46 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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 *
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 * The first section contains all of the arguments representing the physical
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 * layout of the board and position of the keys.
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 *
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 * The second converts the arguments into a two-dimensional array which
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 * represents the switch matrix.
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 */
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#define LAYOUT( \
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    K00, K01,      K03, \
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    K10, K11, K12, K13, \
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    K20, K21, K22, K23, \
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    K30, K31, K32,      \
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    K40, K41, K42, K43, \
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         K51, K52       \
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) { \
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    { K00,   K01,   KC_NO, K03    }, \
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    { K10,   K11,   K12,   K13    }, \
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    { K20,   K21,   K22,   K23    }, \
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    { K30,   K31,   K32,   KC_NO  }, \
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    { K40,   K41,   K42,   K43    }, \
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    { KC_NO, K51,   K52,   KC_NO  }  \
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}
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