* Remove keymap_config extern from default keymaps * Revert unicode Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :( Co-Authored-By: fauxpark <fauxpark@gmail.com>
		
			
				
	
	
		
			46 lines
		
	
	
		
			812 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			812 B
		
	
	
	
		
			C
		
	
	
	
	
	
#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum pad_layers {
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  _L1,
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  _FUNC
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};
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// Defines for task manager and such
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#define CALTDEL LCTL(LALT(KC_DEL))
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#define TSKMGR LCTL(LSFT(KC_ESC))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 1
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 * ,------.
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 * |  1   |
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 * |------|
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 * |  2   |
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 * |------|
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 * |  FN  |
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 * `------'
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 */
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[_L1] = LAYOUT( \
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    KC_1, \
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    KC_2, \
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    MO(_FUNC)  \
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),
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[_FUNC] = LAYOUT( \
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    CALTDEL, \
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    TSKMGR, \
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    _______ \
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)
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};
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void matrix_init_user(void) {
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}
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