* Store backlight breathing state in EEPROM * Reduce backlight_config.level from 6 bits to 4 (max 15 "on" levels) * Error out if BACKLIGHT_LEVELS is > 15 * Remove mention of default backlight pin in rules.mk template * Remove pointless comment
		
			
				
	
	
		
			1644 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1644 lines
		
	
	
		
			45 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2016-2017 Jack Humbert
 | |
|  *
 | |
|  * This program is free software: you can redistribute it and/or modify
 | |
|  * it under the terms of the GNU General Public License as published by
 | |
|  * the Free Software Foundation, either version 2 of the License, or
 | |
|  * (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| 
 | |
| #include "quantum.h"
 | |
| 
 | |
| #if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
 | |
| 	#include "rgb.h"
 | |
| #endif
 | |
| 
 | |
| #ifdef PROTOCOL_LUFA
 | |
| #include "outputselect.h"
 | |
| #endif
 | |
| 
 | |
| #ifndef BREATHING_PERIOD
 | |
| #define BREATHING_PERIOD 6
 | |
| #endif
 | |
| 
 | |
| #include "backlight.h"
 | |
| extern backlight_config_t backlight_config;
 | |
| 
 | |
| #ifdef FAUXCLICKY_ENABLE
 | |
| #include "fauxclicky.h"
 | |
| #endif
 | |
| 
 | |
| #ifdef API_ENABLE
 | |
| #include "api.h"
 | |
| #endif
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| 
 | |
| #ifdef MIDI_ENABLE
 | |
| #include "process_midi.h"
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| #endif
 | |
| 
 | |
| #ifdef VELOCIKEY_ENABLE
 | |
| #include "velocikey.h"
 | |
| #endif
 | |
| 
 | |
| #ifdef HAPTIC_ENABLE
 | |
|     #include "haptic.h"
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| #endif
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| 
 | |
| #ifdef ENCODER_ENABLE
 | |
| #include "encoder.h"
 | |
| #endif
 | |
| 
 | |
| #ifdef AUDIO_ENABLE
 | |
|   #ifndef GOODBYE_SONG
 | |
|     #define GOODBYE_SONG SONG(GOODBYE_SOUND)
 | |
|   #endif
 | |
|   #ifndef AG_NORM_SONG
 | |
|     #define AG_NORM_SONG SONG(AG_NORM_SOUND)
 | |
|   #endif
 | |
|   #ifndef AG_SWAP_SONG
 | |
|     #define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
 | |
|   #endif
 | |
|   float goodbye_song[][2] = GOODBYE_SONG;
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|   float ag_norm_song[][2] = AG_NORM_SONG;
 | |
|   float ag_swap_song[][2] = AG_SWAP_SONG;
 | |
|   #ifdef DEFAULT_LAYER_SONGS
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|     float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
 | |
|   #endif
 | |
| #endif
 | |
| 
 | |
| static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
 | |
|   switch (code) {
 | |
|   case QK_MODS ... QK_MODS_MAX:
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|     break;
 | |
|   default:
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   if (code & QK_LCTL)
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|     f(KC_LCTL);
 | |
|   if (code & QK_LSFT)
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|     f(KC_LSFT);
 | |
|   if (code & QK_LALT)
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|     f(KC_LALT);
 | |
|   if (code & QK_LGUI)
 | |
|     f(KC_LGUI);
 | |
| 
 | |
|   if (code < QK_RMODS_MIN) return;
 | |
| 
 | |
|   if (code & QK_RCTL)
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|     f(KC_RCTL);
 | |
|   if (code & QK_RSFT)
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|     f(KC_RSFT);
 | |
|   if (code & QK_RALT)
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|     f(KC_RALT);
 | |
|   if (code & QK_RGUI)
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|     f(KC_RGUI);
 | |
| }
 | |
| 
 | |
| static inline void qk_register_weak_mods(uint8_t kc) {
 | |
|     add_weak_mods(MOD_BIT(kc));
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|     send_keyboard_report();
 | |
| }
 | |
| 
 | |
| static inline void qk_unregister_weak_mods(uint8_t kc) {
 | |
|     del_weak_mods(MOD_BIT(kc));
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|     send_keyboard_report();
 | |
| }
 | |
| 
 | |
| static inline void qk_register_mods(uint8_t kc) {
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|     add_weak_mods(MOD_BIT(kc));
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|     send_keyboard_report();
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| }
 | |
| 
 | |
| static inline void qk_unregister_mods(uint8_t kc) {
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|     del_weak_mods(MOD_BIT(kc));
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|     send_keyboard_report();
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| }
 | |
| 
 | |
| void register_code16 (uint16_t code) {
 | |
|   if (IS_MOD(code) || code == KC_NO) {
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|       do_code16 (code, qk_register_mods);
 | |
|   } else {
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|       do_code16 (code, qk_register_weak_mods);
 | |
|   }
 | |
|   register_code (code);
 | |
| }
 | |
| 
 | |
| void unregister_code16 (uint16_t code) {
 | |
|   unregister_code (code);
 | |
|   if (IS_MOD(code) || code == KC_NO) {
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|       do_code16 (code, qk_unregister_mods);
 | |
|   } else {
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|       do_code16 (code, qk_unregister_weak_mods);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void tap_code16(uint16_t code) {
 | |
|   register_code16(code);
 | |
|   #if TAP_CODE_DELAY > 0
 | |
|     wait_ms(TAP_CODE_DELAY);
 | |
|   #endif
 | |
|   unregister_code16(code);
 | |
| }
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| bool process_action_kb(keyrecord_t *record) {
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|   return true;
 | |
| }
 | |
| 
 | |
| __attribute__ ((weak))
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| bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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|   return process_record_user(keycode, record);
 | |
| }
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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|   return true;
 | |
| }
 | |
| 
 | |
| void reset_keyboard(void) {
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|   clear_keyboard();
 | |
| #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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|   process_midi_all_notes_off();
 | |
| #endif
 | |
| #ifdef AUDIO_ENABLE
 | |
|   #ifndef NO_MUSIC_MODE
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|     music_all_notes_off();
 | |
|   #endif
 | |
|   uint16_t timer_start = timer_read();
 | |
|   PLAY_SONG(goodbye_song);
 | |
|   shutdown_user();
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|   while(timer_elapsed(timer_start) < 250)
 | |
|     wait_ms(1);
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|   stop_all_notes();
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| #else
 | |
|   shutdown_user();
 | |
|   wait_ms(250);
 | |
| #endif
 | |
| #ifdef HAPTIC_ENABLE
 | |
|   haptic_shutdown();
 | |
| #endif
 | |
| // this is also done later in bootloader.c - not sure if it's neccesary here
 | |
| #ifdef BOOTLOADER_CATERINA
 | |
|   *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
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| #endif
 | |
|   bootloader_jump();
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| }
 | |
| 
 | |
| /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
 | |
|  * Used to ensure that the correct keycode is released if the key is released.
