Added trimble and tempo adjustments!
This commit is contained in:
parent
943b5b7709
commit
29e495be2a
@ -17,6 +17,13 @@
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#define M_LW 1
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#define M_RS 2
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#define M_FN 3
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#define M_T1 4
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#define M_T2 5
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#define M_T3 6
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#define M_T4 7
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#define M_TU 8
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#define M_TD 9
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#define M_DF 10
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#define _______ KC_TRNS
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@ -63,7 +70,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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{ KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
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{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
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{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D },
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{ _______, M(M_T1), M(M_T2), M(M_T3), M(M_T4), M(M_TU), M(M_TD), M(M_DF), _______, _______, _______, ___T___, ___T___, KC_MS_U, KC_WH_D },
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{ _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
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},
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[_AD] = { /* ADJUST */
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@ -75,76 +82,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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},
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};
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void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)
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{
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if (order)
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{
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
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{
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layer_on(layer3);
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}
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else
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{
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layer_off(layer3);
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layer_off(layer4);
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}
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}
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else
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{
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
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{
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layer_on(layer4);
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}
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else
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{
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layer_off(layer3);
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layer_off(layer4);
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}
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}
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}
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const uint16_t PROGMEM fn_actions[] = {
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case M_LW:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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println("PlayNotes LW");
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PLAY_NOTE_ARRAY(tone_lw, false, STACCATO);
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#endif
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layer_on(_LW);
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update_tri_layer(_LW, _RS, _FN);
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} else {
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layer_off(_LW);
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update_tri_layer(_LW, _RS, _FN);
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}
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break;
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case M_RS:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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println("PlayNotes RS");
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PLAY_NOTE_ARRAY(tone_rs, false, LEGATO);
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#endif
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layer_on(_RS);
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update_tri_layer(_LW, _RS, _FN);
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} else {
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layer_off(_RS);
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update_tri_layer(_LW, _RS, _FN);
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}
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break;
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default:
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break;
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}
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return MACRO_NONE;
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};
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#ifdef AUDIO_ENABLE
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@ -152,20 +89,6 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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float start_up[][2] = SONG(ODE_TO_JOY);
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float tone_lw[][2] = {
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/*
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Q__NOTE(_C1 ) ,
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Q__NOTE(_CS1 ) ,
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Q__NOTE(_D1 ) ,
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Q__NOTE(_DS1 ) ,
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Q__NOTE(_E1 ) ,
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Q__NOTE(_F1 ) ,
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Q__NOTE(_FS1 ) ,
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Q__NOTE(_G1 ) ,
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Q__NOTE(_GS1 ) ,
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Q__NOTE(_A1 ) ,
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Q__NOTE(_AS1 ) ,
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Q__NOTE(_B1 ) ,
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*/
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Q__NOTE(_C4 ) ,
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Q__NOTE(_CS4 ) ,
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@ -178,6 +101,7 @@ float tone_lw[][2] = {
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Q__NOTE(_GS4 ) ,
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Q__NOTE(_A4 ) ,
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Q__NOTE(_AS4 ) ,
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Q__NOTE(_B1 ) ,
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Q__NOTE(_C2 ) ,
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@ -266,14 +190,7 @@ float tone_lw[][2] = {
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Q__NOTE(_B8 ) ,
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};
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float tone_rs[][2] = {
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Q__NOTE(_A4 ) ,
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Q__NOTE(_A4 ) ,
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Q__NOTE(_A4 ) ,
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Q__NOTE(_A4 ) ,
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Q__NOTE(_AS8 ) ,
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Q__NOTE(_B8 ) ,
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};
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float tone_rs[][2] = SONG(ROCK_A_BYE_BABY);
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void matrix_init_user(void) {
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init_notes();
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@ -282,3 +199,116 @@ void matrix_init_user(void) {
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}
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#endif
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void update_quad_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3, uint8_t layer4, bool order)
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{
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if (order)
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{
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
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{
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layer_on(layer3);
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}
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else
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{
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layer_off(layer3);
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layer_off(layer4);
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}
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}
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else
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{
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2))
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{
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layer_on(layer4);
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}
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else
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{
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layer_off(layer3);
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layer_off(layer4);
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}
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}
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}
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const uint16_t PROGMEM fn_actions[] = {
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id)
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{
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case M_LW:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_lw, false, STACCATO);
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#endif
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layer_on(_LW);
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update_tri_layer(_LW, _RS, _AD);
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} else {
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layer_off(_LW);
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update_tri_layer(_LW, _RS, _AD);
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}
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break;
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case M_RS:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_rs, false, LEGATO);
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#endif
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layer_on(_RS);
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update_tri_layer(_LW, _RS, _AD);
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} else {
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layer_off(_RS);
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update_tri_layer(_LW, _RS, _AD);
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}
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break;
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case M_FN:
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if (record->event.pressed) {
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layer_on(_FN);
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} else {
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layer_off(_FN);
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}
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break;
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case M_T1:
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if (record->event.pressed) set_timbre(TIMBRE_12);
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break;
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case M_T2:
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if (record->event.pressed) set_timbre(TIMBRE_25);
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break;
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case M_T3:
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if (record->event.pressed) set_timbre(TIMBRE_50);
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break;
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case M_T4:
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if (record->event.pressed) set_timbre(TIMBRE_75);
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break;
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case M_TU:
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if (record->event.pressed) increase_tempo(10);
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break;
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case M_TD:
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if (record->event.pressed) decrease_tempo(10);
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break;
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case M_DF:
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if (record->event.pressed)
