25},
|
||||
{"x":16, "y":3.25},
|
||||
{"x":17, "y":3.25},
|
||||
{"x":18, "y":2.25, "w":1.25, "h":2},
|
||||
{"x":19.25, "y":3.25},
|
||||
|
||||
{"x":0, "y":4.25},
|
||||
{"x":1, "y":4.25},
|
||||
{"x":2, "y":4.25},
|
||||
{"x":3, "y":4.25, "h":2},
|
||||
{"x":4.25, "y":4.25, "w":1.25},
|
||||
{"x":5.5, "y":4.25},
|
||||
{"x":6.5, "y":4.25},
|
||||
{"x":7.5, "y":4.25},
|
||||
{"x":8.5, "y":4.25},
|
||||
{"x":9.5, "y":4.25},
|
||||
{"x":10.5, "y":4.25},
|
||||
{"x":11.5, "y":4.25},
|
||||
{"x":12.5, "y":4.25},
|
||||
{"x":13.5, "y":4.25},
|
||||
{"x":14.5, "y":4.25},
|
||||
{"x":15.5, "y":4.25},
|
||||
{"x":16.5, "y":4.25, "w":1.75},
|
||||
{"x":18.25, "y":4.25},
|
||||
{"x":19.25, "y":4.25},
|
||||
|
||||
{"x":0, "y":5.25, "w":2},
|
||||
{"x":2, "y":5.25},
|
||||
{"x":4.25, "y":5.25, "w":1.25},
|
||||
{"x":5.5, "y":5.25, "w":1.25},
|
||||
{"x":6.75, "y":5.25, "w":1.25},
|
||||
{"x":8, "y":5.25, "w":6.25},
|
||||
{"x":14.25, "y":5.25, "w":1.25},
|
||||
{"x":15.5, "y":5.25, "w":1.25},
|
||||
{"x":17.25, "y":5.25},
|
||||
{"x":18.25, "y":5.25},
|
||||
{"x":19.25, "y":5.25}
|
||||
]
|
||||
},
|
||||
"LAYOUT_all": {
|
||||
"layout": [
|
||||
{"x":0, "y":0},
|
||||
{"x":1, "y":0},
|
||||
{"x":2, "y":0},
|
||||
{"x":3, "y":0},
|
||||
{"x":4.25, "y":0},
|
||||
{"x":5.75, "y":0},
|
||||
{"x":6.75, "y":0},
|
||||
{"x":7.75, "y":0},
|
||||
{"x":8.75, "y":0},
|
||||
{"x":10.25, "y":0},
|
||||
{"x":11.25, "y":0},
|
||||
{"x":12.25, "y":0},
|
||||
{"x":13.25, "y":0},
|
||||
{"x":14.75, "y":0},
|
||||
{"x":15.75, "y":0},
|
||||
{"x":16.75, "y":0},
|
||||
{"x":17.75, "y":0},
|
||||
{"x":19.5, "y":0},
|
||||
|
||||
{"x":0, "y":1.25},
|
||||
{"x":1, "y":1.25},
|
||||
{"x":2, "y":1.25},
|
||||
{"x":3, "y":1.25},
|
||||
{"x":4.25, "y":1.25},
|
||||
{"x":5.25, "y":1.25},
|
||||
{"x":6.25, "y":1.25},
|
||||
{"x":7.25, "y":1.25},
|
||||
{"x":8.25, "y":1.25},
|
||||
{"x":9.25, "y":1.25},
|
||||
{"x":10.25, "y":1.25},
|
||||
{"x":11.25, "y":1.25},
|
||||
{"x":12.25, "y":1.25},
|
||||
{"x":13.25, "y":1.25},
|
||||
{"x":14.25, "y":1.25},
|
||||
{"x":15.25, "y":1.25},
|
||||
{"x":16.25, "y":1.25},
|
||||
{"x":17.25, "y":1.25},
|
||||
{"x":18.25, "y":1.25},
|
||||
{"x":19.25, "y":1.25},
|
||||
|
||||
{"x":0, "y":2.25},
|
||||
{"x":1, "y":2.25},
|
||||
{"x":2, "y":2.25},
|
||||
{"x":3, "y":2.25},
|
||||
{"x":4.25, "y":2.25, "w":1.5},
|
||||
{"x":5.75, "y":2.25},
|
||||
{"x":6.75, "y":2.25},
|
||||
{"x":7.75, "y":2.25},
|
||||
{"x":8.75, "y":2.25},
|
||||
{"x":9.75, "y":2.25},
|
||||
{"x":10.75, "y":2.25},
|
||||
{"x":11.75, "y":2.25},
|
||||
{"x":12.75, "y":2.25},
|
||||
{"x":13.75, "y":2.25},
|
||||
{"x":14.75, "y":2.25},
|
||||
{"x":15.75, "y":2.25},
|
||||
{"x":16.75, "y":2.25},
|
||||
{"x":17.75, "y":2.25, "w":1.5},
|
||||
{"x":19.25, "y":2.25},
|
||||
|
||||
{"x":0, "y":3.25},
|
||||
{"x":1, "y":3.25},
|
||||
{"x":2, "y":3.25},
|
||||
{"x":3, "y":3.25},
|
||||
{"x":4.25, "y":3.25, "w":1.75},
|
||||
{"x":6, "y":3.25},
|
||||
{"x":7, "y":3.25},
|
||||
{"x":8, "y":3.25},
|
||||
{"x":9, "y":3.25},
|
||||
{"x":10, "y":3.25},
|
||||
{"x":11, "y":3.25},
|
||||
{"x":12, "y":3.25},
|
||||
{"x":13, "y":3.25},
|
||||
{"x":14, "y":3.25},
|
||||
{"x":15, "y":3.25},
|
||||
{"x":16, "y":3.25},
|
||||
{"x":17, "y":3.25, "w":2.25},
|
||||