 | |
|  */
 | |
| static bool grave_esc_was_shifted = false;
 | |
| 
 | |
| /* Convert record into usable keycode via the contained event. */
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| uint16_t get_record_keycode(keyrecord_t *record) {
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|   return get_event_keycode(record->event);
 | |
| }
 | |
| 
 | |
| 
 | |
| /* Convert event into usable keycode. Checks the layer cache to ensure that it
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|  * retains the correct keycode after a layer change, if the key is still pressed.
 | |
|  */
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| uint16_t get_event_keycode(keyevent_t event) {
 | |
| 
 | |
|   #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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|     /* TODO: Use store_or_get_action() or a similar function. */
 | |
|     if (!disable_action_cache) {
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|       uint8_t layer;
 | |
| 
 | |
|       if (event.pressed) {
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|         layer = layer_switch_get_layer(event.key);
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|         update_source_layers_cache(event.key, layer);
 | |
|       } else {
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|         layer = read_source_layers_cache(event.key);
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|       }
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|       return keymap_key_to_keycode(layer, event.key);
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|     } else
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|   #endif
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|     return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
 | |
| }
 | |
| 
 | |
| /* Main keycode processing function. Hands off handling to other functions,
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|  * then processes internal Quantum keycodes, then processes ACTIONs.
 | |
|  */
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| bool process_record_quantum(keyrecord_t *record) {
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|     uint16_t keycode = get_record_keycode(record);
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| 
 | |
|     // This is how you use actions here
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|     // if (keycode == KC_LEAD) {
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|     //   action_t action;
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|     //   action.code = ACTION_DEFAULT_LAYER_SET(0);
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|     //   process_action(record, action);
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|     //   return false;
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|     // }
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| 
 | |
|   #ifdef VELOCIKEY_ENABLE
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|     if (velocikey_enabled() && record->event.pressed) { velocikey_accelerate(); }
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|   #endif
 | |
| 
 | |
|   #ifdef TAP_DANCE_ENABLE
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|     preprocess_tap_dance(keycode, record);
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|   #endif
 | |
| 
 | |
|   if (!(
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|   #if defined(KEY_LOCK_ENABLE)
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|     // Must run first to be able to mask key_up events.
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|     process_key_lock(&keycode, record) &&
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|   #endif
 | |
|   #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
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|     process_clicky(keycode, record) &&
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|   #endif //AUDIO_CLICKY
 | |
|   #ifdef HAPTIC_ENABLE
 | |
|     process_haptic(keycode, record) &&
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|   #endif //HAPTIC_ENABLE
 | |
|   #if defined(RGB_MATRIX_ENABLE)
 | |
|     process_rgb_matrix(keycode, record) &&
 | |
|   #endif
 | |
|     process_record_kb(keycode, record) &&
 | |
|   #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
 | |
|     process_midi(keycode, record) &&
 | |
|   #endif
 | |
|   #ifdef AUDIO_ENABLE
 | |
|     process_audio(keycode, record) &&
 | |
|   #endif
 | |
|   #ifdef STENO_ENABLE
 | |
|     process_steno(keycode, record) &&
 | |
|   #endif
 | |
|   #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
 | |
|     process_music(keycode, record) &&
 | |
|   #endif
 | |
|   #ifdef TAP_DANCE_ENABLE
 | |
|     process_tap_dance(keycode, record) &&
 | |
|   #endif
 | |
|   #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
 | |
|     process_unicode_common(keycode, record) &&
 | |
|   #endif
 | |
|   #ifdef LEADER_ENABLE
 | |
|     process_leader(keycode, record) &&
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|   #endif
 | |
|   #ifdef COMBO_ENABLE
 | |
|     process_combo(keycode, record) &&
 | |
|   #endif
 | |
|   #ifdef PRINTING_ENABLE
 | |
|     process_printer(keycode, record) &&
 | |
|   #endif
 | |
|   #ifdef AUTO_SHIFT_ENABLE
 | |
|     process_auto_shift(keycode, record) &&
 | |
|   #endif
 | |
|   #ifdef TERMINAL_ENABLE
 | |
|     process_terminal(keycode, record) &&
 | |
|   #endif
 | |
|   #ifdef SPACE_CADET_ENABLE
 | |
|     process_space_cadet(keycode, record) &&
 | |
|   #endif
 | |
|       true)) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   // Shift / paren setup
 | |
| 
 | |
|   switch(keycode) {
 | |
|     case RESET:
 | |
|       if (record->event.pressed) {
 | |
|         reset_keyboard();
 | |
|       }
 | |
|     return false;
 | |
|     case DEBUG:
 | |
|       if (record->event.pressed) {
 | |
|         debug_enable ^= 1;
 | |
|         if (debug_enable) {
 | |
|           print("DEBUG: enabled.\n");
 | |
|         } else {
 | |
|           print("DEBUG: disabled.\n");
 | |
|         }
 | |
|       }
 | |
|     return false;
 | |
|     case EEPROM_RESET:
