Knobgoblin info file fix (#11697)
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
		@@ -2,17 +2,18 @@
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    "keyboard_name": "knobgoblin",
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    "url": "",
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    "maintainer": "MrT1ddl3s",
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    "width": 4,
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    "width": 5,
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    "height": 5,
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    "layouts": {
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        "LAYOUT": {
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            "layout_ortho": [
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                {"x": 1, "y": 0},
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        "LAYOUT_ortho": {
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            "layout": [
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				{"x": 1, "y": 0},
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                {"x": 2, "y": 0},
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                {"x": 3, "y": 0},
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                {"x": 4, "y": 0},
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                {"x": 1, "y": 1},
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				{"x": 1, "y": 1},
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                {"x": 2, "y": 1},
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                {"x": 3, "y": 1},
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				{"x": 4, "y": 1},
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@@ -22,12 +23,14 @@
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                {"x": 3, "y": 2},
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                {"x": 4, "y": 2},
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                {"x": 1, "y": 3},
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                {"x": 0, "y": 3},
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				{"x": 1, "y": 3},
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                {"x": 2, "y": 3},
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                {"x": 3, "y": 3},
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				{"x": 4, "y": 3},
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                {"x": 1, "y": 4},
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                {"x": 0, "y": 4},
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				{"x": 1, "y": 4},
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                {"x": 2, "y": 4},
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                {"x": 3, "y": 4},
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                {"x": 4, "y": 4}                
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@@ -16,7 +16,6 @@
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT_ortho(
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@@ -35,74 +34,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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         KC_TRNS, KC_TRNS, KC_BSPC, KC_DEL,   KC_TRNS
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				 )			 
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};
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/* assign keycodes to the encoder rotation */
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void encoder_update_user(uint8_t index, bool clockwise) {
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			if (index == 1) { /* Bottom encoder */
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				if (clockwise) {
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					tap_code(KC_VOLU);
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				} else {
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					tap_code(KC_VOLD);
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				}
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			}
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			if (index == 0) { /* Top encoder */
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				if (clockwise) {
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					tap_code(KC_MNXT);
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				} else {
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					tap_code(KC_MPRV);
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				}
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			}
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}
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#ifdef OLED_DRIVER_ENABLE
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/* rotate screen for proper orentation*/
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oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
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/* byte map for the goblin logo, knob goblin text, and level text */
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static void render_logo(void) {
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    static const char PROGMEM my_logo[] = {
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		0x00, 0xe0, 0x40, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x20, 0x10, 0x08, 0x08, 0x08, 
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		0x08, 0x08, 0x08, 0x10, 0x20, 0x60, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x40, 0xe0, 0x00, 
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		0x00, 0x03, 0x06, 0x3c, 0x49, 0x91, 0x21, 0x00, 0x40, 0x80, 0x80, 0x80, 0x80, 0x00, 0x60, 0x00, 
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		0x00, 0x60, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x00, 0x21, 0x91, 0x49, 0x3c, 0x06, 0x03, 0x00, 
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		0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1f, 0x60, 0x40, 0xc0, 0x06, 0x0e, 0x0f, 0x67, 0x50, 0xc0, 
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		0xc0, 0x50, 0x67, 0x0f, 0x0e, 0x06, 0xc0, 0x40, 0x60, 0x1f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 
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		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x7b, 0xc7, 0x8e, 0x1e, 0x3e, 0x3e, 
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		0x3e, 0x3e, 0x1e, 0x8e, 0xc7, 0x7b, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
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		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x06, 0x04, 
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		0x04, 0x06, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
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		0x03, 0x03, 0x03, 0x03, 0x03, 0x83, 0x03, 0x03, 0x03, 0x83, 0x03, 0x83, 0x03, 0x03, 0x03, 0x83, 
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		0x03, 0x03, 0x83, 0x83, 0x83, 0x03, 0x03, 0x83, 0x83, 0x83, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 
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		0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x04, 0x06, 0x09, 0x10, 0x00, 0x1f, 0x03, 0x06, 0x0c, 0x1f, 
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		0x00, 0x0f, 0x10, 0x10, 0x10, 0x0f, 0x00, 0x1f, 0x12, 0x12, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 
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		0x00, 0x78, 0xfc, 0x84, 0xa4, 0xa4, 0x68, 0x00, 0x78, 0x84, 0x84, 0x84, 0x78, 0x00, 0xfc, 0x94, 
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		0x94, 0x68, 0x00, 0xfc, 0x80, 0x80, 0x80, 0x00, 0xfc, 0x00, 0xfc, 0x18, 0x30, 0x60, 0xfc, 0x00, 
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		0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 
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		0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 
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		0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x50, 0x50, 0x50, 0x00, 0xf0, 0x00, 0x00, 
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		0x00, 0xf0, 0x00, 0xf0, 0x50, 0x50, 0x50, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
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		0x00, 0x00, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x01, 0x02, 
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		0x01, 0x00, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00
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    };
