[Keyboard] Add BAMFK-1 (#16409)
Co-authored-by: Ryan <fauxpark@gmail.com>
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								keyboards/keebio/bamfk1/bamfk1.c
									
									
									
									
									
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								keyboards/keebio/bamfk1/bamfk1.c
									
									
									
									
									
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| // Copyright 2021 Danny Nguyen (@nooges) | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||||
|  | ||||
| #include "bamfk1.h" | ||||
							
								
								
									
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								keyboards/keebio/bamfk1/bamfk1.h
									
									
									
									
									
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								keyboards/keebio/bamfk1/bamfk1.h
									
									
									
									
									
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| // Copyright 2021 Danny Nguyen (@nooges) | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "quantum.h" | ||||
|  | ||||
| #define LAYOUT( \ | ||||
|     k00, e01, e02, \ | ||||
|     e01a, e01b, e02a, e02b \ | ||||
| ) { \ | ||||
|     { k00, e01, e02, KC_NO }, \ | ||||
|     { e01a, e01b, e02a, e02b }  \ | ||||
| } | ||||
							
								
								
									
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								keyboards/keebio/bamfk1/config.h
									
									
									
									
									
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								keyboards/keebio/bamfk1/config.h
									
									
									
									
									
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| // Copyright 2021 Danny Nguyen (@nooges) | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "config_common.h" | ||||
|  | ||||
| /* USB Device descriptor parameter */ | ||||
| #define VENDOR_ID    0xCB10 | ||||
| #define PRODUCT_ID   0x1111 | ||||
| #define DEVICE_VER   0x0001 | ||||
| #define MANUFACTURER Keebio | ||||
| #define PRODUCT      BAMFK-1 | ||||
|  | ||||
| /* key matrix size */ | ||||
| #define MATRIX_ROWS 2 | ||||
| #define MATRIX_COLS 4 | ||||
|  | ||||
| /* | ||||
|  * Keyboard Matrix Assignments | ||||
|  */ | ||||
|  | ||||
| #define DIRECT_PINS { \ | ||||
|     { E6, B6, D6, NO_PIN }, \ | ||||
|     { NO_PIN, NO_PIN, NO_PIN, NO_PIN } \ | ||||
| } | ||||
| #define AUDIO_PIN C6 | ||||
| #ifdef AUDIO_ENABLE | ||||
| #    define STARTUP_SONG SONG(STARTUP_SOUND) | ||||
| #endif | ||||
|  | ||||
| #define ENCODERS_PAD_A { C7, D7 } | ||||
| #define ENCODERS_PAD_B { B5, D4 } | ||||
| #define ENCODERS 2 | ||||
| #define ENCODERS_CW_KEY  { { 1, 1 }, { 3, 1 } } | ||||
| #define ENCODERS_CCW_KEY { { 0, 1 }, { 2, 1 } } | ||||
|  | ||||
| #define RGB_DI_PIN D3 | ||||
| #ifdef RGB_DI_PIN | ||||
| #    define RGBLED_NUM 16 | ||||
| #    define RGBLIGHT_HUE_STEP 8 | ||||
| #    define RGBLIGHT_SAT_STEP 8 | ||||
| #    define RGBLIGHT_VAL_STEP 8 | ||||
| #    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | ||||
| #    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | ||||
| #    define RGBLIGHT_EFFECT_BREATHING | ||||
| #    define RGBLIGHT_EFFECT_RAINBOW_MOOD | ||||
| #    define RGBLIGHT_EFFECT_RAINBOW_SWIRL | ||||
| #    define RGBLIGHT_EFFECT_SNAKE | ||||
| #    define RGBLIGHT_EFFECT_KNIGHT | ||||
| #    define RGBLIGHT_EFFECT_CHRISTMAS | ||||
| #    define RGBLIGHT_EFFECT_STATIC_GRADIENT | ||||
| #    define RGBLIGHT_EFFECT_RGB_TEST | ||||
| #    define RGBLIGHT_EFFECT_ALTERNATING | ||||
| #endif | ||||
| #define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_RAINBOW_SWIRL + 2) | ||||
|  | ||||
| /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||||
| #define DEBOUNCE 5 | ||||
|  | ||||
| /* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||||
| //#define MATRIX_HAS_GHOST | ||||
|  | ||||
| /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||||
| #define LOCKING_SUPPORT_ENABLE | ||||
| /* Locking resynchronize hack */ | ||||
| #define LOCKING_RESYNC_ENABLE | ||||
|  | ||||
| /* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | ||||
|  * This is useful for the Windows task manager shortcut (ctrl+shift+esc). | ||||
|  */ | ||||
| //#define GRAVE_ESC_CTRL_OVERRIDE | ||||
|  | ||||
| /* | ||||
|  * Force NKRO | ||||
|  * | ||||
|  * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | ||||
|  * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | ||||
|  * makefile for this to work.) | ||||
|  * | ||||
|  * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | ||||
|  * until the next keyboard reset. | ||||
|  * | ||||
|  * NKRO may prevent your keystrokes from being detected in the BIOS, but it is | ||||
|  * fully operational during normal computer usage. | ||||
|  * | ||||
|  * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | ||||
|  * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | ||||
|  * bootmagic, NKRO mode will always be enabled until it is toggled again during a | ||||
|  * power-up. | ||||
|  * | ||||
|  */ | ||||
| //#define FORCE_NKRO | ||||
|  | ||||
| /* | ||||
|  * Feature disable options | ||||
|  *  These options are also useful to firmware size reduction. | ||||
|  */ | ||||
|  | ||||
| /* disable debug print */ | ||||
| //#define NO_DEBUG | ||||
|  | ||||
| /* disable print */ | ||||
| //#define NO_PRINT | ||||
|  | ||||
| /* disable action features */ | ||||
| //#define NO_ACTION_LAYER | ||||
| //#define NO_ACTION_TAPPING | ||||
| //#define NO_ACTION_ONESHOT | ||||
|  | ||||
| /* Bootmagic Lite key configuration */ | ||||
| //#define BOOTMAGIC_LITE_ROW 0 | ||||
| //#define BOOTMAGIC_LITE_COLUMN 0 | ||||
							
