[Keyboard] Fix resume1800 - Dynamic layer count undefined (#16877)
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		| @@ -48,37 +48,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
|  | ||||
| #define USB_MAX_POWER_CONSUMPTION 100 | ||||
|  | ||||
| /* | ||||
|  * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | ||||
|  */ | ||||
| // #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6 | ||||
|  | ||||
| // #define BACKLIGHT_PIN B7 | ||||
| // #define BACKLIGHT_BREATHING | ||||
| // #define BACKLIGHT_LEVELS 3 | ||||
|  | ||||
| // #define RGB_DI_PIN E2 | ||||
| // #ifdef RGB_DI_PIN | ||||
| //   #define RGBLED_NUM 16 | ||||
| //   #define RGBLIGHT_HUE_STEP 8 | ||||
| //   #define RGBLIGHT_SAT_STEP 8 | ||||
| //   #define RGBLIGHT_VAL_STEP 8 | ||||
| //   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | ||||
| //   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | ||||
| // /*== all animations enable ==*/ | ||||
| //   #define RGBLIGHT_ANIMATIONS | ||||
| // /*== or choose animations ==*/ | ||||
| //   #define RGBLIGHT_EFFECT_BREATHING | ||||
| //   #define RGBLIGHT_EFFECT_RAINBOW_MOOD | ||||
| //   #define RGBLIGHT_EFFECT_RAINBOW_SWIRL | ||||
| //   #define RGBLIGHT_EFFECT_SNAKE | ||||
| //   #define RGBLIGHT_EFFECT_KNIGHT | ||||
| //   #define RGBLIGHT_EFFECT_CHRISTMAS | ||||
| //   #define RGBLIGHT_EFFECT_STATIC_GRADIENT | ||||
| //   #define RGBLIGHT_EFFECT_RGB_TEST | ||||
| //   #define RGBLIGHT_EFFECT_ALTERNATING | ||||
| // #endif | ||||
|  | ||||
| /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||||
| #define DEBOUNCE 5 | ||||
|  | ||||
| @@ -89,8 +58,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
| /* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||||
| //#define MATRIX_HAS_GHOST | ||||
|  | ||||
| /* number of backlight levels */ | ||||
|  | ||||
| /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||||
| #define LOCKING_SUPPORT_ENABLE | ||||
| /* Locking resynchronize hack */ | ||||
| @@ -139,6 +106,5 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
| //#define NO_ACTION_ONESHOT | ||||
|  | ||||
| /* Bootmagic Lite key configuration */ | ||||
| #define BOOTMAGIC_LITE_ROW 0 | ||||
| #define BOOTMAGIC_LITE_COLUMN 0 | ||||
|  | ||||
| //#define BOOTMAGIC_LITE_ROW 0 | ||||
| //#define BOOTMAGIC_LITE_COLUMN 0 | ||||
|   | ||||
| @@ -0,0 +1,4 @@ | ||||
| // Copyright 2022 QMK | ||||
| // SPDX-License-Identifier: GPL-2.0-or-later | ||||
| #pragma once | ||||
| #define DYNAMIC_KEYMAP_LAYER_COUNT 1 | ||||
| @@ -1,6 +1,6 @@ | ||||
| # Resume1800 | ||||
|  | ||||
|  | ||||
|  | ||||
|  | ||||
| An 1800 compact keyboard that is built with soley through-hole components | ||||
|  | ||||
|   | ||||
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