Added static standby mode for performance.
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0a06e733d2
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@ -178,7 +178,7 @@ class Firmware:
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import microcontroller
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microcontroller.reset()
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while self.uart.in_waiting >=3:
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while self.uart.in_waiting >= 3:
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self.uart_buffer.append(self.uart.read(3))
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if self.uart_buffer:
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update = bytearray(self.uart_buffer.pop(0))
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@ -216,7 +216,7 @@ class Firmware:
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def init_uart(self, pin, timeout=20):
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if self._master_half():
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return busio.UART(tx=None, rx=pin, timeout=timeout,)
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return busio.UART(tx=None, rx=pin, timeout=timeout)
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else:
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return busio.UART(tx=pin, rx=None, timeout=timeout)
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@ -316,7 +316,7 @@ class Firmware:
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if self.pixels:
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# Only check animations if pixels is initialized
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if self.pixels.animation_mode:
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if self.pixels.animation_mode is not 'static_standby':
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if self.pixels.animation_mode:
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self.pixels = self.pixels.animate()
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if self.led:
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66
kmk/rgb.py
66
kmk/rgb.py
@ -153,6 +153,8 @@ class RGB:
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else:
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self.set_rgb(self.hsv_to_rgb(hue, sat, val), index)
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return self
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def set_hsv_fill(self, hue, sat, val):
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"""
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Takes HSV values and displays it on all LEDs/Neopixels
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@ -165,6 +167,7 @@ class RGB:
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self.set_rgb_fill(self.hsv_to_rgbw(hue, sat, val))
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else:
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self.set_rgb_fill(self.hsv_to_rgb(hue, sat, val))
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return self
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def set_rgb(self, rgb, index):
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"""
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@ -177,6 +180,8 @@ class RGB:
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if not self.disable_auto_write:
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self.neopixel.show()
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return self
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def set_rgb_fill(self, rgb):
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"""
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Takes an RGB or RGBW and displays it on all LEDs/Neopixels
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@ -187,6 +192,8 @@ class RGB:
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if not self.disable_auto_write:
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self.neopixel.show()
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return self
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def increase_hue(self, step=None):
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"""
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Increases hue by step amount rolling at 360 and returning to 0
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@ -197,6 +204,11 @@ class RGB:
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self.hue = (self.hue + step) % 360
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if self._check_update():
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self._do_update()
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return self
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def decrease_hue(self, step=None):
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"""
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Decreases hue by step amount rolling at 0 and returning to 360
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@ -210,6 +222,11 @@ class RGB:
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else:
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self.hue = (self.hue - step) % 360
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if self._check_update():
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self._do_update()
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return self
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def increase_sat(self, step=None):
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"""
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Increases saturation by step amount stopping at 100
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@ -223,6 +240,11 @@ class RGB:
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else:
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self.sat += step
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if self._check_update():
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self._do_update()
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return self
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def decrease_sat(self, step=None):
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"""
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Decreases saturation by step amount stopping at 0
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@ -236,6 +258,11 @@ class RGB:
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else:
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self.sat -= step
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if self._check_update():
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self._do_update()
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return self
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def increase_val(self, step=None):
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"""
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Increases value by step amount stopping at 100
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@ -249,6 +276,11 @@ class RGB:
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else:
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self.val += step
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if self._check_update():
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self._do_update()
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return self
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def decrease_val(self, step=None):
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"""
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Decreases value by step amount stopping at 0
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@ -262,6 +294,11 @@ class RGB:
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else:
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self.val -= step
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if self._check_update():
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self._do_update()
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return self
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def increase_ani(self):
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"""
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Increases animation speed by 1 amount stopping at 10
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@ -282,6 +319,8 @@ class RGB:
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else:
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self.val -= 1
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return self
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def off(self):
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"""
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Turns off all LEDs/Neopixels without changing stored values
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@ -289,6 +328,8 @@ class RGB:
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if self.neopixel:
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self.set_hsv_fill(0, 0, 0)
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return self
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def show(self):
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"""
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Turns on all LEDs/Neopixels without changing stored values
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@ -296,13 +337,16 @@ class RGB:
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if self.neopixel:
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self.neopixel.show()
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return self
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def animate(self):
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"""
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Activates a "step" in the animation based on the active mode
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:return: Returns the new state in animation
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"""
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if self.effect_init:
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self.init_effect()
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self._init_effect()
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if self.enabled:
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if self.animation_mode == 'breathing':
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return self.effect_breathing()
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@ -314,12 +358,14 @@ class RGB:
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return self.effect_static()
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elif self.animation_mode == 'knight':
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return self.effect_knight()
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elif self.animation_mode == 'static_standby':
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pass
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else:
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self.off()
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return self
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def animation_step(self):
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def _animation_step(self):
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interval = self.time_ms() - self.time
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if interval >= max(self.intervals):
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self.time = self.time_ms()
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@ -329,13 +375,23 @@ class RGB:
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else:
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return False
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def init_effect(self):
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def _init_effect(self):
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self.pos = 0
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self.reverse_animation = False
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self.effect_init = False
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return self
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def _check_update(self):
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if self.animation_mode == 'static_standby':
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return True
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def _do_update(self):
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if self.animation_mode == 'static_standby':
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self.animation_mode = 'static'
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def effect_static(self):
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self.set_hsv_fill(self.hue, self.sat, self.val)
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self.animation_mode = 'static_standby'
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return self
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def effect_breathing(self):
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@ -349,14 +405,14 @@ class RGB:
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return self
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def effect_breathing_rainbow(self):
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if self.animation_step():
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if self._animation_step():
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self.increase_hue(self.animation_speed)
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self.effect_breathing()
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return self
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def effect_rainbow(self):
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if self.animation_step():
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if self._animation_step():
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self.increase_hue(self.animation_speed)
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self.set_hsv_fill(self.hue, self.sat, self.val)
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