Massive hsv math fix and configs can be passed now for most things

This commit is contained in:
Kyle Brown 2019-02-22 19:50:56 -08:00
parent 2ad1fe8a9c
commit 5334e7e0be
5 changed files with 129 additions and 59 deletions

View File

@ -80,6 +80,7 @@ class Firmware:
hid_helper = USB_HID
# Split config
extra_data_pin = None
split_offsets = ()
split_flip = False
@ -90,9 +91,21 @@ class Firmware:
uart = None
uart_flip = True
uart_pin = None
# RGB config
pixel_pin = None
num_pixels = None
rgb_order = (1, 0, 2) # GRB WS2812
val_limit = 255
hue_default = 0
sat_default = 100
val_default = val_limit
hue_step = 1
sat_step = 1
val_step = 1
animation_speed = 1
breathe_center = 1.5 # 1.0-2.7
animation_mode = 'static'
pixels = None
def __init__(self):
@ -210,7 +223,11 @@ class Firmware:
self.uart = self.init_uart(self.uart_pin)
if self.pixel_pin is not None:
self.pixels = rgb.RGB(self.pixel_pin, self.rgb_order, self.num_pixels)
self.pixels = rgb.RGB(self.pixel_pin, self.rgb_order, self.num_pixels,
self.hue_step, self.sat_step, self.val_step,
self.hue_default, self.sat_default, self.val_default,
self.breathe_center, self.val_limit, self.animation_mode
)
self.matrix = MatrixScanner(
@ -268,6 +285,9 @@ class Firmware:
if self.debug_enabled and state_changed:
print('New State: {}'.format(self._state._to_dict()))
if self.debug_enabled and state_changed and self.pixels.enabled:
print('New State: {}'.format(self.pixels))
if self.pixels.animation_mode is not None:
self.pixels = self.pixels.animate()

View File

@ -175,6 +175,11 @@ def rgb_mode_breathe(key, state, *args, **kwargs):
return state
def rgb_mode_breathe_rainbow(key, state, *args, **kwargs):
state.config.pixels.animation_mode = 'breathing_rainbow'
return state
def rgb_mode_rainbow(key, state, *args, **kwargs):
state.config.pixels.animation_mode = 'rainbow'
return state

View File

@ -638,6 +638,7 @@ make_key(names=('RGB_VAD',), on_press=handlers.rgb_vad)
make_key(names=('RGB_MODE_PLAIN', 'RGB_M_P'), on_press=handlers.rgb_mode_static)
make_key(names=('RGB_MODE_BREATHE', 'RGB_M_B'), on_press=handlers.rgb_mode_breathe)
make_key(names=('RGB_MODE_RAINBOW', 'RGB_M_R'), on_press=handlers.rgb_mode_rainbow)
make_key(names=('RGB_MODE_BREATHE_RAINBOW', 'RGB_M_BR'), on_press=handlers.rgb_mode_breathe_rainbow)
make_key(
names=('LEADER', 'LEAD'),
on_press=handlers.leader_pressed,

