change ModTap to allow for activating mod on hold, rolling key presses and fix stuck mod
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@ -258,7 +258,7 @@ class KMKKeyboard:
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self._timeouts[timeout_key] = callback
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return timeout_key
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def _cancel_timeout(self, timeout_key):
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def cancel_timeout(self, timeout_key):
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if timeout_key in self._timeouts:
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del self._timeouts[timeout_key]
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@ -1,34 +1,25 @@
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'''One layer isn't enough. Adds keys to get to more of them'''
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from micropython import const
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from kmk.key_validators import layer_key_validator
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from kmk.keys import make_argumented_key
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from kmk.kmktime import accurate_ticks, accurate_ticks_diff
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from kmk.modules import Module
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from kmk.modules.modtap import HoldTap
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class LayerType:
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'''Defines layer type values for readability'''
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def curry(fn, *args, **kwargs):
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def curried(*fn_args, **fn_kwargs):
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merged_args = args + fn_args
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merged_kwargs = kwargs.copy()
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merged_kwargs.update(fn_kwargs)
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return fn(*merged_args, **merged_kwargs)
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MO = const(0)
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DF = const(1)
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LM = const(2)
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LT = const(3)
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TG = const(4)
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TT = const(5)
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return curried
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class Layers(Module):
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class Layers(HoldTap):
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'''Gives access to the keys used to enable the layer system'''
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def __init__(self):
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# Layers
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self.start_time = {
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LayerType.LT: None,
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LayerType.TG: None,
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LayerType.TT: None,
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LayerType.LM: None,
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}
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super().__init__()
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make_argumented_key(
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validator=layer_key_validator,
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names=('MO',),
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@ -47,8 +38,8 @@ class Layers(Module):
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make_argumented_key(
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validator=layer_key_validator,
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names=('LT',),
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on_press=self._lt_pressed,
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on_release=self._lt_released,
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on_press=curry(self.ht_pressed, key_type='LT'),
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on_release=curry(self.ht_released, key_type='LT'),
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)
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make_argumented_key(
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validator=layer_key_validator, names=('TG',), on_press=self._tg_pressed
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@ -59,31 +50,10 @@ class Layers(Module):
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make_argumented_key(
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validator=layer_key_validator,
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names=('TT',),
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on_press=self._tt_pressed,
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on_release=self._tt_released,
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on_press=curry(self.ht_pressed, key_type='TT'),
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on_release=curry(self.ht_released, key_type='TT'),
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)
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def during_bootup(self, keyboard):
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return
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def before_matrix_scan(self, keyboard):
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return
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def after_matrix_scan(self, keyboard):
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return
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def before_hid_send(self, keyboard):
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return
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def after_hid_send(self, keyboard):
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return
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def on_powersave_enable(self, keyboard):
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return
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def on_powersave_disable(self, keyboard):
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return
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def _df_pressed(self, key, keyboard, *args, **kwargs):
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'''
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Switches the default layer
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@ -129,24 +99,6 @@ class Layers(Module):
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keyboard.keys_pressed.discard(key.meta.kc)
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self._mo_released(key, keyboard, *args, **kwargs)
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def _lt_pressed(self, key, keyboard, *args, **kwargs):
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# Sets the timer start and acts like MO otherwise
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self.start_time[LayerType.LT] = accurate_ticks()
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self._mo_pressed(key, keyboard, *args, **kwargs)
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def _lt_released(self, key, keyboard, *args, **kwargs):
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# On keyup, check timer, and press key if needed.
