Fix _find_key_in_map callings
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		@@ -73,13 +73,13 @@ class Layers(HoldTap):
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            # on interrupt: key must be translated here, because it was asigned
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            # before the layer shift happend.
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            if state.activated == ActivationType.INTERRUPTED:
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                current_key = keyboard._find_key_in_map(int_coord, None, None)
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                current_key = keyboard._find_key_in_map(int_coord)
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        return current_key
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    def send_key_buffer(self, keyboard):
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        for (int_coord, old_key) in self.key_buffer:
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            new_key = keyboard._find_key_in_map(int_coord, None, None)
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            new_key = keyboard._find_key_in_map(int_coord)
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            # adding keys late to _coordkeys_pressed isn't pretty,
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            # but necessary to mitigate race conditions when multiple
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