View File

@ -4,25 +4,31 @@ import time
class RGB:
hue = 240
hue = 0
sat = 100
val = 80
animation_mode = 'breathing'
pos = 0
time = floor(time.monotonic() * 10)
intervals = (30, 20, 10, 5)
speed = 120 # Bigger is slower
animation_speed = 1
enabled = True
neopixel = None
rgbw = False
num_pixels = 0
disable_auto_write = False
hue_step = 5
# Set by config
num_pixels = 0
hue_step = 1
sat_step = 5
val_step = 5
limit_val = 255
breath_center = 1.5 # 1.0-2.7
val_limit = 255
animation_mode = 'static'
def __init__(self, pixel_pin, rgb_order, num_pixels=0):
def __init__(self, pixel_pin, rgb_order, num_pixels,
hue_step, sat_step, val_step,
hue_default, sat_default, val_default,
breath_center, val_limit, animation_mode):
try:
import neopixel
self.neopixel = neopixel.NeoPixel(pixel_pin,
@ -32,6 +38,15 @@ class RGB:
if len(rgb_order) == 4:
self.rgbw = True
self.num_pixels = num_pixels
self.hue_step = hue_step
self.sat_step = sat_step
self.val_step = val_step
self.hue = hue_default
self.sat = sat_default
self.val = val_default
self.breath_center = breath_center
self.val_limit = val_limit
self.animation_mode = animation_mode
except ImportError as e:
print(e)
@ -47,7 +62,7 @@ class RGB:
'animation_mode': self.animation_mode,
'time': self.time,
'intervals': self.intervals,
'speed': self.speed,
'animation_speed': self.animation_speed,
'enabled': self.enabled,
'neopixel': self.neopixel,
'disable_auto_write': self.disable_auto_write,
@ -69,10 +84,9 @@ class RGB:
r = 0
g = 0
b = 0
self.limit_val = 255
if val > 255:
val = 255
if val > self.val_limit:
val = self.val_limit
if sat == 0:
r = val
@ -80,8 +94,8 @@ class RGB:
b = val
else:
base = ((255 - sat) * val) >> 8
color = (val - base) * (hue % 60) / 60
base = ((100 - sat) * val) / 100
color = floor((val - base) * ((hue % 60) / 60))
x = floor(hue / 60)
if x == 0:
@ -183,7 +197,7 @@ class RGB:
Decreases hue by step amount rolling at 0 and returning to 360
:param step:
'''
if self.hue - step < 0:
if (self.hue - step) <= 0:
self.hue = (self.hue + 360 - step) % 360
else:
self.hue = (self.hue - step) % 360
@ -203,7 +217,7 @@ class RGB:
Decreases saturation by step amount stopping at 0
:param step:
'''
if self.sat + step <= 0:
if (self.sat - step) <= 0:
self.sat = 0
else:
self.sat -= step
@ -213,7 +227,7 @@ class RGB:
Increases value by step amount stopping at 100
:param step:
'''
if self.val + step >= 100:
if (self.val + step) >= 100:
self.val = 100
else:
self.val += step
@ -223,7 +237,7 @@ class RGB:
Decreases value by step amount stopping at 0
:param step:
'''
if self.val + step <= 0:
if (self.val - step) <= 0:
self.val = 0
else:
self.val -= step
@ -253,7 +267,9 @@ class RGB:
return self.effect_breathing()
elif self.animation_mode == 'rainbow':
return self.effect_rainbow()
if self.animation_mode == 'static':
elif self.animation_mode == 'breathing_rainbow':
return self.effect_breathing_rainbow()
elif self.animation_mode == 'static':
return self.effect_static()
else:
self.off()
@ -275,34 +291,39 @@ class RGB:
return self
def effect_breathing(self):
RGBLIGHT_EFFECT_BREATHE_CENTER = 1.5 # 1.0-2.7
RGBLIGHT_EFFECT_BREATHE_MAX = 100 # 0-255
# http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
# https://github.com/qmk/qmk_firmware/blob/9f1d781fcb7129a07e671a46461e501e3f1ae59d/quantum/rgblight.c#L787
self.val = floor((exp(sin((self.pos/255.0)*pi)) - RGBLIGHT_EFFECT_BREATHE_CENTER/M_E)*
(RGBLIGHT_EFFECT_BREATHE_MAX/(M_E-1/M_E)))
self.pos = (self.pos + 1) % 256;
# https://github.com/qmk/qmk_firmware/blob/9f1d781fcb7129a07e671a46461e501e3f1ae59d/quantum/rgblight.c#L806
self.val = floor((exp(sin((self.pos / 255.0) * pi)) - self.breath_center / M_E) *
(self.val_limit / (M_E - 1 / M_E)))
self.pos = (self.pos + self.animation_speed) % 256
self.set_hsv_fill(self.hue, self.sat, self.val)
return self
def effect_breathing_rainbow(self):
if self.animation_step():
self.increase_hue(self.animation_speed)
self.effect_breathing()
return self
def effect_rainbow(self):
if self.animation_step(self):
self.increase_hue(self.hue, 1)
if self.animation_step():
self.increase_hue(self.animation_speed)
self.set_hsv_fill(self.hue, self.sat, self.val)
return self
def effect_rainbow_swirl(self):
interval = self.animation_step(self)
interval = self.animation_step()
if interval:
for i in range(0, self.num_pixels):
self.hue = (360 / self.num_pixels * i + self.hue) % 360
self.set_hsv_fill(self.hue, self.sat, self.val)
if interval % 2:
self.increase_hue(self.hue, 1)
self.increase_hue(self.animation_speed)
else:
self.decrease_hue(self.hue, 1)
self.decrease_hue(self.animation_speed)
return self