 | |
|       if (record->event.pressed) {
 | |
|           eeconfig_init();
 | |
|       }
 | |
|     return false;
 | |
|   #ifdef FAUXCLICKY_ENABLE
 | |
|   case FC_TOG:
 | |
|     if (record->event.pressed) {
 | |
|       FAUXCLICKY_TOGGLE;
 | |
|     }
 | |
|     return false;
 | |
|   case FC_ON:
 | |
|     if (record->event.pressed) {
 | |
|       FAUXCLICKY_ON;
 | |
|     }
 | |
|     return false;
 | |
|   case FC_OFF:
 | |
|     if (record->event.pressed) {
 | |
|       FAUXCLICKY_OFF;
 | |
|     }
 | |
|     return false;
 | |
|   #endif
 | |
|   #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
 | |
|   case RGB_TOG:
 | |
|     // Split keyboards need to trigger on key-up for edge-case issue
 | |
|     #ifndef SPLIT_KEYBOARD
 | |
|     if (record->event.pressed) {
 | |
|     #else
 | |
|     if (!record->event.pressed) {
 | |
|     #endif
 | |
|       rgblight_toggle();
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_MODE_FORWARD:
 | |
|     if (record->event.pressed) {
 | |
|       uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
 | |
|       if(shifted) {
 | |
|         rgblight_step_reverse();
 | |
|       }
 | |
|       else {
 | |
|         rgblight_step();
 | |
|       }
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_MODE_REVERSE:
 | |
|     if (record->event.pressed) {
 | |
|       uint8_t shifted = get_mods() & (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT));
 | |
|       if(shifted) {
 | |
|         rgblight_step();
 | |
|       }
 | |
|       else {
 | |
|         rgblight_step_reverse();
 | |
|       }
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_HUI:
 | |
|     // Split keyboards need to trigger on key-up for edge-case issue
 | |
|     #ifndef SPLIT_KEYBOARD
 | |
|     if (record->event.pressed) {
 | |
|     #else
 | |
|     if (!record->event.pressed) {
 | |
|     #endif
 | |
|       rgblight_increase_hue();
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_HUD:
 | |
|     // Split keyboards need to trigger on key-up for edge-case issue
 | |
|     #ifndef SPLIT_KEYBOARD
 | |
|     if (record->event.pressed) {
 | |
|     #else
 | |
|     if (!record->event.pressed) {
 | |
|     #endif
 | |
|       rgblight_decrease_hue();
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_SAI:
 | |
|     // Split keyboards need to trigger on key-up for edge-case issue
 | |
|     #ifndef SPLIT_KEYBOARD
 | |
|     if (record->event.pressed) {
 | |
|     #else
 | |
|     if (!record->event.pressed) {
 | |
|     #endif
 | |
|       rgblight_increase_sat();
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_SAD:
 | |
|     // Split keyboards need to trigger on key-up for edge-case issue
 | |
|     #ifndef SPLIT_KEYBOARD
 | |
|     if (record->event.pressed) {
 | |
|     #else
 | |
|     if (!record->event.pressed) {
 | |
|     #endif
 | |
|       rgblight_decrease_sat();
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_VAI:
 | |
|     // Split keyboards need to trigger on key-up for edge-case issue
 | |
|     #ifndef SPLIT_KEYBOARD
 | |
|     if (record->event.pressed) {
 | |
|     #else
 | |
|     if (!record->event.pressed) {
 | |
|     #endif
 | |
|       rgblight_increase_val();
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_VAD:
 | |
|     // Split keyboards need to trigger on key-up for edge-case issue
 | |
|     #ifndef SPLIT_KEYBOARD
 | |
|     if (record->event.pressed) {
 | |
|     #else
 | |
|     if (!record->event.pressed) {
 | |
|     #endif
 | |
|       rgblight_decrease_val();
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_SPI:
 | |
|     if (record->event.pressed) {
 | |
|       rgblight_increase_speed();
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_SPD:
 | |
|     if (record->event.pressed) {
 | |
|       rgblight_decrease_speed();
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_MODE_PLAIN:
 | |
|     if (record->event.pressed) {
 | |
|       rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
 | |
|     }
 | |
|     return false;
 | |
|   case RGB_MODE_BREATHE:
 | |
|   #ifdef RGBLIGHT_EFFECT_BREATHING
 | |
|     if (record->event.pressed) {
 | |
|       if ((RGBLIGHT_MODE_BREATHING <= rgblight_get_mode()) &&
 | |
|           (rgblight_get_mode() < RGBLIGHT_MODE_BREATHING_end)) {
 | |
|         rgblight_step();
 | |
|       } else {
 | |
|         rgblight_mode(RGBLIGHT_MODE_BREATHING);
 | |
|       }
 | |
|     }
 | |
|   #endif
 | |
|     return false;
 | |
|   case RGB_MODE_RAINBOW:
 | |
|   #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
 | |
|     if (record->event.pressed) {
 | |
|       if ((RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode()) &&
 | |
|           (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_MOOD_end)) {
 | |
|         rgblight_step();
 | |
|       } else {
 | |
|         rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
 | |
|       }
 | |
|     }
 | |
|   #endif
 | |
|     return false;
 | |
|   case RGB_MODE_SWIRL:
 | |
|   #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
 | |
|     if (record->event.pressed) {
 | |
|       if ((RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode()) &&
 | |
|           (rgblight_get_mode() < RGBLIGHT_MODE_RAINBOW_SWIRL_end)) {
 | |
|         rgblight_step();
 | |
|       } else {
 | |
|         rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
 | |
|       }
 | |
|     }
 | |
|   #endif
 | |
|     return false;
 | |
|   case RGB_MODE_SNAKE:
 | |
|   #ifdef RGBLIGHT_EFFECT_SNAKE
 | |
|     if (record->event.pressed) {
 | |
|       if ((RGBLIGHT_MODE_SNAKE <= rgblight_get_mode()) &&
 | |
|           (rgblight_get_mode() < RGBLIGHT_MODE_SNAKE_end)) {
 | |
|         rgblight_step();
 | |
|       } else {
 | |
|         rgblight_mode(RGBLIGHT_MODE_SNAKE);
 | |
|       }
 | |
|     }
 | |
|   #endif
 | |
|     return false;
 | |
|   case RGB_MODE_KNIGHT:
 | |
|   #ifdef RGBLIGHT_EFFECT_KNIGHT
 | |
|     if (record->event.pressed) {
 | |
|       if ((RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode()) &&
 | |
|           (rgblight_get_mode() < RGBLIGHT_MODE_KNIGHT_end)) {
 | |
|         rgblight_step();
 | |
|       } else {
 | |
|         rgblight_mode(RGBLIGHT_MODE_KNIGHT);