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{
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set_timbre(TIMBRE_DEFAULT);
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set_tempo(TEMPO_DEFAULT);
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}
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break;
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default:
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break;
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}
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return MACRO_NONE;
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};
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@ -1,7 +1,7 @@
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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@ -4,7 +4,7 @@
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#include <avr/pgmspace.h>
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#include <avr/interrupt.h>
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#include <avr/io.h>
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#include "print.h"
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#include "audio.h"
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#include "keymap_common.h"
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@ -57,9 +57,11 @@ bool notes = false;
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bool note = false;
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float note_frequency = 0;
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float note_length = 0;
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float note_tempo = TEMPO_DEFAULT;
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float note_timbre = TIMBRE_DEFAULT;
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uint16_t note_position = 0;
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float (* notes_pointer)[][2];
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uint8_t notes_length;
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uint8_t notes_count;
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bool notes_repeat;
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float notes_rest;
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bool note_resting = false;
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@ -255,7 +257,8 @@ ISR(TIMER3_COMPA_vect) {
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place = 0.0;
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}
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ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
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OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
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OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
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//OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
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place++;
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// if (duty_counter > (frequencies[voice_place] / 500)) {
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// duty_place = (duty_place % 3) + 1;
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@ -288,8 +291,7 @@ ISR(TIMER3_COMPA_vect) {
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#else
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if (note_frequency > 0) {
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ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
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//OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 1; // Set compare to half the period
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OCR3A = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)) >> 2; // Set compare to half the period
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OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
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} else {
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ICR3 = 0;
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OCR3A = 0;
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@ -305,7 +307,7 @@ ISR(TIMER3_COMPA_vect) {
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end_of_note = (note_position >= (note_length * 0x7FF));
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if (end_of_note) {
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current_note++;
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if (current_note >= notes_length) {
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if (current_note >= notes_count) {
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if (notes_repeat) {
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current_note = 0;
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} else {
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@ -328,10 +330,10 @@ ISR(TIMER3_COMPA_vect) {
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note_resting = false;
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#ifdef PWM_AUDIO
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note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
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note_length = (*notes_pointer)[current_note][1];
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note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
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#else
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note_frequency = (*notes_pointer)[current_note][0];
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note_length = (*notes_pointer)[current_note][1] / 4;
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note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
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#endif
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}
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note_position = 0;
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@ -345,7 +347,7 @@ ISR(TIMER3_COMPA_vect) {
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}
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}
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void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest) {
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void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest) {
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if (audio_config.enable) {
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@ -354,7 +356,7 @@ if (audio_config.enable) {
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notes = true;
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notes_pointer = np;
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notes_length = n_length;
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notes_count = n_count;
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notes_repeat = n_repeat;
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notes_rest = n_rest;
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@ -362,10 +364,10 @@ if (audio_config.enable) {
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current_note = 0;
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#ifdef PWM_AUDIO
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note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
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note_length = (*notes_pointer)[current_note][1];
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note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
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#else
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note_frequency = (*notes_pointer)[current_note][0];
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note_length = (*notes_pointer)[current_note][1] / 4;
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note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
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#endif
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note_position = 0;
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@ -439,4 +441,32 @@ if (audio_config.enable && voices < 8) {
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}
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}
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}
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void set_timbre(float timbre)
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{
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note_timbre = timbre;
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}
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void set_tempo(float tempo)
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{
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note_tempo = tempo;
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}
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void decrease_tempo(uint8_t tempo_change)
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{
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note_tempo += (float) tempo_change;
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}
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void increase_tempo(uint8_t tempo_change)
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{
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if (note_tempo - (float) tempo_change < 10)
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{
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note_tempo = 10;
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}
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else
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{
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note_tempo -= (float) tempo_change;
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}
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}
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@ -24,8 +24,12 @@ void play_note(double freq, int vol);
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void stop_note(double freq);
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void stop_all_notes(void);
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void init_notes(void);
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void play_notes(float (*np)[][2], uint8_t n_length, bool n_repeat, float n_rest);
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void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest);
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void set_timbre(float timbre);
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void set_tempo(float tempo);
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void increase_tempo(uint8_t tempo_change);
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void decrease_tempo(uint8_t tempo_change);
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// These macros are used to allow play_notes to play an array of indeterminate
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// length. This works around the limitation of C's sizeof operation on pointers.
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@ -2,7 +2,8 @@
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#define MUSICAL_NOTES_H
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// Tempo Placeholder
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#define TEMPO 120
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#define TEMPO_DEFAULT 100
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#define SONG(notes...) { notes }
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@ -21,7 +22,6 @@
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#define EIGHTH_DOT_NOTE(note) MUSICAL_NOTE(note, 8+4)
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#define SIXTEENTH_DOT_NOTE(note) MUSICAL_NOTE(note, 4+2)
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// Note Type Shortcuts
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#define M__NOTE(note, duration) MUSICAL_NOTE(note, duration)
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#define W__NOTE(n) WHOLE_NOTE(n)
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@ -41,6 +41,15 @@
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#define STACCATO 0.01
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#define LEGATO 0
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// Note Timbre
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// Changes how the notes sound
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#define TIMBRE_12 0.125
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#define TIMBRE_25 0.250
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#define TIMBRE_50 0.500
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#define TIMBRE_75 0.750
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#define TIMBRE_DEFAULT TIMBRE_50
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// Notes - # = Octave
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#define NOTE_REST 0.00
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#define NOTE_C0 16.35
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@ -9,4 +9,10 @@
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Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
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QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
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#define ROCK_A_BYE_BABY \
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QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5), \
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H__NOTE(_A5), Q__NOTE(_G5), \
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QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5), \
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H__NOTE(_FS5),
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#endif
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