{"x":19.25, "y":3.25},
|
||||
|
||||
{"x":0, "y":4.25},
|
||||
{"x":1, "y":4.25},
|
||||
{"x":2, "y":4.25},
|
||||
{"x":3, "y":4.25},
|
||||
{"x":4.25, "y":4.25, "w":1.25},
|
||||
{"x":5.5, "y":4.25},
|
||||
{"x":6.5, "y":4.25},
|
||||
{"x":7.5, "y":4.25},
|
||||
{"x":8.5, "y":4.25},
|
||||
{"x":9.5, "y":4.25},
|
||||
{"x":10.5, "y":4.25},
|
||||
{"x":11.5, "y":4.25},
|
||||
{"x":12.5, "y":4.25},
|
||||
{"x":13.5, "y":4.25},
|
||||
{"x":14.5, "y":4.25},
|
||||
{"x":15.5, "y":4.25},
|
||||
{"x":16.5, "y":4.25, "w":1.75},
|
||||
{"x":18.25, "y":4.25},
|
||||
{"x":19.25, "y":4.25},
|
||||
|
||||
{"x":0, "y":5.25},
|
||||
{"x":1, "y":5.25},
|
||||
{"x":2, "y":5.25},
|
||||
{"x":3, "y":5.25},
|
||||
{"x":4.25, "y":5.25, "w":1.25},
|
||||
{"x":5.5, "y":5.25, "w":1.25},
|
||||
{"x":6.75, "y":5.25, "w":1.25},
|
||||
{"x":8, "y":5.25, "w":6.25},
|
||||
{"x":14.25, "y":5.25},
|
||||
{"x":15.25, "y":5.25},
|
||||
{"x":16.25, "y":5.25},
|
||||
{"x":17.25, "y":5.25},
|
||||
{"x":18.25, "y":5.25},
|
||||
{"x":19.25, "y":5.25},
|
||||
|
||||
{"x":19, "y":0, "w":0.5},
|
||||
{"x":20.5, "y":0, "w":0.5}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
97
keyboards/ramonimbao/wete/v2/keymaps/default/keymap.c
Normal file
97
keyboards/ramonimbao/wete/v2/keymaps/default/keymap.c
Normal file
@ -0,0 +1,97 @@
|
||||
/* Copyright 2021 Ramon Imbao
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT_ansi(
|
||||
KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
|
||||
KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
|
||||
KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
|
||||
KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
|
||||
KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
};
|
||||
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_VOLU);
|
||||
} else {
|
||||
tap_code(KC_VOLD);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
// Can probably still be optimized, but I like it as is for clarity
|
||||
const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{0,1, HSV_OFF},
|
||||
{1,1, HSV_OFF},
|
||||
{2,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{1,1, HSV_OFF},
|
||||
{0,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2,1, HSV_OFF},
|
||||
{0,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{0,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2,1, HSV_OFF},
|
||||
{1,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{1,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2,1, HSV_OFF}
|
||||
);
|
||||
|
||||
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
|
||||
ll_none,
|
||||
ll_nl,
|
||||
ll_cl,
|
||||
ll_clnl,
|
||||
ll_sl,
|
||||
ll_slnl,
|
||||
ll_slcl
|
||||
);
|
||||
|
||||
void keyboard_post_init_kb(void) {
|
||||
rgblight_layers = rgb_layers;
|
||||
|
||||
keyboard_post_init_user();
|
||||
}
|
||||
|
||||
bool led_update_kb (led_t led_state) {
|
||||
bool res = led_update_user(led_state);
|
||||
|
||||
if (res) {
|
||||
uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock;
|
||||
for (uint8_t i=0; i<7; i++) {
|
||||
rgblight_set_layer_state(i, false);
|
||||
}
|
||||
if (lock_bits < 7) {
|
||||
rgblight_set_layer_state(lock_bits, true);
|
||||
}
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
#endif
|
97
keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c
Normal file
97
keyboards/ramonimbao/wete/v2/keymaps/iso/keymap.c
Normal file
@ -0,0 +1,97 @@
|
||||
/* Copyright 2021 Ramon Imbao
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT_iso(
|
||||
KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
|
||||
KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_END,
|
||||
KC_P4, KC_P5, KC_P6, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUBS, KC_ENT, KC_PGUP,
|
||||
KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
|
||||
KC_P0, KC_PDOT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
};
|
||||
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
tap_code(KC_VOLU);
|
||||
} else {
|
||||
tap_code(KC_VOLD);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
// Can probably still be optimized, but I like it as is for clarity
|
||||
const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{0,1, HSV_OFF},
|
||||
{1,1, HSV_OFF},
|
||||
{2,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{1,1, HSV_OFF},
|
||||
{0,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2,1, HSV_OFF},
|
||||
{0,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{0,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2,1, HSV_OFF},
|
||||
{1,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{1,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2,1, HSV_OFF}
|
||||
);
|
||||
|
||||
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
|
||||
ll_none,
|
||||
ll_nl,
|
||||
ll_cl,
|
||||
ll_clnl,
|
||||
ll_sl,
|
||||
ll_slnl,
|
||||
ll_slcl
|
||||
);
|
||||
|
||||
void keyboard_post_init_kb(void) {
|
||||
rgblight_layers = rgb_layers;
|
||||
|
||||
keyboard_post_init_user();
|
||||
}
|
||||
|
||||
bool led_update_kb (led_t led_state) {
|
||||
bool res = led_update_user(led_state);
|
||||
|
||||
if (res) {
|
||||
uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock;
|
||||
for (uint8_t i=0; i<7; i++) {
|
||||
rgblight_set_layer_state(i, false);
|
||||
}
|
||||
if (lock_bits < 7) {
|
||||
rgblight_set_layer_state(lock_bits, true);
|
||||
}
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
#endif
|
20
keyboards/ramonimbao/wete/v2/keymaps/via/config.h
Normal file
20
keyboards/ramonimbao/wete/v2/keymaps/via/config.h
Normal file
@ -0,0 +1,20 @@
|
||||
/*
|
||||
Copyright 2021 Ramon Imbao
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#define DYNAMIC_KEYMAP_LAYER_COUNT 2
|
135
keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c
Normal file
135
keyboards/ramonimbao/wete/v2/keymaps/via/keymap.c
Normal file
@ -0,0 +1,135 @@
|
||||
/* Copyright 2021 Ramon Imbao
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT_all(
|
||||
KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NO, KC_HOME,
|
||||
KC_P7, KC_P8, KC_P9, KC_PPLS, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
|
||||
KC_P4, KC_P5, KC_P6, KC_NO, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
|
||||
KC_P1, KC_P2, KC_P3, KC_PENT, KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
|
||||
KC_P0, KC_NO, KC_PDOT, KC_NO, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT,
|
||||
KC_VOLD, KC_VOLU
|
||||
),
|
||||
[1] = LAYOUT_all(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______
|
||||
),
|
||||
};
|
||||
|
||||
keyevent_t encoder_ccw = {