 | |
|       }
 | |
|     }
 | |
|   #endif
 | |
|     return false;
 | |
|   case RGB_MODE_XMAS:
 | |
|   #ifdef RGBLIGHT_EFFECT_CHRISTMAS
 | |
|     if (record->event.pressed) {
 | |
|       rgblight_mode(RGBLIGHT_MODE_CHRISTMAS);
 | |
|     }
 | |
|   #endif
 | |
|     return false;
 | |
|   case RGB_MODE_GRADIENT:
 | |
|   #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
 | |
|     if (record->event.pressed) {
 | |
|       if ((RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode()) &&
 | |
|           (rgblight_get_mode() < RGBLIGHT_MODE_STATIC_GRADIENT_end)) {
 | |
|         rgblight_step();
 | |
|       } else {
 | |
|         rgblight_mode(RGBLIGHT_MODE_STATIC_GRADIENT);
 | |
|       }
 | |
|     }
 | |
|   #endif
 | |
|     return false;
 | |
|   case RGB_MODE_RGBTEST:
 | |
|   #ifdef RGBLIGHT_EFFECT_RGB_TEST
 | |
|     if (record->event.pressed) {
 | |
|       rgblight_mode(RGBLIGHT_MODE_RGB_TEST);
 | |
|     }
 | |
|   #endif
 | |
|     return false;
 | |
|   #endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
 | |
|   #ifdef VELOCIKEY_ENABLE
 | |
|     case VLK_TOG:
 | |
|       if (record->event.pressed) {
 | |
|         velocikey_toggle();
 | |
|       }
 | |
|       return false;
 | |
|   #endif
 | |
|   #ifdef PROTOCOL_LUFA
 | |
|     case OUT_AUTO:
 | |
|       if (record->event.pressed) {
 | |
|         set_output(OUTPUT_AUTO);
 | |
|       }
 | |
|       return false;
 | |
|     case OUT_USB:
 | |
|       if (record->event.pressed) {
 | |
|         set_output(OUTPUT_USB);
 | |
|       }
 | |
|       return false;
 | |
|     #ifdef BLUETOOTH_ENABLE
 | |
|     case OUT_BT:
 | |
|       if (record->event.pressed) {
 | |
|         set_output(OUTPUT_BLUETOOTH);
 | |
|       }
 | |
|       return false;
 | |
|     #endif
 | |
|     #endif
 | |
|     case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO:
 | |
|       if (record->event.pressed) {
 | |
|         // MAGIC actions (BOOTMAGIC without the boot)
 | |
|         if (!eeconfig_is_enabled()) {
 | |
|             eeconfig_init();
 | |
|         }
 | |
|         /* keymap config */
 | |
|         keymap_config.raw = eeconfig_read_keymap();
 | |
|         switch (keycode)
 | |
|         {
 | |
|           case MAGIC_SWAP_CONTROL_CAPSLOCK:
 | |
|             keymap_config.swap_control_capslock = true;
 | |
|             break;
 | |
|           case MAGIC_CAPSLOCK_TO_CONTROL:
 | |
|             keymap_config.capslock_to_control = true;
 | |
|             break;
 | |
|           case MAGIC_SWAP_LALT_LGUI:
 | |
|             keymap_config.swap_lalt_lgui = true;
 | |
|             break;
 | |
|           case MAGIC_SWAP_RALT_RGUI:
 | |
|             keymap_config.swap_ralt_rgui = true;
 | |
|             break;
 | |
|           case MAGIC_NO_GUI:
 | |
|             keymap_config.no_gui = true;
 | |
|             break;
 | |
|           case MAGIC_SWAP_GRAVE_ESC:
 | |
|             keymap_config.swap_grave_esc = true;
 | |
|             break;
 | |
|           case MAGIC_SWAP_BACKSLASH_BACKSPACE:
 | |
|             keymap_config.swap_backslash_backspace = true;
 | |
|             break;
 | |
|           case MAGIC_HOST_NKRO:
 | |
|             keymap_config.nkro = true;
 | |
|             break;
 | |
|           case MAGIC_SWAP_ALT_GUI:
 | |
|             keymap_config.swap_lalt_lgui = true;
 | |
|             keymap_config.swap_ralt_rgui = true;
 | |
|             #ifdef AUDIO_ENABLE
 | |
|               PLAY_SONG(ag_swap_song);
 | |
|             #endif
 | |
|             break;
 | |
|           case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
 | |
|             keymap_config.swap_control_capslock = false;
 | |
|             break;
 | |
|           case MAGIC_UNCAPSLOCK_TO_CONTROL:
 | |
|             keymap_config.capslock_to_control = false;
 | |
|             break;
 | |
|           case MAGIC_UNSWAP_LALT_LGUI:
 | |
|             keymap_config.swap_lalt_lgui = false;
 | |
|             break;
 | |
|           case MAGIC_UNSWAP_RALT_RGUI:
 | |
|             keymap_config.swap_ralt_rgui = false;
 | |
|             break;
 | |
|           case MAGIC_UNNO_GUI:
 | |
|             keymap_config.no_gui = false;
 | |
|             break;
 | |
|           case MAGIC_UNSWAP_GRAVE_ESC:
 | |
|             keymap_config.swap_grave_esc = false;
 | |
|             break;
 | |
|           case MAGIC_UNSWAP_BACKSLASH_BACKSPACE:
 | |
|             keymap_config.swap_backslash_backspace = false;
 | |
|             break;
 | |
|           case MAGIC_UNHOST_NKRO:
 | |
|             keymap_config.nkro = false;
 | |
|             break;
 | |
|           case MAGIC_UNSWAP_ALT_GUI:
 | |
|             keymap_config.swap_lalt_lgui = false;
 | |
|             keymap_config.swap_ralt_rgui = false;
 | |
|             #ifdef AUDIO_ENABLE
 | |
|               PLAY_SONG(ag_norm_song);
 | |
|             #endif
 | |
|             break;
 | |
|           case MAGIC_TOGGLE_ALT_GUI:
 | |
|             keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
 | |
|             keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui;
 | |
|             #ifdef AUDIO_ENABLE
 | |
|               if (keymap_config.swap_ralt_rgui) {
 | |
|                 PLAY_SONG(ag_swap_song);
 | |
|               } else {
 | |
|                 PLAY_SONG(ag_norm_song);
 | |
|               }
 | |
|             #endif
 | |
|             break;
 | |
|           case MAGIC_TOGGLE_NKRO:
 | |
|             keymap_config.nkro = !keymap_config.nkro;
 | |
|             break;
 | |
|           default:
 | |
|             break;
 | |
|         }
 | |
|         eeconfig_update_keymap(keymap_config.raw);
 | |
|         clear_keyboard(); // clear to prevent stuck keys
 | |
| 
 | |
|         return false;
 | |
|       }
 | |
|       break;
 | |
| 
 | |
|     case GRAVE_ESC: {
 | |
|       uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)
 | |
|                                       |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)));
 | |
| 
 | |
| #ifdef GRAVE_ESC_ALT_OVERRIDE
 | |
|       // if ALT is pressed, ESC is always sent
 | |
|       // this is handy for the cmd+opt+esc shortcut on macOS, among other things.
