Implement oneshot key stacking

This commit is contained in:
xs5871
2023-02-16 05:59:46 +00:00
committed by xs5871
parent deb941b196
commit 6532497bb2
2 changed files with 61 additions and 13 deletions

View File

@@ -1,9 +1,13 @@
from kmk.keys import make_argumented_key
from kmk.modules.holdtap import ActivationType, HoldTap, HoldTapKeyMeta
from kmk.utils import Debug
debug = Debug(__name__)
def oneshot_validator(kc, tap_time=None):
return HoldTapKeyMeta(tap=kc, hold=kc, prefer_hold=False, tap_time=tap_time)
class OneShotKeyMeta(HoldTapKeyMeta):
def __init__(self, kc, tap_time=None):
super().__init__(tap=kc, hold=kc, prefer_hold=False, tap_time=tap_time)
class OneShot(HoldTap):
@@ -12,30 +16,46 @@ class OneShot(HoldTap):
def __init__(self):
super().__init__()
make_argumented_key(
validator=oneshot_validator,
validator=OneShotKeyMeta,
names=('OS', 'ONESHOT'),
on_press=self.osk_pressed,
on_release=self.osk_released,
)
def process_key(self, keyboard, current_key, is_pressed, int_coord):
'''Release os key after interrupting keyup.'''
'''Release os key after interrupting non-os keyup, or reset timeout and
stack multiple os keys.'''
send_buffer = False
for key, state in self.key_states.items():
if key == current_key:
continue
if isinstance(current_key.meta, OneShotKeyMeta):
keyboard.cancel_timeout(state.timeout_key)
if key.meta.tap_time is None:
tap_time = self.tap_time
else:
tap_time = key.meta.tap_time
state.timeout_key = keyboard.set_timeout(
tap_time,
lambda k=key: self.on_tap_time_expired(k, keyboard),
)
continue
if state.activated == ActivationType.PRESSED and is_pressed:
state.activated = ActivationType.HOLD_TIMEOUT
elif state.activated == ActivationType.RELEASED and is_pressed:
state.activated = ActivationType.INTERRUPTED
elif state.activated == ActivationType.INTERRUPTED:
if is_pressed:
keyboard.remove_key(key.meta.tap)
self.key_buffer.append((int_coord, current_key, is_pressed))
keyboard.set_timeout(False, lambda: self.send_key_buffer(keyboard))
current_key = None
else:
self.ht_released(key, keyboard)
send_buffer = True
keyboard.set_timeout(0, lambda k=key: self.ht_released(k, keyboard))
if send_buffer:
self.key_buffer.append((int_coord, current_key, is_pressed))
keyboard.set_timeout(0, lambda: self.send_key_buffer(keyboard))
current_key = None
return current_key
@@ -51,8 +71,8 @@ class OneShot(HoldTap):
try:
state = self.key_states[key]
except KeyError:
if keyboard.debug_enabled:
print(f'OneShot.osk_released: no such key {key}')
if debug.enabled:
debug(f'OneShot.osk_released: no such key {key}')
return keyboard
if state.activated == ActivationType.PRESSED: