Massive hsv math fix and configs can be passed now for most things

This commit is contained in:
Kyle Brown
2019-02-22 19:50:56 -08:00
parent 2ad1fe8a9c
commit 5334e7e0be
5 changed files with 129 additions and 59 deletions

View File

@@ -29,6 +29,13 @@ keyboard.debug_enabled = True
keyboard.pixel_pin = board.TX
keyboard.num_pixels = 12
keyboard.val_limit = 150
keyboard.hue_step = 5
keyboard.sat_step = 5
keyboard.val_step = 5
keyboard.hue_default = 260
keyboard.animation_speed = 1
OFF = (0, 0, 0)
BLUE = (0, 0, 100)
CYAN = (0, 100, 100)
@@ -69,58 +76,74 @@ r3 = 4
def base(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'breathing'
keyboard.pixels.fill(OFF)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'breathing'
keyboard.pixels.neopixel(OFF)
keyboard.pixels.neopixelshow()
'''
return df_pressed(*args, **kwargs)
def layer1p(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'User'
keyboard.pixels.fill(WHITE)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'User'
keyboard.pixels.neopixel.fill(WHITE)
keyboard.pixels.neopixel.show()
'''
return mo_pressed(*args, **kwargs)
def layer1r(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'breathing'
keyboard.pixels.fill(OFF)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'breathing'
keyboard.pixels.neopixel.fill(OFF)
keyboard.pixels.neopixel.show()
'''
return mo_released(*args, **kwargs)
def layer2p(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'User'
keyboard.pixels.fill(BLUE)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'User'
keyboard.pixels.neopixel.fill(BLUE)
keyboard.pixels.neopixel.show()
'''
return lt_pressed(*args, **kwargs)
def layer2r(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'breathing'
keyboard.pixels.fill(OFF)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'breathing'
keyboard.pixels.neopixel.fill(OFF)
keyboard.pixels.neopixel.show()
'''
return lt_released(*args, **kwargs)
def layer3p(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'User'
keyboard.pixels.fill(PURPLE)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'User'
keyboard.pixels.neopixel.fill(PURPLE)
keyboard.pixels.neopixel.show()
'''
return mo_pressed(*args, **kwargs)
def layer3r(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'breathing'
keyboard.pixels.fill(OFF)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'breathing'
keyboard.pixels.neopixel.fill(OFF)
keyboard.pixels.neopixel.show()
'''
return mo_released(*args, **kwargs)
def gaming(*args, **kwargs):
keyboard.pixel_state['animation_mode'] = 'User'
keyboard.pixels.fill(CYAN)
keyboard.pixels.show()
'''
keyboard.pixels.animation_mode = 'User'
keyboard.pixels.neopixel.fill(CYAN)
keyboard.pixels.neopixel.show()
'''
return df_pressed(*args, **kwargs)
@@ -205,11 +228,11 @@ keyboard.keymap = [
],
[
# r3
[KC.GESC, KC.N1, KC.N2, KC.N3, KC.N4, KC.N5, KC.N6, KC.N7, KC.F10, KC.F11, KC.F12, KC.DEL],
[_______, _______, _______, _______, _______, _______, _______, _______, KC.F7, KC.F8, KC.F9, SHFT_INS],
[_______, _______, _______, _______, _______, _______, _______, _______, KC.F4, KC.F5, KC.F6, KC.VOLU],
[_______, _______, _______, _______, _______, _______, _______, _______, KC.F1, KC.F2, KC.F4, KC.VOLD],
[BASE, GAMING, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX],
[KC.GESC, KC.RGB_HUI, KC.RGB_HUD, KC.RGB_SAI, KC.RGB_SAD, KC.RGB_VAI, KC.RGB_VAD, _______, KC.F10, KC.F11, KC.F12, KC.DEL],
[KC.RGB_M_P, _______, _______, _______, _______, _______, _______, _______, KC.F7, KC.F8, KC.F9, SHFT_INS],
[KC.RGB_M_B, _______, _______, _______, _______, _______, _______, _______, KC.F4, KC.F5, KC.F6, KC.VOLU],
[KC.RGB_M_BR, _______, _______, _______, _______, _______, _______, _______, KC.F1, KC.F2, KC.F4, KC.VOLD],
[BASE, GAMING, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX],
],
]