HSV functions added
This commit is contained in:
@@ -276,6 +276,7 @@ class Firmware:
|
||||
print('New State: {}'.format(self._state._to_dict()))
|
||||
|
||||
gc.collect()
|
||||
'''
|
||||
test = rgb.color_chase(self.pixels,
|
||||
self.num_pixels,
|
||||
color=(255,0,0),
|
||||
@@ -285,3 +286,4 @@ class Firmware:
|
||||
if test is not None:
|
||||
# Debugging some strange errors with NoneType
|
||||
self.pixel_state = test
|
||||
'''
|
||||
|
117
kmk/rgb.py
117
kmk/rgb.py
@@ -1,27 +1,27 @@
|
||||
OFF = (0, 0, 0)
|
||||
RED = (255, 0, 0)
|
||||
YELLOW = (255, 150, 0)
|
||||
GREEN = (0, 255, 0)
|
||||
CYAN = (0, 255, 255)
|
||||
BLUE = (0, 0, 255, 0)
|
||||
PURPLE = (180, 0, 255)
|
||||
COLORS = {
|
||||
'OFF': (0, 0, 0),
|
||||
'RED': (255, 0, 0),
|
||||
'GREEN': (0, 255, 0),
|
||||
'BLUE': (0, 0, 255, 0),
|
||||
'YELLOW': (255, 150, 0),
|
||||
'CYAN': (0, 255, 255),
|
||||
'PURPLE': (180, 0, 255),
|
||||
'WHITE': (255, 255, 255),
|
||||
}
|
||||
|
||||
|
||||
def wheel(pos):
|
||||
# Input a value 0 to 255 to get a color value.
|
||||
# The colours are a transition r - g - b - back to r.
|
||||
if pos < 0 or pos > 255:
|
||||
return (0, 0, 0)
|
||||
if pos < 85:
|
||||
return (255 - pos * 3, pos * 3, 0)
|
||||
if pos < 170:
|
||||
pos -= 85
|
||||
return (0, 255 - pos * 3, pos * 3)
|
||||
pos -= 170
|
||||
return (pos * 3, 0, 255 - pos * 3)
|
||||
def pixelinit():
|
||||
return {
|
||||
'h': 0,
|
||||
's': 255,
|
||||
'v': 255,
|
||||
'animation_mode': None,
|
||||
'speed': 0,
|
||||
'enable': True
|
||||
}
|
||||
|
||||
|
||||
def color_chase(pixels, num_pixels, color, color2=OFF, speed=100, animation_state=0):
|
||||
def color_chase(pixels, num_pixels, color, color2=COLORS['OFF'], speed=100, animation_state=0):
|
||||
if animation_state not in range(num_pixels):
|
||||
color = color2
|
||||
pixels[int(animation_state - num_pixels)] = color
|
||||
@@ -38,21 +38,70 @@ def color_chase(pixels, num_pixels, color, color2=OFF, speed=100, animation_stat
|
||||
return animation_state, 0
|
||||
|
||||
|
||||
def rainbow_cycle(pixels, num_pixels, speed=100, animation_state=0, color_state=0):
|
||||
color_state += 1
|
||||
if color_state in range(255):
|
||||
print(animation_state)
|
||||
animation_state +=1
|
||||
if animation_state in range(num_pixels):
|
||||
rc_index = (animation_state * 256 // num_pixels) + animation_state
|
||||
print(pixels[animation_state])
|
||||
print(wheel(rc_index & 255))
|
||||
pixels[animation_state] = wheel(rc_index & 255)
|
||||
else:
|
||||
pixels.show()
|
||||
return 0, color_state
|
||||
def sethsv(hue, sat, val, pixels, index):
|
||||
r = 0
|
||||
g = 0
|
||||
b = 0
|
||||
# TODO Actually pass this limit to allow overrides
|
||||
RGBLIGHT_LIMIT_VAL = 255
|
||||
|
||||
if val > RGBLIGHT_LIMIT_VAL:
|
||||
val=RGBLIGHT_LIMIT_VAL
|
||||
|
||||
if sat == 0:
|
||||
r = val
|
||||
g = val
|
||||
b = val
|
||||
|
||||
else:
|
||||
return animation_state, 0
|
||||
base = ((255 - sat) * val) >> 8
|
||||
color = (val - base) * (hue % 60) / 60
|
||||
|
||||
x = hue / 60
|
||||
if x == 0:
|
||||
r = val
|
||||
g = base + color
|
||||
b = base
|
||||
elif x == 1:
|
||||
r = val - color
|
||||
g = val
|
||||
b = base
|
||||
elif x == 2:
|
||||
r = base
|
||||
g = val
|
||||
b = base + color
|
||||
elif x == 3:
|
||||
r = base
|
||||
g = val - color
|
||||
b = val
|
||||
elif x == 4:
|
||||
r = base + color
|
||||
g = base
|
||||
b = val
|
||||
elif x == 5:
|
||||
r = val
|
||||
g = base
|
||||
b = val - color
|
||||
|
||||
rgb = (r, g, b)
|
||||
setrgb(rgb, pixels, index)
|
||||
|
||||
|
||||
def setrgb(rgb, pixels, index):
|
||||
pixels[index] = (rgb[0], rgb[1], rgb[2])
|
||||
|
||||
|
||||
def setrgbfill(rgb, pixels):
|
||||
pixels.fill(rgb[0], rgb[1], rgb[2])
|
||||
|
||||
|
||||
def increasehue(hue, step):
|
||||
return hue + step % 360
|
||||
|
||||
|
||||
def decreasehue(hue, step):
|
||||
if hue - step < 0:
|
||||
return (hue + 360 - step) % 360
|
||||
else:
|
||||
return hue - step % 360
|
||||
|
||||
|
Reference in New Issue
Block a user