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if self.start_time[LayerType.LT] and (
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accurate_ticks_diff(
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accurate_ticks(), self.start_time[LayerType.LT], keyboard.tap_time
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)
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):
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keyboard.hid_pending = True
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keyboard.tap_key(key.meta.kc)
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self._mo_released(key, keyboard, *args, **kwargs)
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self.start_time[LayerType.LT] = None
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def _tg_pressed(self, key, keyboard, *args, **kwargs):
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'''
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Toggles the layer (enables it if not active, and vise versa)
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@ -165,27 +117,36 @@ class Layers(Module):
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keyboard.active_layers.clear()
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keyboard.active_layers.insert(0, key.meta.layer)
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def _tt_pressed(self, key, keyboard, *args, **kwargs):
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'''
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Momentarily activates layer if held, toggles it if tapped repeatedly
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'''
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if self.start_time[LayerType.TT] is None:
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# Sets the timer start and acts like MO otherwise
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self.start_time[LayerType.TT] = accurate_ticks()
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self._mo_pressed(key, keyboard, *args, **kwargs)
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elif accurate_ticks_diff(
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accurate_ticks(), self.start_time[LayerType.TT], keyboard.tap_time
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):
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self.start_time[LayerType.TT] = None
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self._tg_pressed(key, keyboard, *args, **kwargs)
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return
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return
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def ht_activate_hold(self, key, keyboard, *args, **kwargs):
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self._mo_pressed(key, keyboard, *args, **kwargs)
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def _tt_released(self, key, keyboard, *args, **kwargs):
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if self.start_time[LayerType.TT] is None or not accurate_ticks_diff(
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accurate_ticks(), self.start_time[LayerType.TT], keyboard.tap_time
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):
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# On first press, works like MO. On second press, does nothing unless let up within
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# time window, then acts like TG.
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self.start_time[LayerType.TT] = None
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self._mo_released(key, keyboard, *args, **kwargs)
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def ht_deactivate_hold(self, key, keyboard, *args, **kwargs):
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self._mo_released(key, keyboard, *args, **kwargs)
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def ht_activate_tap(self, key, keyboard, *args, **kwargs):
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key_type = kwargs['key_type']
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if key_type == 'LT':
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keyboard.hid_pending = True
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keyboard.keys_pressed.add(key.meta.kc)
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elif key_type == 'TT':
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self._tg_pressed(key, keyboard, *args, **kwargs)
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def ht_deactivate_tap(self, key, keyboard, *args, **kwargs):
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key_type = kwargs['key_type']
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if key_type == 'LT':
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keyboard.hid_pending = True
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keyboard.keys_pressed.discard(key.meta.kc)
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def ht_activate_on_interrupt(self, key, keyboard, *args, **kwargs):
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key_type = kwargs['key_type']
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if key_type == 'LT':
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self.ht_activate_tap(key, keyboard, *args, **kwargs)
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elif key_type == 'TT':
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self.ht_activate_hold(key, keyboard, *args, **kwargs)
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def ht_deactivate_on_interrupt(self, key, keyboard, *args, **kwargs):
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key_type = kwargs['key_type']
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if key_type == 'LT':
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self.ht_deactivate_tap(key, keyboard, *args, **kwargs)
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elif key_type == 'TT':
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self.ht_deactivate_hold(key, keyboard, *args, **kwargs)
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@ -1,18 +1,19 @@
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from kmk.key_validators import mod_tap_validator
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from kmk.keys import make_argumented_key
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from kmk.kmktime import accurate_ticks, accurate_ticks_diff
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from kmk.modules import Module
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class ModTap(Module):
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class HoldTapKeyState:
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def __init__(self, timeout_key, *args, **kwargs):
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self.timeout_key = timeout_key
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self.args = args
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self.kwargs = kwargs
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self.activated = False
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class HoldTap(Module):
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def __init__(self):
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self._mod_tap_timer = None
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make_argumented_key(
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validator=mod_tap_validator,
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names=('MT',),
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on_press=self.mt_pressed,
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on_release=self.mt_released,
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)
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self.key_states = {}
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def during_bootup(self, keyboard):
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return
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@ -21,6 +22,17 @@ class ModTap(Module):
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return
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def after_matrix_scan(self, keyboard):
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'''Before other key down decide to send tap kc down.'''
