fix inconsistencies with chained holdtap keys
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50b8554757
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614961521d
@ -45,6 +45,9 @@ class HoldTap(Module):
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def process_key(self, keyboard, key, is_pressed, int_coord):
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'''Handle holdtap being interrupted by another key press/release.'''
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current_key = key
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send_buffer = False
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append_buffer = False
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for key, state in self.key_states.items():
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if key == current_key:
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continue
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@ -61,20 +64,28 @@ class HoldTap(Module):
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self.ht_activate_on_interrupt(
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key, keyboard, *state.args, **state.kwargs
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)
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keyboard._send_hid()
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self.send_key_buffer(keyboard)
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send_buffer = True
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if state.activated == ActivationType.INTERRUPTED:
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current_key = keyboard._find_key_in_map(int_coord)
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# if interrupt on release: store interrupting keys until one of them
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# is released.
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if key.meta.tap_interrupted:
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if is_pressed:
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self.key_buffer.append((int_coord, current_key))
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current_key = None
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if (
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key.meta.tap_interrupted
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and is_pressed
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and not isinstance(current_key.meta, HoldTapKeyMeta)
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):
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append_buffer = True
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# apply changes with 'side-effects' on key_states or the loop behaviour
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# outside the loop.
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if append_buffer:
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self.key_buffer.append((int_coord, current_key))
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current_key = None
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elif send_buffer:
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self.send_key_buffer(keyboard)
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return current_key
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@ -105,24 +116,29 @@ class HoldTap(Module):
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def ht_released(self, key, keyboard, *args, **kwargs):
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'''On keyup, release mod or tap key.'''
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if key in self.key_states:
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state = self.key_states[key]
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keyboard.cancel_timeout(state.timeout_key)
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if state.activated == ActivationType.HOLD_TIMEOUT:
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# release hold
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self.ht_deactivate_hold(key, keyboard, *args, **kwargs)
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elif state.activated == ActivationType.INTERRUPTED:
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# release tap
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self.ht_deactivate_on_interrupt(key, keyboard, *args, **kwargs)
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elif state.activated == ActivationType.PRESSED:
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# press and release tap because key released within tap time
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self.ht_activate_tap(key, keyboard, *args, **kwargs)
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keyboard.set_timeout(
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False,
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lambda: self.ht_deactivate_tap(key, keyboard, *args, **kwargs),
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)
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self.send_key_buffer(keyboard)
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del self.key_states[key]
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if key not in self.key_states:
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return keyboard
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state = self.key_states[key]
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keyboard.cancel_timeout(state.timeout_key)
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if state.activated == ActivationType.HOLD_TIMEOUT:
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# release hold
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self.ht_deactivate_hold(key, keyboard, *args, **kwargs)
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elif state.activated == ActivationType.INTERRUPTED:
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# release tap
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self.ht_deactivate_on_interrupt(key, keyboard, *args, **kwargs)
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elif state.activated == ActivationType.PRESSED:
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# press and release tap because key released within tap time
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self.ht_activate_tap(key, keyboard, *args, **kwargs)
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keyboard.set_timeout(
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False,
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lambda: self.ht_deactivate_tap(key, keyboard, *args, **kwargs),
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)
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state.activated = ActivationType.RELEASED
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self.send_key_buffer(keyboard)
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del self.key_states[key]
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return keyboard
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def on_tap_time_expired(self, key, keyboard, *args, **kwargs):
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@ -145,9 +161,12 @@ class HoldTap(Module):
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del self.key_states[key]
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def send_key_buffer(self, keyboard):
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for (int_coord, key) in self.key_buffer:
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key.on_press(keyboard)
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keyboard._send_hid()
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key_buffer = self.key_buffer
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self.key_buffer = []
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for (int_coord, key) in key_buffer:
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new_key = keyboard._find_key_in_map(int_coord)
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keyboard.pre_process_key(new_key, True, int_coord)
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keyboard._send_hid()
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self.key_buffer.clear()
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def ht_activate_hold(self, key, keyboard, *args, **kwargs):
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@ -8,7 +8,7 @@ from tests.keyboard_test import KeyboardTest
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class TestHoldTap(unittest.TestCase):
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def test_basic_kmk_keyboard(self):
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def test_holdtap(self):
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keyboard = KeyboardTest(
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[Layers(), ModTap(), OneShot()],
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[
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@ -100,6 +100,168 @@ class TestHoldTap(unittest.TestCase):
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[{KC.N4}, {}],
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)
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keyboard.test(
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'LT after tap time nested -> hold behavior',
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[
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(0, True),
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350,
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(1, True),
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350,
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(3, True),
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(3, False),
