16 Commits

Author SHA1 Message Date
Kyle Brown
ad3da0694b Add advanced layers.
These will need more testing and some ported to tapdance. The bigest
case of this would be TT
2018-10-03 22:35:00 -07:00
Josh Klar
fbefed283b
Return state by default on Macro if not a key up or key down event 2018-10-01 21:54:01 -07:00
Josh Klar
552e848a27
Handle macros more consistently: make them a proper internal keycode-style object and not a weird one-off. Fixes sanity_checker on my keymaps. 2018-10-01 11:54:43 -07:00
Josh Klar
f80873fdd0
Roll back the tuple indexing change (now access by dot notation), optimize GESC and fix a bug in how it interacts with the reducer 2018-10-01 01:07:57 -07:00
Josh Klar
b5457534bf
Completely overhaul the entire MatrixScanner and KEY_UP/DOWN_EVENT system for efficiency. Less delay() on HID sends. Speed is only BARELY slower than QMK now. 2018-10-01 00:33:59 -07:00
Josh Klar
784f8885bd
Remove a ton of dict lookups for minor perf gains 2018-10-01 00:33:58 -07:00
Josh Klar
692d95018f
Enable switching Unicode modes at runtime; lots of Keycode cleanup again 2018-09-30 20:21:42 -07:00
Kyle Brown
5de46e33bc
KC_GESC: Escape key that can also work as Grave/Tilde 2018-09-29 16:20:21 -07:00
Josh Klar
634e6f14e6
Support TO and TG layer switching 2018-09-23 00:14:30 -07:00
Josh Klar
8c7c9958f9
Unbreak the reset key by removing dead code path (for now) 2018-09-23 00:14:29 -07:00
Josh Klar
9bec905fce
Holy refactor, Batman: full layer support (MO/DF)
Wow, what a trip this was. Layer support is now fully implemented. Other
changes here mostly revolve around the event dispatching model: more
floating state (hidden in clases wherever) has been purged, with the
reducer (now mutable, comments inline) serving, as it should, as the
sole source of truth. Thunk support has been added to our fake Redux
clone, allowing Action Creators to handle sequences of events (which is
arguably a cleaner way of handling matrix changes when not all matrix
changes should result in a new HID report - in the case of internal
keys). A whole class has been deprecated (Keymap) which only served as
another arbitor of state: instead, the MatrixScanner has been made
smarter and handles diffing internally, dispatching an Action when
needed (and allowing the reducer to parse the keymap and figure out what
key is pressed - this is the infinitely cleaner solution when layers
come into play).
2018-09-23 00:14:28 -07:00
Kyle Brown
0ae3adcc84
Added more work to shifted keycodes. 2018-09-23 00:14:28 -07:00
Josh Klar
5787731890
Add support for changing to N layers as needed 2018-09-23 00:13:32 -07:00
Josh Klar
392917082a
Unbreak the general idea of KC_DF and KC_MO, though still needs heavy refactors 2018-09-23 00:13:32 -07:00
Kyle Brown
7ae2d18e45
Very broken, but some work done probably 2018-09-23 00:13:30 -07:00
Kyle Brown
d0f35100b3
Start of internal keycodes 2018-09-23 00:13:28 -07:00