 | |
|       if (get_mods() & (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT))) {
 | |
|         shifted = 0;
 | |
|       }
 | |
| #endif
 | |
| 
 | |
| #ifdef GRAVE_ESC_CTRL_OVERRIDE
 | |
|       // if CTRL is pressed, ESC is always sent
 | |
|       // this is handy for the ctrl+shift+esc shortcut on windows, among other things.
 | |
|       if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) {
 | |
|         shifted = 0;
 | |
|       }
 | |
| #endif
 | |
| 
 | |
| #ifdef GRAVE_ESC_GUI_OVERRIDE
 | |
|       // if GUI is pressed, ESC is always sent
 | |
|       if (get_mods() & (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI))) {
 | |
|         shifted = 0;
 | |
|       }
 | |
| #endif
 | |
| 
 | |
| #ifdef GRAVE_ESC_SHIFT_OVERRIDE
 | |
|       // if SHIFT is pressed, ESC is always sent
 | |
|       if (get_mods() & (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) {
 | |
|         shifted = 0;
 | |
|       }
 | |
| #endif
 | |
| 
 | |
|       if (record->event.pressed) {
 | |
|         grave_esc_was_shifted = shifted;
 | |
|         add_key(shifted ? KC_GRAVE : KC_ESCAPE);
 | |
|       }
 | |
|       else {
 | |
|         del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE);
 | |
|       }
 | |
| 
 | |
|       send_keyboard_report();
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
| #if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
 | |
|     case BL_BRTG: {
 | |
|       if (record->event.pressed) {
 | |
|         backlight_toggle_breathing();
 | |
|       }
 | |
|       return false;
 | |
|     }
 | |
| #endif
 | |
|   }
 | |
| 
 | |
|   return process_action_kb(record);
 | |
| }
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| const bool ascii_to_shift_lut[128] PROGMEM = {
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
| 
 | |
|     0, 1, 1, 1, 1, 1, 1, 0,
 | |
|     1, 1, 1, 1, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 1, 0, 1, 0, 1, 1,
 | |
|     1, 1, 1, 1, 1, 1, 1, 1,
 | |
|     1, 1, 1, 1, 1, 1, 1, 1,
 | |
|     1, 1, 1, 1, 1, 1, 1, 1,
 | |
|     1, 1, 1, 0, 0, 0, 1, 1,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 1, 1, 1, 1, 0
 | |
| };
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| const bool ascii_to_altgr_lut[128] PROGMEM = {
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
| 
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0,
 | |
|     0, 0, 0, 0, 0, 0, 0, 0
 | |
| };
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
 | |
|     // NUL   SOH      STX      ETX      EOT      ENQ      ACK      BEL
 | |
|     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
 | |
|     // BS    TAB      LF       VT       FF       CR       SO       SI
 | |
|     KC_BSPC, KC_TAB,  KC_ENT,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
 | |
|     // DLE   DC1      DC2      DC3      DC4      NAK      SYN      ETB
 | |
|     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
 | |
|     // CAN   EM       SUB      ESC      FS       GS       RS       US
 | |
|     XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
 | |
| 
 | |
|     //       !        "        #        $        %        &        '
 | |
|     KC_SPC,  KC_1,    KC_QUOT, KC_3,    KC_4,    KC_5,    KC_7,    KC_QUOT,
 | |
|     // (     )        *        +        ,        -        .        /
 | |
|     KC_9,    KC_0,    KC_8,    KC_EQL,  KC_COMM, KC_MINS, KC_DOT,  KC_SLSH,
 | |
|     // 0     1        2        3        4        5        6        7
 | |
|     KC_0,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,
 | |
|     // 8     9        :        ;        <        =        >        ?
 | |
|     KC_8,    KC_9,    KC_SCLN, KC_SCLN, KC_COMM, KC_EQL,  KC_DOT,  KC_SLSH,
 | |
|     // @     A        B        C        D        E        F        G
 | |
|     KC_2,    KC_A,    KC_B,    KC_C,    KC_D,    KC_E,    KC_F,    KC_G,
 | |
|     // H     I        J        K        L        M        N        O
 | |
|     KC_H,    KC_I,    KC_J,    KC_K,    KC_L,    KC_M,    KC_N,    KC_O,
 | |
|     // P     Q        R        S        T        U        V        W
 | |
|     KC_P,    KC_Q,    KC_R,    KC_S,    KC_T,    KC_U,    KC_V,    KC_W,
 | |
|     // X     Y        Z        [        \        ]        ^        _
 | |
|     KC_X,    KC_Y,    KC_Z,    KC_LBRC, KC_BSLS, KC_RBRC, KC_6,    KC_MINS,
 | |
|     // `     a        b        c        d        e        f        g
 | |
|     KC_GRV,  KC_A,    KC_B,    KC_C,    KC_D,    KC_E,    KC_F,    KC_G,
 | |
|     // h     i        j        k        l        m        n        o
 | |
|     KC_H,    KC_I,    KC_J,    KC_K,    KC_L,    KC_M,    KC_N,    KC_O,
 | |
|     // p     q        r        s        t        u        v        w
 | |
|     KC_P,    KC_Q,    KC_R,    KC_S,    KC_T,    KC_U,    KC_V,    KC_W,
 | |
|     // x     y        z        {        |        }        ~        DEL
 | |
|     KC_X,    KC_Y,    KC_Z,    KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV,  KC_DEL
 | |
| };
 | |
| 
 | |
| void send_string(const char *str) {
 | |
|   send_string_with_delay(str, 0);
 | |
| }
 | |
| 
 | |
| void send_string_P(const char *str) {
 | |
|   send_string_with_delay_P(str, 0);
 | |
| }
 | |
| 
 | |
| void send_string_with_delay(const char *str, uint8_t interval) {
 | |
|     while (1) {
 | |
|         char ascii_code = *str;
 | |
|         if (!ascii_code) break;