								
								
									
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								keyboards/keebio/bamfk1/info.json
									
									
									
									
									
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								keyboards/keebio/bamfk1/info.json
									
									
									
									
									
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| { | ||||
|     "keyboard_name": "BAMFK-1", | ||||
|     "url": "https://keeb.io", | ||||
|     "maintainer": "nooges", | ||||
|     "layouts": { | ||||
|         "LAYOUT": { | ||||
|             "layout": [ | ||||
|                 {"label": "k00", "x": 1.5, "y": 0, "h":2, "w": 2}, | ||||
|                 {"label": "k01", "x": 0.5, "y": 2.25}, | ||||
|                 {"label": "k02", "x": 3.5, "y": 2.25}, | ||||
|  | ||||
|                 {"label": "k10", "x": 0, "y": 3.5}, | ||||
|                 {"label": "k11", "x": 1, "y": 3.5}, | ||||
|                 {"label": "k12", "x": 3, "y": 3.5}, | ||||
|                 {"label": "k13", "x": 4, "y": 3.5} | ||||
|             ] | ||||
|         } | ||||
|     } | ||||
| } | ||||
							
								
								
									
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								keyboards/keebio/bamfk1/keymaps/default/keymap.c
									
									
									
									
									
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								keyboards/keebio/bamfk1/keymaps/default/keymap.c
									
									
									
									
									
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| // Copyright 2021 Danny Nguyen (@nooges) | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||||
|  | ||||
| #include QMK_KEYBOARD_H | ||||
|  | ||||
| // Defines names for use in layer keycodes and the keymap | ||||
| enum layer_names { | ||||
|     _MAIN, | ||||
|     _FN1, | ||||
|     _FN2, | ||||
|     _FN3 | ||||
| }; | ||||
|  | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|     [_MAIN] = LAYOUT( | ||||
|         KC_A,               // Big Switch | ||||
|         MO(1),   KC_MUTE,   // Encoder presses | ||||
|         KC_DOWN, KC_UP,     // Left encoder turns | ||||
|         KC_VOLD, KC_VOLU     // Right encoder turns | ||||
|     ), | ||||
|     [_FN1] = LAYOUT( | ||||
|         KC_B,               // Big Switch | ||||
|         _______, KC_C,      // Encoder presses | ||||
|         KC_PGDN, KC_PGUP,   // Left encoder turns | ||||
|         KC_VOLU, KC_VOLD    // Right encoder turns | ||||
|     ), | ||||
|     [_FN2] = LAYOUT( | ||||
|         _______,            // Big Switch | ||||
|         _______, _______,   // Encoder presses | ||||
|         _______, _______,   // Left encoder turns | ||||
|         _______, _______    // Right encoder turns | ||||
|     ), | ||||
|     [_FN3] = LAYOUT( | ||||
|         _______,            // Big Switch | ||||
|         _______, _______,   // Encoder presses | ||||
|         _______, _______,   // Left encoder turns | ||||
|         _______, _______    // Right encoder turns | ||||
|     ) | ||||
| }; | ||||
							
