6.2 KiB
KMK: Clackety Keyboards Powered by Python
KMK is a feature-rich and beginner-friendly firmware for computer keyboards written and configured in CircuitPython. KMK is currently in public beta, however should handle almost all workflows without major issues.
You can always find the latest releases on our CDN, in compiled and
optimized and raw, hackable text
file forms. These follow the
master
branch here on GitHub.
If you need support with KMK or just want to say hi, find us in #general:kmkfw.io on Matrix. Other channels exist in the same community. These channels are bridged to Discord here for convenience.
If you ask for help on chat or open a bug report, if possible please give us your commit SHA, found by running
from kmk.consts import KMK_RELEASE; print(KMK_RELEASE)
in the REPL on your controller.
Features
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Getting Started
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Start by grabbing a supported microcontroller. Broadly speaking, KMK supports any device CircuitPython does, but KMK requires a decent bit of RAM, and in general requires a working USB HID stack, which leads us to recommend the following controllers:
- Adafruit ItsyBitsy M4 Express*
- Adafruit Feather M4 Express
- Adafruit Feather nRF52840 Express
- MakerDiary nRF52840 MDK
- SparkFun Pro nRF52840 Mini
* The ItsyBitsy M4 Express is the only controller we currently support in non-handwired configurations, using our ItsyBitsy to Pro Micro converter PCB designed by @siddacious and @kdb424. It is our most-recommended MCU until the ItsyBitsy is updated with an nRF52840 chip
Some other controllers, such as the Feather M0 Express, are usable in reduced functionality modes and may require custom hackery. For example, @kdb424 uses a ItsyBitsy M0 Express as a barebones matrix scanner in a split keyboard configuration here. Use such controllers at your own risk.
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Ensure CircuitPython 4.0.0 or newer is installed on your controller. We recommend the latest stable version from circuitpython.org. Flashing instructions vary by device: all Adafruit boards can be flashed using their instructions, other boards generally have their instructions in the CircuitPython repository under the
ports/atmel-samd/boards/<your board here>
andports/nrf/boards/<your board here>
directories. If all else fails, consult your device's official documentation. -
Download the latest KMK release and extract the zip to the USB drive exposed by CircuitPython, typically labeled
CIRCUITPY
. Again, we'll defer to Adafruit's documentation on adding libraries to a CircuitPython installation. -
Define your keyboard in a file called
main.py
on thisCIRCUITPY
drive and get tinkering! Examples of both handwired and ProMicro->ItsyBitsy converted boards exist under theuser_keymaps/
tree, and feel free to submit a pull request of your own definitions! At this point, you'll want to look throughdocs/
in the source tree to explore the functionality at your disposal.
Linux, BSD, and MacOS users can also make use of the
Makefile
provided in this source tree to flash KMK and a keymap usingrsync
. This is advanced functionality outside the scope of this README, but it's documented in thedocs/
tree.
The KMK Team
KMK is primarily written and maintained by @klardotsh and @kdb424, but contributions are welcome from all, whether it's in the form of code, documentation, hardware designs, feature ideas, or anything else that comes to mind. KMK's contributors and other helpers are listed alphabetically by username below (we'll try to keep this up to date!):
- Dan Halbert (@dhalbert)
- Elvis Pfützenreuter (@elvis-epx)
- Kyle Brown (@kdb424)
- Josh Klar (@klardotsh)
- Limor Fried (@ladyada)
- Ryan Karpinski (@rk463345)
- @siddacious
- Scott Shawcroft (@tannewt)
While Adafruit employees and affiliates are included in the above list and their help has been crucial to KMK's success, KMK is not an official Adafruit project, and the Core team is not compensated by Adafruit for its development.
License, Copyright, and Legal
All software in this repository is licensed under the GNU Public License, verison 3. All documentation and hardware designs are licensed under the Creative Commons Attribution-ShareAlike 4.0 license. Contributions to this repository must use these licenses unless otherwise agreed to by the Core team.
When you open your first pull request, you'll be asked to sign a Contributor Licensing Agreement which is based on the Free Software Foundation's CLA. The CLA is basically a two-way promise that your code is and remains yours, but will be distributed as part of a larger GPL project. This CLA can be read and/or signed here.