Add press-and-hold support to TapDance, and clean up various ways of mangling key press states. Remove pending_keys entirely, replaced with a callback timeout)
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		| @@ -13,8 +13,7 @@ GESC_TRIGGERS = { | ||||
| class InternalState: | ||||
|     keys_pressed = set() | ||||
|     coord_keys_pressed = {} | ||||
|     pending_keys = [] | ||||
|     macro_pending = None | ||||
|     macros_pending = [] | ||||
|     leader_pending = None | ||||
|     leader_last_len = 0 | ||||
|     hid_pending = False | ||||
| @@ -64,6 +63,7 @@ class InternalState: | ||||
|             'start_time': self.start_time, | ||||
|             'tapping': self.tapping, | ||||
|             'tap_dance_counts': self.tap_dance_counts, | ||||
|             'timeouts': self.timeouts, | ||||
|         } | ||||
|  | ||||
|         return ret | ||||
| @@ -83,14 +83,26 @@ class InternalState: | ||||
|             return layer_key | ||||
|  | ||||
|     def set_timeout(self, after_ticks, callback): | ||||
|         timeout_key = ticks_ms() + after_ticks | ||||
|         if after_ticks is False: | ||||
|             # We allow passing False as an implicit "run this on the next process timeouts cycle" | ||||
|             timeout_key = ticks_ms() | ||||
|         else: | ||||
|             timeout_key = ticks_ms() + after_ticks | ||||
|  | ||||
|         self.timeouts[timeout_key] = callback | ||||
|         return self | ||||
|  | ||||
|     def process_timeouts(self): | ||||
|         if not self.timeouts: | ||||
|             return self | ||||
|  | ||||
|         current_time = ticks_ms() | ||||
|  | ||||
|         for k, v in self.timeouts.items(): | ||||
|         # cast this to a tuple to ensure that if a callback itself sets | ||||
|         # timeouts, we do not handle them on the current cycle | ||||
|         timeouts = tuple(self.timeouts.items()) | ||||
|  | ||||
|         for k, v in timeouts: | ||||
|             if k <= current_time: | ||||
|                 v() | ||||
|                 del self.timeouts[k] | ||||
| @@ -114,44 +126,48 @@ class InternalState: | ||||
|             self._process_tap_dance(kc_changed, is_pressed) | ||||
|         else: | ||||
|             if is_pressed: | ||||
|                 self.keys_pressed.add(kc_changed) | ||||
|                 self.coord_keys_pressed[int_coord] = kc_changed | ||||
|                 self.add_key(kc_changed) | ||||
|             else: | ||||
|                 self.keys_pressed.discard(kc_changed) | ||||
|                 self.remove_key(kc_changed) | ||||
|                 self.keys_pressed.discard(self.coord_keys_pressed.get(int_coord, None)) | ||||
|                 self.coord_keys_pressed[int_coord] = None | ||||
|  | ||||
|             if kc_changed.code >= FIRST_KMK_INTERNAL_KEYCODE: | ||||
|                 self._process_internal_key_event( | ||||
|                     kc_changed, | ||||
|                     is_pressed, | ||||
|                 ) | ||||
|             else: | ||||
|                 self.hid_pending = True | ||||
|  | ||||
|             if self.config.leader_mode % 2 == 1: | ||||
|                 self._process_leader_mode() | ||||
|  | ||||
|         return self | ||||
|  | ||||
|     def force_keycode_up(self, keycode): | ||||
|     def remove_key(self, keycode): | ||||
|         self.keys_pressed.discard(keycode) | ||||
|         self.hid_pending = True | ||||
|  | ||||
|         if keycode.code >= FIRST_KMK_INTERNAL_KEYCODE: | ||||
|             self._process_internal_key_event(keycode, False) | ||||
|         else: | ||||
|             self.hid_pending = True | ||||
|  | ||||
|         return self | ||||
|  | ||||
|     def force_keycode_down(self, keycode): | ||||
|     def add_key(self, keycode): | ||||
|         # TODO Make this itself a macro keycode with a keyup handler | ||||
|         #      rather than handling this inline here. Gross. | ||||
|         if keycode.code == Keycodes.KMK.KC_MACRO_SLEEP_MS: | ||||
|             sleep_ms(keycode.ms) | ||||
|         else: | ||||
|             self.keys_pressed.add(keycode) | ||||
|             self.hid_pending = True | ||||
|  | ||||
|             if keycode.code >= FIRST_KMK_INTERNAL_KEYCODE: | ||||
|                 self._process_internal_key_event(keycode, True) | ||||
|             else: | ||||
|                 self.hid_pending = True | ||||
|         return self | ||||
|  | ||||
|     def pending_key_handled(self): | ||||
|         popped = self.pending_keys.pop() | ||||
|  | ||||
|         if self.config.debug_enabled: | ||||
|             print('Popped pending key: {}'.format(popped)) | ||||
