zmk-config-corne/config/corne.keymap
Marius Alwan Meyer 5ee21eddc2
All checks were successful
Build / Build (push) Successful in 6m23s
make modifier keys not sticky & remove gaming layer
2023-04-24 17:31:26 +00:00

52 lines
2.0 KiB
Plaintext

/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#include <behaviors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/bt.h>
#include <dt-bindings/zmk/outputs.h>
&sl {
release-after-ms = <250>;
};
&sk {
quick-release;
};
/ {
keymap {
compatible = "zmk,keymap";
default_layer {
bindings = <
&kp ESC &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp LBKT
&kp LSHFT &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
&kp LCTRL &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &mo 1
&kp LGUI &sl 2 &kp SPACE &kp LC(BSPC) &kp CAPS &kp LALT
>;
};
adjust_layer {
bindings = <
&bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &bt BT_CLR &none &none &none &none &kp C_PP &kp C_VOL_UP
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &out OUT_BLE &out OUT_USB &none &none &none &kp C_VOL_DN
&kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &kp F12 &none &none &none &none &kp C_MUTE &kp PAUSE_BREAK
&trans &trans &none &none &trans &none
>;
};
neo_layer_4 {
bindings = <
&trans &kp PG_UP &kp BSPC &kp UP &kp DEL &kp PG_DN &none &kp N7 &kp N8 &kp N9 &none &none
&trans &kp HOME &kp LEFT &kp DOWN &kp RIGHT &kp END &none &kp N4 &kp N5 &kp N6 &kp N0 &none
&trans &kp ESC &kp TAB &kp INSERT &kp ENTER &kp K_UNDO &kp N0 &kp N1 &kp N2 &kp N3 &none &none
&trans &trans &trans &trans &trans &trans
>;
};
};
};