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if self.matrix_detected_press(keyboard):
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for key, state in self.key_states.items():
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if not state.activated:
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# press tap because interrupted by other key
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self.key_states[key].activated = 'interrupt'
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self.ht_activate_on_interrupt(
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key, keyboard, *state.args, **state.kwargs
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)
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if keyboard.hid_pending:
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keyboard._send_hid()
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return
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def before_hid_send(self, keyboard):
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@ -35,23 +47,90 @@ class ModTap(Module):
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def on_powersave_disable(self, keyboard):
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return
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def mt_pressed(self, key, keyboard, *args, **kwargs):
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'''Sets the timer start and acts like a modifier otherwise'''
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def matrix_detected_press(self, keyboard):
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return (keyboard.matrix_update is not None and keyboard.matrix_update[2]) or (
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keyboard.secondary_matrix_update is not None
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and keyboard.secondary_matrix_update[2]
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)
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def ht_pressed(self, key, keyboard, *args, **kwargs):
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'''Do nothing yet, action resolves when key is released, timer expires or other key is pressed.'''
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timeout_key = keyboard.set_timeout(
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keyboard.tap_time,
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lambda: self.on_tap_time_expired(key, keyboard, *args, **kwargs),
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)
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self.key_states[key] = HoldTapKeyState(timeout_key, *args, **kwargs)
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return keyboard
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def ht_released(self, key, keyboard, *args, **kwargs):
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'''On keyup, release mod or tap key.'''
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if key in self.key_states:
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state = self.key_states[key]
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keyboard.cancel_timeout(state.timeout_key)
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if state.activated == 'hold':
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# release hold
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self.ht_deactivate_hold(key, keyboard, *args, **kwargs)
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elif state.activated == 'interrupt':
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# release tap
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self.ht_deactivate_on_interrupt(key, keyboard, *args, **kwargs)
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else:
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# press and release tap because key released within tap time
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self.ht_activate_tap(key, keyboard, *args, **kwargs)
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keyboard.set_timeout(
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False,
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lambda: self.ht_deactivate_tap(key, keyboard, *args, **kwargs),
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)
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del self.key_states[key]
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return keyboard
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def on_tap_time_expired(self, key, keyboard, *args, **kwargs):
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'''When tap time expires activate mod if key is still being pressed.'''
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if key in self.key_states and not self.key_states[key].activated:
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# press hold because timer expired after tap time
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self.key_states[key].activated = 'hold'
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self.ht_activate_hold(key, keyboard, *args, **kwargs)
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def ht_activate_hold(self, key, keyboard, *args, **kwargs):
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pass
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def ht_deactivate_hold(self, key, keyboard, *args, **kwargs):
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pass
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def ht_activate_tap(self, key, keyboard, *args, **kwargs):
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pass
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def ht_deactivate_tap(self, key, keyboard, *args, **kwargs):
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pass
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def ht_activate_on_interrupt(self, key, keyboard, *args, **kwargs):
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self.ht_activate_tap(key, keyboard, *args, **kwargs)
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def ht_deactivate_on_interrupt(self, key, keyboard, *args, **kwargs):
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self.ht_deactivate_tap(key, keyboard, *args, **kwargs)
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class ModTap(HoldTap):
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def __init__(self):
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super().__init__()
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make_argumented_key(
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validator=mod_tap_validator,
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names=('MT',),
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on_press=self.ht_pressed,
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on_release=self.ht_released,
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)
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def ht_activate_hold(self, key, keyboard, *args, **kwargs):
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keyboard.hid_pending = True
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keyboard.keys_pressed.add(key.meta.mods)
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self._mod_tap_timer = accurate_ticks()
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return keyboard
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def mt_released(self, key, keyboard, *args, **kwargs):
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'''On keyup, check timer, and press key if needed.'''
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def ht_deactivate_hold(self, key, keyboard, *args, **kwargs):
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keyboard.hid_pending = True
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keyboard.keys_pressed.discard(key.meta.mods)
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if self._mod_tap_timer and (
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accurate_ticks_diff(
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accurate_ticks(), self._mod_tap_timer, keyboard.tap_time
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)
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):
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keyboard.hid_pending = True
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keyboard.tap_key(key.meta.kc)
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self._mod_tap_timer = None
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return keyboard
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def ht_activate_tap(self, key, keyboard, *args, **kwargs):
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keyboard.hid_pending = True
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keyboard.keys_pressed.add(key.meta.kc)
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def ht_deactivate_tap(self, key, keyboard, *args, **kwargs):
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keyboard.hid_pending = True
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keyboard.keys_pressed.discard(key.meta.kc)
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