[Keyboard] add duckboard by doodboard (#10318)
* Adding duckboard to QMK Adding duckboard support to QMK * added duckboard under doodboard * changed debouncing delay to debounce * Update keyboards/doodboard/duckboard/config.h * Update keyboards/doodboard/duckboard/config.h * Update keyboards/doodboard/duckboard/kb.h * Update keyboards/doodboard/duckboard/keymaps/default/keymap.c * Update keyboards/doodboard/duckboard/rules.mk * Update keyboards/doodboard/duckboard/kb.h * Update keyboards/doodboard/duckboard/kb.c * Update code per review Update code per review * folder name errod folder name errod * Update keyboards/doodboard/duckboard/config.h * Update keyboards/doodboard/duckboard/rules.mk * Update keyboards/doodboard/duckboard/rules.mk * Update keyboards/doodboard/duckboard/config.h * Create info.json * Update keyboards/doodboard/duckboard/duckboard.h * Update keyboards/doodboard/duckboard/info.json * Update keyboards/doodboard/duckboard/info.json * Update keyboards/doodboard/duckboard/duckboard.h * Update keyboards/doodboard/duckboard/readme.md
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57
keyboards/doodboard/duckboard/config.h
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keyboards/doodboard/duckboard/config.h
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/* Copyright 2020 doodboard
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0xFF44
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#define DEVICE_VER 0x0001
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#define MANUFACTURER doodboard
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#define PRODUCT duckboard
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 5
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/* key matrix pins */
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#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 }
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#define MATRIX_COL_PINS { F7, B1, B3, B2, B6 }
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#define UNUSED_PINS
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#define ENCODERS_PAD_A { F5 }
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#define ENCODERS_PAD_B { F6 }
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#define ENCODER_RESOLUTION 2
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/* media key slowdown for windows */
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#define TAP_CODE_DELAY 20
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* number of backlight levels */
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/* ws2812 RGB LED */
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#define RGB_DI_PIN D3
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#ifdef RGBLIGHT_ENABLE
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#define RGBLED_NUM 8 // Number of LEDs
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#endif
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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17
keyboards/doodboard/duckboard/duckboard.c
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keyboards/doodboard/duckboard/duckboard.c
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/* Copyright 2020 doodboard
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "duckboard.h"
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34
keyboards/doodboard/duckboard/duckboard.h
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keyboards/doodboard/duckboard/duckboard.h
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/* Copyright 2020 doodboard
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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K01, K02, K03, K04, \
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K11, K12, K13, \
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K21, K22, K23, K24, \
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K31, K32, K33, \
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K40, K41, K42, K43, K44 \
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) { \
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{ KC_NO, K01, K02, K03, K04 }, \
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{ KC_NO, K11, K12, K13, KC_NO }, \
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{ KC_NO, K21, K22, K23, K24 }, \
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{ KC_NO, K31, K32, K33, KC_NO }, \
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{ K40, K41, K42, K43, K44 } \
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}
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36
keyboards/doodboard/duckboard/info.json
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keyboards/doodboard/duckboard/info.json
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{
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"keyboard_name": "duckboard",
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"url": "",
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"maintainer": "doodboard",
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"width": 5,
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"height": 5,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"x": 1, "y": 0},
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{"x": 2, "y": 0},
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{"x": 3, "y": 0},
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{"x": 4, "y": 0},
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{"x": 1, "y": 1},
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{"x": 2, "y": 1},
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{"x": 3, "y": 1},
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{"x": 1, "y": 2},
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{"x": 2, "y": 2},
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{"x": 3, "y": 2},
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{"x": 4, "y": 2},
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{"x": 1, "y": 3},
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{"x": 2, "y": 3},
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{"x": 3, "y": 3},
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{"x": 0, "y": 4},
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{"x": 1, "y": 4},
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{"x": 2, "y": 4},
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{"x": 3, "y": 4},
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{"x": 4, "y": 4}
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]
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}
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}
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}
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118
keyboards/doodboard/duckboard/keymaps/default/keymap.c
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keyboards/doodboard/duckboard/keymaps/default/keymap.c
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/* Copyright 2020 doodboard
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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TG(1), KC_PSLS, KC_PAST, KC_PMNS,
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KC_P7, KC_P8, KC_P9,
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KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_P1, KC_P2, KC_P3,
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KC_BSPC, KC_MUTE, KC_P0, KC_PDOT, KC_PENT),
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[1] = LAYOUT(
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TG(1), KC_TRNS, KC_TRNS, KC_TRNS,
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KC_HOME, KC_UP, KC_PGUP,
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KC_LEFT, KC_TRNS, KC_RGHT, KC_TRNS,
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KC_END, KC_DOWN, KC_PGDN,
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TG(2), KC_TRNS, KC_INS, KC_DEL, KC_TRNS),
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[2] = LAYOUT(
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KC_TRNS, RGB_TOG, RGB_MOD, KC_TRNS,
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RGB_HUI, RGB_SAI, RGB_VAI,
