f7e69639b5
* updates to 1up product line Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: jack <0x6a73@protonmail.com>
68 lines
2.7 KiB
C
68 lines
2.7 KiB
C
// Copyright 2022 ziptyze (@ziptyze)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "config_common.h"
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#define DYNAMIC_KEYMAP_LAYER_COUNT 10
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#define RGB_DI_PIN GP17
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#define RGB_MATRIX_LED_COUNT 21
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//#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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//#define RGB_MATRIX_KEYPRESSES
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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//# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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//# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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//# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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//# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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//# define ENABLE_RGB_MATRIX_SPLASH
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//# define ENABLE_RGB_MATRIX_MULTISPLASH
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//# define ENABLE_RGB_MATRIX_SOLID_SPLASH
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//# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE |