* add joypad * add joypad keymaps * change pid * Apply suggestions from code review Co-authored-by: Drashna Jaelre <drashna@live.com> * Apply suggestions from code review Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/handwired/swiftrax/joypad/joypad.h Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/handwired/swiftrax/joypad/keymaps/via/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/handwired/swiftrax/joypad/keymaps/default/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Apply suggestions from code review Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Swiftrax <swiftrax@gmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Ryan <fauxpark@gmail.com>
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2020 Swiftrax <swiftrax@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID       0x04D8
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#define PRODUCT_ID      0xEA68
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#define DEVICE_VER      0x0001
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#define MANUFACTURER    Swiftrax
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#define PRODUCT         Joypad
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 4
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// ROWS: Top to bottom, COLS: Left to right
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#define MATRIX_ROW_PINS { C6, B3, B0, B1, D6, D5 }
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#define MATRIX_COL_PINS { C7, B4, D0, C2 }
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#define ENCODERS_PAD_A { C5 }
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#define ENCODERS_PAD_B { C4 }
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/*EEPROM for via*/
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#define DYNAMIC_KEYMAP_LAYER_COUNT 3
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