fix inconsistencies with chained holdtap keys

This commit is contained in:
xs5871
2022-06-10 12:10:42 +00:00
committed by Kyle Brown
parent 50b8554757
commit 614961521d
2 changed files with 210 additions and 29 deletions

View File

@@ -45,6 +45,9 @@ class HoldTap(Module):
def process_key(self, keyboard, key, is_pressed, int_coord):
'''Handle holdtap being interrupted by another key press/release.'''
current_key = key
send_buffer = False
append_buffer = False
for key, state in self.key_states.items():
if key == current_key:
continue
@@ -61,20 +64,28 @@ class HoldTap(Module):
self.ht_activate_on_interrupt(
key, keyboard, *state.args, **state.kwargs
)
keyboard._send_hid()
self.send_key_buffer(keyboard)
send_buffer = True
if state.activated == ActivationType.INTERRUPTED:
current_key = keyboard._find_key_in_map(int_coord)
# if interrupt on release: store interrupting keys until one of them
# is released.
if key.meta.tap_interrupted:
if is_pressed:
self.key_buffer.append((int_coord, current_key))
current_key = None
if (
key.meta.tap_interrupted
and is_pressed
and not isinstance(current_key.meta, HoldTapKeyMeta)
):
append_buffer = True
# apply changes with 'side-effects' on key_states or the loop behaviour
# outside the loop.
if append_buffer:
self.key_buffer.append((int_coord, current_key))
current_key = None
elif send_buffer:
self.send_key_buffer(keyboard)
return current_key
@@ -105,24 +116,29 @@ class HoldTap(Module):
def ht_released(self, key, keyboard, *args, **kwargs):
'''On keyup, release mod or tap key.'''
if key in self.key_states:
state = self.key_states[key]
keyboard.cancel_timeout(state.timeout_key)
if state.activated == ActivationType.HOLD_TIMEOUT:
# release hold
self.ht_deactivate_hold(key, keyboard, *args, **kwargs)
elif state.activated == ActivationType.INTERRUPTED:
# release tap
self.ht_deactivate_on_interrupt(key, keyboard, *args, **kwargs)
elif state.activated == ActivationType.PRESSED:
# press and release tap because key released within tap time
self.ht_activate_tap(key, keyboard, *args, **kwargs)
keyboard.set_timeout(
False,
lambda: self.ht_deactivate_tap(key, keyboard, *args, **kwargs),
)
self.send_key_buffer(keyboard)
del self.key_states[key]
if key not in self.key_states:
return keyboard
state = self.key_states[key]
keyboard.cancel_timeout(state.timeout_key)
if state.activated == ActivationType.HOLD_TIMEOUT:
# release hold
self.ht_deactivate_hold(key, keyboard, *args, **kwargs)
elif state.activated == ActivationType.INTERRUPTED:
# release tap
self.ht_deactivate_on_interrupt(key, keyboard, *args, **kwargs)
elif state.activated == ActivationType.PRESSED:
# press and release tap because key released within tap time
self.ht_activate_tap(key, keyboard, *args, **kwargs)
keyboard.set_timeout(
False,
lambda: self.ht_deactivate_tap(key, keyboard, *args, **kwargs),
)
state.activated = ActivationType.RELEASED
self.send_key_buffer(keyboard)
del self.key_states[key]
return keyboard
def on_tap_time_expired(self, key, keyboard, *args, **kwargs):
@@ -145,9 +161,12 @@ class HoldTap(Module):
del self.key_states[key]
def send_key_buffer(self, keyboard):
for (int_coord, key) in self.key_buffer:
key.on_press(keyboard)
keyboard._send_hid()
key_buffer = self.key_buffer
self.key_buffer = []
for (int_coord, key) in key_buffer:
new_key = keyboard._find_key_in_map(int_coord)
keyboard.pre_process_key(new_key, True, int_coord)
keyboard._send_hid()
self.key_buffer.clear()
def ht_activate_hold(self, key, keyboard, *args, **kwargs):