View File

@ -29,6 +29,13 @@ keyboard.debug_enabled = True
keyboard.pixel_pin = board.TX
keyboard.num_pixels = 12
keyboard.val_limit = 150
keyboard.hue_step = 5
keyboard.sat_step = 5
keyboard.val_step = 5
keyboard.hue_default = 260
keyboard.animation_speed = 1
OFF = (0, 0, 0)
BLUE = (0, 0, 100)
CYAN = (0, 100, 100)
@ -69,58 +76,74 @@ r3 = 4
def base(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'breathing'
keyboard.pixels.fill(OFF)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'breathing'
keyboard.pixels.neopixel(OFF)
keyboard.pixels.neopixelshow()
'''
return df_pressed(*args, **kwargs)
def layer1p(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'User'
keyboard.pixels.fill(WHITE)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'User'
keyboard.pixels.neopixel.fill(WHITE)
keyboard.pixels.neopixel.show()
'''
return mo_pressed(*args, **kwargs)
def layer1r(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'breathing'
keyboard.pixels.fill(OFF)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'breathing'
keyboard.pixels.neopixel.fill(OFF)
keyboard.pixels.neopixel.show()
'''
return mo_released(*args, **kwargs)
def layer2p(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'User'
keyboard.pixels.fill(BLUE)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'User'
keyboard.pixels.neopixel.fill(BLUE)
keyboard.pixels.neopixel.show()
'''
return lt_pressed(*args, **kwargs)
def layer2r(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'breathing'
keyboard.pixels.fill(OFF)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'breathing'
keyboard.pixels.neopixel.fill(OFF)
keyboard.pixels.neopixel.show()
'''
return lt_released(*args, **kwargs)
def layer3p(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'User'
keyboard.pixels.fill(PURPLE)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'User'
keyboard.pixels.neopixel.fill(PURPLE)
keyboard.pixels.neopixel.show()
'''
return mo_pressed(*args, **kwargs)
def layer3r(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'breathing'
keyboard.pixels.fill(OFF)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'breathing'
keyboard.pixels.neopixel.fill(OFF)
keyboard.pixels.neopixel.show()
'''
return mo_released(*args, **kwargs)
def gaming(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'User'
keyboard.pixels.fill(CYAN)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'User'
keyboard.pixels.neopixel.fill(CYAN)
keyboard.pixels.neopixel.show()
'''
return df_pressed(*args, **kwargs)
@ -205,10 +228,10 @@ keyboard.keymap = [
],
[
# r3
[KC.GESC, KC.N1, KC.N2, KC.N3, KC.N4, KC.N5, KC.N6, KC.N7, KC.F10, KC.F11, KC.F12, KC.DEL],
[_______, _______, _______, _______, _______, _______, _______, _______, KC.F7, KC.F8, KC.F9, SHFT_INS],
[_______, _______, _______, _______, _______, _______, _______, _______, KC.F4, KC.F5, KC.F6, KC.VOLU],
[_______, _______, _______, _______, _______, _______, _______, _______, KC.F1, KC.F2, KC.F4, KC.VOLD],
[KC.GESC, KC.RGB_HUI, KC.RGB_HUD, KC.RGB_SAI, KC.RGB_SAD, KC.RGB_VAI, KC.RGB_VAD, _______, KC.F10, KC.F11, KC.F12, KC.DEL],
[KC.RGB_M_P, _______, _______, _______, _______, _______, _______, _______, KC.F7, KC.F8, KC.F9, SHFT_INS],
[KC.RGB_M_B, _______, _______, _______, _______, _______, _______, _______, KC.F4, KC.F5, KC.F6, KC.VOLU],
[KC.RGB_M_BR, _______, _______, _______, _______, _______, _______, _______, KC.F1, KC.F2, KC.F4, KC.VOLD],
[BASE, GAMING, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX],
],
]