kmk_firmware/kmk/common/internal_keycodes.py
Kyle Brown ad3da0694b Add advanced layers.
These will need more testing and some ported to tapdance. The bigest
case of this would be TT
2018-10-03 22:35:00 -07:00

184 lines
6.5 KiB
Python

import logging
from kmk.common import kmktime
from kmk.common.event_defs import KEY_DOWN_EVENT, KEY_UP_EVENT
from kmk.common.keycodes import Keycodes, RawKeycodes
GESC_TRIGGERS = {
Keycodes.Modifiers.KC_LSHIFT, Keycodes.Modifiers.KC_RSHIFT,
Keycodes.Modifiers.KC_LGUI, Keycodes.Modifiers.KC_RGUI,
}
def process_internal_key_event(state, action_type, changed_key, logger=None):
if logger is None:
logger = logging.getLogger(__name__)
# Since the key objects can be chained into new objects
# with, for example, no_press set, always check against
# the underlying code rather than comparing Keycode
# objects
if changed_key.code == RawKeycodes.KC_DF:
return df(state, action_type, changed_key, logger=logger)
elif changed_key.code == RawKeycodes.KC_MO:
return mo(state, action_type, changed_key, logger=logger)
elif changed_key.code == RawKeycodes.KC_LM:
return lm(state, action_type, changed_key, logger=logger)
elif changed_key.code == RawKeycodes.KC_LT:
return lt(state, action_type, changed_key, logger=logger)
elif changed_key.code == RawKeycodes.KC_TG:
return tg(state, action_type, changed_key, logger=logger)
elif changed_key.code == RawKeycodes.KC_TO:
return to(state, action_type, changed_key, logger=logger)
elif changed_key.code == RawKeycodes.KC_TT:
return tt(state, action_type, changed_key, logger=logger)
elif changed_key.code == Keycodes.KMK.KC_GESC.code:
return grave_escape(state, action_type, logger=logger)
elif changed_key.code == RawKeycodes.KC_UC_MODE:
return unicode_mode(state, action_type, changed_key, logger=logger)
elif changed_key.code == RawKeycodes.KC_MACRO:
return macro(state, action_type, changed_key, logger=logger)
else:
return state
def grave_escape(state, action_type, logger):
if action_type == KEY_DOWN_EVENT:
if any(key in GESC_TRIGGERS for key in state.keys_pressed):
# if Shift is held, KC_GRAVE will become KC_TILDE on OS level
state.keys_pressed.add(Keycodes.Common.KC_GRAVE)
return state
# else return KC_ESC
state.keys_pressed.add(Keycodes.Common.KC_ESCAPE)
return state
elif action_type == KEY_UP_EVENT:
state.keys_pressed.discard(Keycodes.Common.KC_ESCAPE)
state.keys_pressed.discard(Keycodes.Common.KC_GRAVE)
return state
return state
def df(state, action_type, changed_key, logger):
"""Switches the default layer"""
if action_type == KEY_DOWN_EVENT:
state.active_layers[0] = changed_key.layer
return state
def mo(state, action_type, changed_key, logger):
"""Momentarily activates layer, switches off when you let go"""
if action_type == KEY_UP_EVENT:
state.active_layers = [
layer for layer in state.active_layers
if layer != changed_key.layer
]
elif action_type == KEY_DOWN_EVENT:
state.active_layers.append(changed_key.layer)
return state
def lm(state, action_type, changed_key, logger):
"""As MO(layer) but with mod active"""
if action_type == KEY_DOWN_EVENT:
# Sets the timer start and acts like MO otherwise
state.start_time['lm'] = kmktime.ticks_ms()
state.keys_pressed.add(changed_key.kc)
state = mo(state, action_type, changed_key, logger)
elif action_type == KEY_UP_EVENT:
state.keys_pressed.discard(changed_key.kc)
state.start_time['lm'] = None
state = mo(state, action_type, changed_key)
return state
def lt(state, action_type, changed_key, logger):
"""Momentarily activates layer if held, sends kc if tapped"""
if action_type == KEY_DOWN_EVENT:
# Sets the timer start and acts like MO otherwise
state.start_time['lt'] = kmktime.ticks_ms()
state = mo(state, action_type, changed_key, logger)
elif action_type == KEY_UP_EVENT:
# On keyup, check timer, and press key if needed.
if state.start_time['lt'] and (
kmktime.ticks_diff(kmktime.ticks_ms(), state.start_time['lt']) < state.tap_time
):
state.pending_keys.add(changed_key.kc)
state.start_time['lt'] = None
state = mo(state, action_type, changed_key, logger)
return state
def tg(state, action_type, changed_key, logger):
"""Toggles the layer (enables it if not active, and vise versa)"""
if action_type == KEY_DOWN_EVENT:
if changed_key.layer in state.active_layers:
state.active_layers = [
layer for layer in state.active_layers
if layer != changed_key.layer
]
else:
state.active_layers.append(changed_key.layer)
return state
def to(state, action_type, changed_key, logger):
"""Activates layer and deactivates all other layers"""
if action_type == KEY_DOWN_EVENT:
state.active_layers = [changed_key.layer]
return state
def tt(state, action_type, changed_key, logger):
"""Momentarily activates layer if held, toggles it if tapped repeatedly"""
# TODO Make this work with tap dance to function more correctly, but technically works.
if action_type == KEY_DOWN_EVENT:
if state.start_time['tt'] is None:
# Sets the timer start and acts like MO otherwise
state.start_time['tt'] = kmktime.ticks_ms()
state = mo(state, action_type, changed_key, logger)
elif kmktime.ticks_diff(kmktime.ticks_ms(), state.start_time['tt']) < state.tap_time:
state.start_time['tt'] = None
state = tg(state, action_type, changed_key, logger)
elif action_type == KEY_UP_EVENT and (
state.start_time['tt'] is None or
kmktime.ticks_diff(kmktime.ticks_ms(), state.start_time['tt']) >= state.tap_time
):
# On first press, works like MO. On second press, does nothing unless let up within
# time window, then acts like TG.
state.start_time['tt'] = None
state = mo(state, action_type, changed_key, logger)
return state
def unicode_mode(state, action_type, changed_key, logger):
if action_type == KEY_DOWN_EVENT:
state.unicode_mode = changed_key.mode
return state
def macro(state, action_type, changed_key, logger):
if action_type == KEY_UP_EVENT:
if changed_key.keyup:
state.macro_pending = changed_key.keyup
return state
elif action_type == KEY_DOWN_EVENT:
if changed_key.keydown:
state.macro_pending = changed_key.keydown
return state
return state