|
||||
.key = (keypos_t){.row = 12, .col = 0},
|
||||
.pressed = false
|
||||
};
|
||||
|
||||
keyevent_t encoder_cw = {
|
||||
.key = (keypos_t){.row = 12, .col = 1},
|
||||
.pressed = false
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
if (IS_PRESSED(encoder_ccw)) {
|
||||
encoder_ccw.pressed = false;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
action_exec(encoder_ccw);
|
||||
}
|
||||
|
||||
if (IS_PRESSED(encoder_cw)) {
|
||||
encoder_cw.pressed = false;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
action_exec(encoder_cw);
|
||||
}
|
||||
}
|
||||
|
||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
||||
if (clockwise) {
|
||||
encoder_cw.pressed = true;
|
||||
encoder_cw.time = (timer_read() | 1);
|
||||
action_exec(encoder_cw);
|
||||
} else {
|
||||
encoder_ccw.pressed = true;
|
||||
encoder_ccw.time = (timer_read() | 1);
|
||||
action_exec(encoder_ccw);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
// Can probably still be optimized, but I like it as is for clarity
|
||||
const rgblight_segment_t PROGMEM ll_none[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{0,1, HSV_OFF},
|
||||
{1,1, HSV_OFF},
|
||||
{2,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_nl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{1,1, HSV_OFF},
|
||||
{0,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_cl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2,1, HSV_OFF},
|
||||
{0,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_clnl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{0,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_sl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2,1, HSV_OFF},
|
||||
{1,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_slnl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{1,1, HSV_OFF}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM ll_slcl[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2,1, HSV_OFF}
|
||||
);
|
||||
|
||||
const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
|
||||
ll_none,
|
||||
ll_nl,
|
||||
ll_cl,
|
||||
ll_clnl,
|
||||
ll_sl,
|
||||
ll_slnl,
|
||||
ll_slcl
|
||||
);
|
||||
|
||||
void keyboard_post_init_kb(void) {
|
||||
rgblight_layers = rgb_layers;
|
||||
|
||||
keyboard_post_init_user();
|
||||
}
|
||||
|
||||
bool led_update_kb (led_t led_state) {
|
||||
bool res = led_update_user(led_state);
|
||||
|
||||
if (res) {
|
||||
uint8_t lock_bits = led_state.scroll_lock << 2 | led_state.caps_lock << 1 | led_state.num_lock;
|
||||
for (uint8_t i=0; i<7; i++) {
|
||||
rgblight_set_layer_state(i, false);
|
||||
}
|
||||
if (lock_bits < 7) {
|
||||
rgblight_set_layer_state(lock_bits, true);
|
||||
}
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
#endif
|
1
keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk
Normal file
1
keyboards/ramonimbao/wete/v2/keymaps/via/rules.mk
Normal file
@ -0,0 +1 @@
|
||||
VIA_ENABLE = yes
|
26
keyboards/ramonimbao/wete/v2/readme.md
Normal file
26
keyboards/ramonimbao/wete/v2/readme.md
Normal file
@ -0,0 +1,26 @@
|
||||
# Wete R2
|
||||
|
||||
![Wete R2](https://i.imgur.com/WKFe7T8l.png)
|
||||
|
||||
Round two of the Wete keyboard. Now uses the ATmega32u4, adds an encoder, and switches the indicator LEDs to RGB.