 | |
|         if (ascii_code == SS_TAP_CODE) {
 | |
|           // tap
 | |
|           uint8_t keycode = *(++str);
 | |
|           register_code(keycode);
 | |
|           unregister_code(keycode);
 | |
|         } else if (ascii_code == SS_DOWN_CODE) {
 | |
|           // down
 | |
|           uint8_t keycode = *(++str);
 | |
|           register_code(keycode);
 | |
|         } else if (ascii_code == SS_UP_CODE) {
 | |
|           // up
 | |
|           uint8_t keycode = *(++str);
 | |
|           unregister_code(keycode);
 | |
|         } else {
 | |
|           send_char(ascii_code);
 | |
|         }
 | |
|         ++str;
 | |
|         // interval
 | |
|         { uint8_t ms = interval; while (ms--) wait_ms(1); }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void send_string_with_delay_P(const char *str, uint8_t interval) {
 | |
|     while (1) {
 | |
|         char ascii_code = pgm_read_byte(str);
 | |
|         if (!ascii_code) break;
 | |
|         if (ascii_code == SS_TAP_CODE) {
 | |
|           // tap
 | |
|           uint8_t keycode = pgm_read_byte(++str);
 | |
|           register_code(keycode);
 | |
|           unregister_code(keycode);
 | |
|         } else if (ascii_code == SS_DOWN_CODE) {
 | |
|           // down
 | |
|           uint8_t keycode = pgm_read_byte(++str);
 | |
|           register_code(keycode);
 | |
|         } else if (ascii_code == SS_UP_CODE) {
 | |
|           // up
 | |
|           uint8_t keycode = pgm_read_byte(++str);
 | |
|           unregister_code(keycode);
 | |
|         } else {
 | |
|           send_char(ascii_code);
 | |
|         }
 | |
|         ++str;
 | |
|         // interval
 | |
|         { uint8_t ms = interval; while (ms--) wait_ms(1); }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void send_char(char ascii_code) {
 | |
|   uint8_t keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
 | |
|   bool is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
 | |
|   bool is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);
 | |
| 
 | |
|   if (is_shifted) {
 | |
|     register_code(KC_LSFT);
 | |
|   }
 | |
|   if (is_altgred) {
 | |
|     register_code(KC_RALT);
 | |
|   }
 | |
|   tap_code(keycode);
 | |
|   if (is_altgred) {
 | |
|     unregister_code(KC_RALT);
 | |
|   }
 | |
|   if (is_shifted) {
 | |
|     unregister_code(KC_LSFT);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void set_single_persistent_default_layer(uint8_t default_layer) {
 | |
|   #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
 | |
|     PLAY_SONG(default_layer_songs[default_layer]);
 | |
|   #endif
 | |
|   eeconfig_update_default_layer(1U<<default_layer);
 | |
|   default_layer_set(1U<<default_layer);
 | |
| }
 | |
| 
 | |
| uint32_t update_tri_layer_state(uint32_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
 | |
|   uint32_t mask12 = (1UL << layer1) | (1UL << layer2);
 | |
|   uint32_t mask3 = 1UL << layer3;
 | |
|   return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
 | |
| }
 | |
| 
 | |
| void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
 | |
|   layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3));
 | |
| }
 | |
| 
 | |
| void tap_random_base64(void) {
 | |
|   #if defined(__AVR_ATmega32U4__)
 | |
|     uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
 | |
|   #else
 | |
|     uint8_t key = rand() % 64;
 | |
|   #endif
 | |
|   switch (key) {
 | |
|     case 0 ... 25:
 | |
|       register_code(KC_LSFT);
 | |
|       register_code(key + KC_A);
 | |
|       unregister_code(key + KC_A);
 | |
|       unregister_code(KC_LSFT);
 | |
|       break;
 | |
|     case 26 ... 51:
 | |
|       register_code(key - 26 + KC_A);
 | |
|       unregister_code(key - 26 + KC_A);
 | |
|       break;
 | |
|     case 52:
 | |
|       register_code(KC_0);
 | |
|       unregister_code(KC_0);
 | |
|       break;
 | |
|     case 53 ... 61:
 | |
|       register_code(key - 53 + KC_1);
 | |
|       unregister_code(key - 53 + KC_1);
 | |
|       break;
 | |
|     case 62:
 | |
|       register_code(KC_LSFT);
 | |
|       register_code(KC_EQL);
 | |
|       unregister_code(KC_EQL);
 | |
|       unregister_code(KC_LSFT);
 | |
|       break;
 | |
|     case 63:
 | |
|       register_code(KC_SLSH);
 | |
|       unregister_code(KC_SLSH);
 | |
|       break;
 | |
|   }
 | |
| }
 | |
| 
 | |
| __attribute__((weak))
 | |
| void bootmagic_lite(void) {
 | |
|   // The lite version of TMK's bootmagic based on Wilba.
 | |
|   // 100% less potential for accidentally making the
 | |
|   // keyboard do stupid things.
 | |
| 
 | |
|   // We need multiple scans because debouncing can't be turned off.
 | |
|   matrix_scan();
 | |
|   #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
 | |
|     wait_ms(DEBOUNCING_DELAY * 2);
 | |
|   #elif defined(DEBOUNCE) && DEBOUNCE > 0
 | |
|     wait_ms(DEBOUNCE * 2);
 | |
|   #else
 | |
|     wait_ms(30);
 | |
|   #endif
 | |
|   matrix_scan();
 | |
| 
 | |
|   // If the Esc and space bar are held down on power up,
 | |
|   // reset the EEPROM valid state and jump to bootloader.
 | |
|   // Assumes Esc is at [0,0].
 | |
|   // This isn't very generalized, but we need something that doesn't
 | |
|   // rely on user's keymaps in firmware or EEPROM.
 | |
|   if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
 | |
|     eeconfig_disable();
 | |
|     // Jump to bootloader.
