Fix some issues if you don't define some things

This commit is contained in:
Kyle Brown 2019-03-09 11:29:45 -08:00
parent 1a06e0ed72
commit efb642c374
5 changed files with 15 additions and 4 deletions

View File

@ -10,3 +10,4 @@ class Firmware(_Firmware):
row_pins = (P.TX, P.RX, P.SDA, P.SCL, P.D13, P.D12, P.D11, P.D10)
diode_orientation = DiodeOrientation.COLUMNS
rgb_pixel_pin = board.D9
rgb_num_pixels = 12

View File

@ -95,7 +95,7 @@ class Firmware:
# RGB config
rgb_pixel_pin = None
rgb_pixels = None
rgb_num_pixels = None
rgb_num_pixels = 0
rgb_order = (1, 0, 2) # GRB WS2812
rgb_val_limit = 255
rgb_hue_default = 0
@ -240,7 +240,7 @@ class Firmware:
if self.uart_pin is not None:
self.uart = self.init_uart(self.uart_pin)
if self.rgb_pixel_pin is not None:
if self.rgb_pixel_pin:
self.pixels = rgb.RGB(self.rgb_pixel_pin, self.rgb_order, self.rgb_num_pixels,
self.rgb_hue_step, self.rgb_sat_step, self.rgb_val_step,
self.rgb_hue_default, self.rgb_sat_default, self.rgb_val_default,
@ -248,12 +248,16 @@ class Firmware:
self.rgb_val_limit, self.rgb_animation_mode,
self.rgb_animation_speed,
)
else:
self.pixels = None
if self.led_pin:
self.led = led.led(self.led_pin, self.led_brightness_step, self.led_brightness_limit,
self.led_animation_mode, self.led_animation_speed,
self.led_breathe_center,
)
else:
self.led = None
self.matrix = MatrixScanner(
cols=self.col_pins,

View File

@ -50,8 +50,8 @@ class RGB:
self.breath_center = breath_center
self.knight_effect_length = knight_effect_length
self.val_limit = val_limit
self.animation_mode = animation_mode
self.animation_speed = animation_speed
self.rgb_animation_mode = animation_mode
self.rgb_animation_speed = animation_speed
except ImportError as e:
print(e)

View File

@ -26,3 +26,6 @@ keyboard.keymap = [
[KC.GRV, _______, _______, _______, _______, _______, _______, _______],
],
]
if __name__ == '__main__':
keyboard.go()

View File

@ -63,3 +63,6 @@ keyboard.keymap = [
[KC.GRV, _______, _______, _______, KC.LALT, _______, _______, _______],
],
]
if __name__ == '__main__':
keyboard.go()