|
||||
|
||||
* Keyboard Maintainer: [Ramon Imbao](https://github.com/ramonimbao)
|
||||
* Hardware Supported: ATmega32u4
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make ramonimbao/wete/rev2:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make ramonimbao/wete/rev2:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the upper left key and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the reset button on the back of the PCB.
|
||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
22
keyboards/ramonimbao/wete/v2/rules.mk
Normal file
22
keyboards/ramonimbao/wete/v2/rules.mk
Normal file
@ -0,0 +1,22 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
ENCODER_ENABLE = yes # Rotary encoder
|
17
keyboards/ramonimbao/wete/v2/v2.c
Normal file
17
keyboards/ramonimbao/wete/v2/v2.c
Normal file
@ -0,0 +1,17 @@
|
||||
/* Copyright 2021 Ramon Imbao
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "v2.h"
|
110
keyboards/ramonimbao/wete/v2/v2.h
Normal file
110
keyboards/ramonimbao/wete/v2/v2.h
Normal file
@ -0,0 +1,110 @@
|
||||
/* Copyright 2021 Ramon Imbao
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
void adjust_leds(void);
|
||||
|
||||
#define ___ KC_NO
|
||||
|
||||
|
||||
// Regular numpad layout
|
||||
// Full sized backspace
|
||||
// Full left shift
|
||||
// ANSI enter
|
||||
// 1.25 | 1.25 | 1.25 | 6.25 | 1.25 | 1.25 bottom row
|
||||
#define LAYOUT_ansi( \
|
||||
k00, k10, k01, k11, k02, k12, k03, k13, k04, k05, k15, k06, k16, k17, k08, k18, k09, k19, \
|
||||
k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28, k38, k39, \
|
||||
k40, k50, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48, k49, k59, \
|
||||
k60, k70, k61, k62, k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77, k78, k79, \
|
||||
k80, k90, k81, k91, k82, k83, k93, k84, k94, k85, k95, k86, k96, k87, k97, k98, k89, k99, \
|
||||
ka0, ka1, ka2, kb2, ka3, ka5, ka7, kb7, kb8, ka9, kb9 \
|
||||
) { \
|
||||
{ k00, k01, k02, k03, k04, k05, k06, ___, k08, k09 }, \
|
||||
{ k10, k11, k12, k13, ___, k15, k16, k17, k18, k19 }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, ___ }, \
|
||||
{ k30 ,k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
|
||||
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
|
||||
{ k50, k51, k52, k53, k54, k55, k56, k57, ___, k59 }, \
|
||||
{ k60, k61, k62, k63, k64, k65, k66, k67, ___, ___ }, \
|
||||
{ k70, ___, k72, k73, k74, k75, k76, k77, k78, k79 }, \
|
||||
{ k80, k81, k82, k83, k84, k85, k86, k87, ___, k89 }, \
|
||||
{ k90, k91, ___, k93, k94, k95, k96, k97, k98, k99 }, \
|
||||
{ ka0, ___, ka2, ka3, ___, ka5, ___, ka7, ___, ka9 }, \
|
||||
{ ___, ___, kb2, ___, ___, ___, ___, kb7, kb8, kb9 }, \
|
||||
{ ___, ___, ___, ___, ___, ___, ___, ___, ___, ___ }, \
|
||||
}
|
||||
|
||||
// Regular numpad layout
|
||||
// Full sized backspace
|
||||
// Split left shift
|
||||
// ISO enter
|
||||
// 1.25 | 1.25 | 1.25 | 6.25 | 1.25 | 1.25 bottom row
|
||||
#define LAYOUT_iso( \
|
||||
k00, k10, k01, k11, k02, k12, k03, k13, k04, k05, k15, k06, k16, k17, k08, k18, k09, k19, \