 | |
|     bootloader_jump();
 | |
|   }
 | |
| }
 | |
| 
 | |
| void matrix_init_quantum() {
 | |
|   #ifdef BOOTMAGIC_LITE
 | |
|     bootmagic_lite();
 | |
|   #endif
 | |
|   if (!eeconfig_is_enabled()) {
 | |
|     eeconfig_init();
 | |
|   }
 | |
|   #ifdef BACKLIGHT_ENABLE
 | |
|     #ifdef LED_MATRIX_ENABLE
 | |
|         led_matrix_init();
 | |
|     #else
 | |
|         backlight_init_ports();
 | |
|     #endif
 | |
|   #endif
 | |
|   #ifdef AUDIO_ENABLE
 | |
|     audio_init();
 | |
|   #endif
 | |
|   #ifdef RGB_MATRIX_ENABLE
 | |
|     rgb_matrix_init();
 | |
|   #endif
 | |
|   #ifdef ENCODER_ENABLE
 | |
|     encoder_init();
 | |
|   #endif
 | |
|   #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
 | |
|     unicode_input_mode_init();
 | |
|   #endif
 | |
|   #ifdef HAPTIC_ENABLE
 | |
|     haptic_init();
 | |
|   #endif
 | |
|   #ifdef OUTPUT_AUTO_ENABLE
 | |
|     set_output(OUTPUT_AUTO);
 | |
|   #endif
 | |
|   matrix_init_kb();
 | |
| }
 | |
| 
 | |
| void matrix_scan_quantum() {
 | |
|   #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
 | |
|     matrix_scan_music();
 | |
|   #endif
 | |
| 
 | |
|   #ifdef TAP_DANCE_ENABLE
 | |
|     matrix_scan_tap_dance();
 | |
|   #endif
 | |
| 
 | |
|   #ifdef COMBO_ENABLE
 | |
|     matrix_scan_combo();
 | |
|   #endif
 | |
| 
 | |
|   #if defined(BACKLIGHT_ENABLE)
 | |
|     #if defined(LED_MATRIX_ENABLE)
 | |
|         led_matrix_task();
 | |
|     #elif defined(BACKLIGHT_PIN)
 | |
|         backlight_task();
 | |
|     #endif
 | |
|   #endif
 | |
| 
 | |
|   #ifdef RGB_MATRIX_ENABLE
 | |
|     rgb_matrix_task();
 | |
|   #endif
 | |
| 
 | |
|   #ifdef ENCODER_ENABLE
 | |
|     encoder_read();
 | |
|   #endif
 | |
| 
 | |
|   #ifdef HAPTIC_ENABLE
 | |
|     haptic_task();
 | |
|   #endif
 | |
| 
 | |
|   matrix_scan_kb();
 | |
| }
 | |
| #if defined(BACKLIGHT_ENABLE) && (defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS))
 | |
| 
 | |
| // The logic is a bit complex, we support 3 setups:
 | |
| // 1. hardware PWM when backlight is wired to a PWM pin
 | |
| // depending on this pin, we use a different output compare unit
 | |
| // 2. software PWM with hardware timers, but the used timer depends
 | |
| // on the audio setup (audio wins other backlight)
 | |
| // 3. full software PWM
 | |
| 
 | |
| #if BACKLIGHT_PIN == B7
 | |
| #  define HARDWARE_PWM
 | |
| #  define TCCRxA TCCR1A
 | |
| #  define TCCRxB TCCR1B
 | |
| #  define COMxx1 COM1C1
 | |
| #  define OCRxx  OCR1C
 | |
| #  define TIMERx_OVF_vect TIMER1_OVF_vect
 | |
| #  define TOIEx  TOIE1
 | |
| #  define ICRx   ICR1
 | |
| #  define TIMSKx TIMSK1
 | |
| #elif BACKLIGHT_PIN == B6
 | |
| #  define HARDWARE_PWM
 | |
| #  define TCCRxA TCCR1A
 | |
| #  define TCCRxB TCCR1B
 | |
| #  define COMxx1 COM1B1
 | |
| #  define OCRxx  OCR1B
 | |
| #  define TIMERx_OVF_vect TIMER1_OVF_vect
 | |
| #  define TOIEx  TOIE1
 | |
| #  define ICRx   ICR1
 | |
| #  define TIMSKx TIMSK1
 | |
| #elif BACKLIGHT_PIN == B5
 | |
| #  define HARDWARE_PWM
 | |
| #  define TCCRxA TCCR1A
 | |
| #  define TCCRxB TCCR1B
 | |
| #  define COMxx1 COM1A1
 | |
| #  define OCRxx  OCR1A
 | |
| #  define TIMERx_OVF_vect TIMER1_OVF_vect
 | |
| #  define TOIEx  TOIE1
 | |
| #  define ICRx   ICR1
 | |
| #  define TIMSKx TIMSK1
 | |
| #elif BACKLIGHT_PIN == C6
 | |
| #  define HARDWARE_PWM
 | |
| #  define TCCRxA TCCR3A
 | |
| #  define TCCRxB TCCR3B
 | |
| #  define COMxx1 COM3A1
 | |
| #  define OCRxx  OCR3A
 | |
| #  define TIMERx_OVF_vect TIMER3_OVF_vect
 | |
| #  define TOIEx  TOIE3
 | |
| #  define ICRx   ICR3
 | |
| #  define TIMSKx TIMSK3
 | |
| #elif defined(__AVR_ATmega32A__) && BACKLIGHT_PIN == D4
 | |
| #  define TCCRxA TCCR1A
 | |
| #  define TCCRxB TCCR1B
 | |
| #  define COMxx1 COM1B1
 | |
| #  define OCRxx  OCR1B
 | |
| #  define TIMERx_OVF_vect TIMER1_OVF_vect
 | |
| #  define TOIEx  TOIE1
 | |
| #  define ICRx   ICR1
 | |
| #  define TIMSKx TIMSK1
 | |
| #else
 | |
| #  if !defined(BACKLIGHT_CUSTOM_DRIVER)
 | |
| #    if !defined(B5_AUDIO) && !defined(B6_AUDIO) && !defined(B7_AUDIO)
 | |
|      // timer 1 is not used by audio , backlight can use it
 | |
| #pragma message "Using hardware timer 1 with software PWM"
 | |
| #      define HARDWARE_PWM
 | |
| #      define BACKLIGHT_PWM_TIMER
 | |
| #      define TCCRxA TCCR1A
 | |
| #      define TCCRxB TCCR1B
 | |
| #      define OCRxx  OCR1A
 | |
| #      define TIMERx_COMPA_vect TIMER1_COMPA_vect
 | |
| #      define TIMERx_OVF_vect TIMER1_OVF_vect
 | |
| #      define OCIExA OCIE1A
 | |
| #      define TOIEx  TOIE1
 | |
| #      define ICRx   ICR1
 | |
| #      if defined(__AVR_ATmega32A__) // This MCU has only one TIMSK register
 | |
| #        define TIMSKx TIMSK
 | |
| #      else
 | |
| #        define TIMSKx TIMSK1
 | |
| #      endif
 | |
| #    elif !defined(C6_AUDIO) && !defined(C5_AUDIO) && !defined(C4_AUDIO)
 | |
