make modifier keys not sticky & remove gaming layer
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ed1fe675be
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5ee21eddc2
@ -24,9 +24,9 @@
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default_layer {
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default_layer {
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bindings = <
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bindings = <
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&kp ESC &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp LBKT
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&kp ESC &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp LBKT
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&sk LSHFT &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
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&kp LSHFT &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
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&sk LCTRL &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &mo 1
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&kp LCTRL &kp Z &kp X &kp C &kp V &kp B &kp N &kp M &kp COMMA &kp DOT &kp FSLH &mo 1
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&kp LGUI &sl 2 &kp SPACE &kp LC(BSPC) &sk CAPS &sk LALT
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&kp LGUI &sl 2 &kp SPACE &kp LC(BSPC) &kp CAPS &kp LALT
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>;
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>;
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};
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};
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@ -34,7 +34,7 @@
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bindings = <
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bindings = <
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&bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &bt BT_CLR &none &none &none &none &kp C_PP &kp C_VOL_UP
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&bt BT_SEL 0 &bt BT_SEL 1 &bt BT_SEL 2 &bt BT_SEL 3 &bt BT_SEL 4 &bt BT_CLR &none &none &none &none &kp C_PP &kp C_VOL_UP
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&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &out OUT_BLE &out OUT_USB &none &none &none &kp C_VOL_DN
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&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &out OUT_BLE &out OUT_USB &none &none &none &kp C_VOL_DN
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&kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &kp F12 &tog 3 &none &none &none &kp C_MUTE &kp PAUSE_BREAK
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&kp F7 &kp F8 &kp F9 &kp F10 &kp F11 &kp F12 &none &none &none &none &kp C_MUTE &kp PAUSE_BREAK
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&trans &trans &none &none &trans &none
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&trans &trans &none &none &trans &none
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>;
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>;
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};
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};
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@ -47,14 +47,5 @@
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&trans &trans &trans &trans &trans &trans
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&trans &trans &trans &trans &trans &trans
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>;
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>;
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};
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};
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gaming_layer {
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bindings = <
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&kp TAB &kp Q &kp W &kp E &kp R &kp T &none &kp N7 &kp N8 &kp N9 &kp C_PP &kp C_VOL_UP
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&kp LSHFT &kp A &kp S &kp D &kp F &kp G &none &kp N4 &kp N5 &kp N6 &kp N0 &kp C_VOL_DN
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&kp LCTRL &kp Z &kp X &kp C &kp V &kp B &kp N0 &kp N1 &kp N2 &kp N3 &kp C_MUTE &none
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&kp LGUI &kp LCTRL &kp SPACE &tog 3 &kp ESC &none
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>;
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};
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};
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};
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};
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};
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