								
								
									
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								keyboards/keebio/bamfk1/keymaps/default/rules.mk
									
									
									
									
									
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								keyboards/keebio/bamfk1/keymaps/default/rules.mk
									
									
									
									
									
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| LTO_ENABLE = yes | ||||
							
								
								
									
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								keyboards/keebio/bamfk1/keymaps/via/keymap.c
									
									
									
									
									
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								keyboards/keebio/bamfk1/keymaps/via/keymap.c
									
									
									
									
									
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| // Copyright 2021 Danny Nguyen (@nooges) | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||||
|  | ||||
| #include QMK_KEYBOARD_H | ||||
|  | ||||
| // Defines names for use in layer keycodes and the keymap | ||||
| enum layer_names { | ||||
|     _MAIN, | ||||
|     _FN1, | ||||
|     _FN2, | ||||
|     _FN3 | ||||
| }; | ||||
|  | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|     [_MAIN] = LAYOUT( | ||||
|         RGB_MOD,            // Big Switch | ||||
|         FN_MO13, KC_MUTE,   // Encoder presses | ||||
|         KC_DOWN, KC_UP,     // Left encoder turns | ||||
|         KC_VOLD, KC_VOLU    // Right encoder turns | ||||
|     ), | ||||
|     [_FN1] = LAYOUT( | ||||
|         KC_B,               // Big Switch | ||||
|         _______, KC_C,      // Encoder presses | ||||
|         KC_PGDN, KC_PGUP,   // Left encoder turns | ||||
|         KC_VOLU, KC_VOLD    // Right encoder turns | ||||
|     ), | ||||
|     [_FN2] = LAYOUT( | ||||
|         _______,            // Big Switch | ||||
|         _______, _______,   // Encoder presses | ||||
|         _______, _______,   // Left encoder turns | ||||
|         _______, _______    // Right encoder turns | ||||
|     ), | ||||
|     [_FN3] = LAYOUT( | ||||
|         _______,            // Big Switch | ||||
|         _______, _______,   // Encoder presses | ||||
|         _______, _______,   // Left encoder turns | ||||
|         _______, _______    // Right encoder turns | ||||
|     ) | ||||
| }; | ||||
							
								
								
									
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								keyboards/keebio/bamfk1/keymaps/via/rules.mk
									
									
									
									
									
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								keyboards/keebio/bamfk1/keymaps/via/rules.mk
									
									
									
									
									
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| VIA_ENABLE = yes | ||||
| LTO_ENABLE = yes | ||||
							
								
								
									
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								keyboards/keebio/bamfk1/readme.md
									
									
									
									
									
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								keyboards/keebio/bamfk1/readme.md
									
									
									
									
									
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| # BAMFK-1 | ||||
|  | ||||
|  | ||||
|  | ||||
| PCB for the Big Switch with support for horizontal rotary encoders. | ||||
|  | ||||
| * Keyboard Maintainer: [Keebio](https://github.com/nooges) | ||||
| * Hardware Supported: BAMFK-1 PCB | ||||
| * Hardware Availability: [Keebio](https://keeb.io/) | ||||
|  | ||||
| Make example for this keyboard (after setting up your build environment): | ||||
|  | ||||
|     make keebio/bamfk1:default | ||||
|  | ||||
| Flashing example for this keyboard: | ||||
|  | ||||
|     make keebio/bamfk1:default:flash | ||||
|  | ||||
| See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). | ||||
|  | ||||
| ## Bootloader | ||||
|  | ||||
| Enter the bootloader in 3 ways: | ||||
|  | ||||
| * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard | ||||
| * **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead | ||||
| * **Keycode in layout**: Press the key mapped to `RESET` if it is available | ||||
							
								
								
									
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								keyboards/keebio/bamfk1/rules.mk
									
									
									
									
									
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								keyboards/keebio/bamfk1/rules.mk
									
									
									
									
									
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| # MCU name | ||||
| MCU = atmega32u4 | ||||
|  | ||||
| # Bootloader selection | ||||
| BOOTLOADER = atmel-dfu | ||||
|  | ||||
| # Build Options | ||||
| #   change yes to no to disable | ||||
| # | ||||
| BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite | ||||
| MOUSEKEY_ENABLE = no        # Mouse keys | ||||
| EXTRAKEY_ENABLE = yes       # Audio control and System control | ||||
| CONSOLE_ENABLE = yes        # Console for debug | ||||
| COMMAND_ENABLE = no         # Commands for debug and configuration | ||||
| NKRO_ENABLE = no            # Enable N-Key Rollover | ||||
| BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality | ||||
| RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow | ||||
| AUDIO_ENABLE = yes          # Audio output | ||||
| ENCODER_ENABLE = yes | ||||
|  | ||||
| SRC += encoder_actions.c | ||||
							
								
								
									
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								keyboards/keebio/encoder_actions.c
									
									
									
									
									
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								keyboards/keebio/encoder_actions.c
									
									
									
									
									
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| /* Copyright 2020 Neil Brian Ramirez | ||||
|  * Copyright 2021 drashna jael're (@drashna) | ||||
|  * | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 3 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  * | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
|  * GNU General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #include "encoder_actions.h" | ||||
|  | ||||
| #if defined(ENCODER_ENABLE) | ||||
|  | ||||
| #    ifdef ENCODERS | ||||
| static uint8_t  encoder_state[ENCODERS] = {0}; | ||||
| static keypos_t encoder_cw[ENCODERS]    = ENCODERS_CW_KEY; | ||||
| static keypos_t encoder_ccw[ENCODERS]   = ENCODERS_CCW_KEY; | ||||
| #    endif | ||||
|  | ||||
| void encoder_action_unregister(void) { | ||||
| #    ifdef ENCODERS | ||||
|     for (int index = 0; index < ENCODERS; ++index) { | ||||
|         if (encoder_state[index]) { | ||||
|             keyevent_t encoder_event = (keyevent_t) { | ||||
|                 .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index], | ||||
|                 .pressed = false, | ||||
|                 .time = (timer_read() | 1) | ||||
|             }; | ||||
|             encoder_state[index] = 0; | ||||
|             action_exec(encoder_event); | ||||
|         } | ||||
|     } | ||||
| #    endif | ||||
| } | ||||
|  | ||||
| void encoder_action_register(uint8_t index, bool clockwise) { | ||||
| #    ifdef ENCODERS | ||||
|     keyevent_t encoder_event = (keyevent_t) { | ||||
|         .key = clockwise ? encoder_cw[index] : encoder_ccw[index], | ||||
|         .pressed = true, | ||||
|         .time = (timer_read() | 1) | ||||
|     }; | ||||
|     encoder_state[index] = (clockwise ^ 1) | (clockwise << 1); | ||||
|     action_exec(encoder_event); | ||||
| #    endif | ||||
| } | ||||
|  | ||||
| void matrix_scan_kb(void) { | ||||
|     encoder_action_unregister(); | ||||
|     matrix_scan_user(); | ||||
| } | ||||
|  | ||||
| bool encoder_update_kb(uint8_t index, bool clockwise) { | ||||
|     encoder_action_register(index, clockwise); | ||||
|     // don't return user actions, because they are in the keymap | ||||
|     // encoder_update_user(index, clockwise); | ||||
|     return true; | ||||
| }; | ||||
|  | ||||
| #endif | ||||
							
								
								
									
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								keyboards/keebio/encoder_actions.h
									
									
									
									
									
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| /* Copyright 2020 Neil Brian Ramirez | ||||
|  * | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 3 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  * | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
|  * GNU General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
|  | ||||
| #include "quantum.h" | ||||
|  | ||||
| void encoder_action_unregister(void); | ||||
|  | ||||
| void encoder_action_register(uint8_t index, bool clockwise); | ||||
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