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RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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TG(2), RESET, KC_TRNS, KC_TRNS, KC_TRNS),
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};
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void encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) { /* First encoder */
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if (clockwise) {
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tap_code(KC_VOLU);
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} else {
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tap_code(KC_VOLD);
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}
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}
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}
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#ifdef OLED_DRIVER_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
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// WPM-responsive animation stuff here
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#define IDLE_FRAMES 2
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#define IDLE_SPEED 40 // below this wpm value your animation will idle
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#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
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// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
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#define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024
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uint32_t anim_timer = 0;
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uint32_t anim_sleep = 0;
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uint8_t current_idle_frame = 0;
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// Credit to u/Pop-X- for the initial code. You can find his commit here https://github.com/qmk/qmk_firmware/pull/9264/files#diff-303f6e3a7a5ee54be0a9a13630842956R196-R333.
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static void render_anim(void) {
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static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
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{
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0, 0,192,192,192,192,192,192,192,248,248, 30, 30,254,254,248, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3,255,255,255,255,255,255,255,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,127,255,255,255,255,255,159,159,135,135,129,129,129, 97, 97, 25, 25, 7, 7, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 97, 97,127, 1, 1, 97, 97,127, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0
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},
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{
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0, 0,128,128,128,128,128,128,128,240,240, 60, 60,252,252,240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 7, 7, 7, 7, 7,255,255,254,254,255,255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,255,255,255,255,255,255,255, 63, 63, 15, 15, 3, 3, 3,195,195, 51, 51, 15, 15, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 99, 99,127, 3, 3, 99, 99,127, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0
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}
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};
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//assumes 1 frame prep stage
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void animation_phase(void) {
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current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
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oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE);
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}
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if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
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anim_timer = timer_read32();
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animation_phase();
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}
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}
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void oled_task_user(void) {
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render_anim();
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oled_set_cursor(0,6);
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oled_write_P(PSTR("DUCK\nBOARD\n"), false);
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oled_write_P(PSTR("-----\n"), false);
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// Host Keyboard Layer Status
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oled_write_P(PSTR("MODE\n"), false);
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oled_write_P(PSTR("\n"), false);
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switch (get_highest_layer(layer_state)) {
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case 0:
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oled_write_P(PSTR("BASE\n"), false);
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break;
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case 1:
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oled_write_P(PSTR("FUNC\n"), false);
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break;
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case 2:
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oled_write_P(PSTR("RGB\n"), false);
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break;
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}
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}
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#endif
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void keyboard_post_init_user(void) {
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//Customise these values to debug
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//debug_enable=true;
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//debug_matrix=true;
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//debug_keyboard=true;
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//debug_mouse=true;
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}
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17
keyboards/doodboard/duckboard/readme.md
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keyboards/doodboard/duckboard/readme.md
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# duckboard
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An 18-key numpad with rotary encoder and OLED support.
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* Keyboard Maintainer: [doodboard](https://github.com/doodboard)
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* Hardware Supported: duckboard PCB
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* Hardware Availability: Private Group Buy
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Make example for this keyboard (after setting up your build environment):
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make doodboard/duckboard:default
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Flashing example for this keyboard:
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make doodboard/duckboard:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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25
keyboards/doodboard/duckboard/rules.mk
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keyboards/doodboard/duckboard/rules.mk
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = caterina
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = yes # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = yes # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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BLUETOOTH_ENABLE = no # Enable Bluetooth
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AUDIO_ENABLE = no # Audio output
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ENCODER_ENABLE = yes
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OLED_DRIVER_ENABLE = yes
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