|
||||
k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28, k38, k39, \
|
||||
k40, k50, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48, k59, \
|
||||
k60, k70, k61, k62, k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77, k78, k49, k79, \
|
||||
k80, k90, k81, k91, k82, k92, k83, k93, k84, k94, k85, k95, k86, k96, k87, k97, k98, k89, k99, \
|
||||
ka0, ka1, ka2, kb2, ka3, ka5, ka7, kb7, kb8, ka9, kb9 \
|
||||
) { \
|
||||
{ k00, k01, k02, k03, k04, k05, k06, ___, k08, k09 }, \
|
||||
{ k10, k11, k12, k13, ___, k15, k16, k17, k18, k19 }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, ___ }, \
|
||||
{ k30 ,k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
|
||||
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
|
||||
{ k50, k51, k52, k53, k54, k55, k56, k57, ___, k59 }, \
|
||||
{ k60, k61, k62, k63, k64, k65, k66, k67, ___, ___ }, \
|
||||
{ k70, ___, k72, k73, k74, k75, k76, k77, k78, k79 }, \
|
||||
{ k80, k81, k82, k83, k84, k85, k86, k87, ___, k89 }, \
|
||||
{ k90, k91, k92, k93, k94, k95, k96, k97, k98, k99 }, \
|
||||
{ ka0, ___, ka2, ka3, ___, ka5, ___, ka7, ___, ka9 }, \
|
||||
{ ___, ___, kb2, ___, ___, ___, ___, kb7, kb8, kb9 }, \
|
||||
{ ___, ___, ___, ___, ___, ___, ___, ___, ___, ___ }, \
|
||||
}
|
||||
|
||||
// Macro numpad layout
|
||||
// Split backspace
|
||||
// Split left shift
|
||||
// ANSI enter
|
||||
// 1.25 | 1.25 | 1.25 | 6.25 | 1 | 1 | 1 bottom row
|
||||
// Encoder keymap exposed for VIA
|
||||
#define LAYOUT_all( \
|
||||
k00, k10, k01, k11, k02, k12, k03, k13, k04, k05, k15, k06, k16, k17, k08, k18, k09, k19, \
|
||||
k20, k30, k21, k31, k22, k32, k23, k33, k24, k34, k25, k35, k26, k36, k27, k37, k28, k38,k29, k39, \
|
||||
k40, k50, k41, k51, k42, k52, k43, k53, k44, k54, k45, k55, k46, k56, k47, k57, k48, k49, k59, \
|
||||
k60, k70, k61, k71, k62, k72, k63, k73, k64, k74, k65, k75, k66, k76, k67, k77, k78, k79, \
|
||||
k80, k90, k81, k91, k82, k92, k83, k93, k84, k94, k85, k95, k86, k96, k87, k97, k98, k89, k99, \
|
||||
ka0, kb0, ka1, kb1, ka2, kb2, ka3, ka5, ka7, kb7, ka8, kb8, ka9, kb9, \
|
||||
re0, re1 \
|
||||
) { \
|
||||
{ k00, k01, k02, k03, k04, k05, k06, ___, k08, k09 }, \
|
||||
{ k10, k11, k12, k13, ___, k15, k16, k17, k18, k19 }, \
|
||||
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, ___ }, \
|
||||
{ k30 ,k31, k32, k33, k34, k35, k36, k37, k38, k39 }, \
|
||||
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49 }, \
|
||||
{ k50, k51, k52, k53, k54, k55, k56, k57, ___, k59 }, \
|
||||
{ k60, k61, k62, k63, k64, k65, k66, k67, ___, ___ }, \
|
||||
{ k70, k71, k72, k73, k74, k75, k76, k77, k78, k79 }, \
|
||||
{ k80, k81, k82, k83, k84, k85, k86, k87, ___, k89 }, \
|
||||
{ k90, k91, k92, k93, k94, k95, k96, k97, k98, k99 }, \
|
||||
{ ka0, ka1, ka2, ka3, ___, ka5, ___, ka7, ka8, ka9 }, \
|
||||
{ kb0, kb1, kb2, ___, ___, ___, ___, kb7, kb8, kb9 }, \
|
||||
{ re0, re1, ___, ___, ___, ___, ___, ___, ___, ___ }, \
|
||||
}
|
Loading…
Reference in New Issue
Block a user