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(1, False),
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(0, False),
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],
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[{KC.LCTL}, {KC.LCTL, KC.N4}, {KC.LCTL}, {}],
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)
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def test_holdtap_chain(self):
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keyboard = KeyboardTest(
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[ModTap()],
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[
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[
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KC.N0,
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KC.MT(KC.N1, KC.LCTL, tap_time=50),
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KC.MT(KC.N2, KC.LSFT, tap_interrupted=True, tap_time=50),
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KC.MT(
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KC.N3,
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KC.LALT,
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prefer_hold=False,
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tap_interrupted=True,
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tap_time=50,
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),
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],
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],
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debug_enabled=False,
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)
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# t_within = 40
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t_after = 60
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keyboard.test(
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'chained 0',
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[(1, True), (2, True), (0, True), (0, False), (2, False), (1, False)],
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[
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{KC.LCTL},
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{KC.LCTL, KC.LSFT},
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{KC.LCTL, KC.LSFT, KC.N0},
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{KC.LCTL, KC.LSFT},
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{KC.LCTL},
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{},
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],
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)
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keyboard.test(
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'chained 1',
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[(2, True), (1, True), (0, True), (0, False), (1, False), (2, False)],
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[
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{KC.LCTL},
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{KC.LCTL, KC.LSFT},
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{KC.LCTL, KC.LSFT, KC.N0},
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{KC.LCTL, KC.LSFT},
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{KC.LSFT},
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{},
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],
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)
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keyboard.test(
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'chained 2',
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[(1, True), (2, True), (0, True), (1, False), (2, False), (0, False)],
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[
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{KC.LCTL},
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{KC.LCTL, KC.LSFT},
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{KC.LCTL, KC.LSFT, KC.N0},
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{KC.LSFT, KC.N0},
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{KC.N0},
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{},
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],
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)
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keyboard.test(
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'chained 3',
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[(1, True), (3, True), (0, True), (0, False), (1, False), (3, False)],
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[
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{KC.LCTL},
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{KC.LCTL, KC.N3},
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{KC.LCTL, KC.N3, KC.N0},
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{KC.LCTL, KC.N3},
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{KC.N3},
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{},
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],
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)
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keyboard.test(
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'chained 4',
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[(1, True), (3, True), (0, True), (3, False), (1, False), (0, False)],
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[{KC.LCTL}, {KC.LCTL, KC.N3, KC.N0}, {KC.LCTL, KC.N0}, {KC.N0}, {}],
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)
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keyboard.test(
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'chained 5',
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[(3, True), (1, True), (0, True), (0, False), (1, False), (3, False)],
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[
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{KC.LCTL},
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{KC.LCTL, KC.N3},
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{KC.LCTL, KC.N3, KC.N0},
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{KC.LCTL, KC.N3},
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{KC.N3},
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{},
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],
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)
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keyboard.test(
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'chained 6',
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[
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(3, True),
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(1, True),
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t_after,
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(0, True),
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(0, False),
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(1, False),
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(3, False),
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],
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[
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{KC.LCTL, KC.LALT},
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{KC.LCTL, KC.LALT, KC.N0},
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{KC.LCTL, KC.LALT},
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{KC.LALT},
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{},
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],
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)
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keyboard.test(
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'chained 7',
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[
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(1, True),
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(3, True),
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t_after,
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(0, True),
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(0, False),
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(1, False),
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(3, False),
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],
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[
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{KC.LCTL},
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{KC.LCTL, KC.LALT},
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{KC.LCTL, KC.LALT, KC.N0},
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{KC.LCTL, KC.LALT},
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{KC.LALT},
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{},
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],
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)
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keyboard.test(
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'chained 8',
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[(2, True), (3, True), (0, True), (0, False), (2, False), (3, False)],
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[
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{KC.LSFT},
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{KC.LSFT, KC.N3},
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{KC.LSFT, KC.N3, KC.N0},
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{KC.LSFT, KC.N3},
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{KC.N3},
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{},
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],
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)
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# TODO test TT
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def test_oneshot(self):
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