qmk-firmware/keyboards/keebio/quefrency/keymaps/bcat/keymap.c
Jonathan Rascher a41066beed [Keymap] Assorted personal keymap and layout updates (#7082)
* Enable PERMISSIVE_HOLD and TAPPING_FORCE_HOLD

* Fix indentation in userspace

* Shuffle around more Lily58 symbol keys

* Reformat KBD67 keymap and KLE images

* Fix Lily58 lower layer image

* Reformat Quefrency keymap and KLE images

* Fix KBD67 KLE images... again

* Add KLE links for Quefrency

* Reformat 60% layouts and KLE images

* Move Super key back to right half of Lily58

* Move Lily58 ins/del out of the way of numbers

* Fix bottom row of Lily58 KLE image
2019-10-20 11:41:36 -07:00

29 lines
2.1 KiB
C

#include QMK_KEYBOARD_H
enum layer {
LAYER_DEFAULT,
LAYER_FUNCTION,
};
#define LY_FUNC MO(LAYER_FUNCTION)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default layer: http://www.keyboard-layout-editor.com/#/gists/60a262432bb340b37d364a4424f3037b */
[LAYER_DEFAULT] = LAYOUT_65(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, LY_FUNC, KC_SPC, KC_SPC, XXXXXXX, KC_RALT, LY_FUNC, KC_APP, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Function layer: http://www.keyboard-layout-editor.com/#/gists/59636898946da51f91fb290f8e078b4d */
[LAYER_FUNCTION] = LAYOUT_65(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, RGB_HUI,
KC_CAPS, KC_MPLY, KC_VOLU, KC_MSTP, _______, _______, EEP_RST, RESET, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, RGB_SAI,
_______, KC_MPRV, KC_VOLD, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_SAD,
_______, _______, KC_MUTE, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, RGB_HUD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_RMOD, RGB_VAD, RGB_MOD
),
};