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    oled_write_raw_P(my_logo, sizeof(my_logo));
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}
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/* text display for layer indication */
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void oled_task_user(void) {
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	render_logo();
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	oled_set_cursor(0,11);
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	oled_advance_char();
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	switch (get_highest_layer(layer_state)) {
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		case 0:
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			oled_write_P(PSTR("ONE\n"), false);
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			break;
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		case 1:
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			oled_write_P(PSTR("TWO\n"), false);
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			break;
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	}
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}
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#endif
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@@ -15,3 +15,81 @@
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 */
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#include "knobgoblin.h"
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#ifdef ENCODER_ENABLE
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/* assign keycodes to the encoder rotation */
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__attribute__((weak)) void encoder_update_user(uint8_t index, bool clockwise) {
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			if (index == 1) { /* Bottom encoder */
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				if (clockwise) {
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					tap_code(KC_VOLU);
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				} else {
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					tap_code(KC_VOLD);
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				}
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			}
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			if (index == 0) { /* Top encoder */
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				if (clockwise) {
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					tap_code(KC_MNXT);
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				} else {
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					tap_code(KC_MPRV);
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				}
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			}
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}
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#endif
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#ifdef OLED_DRIVER_ENABLE
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/* rotate screen for proper orentation*/
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__attribute__((weak)) oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
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/* byte map for the goblin logo, knob goblin text, and level text */
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static void render_goblin_logo(void) {
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    static const char PROGMEM my_logo[] = {
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		0x00, 0xe0, 0x40, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0xc0, 0x60, 0x20, 0x10, 0x08, 0x08, 0x08, 
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		0x08, 0x08, 0x08, 0x10, 0x20, 0x60, 0xc0, 0x80, 0x80, 0x00, 0x00, 0x80, 0x80, 0x40, 0xe0, 0x00, 
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		0x00, 0x03, 0x06, 0x3c, 0x49, 0x91, 0x21, 0x00, 0x40, 0x80, 0x80, 0x80, 0x80, 0x00, 0x60, 0x00, 
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		0x00, 0x60, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x00, 0x21, 0x91, 0x49, 0x3c, 0x06, 0x03, 0x00, 
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		0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1f, 0x60, 0x40, 0xc0, 0x06, 0x0e, 0x0f, 0x67, 0x50, 0xc0, 
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		0xc0, 0x50, 0x67, 0x0f, 0x0e, 0x06, 0xc0, 0x40, 0x60, 0x1f, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 
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		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x7b, 0xc7, 0x8e, 0x1e, 0x3e, 0x3e, 
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		0x3e, 0x3e, 0x1e, 0x8e, 0xc7, 0x7b, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
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		0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x06, 0x04, 
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		0x04, 0x06, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
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		0x03, 0x03, 0x03, 0x03, 0x03, 0x83, 0x03, 0x03, 0x03, 0x83, 0x03, 0x83, 0x03, 0x03, 0x03, 0x83, 
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		0x03, 0x03, 0x83, 0x83, 0x83, 0x03, 0x03, 0x83, 0x83, 0x83, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 
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		0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x04, 0x06, 0x09, 0x10, 0x00, 0x1f, 0x03, 0x06, 0x0c, 0x1f, 
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		0x00, 0x0f, 0x10, 0x10, 0x10, 0x0f, 0x00, 0x1f, 0x12, 0x12, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 
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		0x00, 0x78, 0xfc, 0x84, 0xa4, 0xa4, 0x68, 0x00, 0x78, 0x84, 0x84, 0x84, 0x78, 0x00, 0xfc, 0x94, 
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		0x94, 0x68, 0x00, 0xfc, 0x80, 0x80, 0x80, 0x00, 0xfc, 0x00, 0xfc, 0x18, 0x30, 0x60, 0xfc, 0x00, 
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		0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 
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		0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 
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		0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x50, 0x50, 0x50, 0x00, 0xf0, 0x00, 0x00, 
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		0x00, 0xf0, 0x00, 0xf0, 0x50, 0x50, 0x50, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
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		0x00, 0x00, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x01, 0x02, 
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		0x01, 0x00, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x03, 0x02, 0x02, 0x02, 0x00, 0x00, 0x00, 0x00		
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    };
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    oled_write_raw_P(my_logo, sizeof(my_logo));
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}
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/* text display for layer indication */
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__attribute__((weak)) void oled_task_user(void) {
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	render_goblin_logo();
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	switch (get_highest_layer(layer_state)) {
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		case 0:
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			oled_set_cursor(0,11);
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			oled_advance_char();
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			oled_write_P(PSTR("ONE\n"), false);
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			break;
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		case 1:
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			oled_set_cursor(0,11);
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			oled_advance_char();
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			oled_write_P(PSTR("TWO\n"), false);
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			break;
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		case 2:
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			oled_set_cursor(0,11);
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			oled_write_P(PSTR("THREE\n"), false);
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			break;
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	}
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}
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#endif
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