|     def tap_key(self, keycode): | ||||
|         self.add_key(keycode) | ||||
|         # On the next cycle, we'll remove the key. This is way more clean than | ||||
|         # the `pending_keys` implementation that we used to rely on in | ||||
|         # firmware.py | ||||
|         self.set_timeout(False, lambda: self.remove_key(keycode)) | ||||
|  | ||||
|         return self | ||||
|  | ||||
| @@ -163,7 +179,7 @@ class InternalState: | ||||
|         if self.config.debug_enabled: | ||||
|             print('Macro complete!') | ||||
|  | ||||
|         self.macro_pending = None | ||||
|         self.macros_pending.pop() | ||||
|         return self | ||||
|  | ||||
|     def _process_internal_key_event(self, changed_key, is_pressed): | ||||
| @@ -224,7 +240,7 @@ class InternalState: | ||||
|                 ticks_diff(ticks_ms(), self.start_time['lt']) < self.config.tap_time | ||||
|             ): | ||||
|                 self.hid_pending = True | ||||
|                 self.pending_keys.append(changed_key.kc) | ||||
|                 self.tap_key(changed_key.kc) | ||||
|  | ||||
|             self._layer_mo(changed_key, is_pressed) | ||||
|             self.start_time['lt'] = None | ||||
| @@ -284,10 +300,10 @@ class InternalState: | ||||
|     def _kc_macro(self, changed_key, is_pressed): | ||||
|         if is_pressed: | ||||
|             if changed_key.keyup: | ||||
|                 self.macro_pending = changed_key.keyup | ||||
|                 self.macros_pending.append(changed_key.keyup) | ||||
|         else: | ||||
|             if changed_key.keydown: | ||||
|                 self.macro_pending = changed_key.keydown | ||||
|                 self.macros_pending.append(changed_key.keydown) | ||||
|  | ||||
|         return self | ||||
|  | ||||
| @@ -333,12 +349,22 @@ class InternalState: | ||||
|  | ||||
|     def _process_tap_dance(self, changed_key, is_pressed): | ||||
|         if is_pressed: | ||||
|             if not isinstance(changed_key, TapDanceKeycode): | ||||
|                 # If we get here, changed_key is not a TapDanceKeycode and thus | ||||
|                 # the user kept typing elsewhere (presumably).  End ALL of the | ||||
|                 # currently outstanding tap dance runs. | ||||
|                 for k, v in self.tap_dance_counts.items(): | ||||
|                     if v: | ||||
|                         self._end_tap_dance(k) | ||||
|  | ||||
|                 return self | ||||
|  | ||||
|             if ( | ||||
|                 changed_key not in self.tap_dance_counts or | ||||
|                 not self.tap_dance_counts[changed_key] | ||||
|             ): | ||||
|                 self.tap_dance_counts[changed_key] = 1 | ||||
|                 self.set_timeout(500, lambda: self._end_tap_dance(changed_key)) | ||||
|                 self.set_timeout(self.config.tap_time, lambda: self._end_tap_dance(changed_key)) | ||||
|                 self.tapping = True | ||||
|             else: | ||||
|                 self.tap_dance_counts[changed_key] += 1 | ||||
| @@ -360,17 +386,17 @@ class InternalState: | ||||
|         if v >= 0: | ||||
|             if td_key in self.keys_pressed: | ||||
|                 key_to_press = td_key.codes[v] | ||||
|                 self.keys_pressed.add(key_to_press) | ||||
|                 self.add_key(key_to_press) | ||||
|                 self.tap_side_effects[td_key] = key_to_press | ||||
|                 self.hid_pending = True | ||||
|             else: | ||||
|                 if self.tap_side_effects[td_key]: | ||||
|                     self.keys_pressed.discard(self.tap_side_effects[td_key]) | ||||
|                     self.remove_key(self.tap_side_effects[td_key]) | ||||
|                     self.tap_side_effects[td_key] = None | ||||
|                     self.hid_pending = True | ||||
|                     self._cleanup_tap_dance(td_key) | ||||
|                 else: | ||||
|                     self.pending_keys.append(td_key.codes[v]) | ||||
|                     self.tap_key(td_key.codes[v]) | ||||
|                     self._cleanup_tap_dance(td_key) | ||||
|  | ||||
|         return self | ||||
| @@ -395,7 +421,7 @@ class InternalState: | ||||
|         lmh = tuple(self.leader_mode_history) | ||||
|  | ||||
|         if lmh in self.config.leader_dictionary: | ||||
|             self.macro_pending = self.config.leader_dictionary[lmh].keydown | ||||
|             self.macros_pending.append(self.config.leader_dictionary[lmh].keydown) | ||||
|  | ||||
|         return self._exit_leader_mode() | ||||
|  | ||||
|   | ||||
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