| #pragma message "Using hardware timer 3 with software PWM"
 | |
| // timer 3 is not used by audio, backlight can use it
 | |
| #      define HARDWARE_PWM
 | |
| #      define BACKLIGHT_PWM_TIMER
 | |
| #      define TCCRxA TCCR3A
 | |
| #      define TCCRxB TCCR3B
 | |
| #      define OCRxx OCR3A
 | |
| #      define TIMERx_COMPA_vect TIMER3_COMPA_vect
 | |
| #      define TIMERx_OVF_vect TIMER3_OVF_vect
 | |
| #      define OCIExA OCIE3A
 | |
| #      define TOIEx  TOIE3
 | |
| #      define ICRx   ICR1
 | |
| #      define TIMSKx TIMSK3
 | |
| #    else
 | |
| #pragma message "Audio in use - using pure software PWM"
 | |
| #define NO_HARDWARE_PWM
 | |
| #    endif
 | |
| #  else
 | |
| #pragma message "Custom driver defined - using pure software PWM"
 | |
| #define NO_HARDWARE_PWM
 | |
| #  endif
 | |
| #endif
 | |
| 
 | |
| #ifndef BACKLIGHT_ON_STATE
 | |
| #define BACKLIGHT_ON_STATE 0
 | |
| #endif
 | |
| 
 | |
| void backlight_on(uint8_t backlight_pin) {
 | |
| #if BACKLIGHT_ON_STATE == 0
 | |
|   writePinLow(backlight_pin);
 | |
| #else
 | |
|   writePinHigh(backlight_pin);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void backlight_off(uint8_t backlight_pin) {
 | |
| #if BACKLIGHT_ON_STATE == 0
 | |
|   writePinHigh(backlight_pin);
 | |
| #else
 | |
|   writePinLow(backlight_pin);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| 
 | |
| #if defined(NO_HARDWARE_PWM) || defined(BACKLIGHT_PWM_TIMER)  // pwm through software
 | |
| 
 | |
| // we support multiple backlight pins
 | |
| #ifndef BACKLIGHT_LED_COUNT
 | |
| #define BACKLIGHT_LED_COUNT 1
 | |
| #endif
 | |
| 
 | |
| #if BACKLIGHT_LED_COUNT == 1
 | |
| #define BACKLIGHT_PIN_INIT { BACKLIGHT_PIN }
 | |
| #else
 | |
| #define BACKLIGHT_PIN_INIT BACKLIGHT_PINS
 | |
| #endif
 | |
| 
 | |
| #define FOR_EACH_LED(x) \
 | |
|   for (uint8_t i = 0; i < BACKLIGHT_LED_COUNT; i++) \
 | |
|   { \
 | |
|     uint8_t backlight_pin = backlight_pins[i]; \
 | |
|     { \
 | |
|       x \
 | |
|     } \
 | |
|   }
 | |
| 
 | |
| static const uint8_t backlight_pins[BACKLIGHT_LED_COUNT] = BACKLIGHT_PIN_INIT;
 | |
| 
 | |
| #else // full hardware PWM
 | |
| 
 | |
| // we support only one backlight pin
 | |
| static const uint8_t backlight_pin = BACKLIGHT_PIN;
 | |
| #define FOR_EACH_LED(x) x
 | |
| 
 | |
| #endif
 | |
| 
 | |
| #ifdef NO_HARDWARE_PWM
 | |
| __attribute__((weak))
 | |
| void backlight_init_ports(void)
 | |
| {
 | |
|   // Setup backlight pin as output and output to on state.
 | |
|   FOR_EACH_LED(
 | |
|     setPinOutput(backlight_pin);
 | |
|     backlight_on(backlight_pin);
 | |
|   )
 | |
| 
 | |
|   #ifdef BACKLIGHT_BREATHING
 | |
|   if (is_backlight_breathing()) {
 | |
|     breathing_enable();
 | |
|   }
 | |
|   #endif
 | |
| }
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| void backlight_set(uint8_t level) {}
 | |
| 
 | |
| uint8_t backlight_tick = 0;
 | |
| 
 | |
| #ifndef BACKLIGHT_CUSTOM_DRIVER
 | |
| void backlight_task(void) {
 | |
|   if ((0xFFFF >> ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) {
 | |
|     FOR_EACH_LED(
 | |
|       backlight_on(backlight_pin);
 | |
|     )
 | |
|   }
 | |
|   else {
 | |
|     FOR_EACH_LED(
 | |
|       backlight_off(backlight_pin);
 | |
|     )
 | |
|   }
 | |
|   backlight_tick = (backlight_tick + 1) % 16;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef BACKLIGHT_BREATHING
 | |
|   #ifndef BACKLIGHT_CUSTOM_DRIVER
 | |
|   #error "Backlight breathing only available with hardware PWM. Please disable."
 | |
|   #endif
 | |
| #endif
 | |
| 
 | |
| #else // hardware pwm through timer
 | |
| 
 | |
| #ifdef BACKLIGHT_PWM_TIMER
 | |
| 
 | |
| // The idea of software PWM assisted by hardware timers is the following
 | |
| // we use the hardware timer in fast PWM mode like for hardware PWM, but
 | |
| // instead of letting the Output Match Comparator control the led pin
 | |
| // (which is not possible since the backlight is not wired to PWM pins on the
 | |
| // CPU), we do the LED on/off by oursleves.
 | |
| // The timer is setup to count up to 0xFFFF, and we set the Output Compare
 | |
| // register to the current 16bits backlight level (after CIE correction).
 | |
| // This means the CPU will trigger a compare match interrupt when the counter
 | |
| // reaches the backlight level, where we turn off the LEDs,
 | |
| // but also an overflow interrupt when the counter rolls back to 0,
 | |
| // in which we're going to turn on the LEDs.
 | |
| // The LED will then be on for OCRxx/0xFFFF time, adjusted every 244Hz.
 | |
| 
 | |
| // Triggered when the counter reaches the OCRx value
 | |
| ISR(TIMERx_COMPA_vect) {
 | |
|   FOR_EACH_LED(
 | |
|     backlight_off(backlight_pin);
 | |
|   )
 | |
| }
 | |
| 
 | |
| // Triggered when the counter reaches the TOP value
 | |
| // this one triggers at F_CPU/65536 =~ 244 Hz
 | |
| ISR(TIMERx_OVF_vect) {
 | |
| #ifdef BACKLIGHT_BREATHING
 | |
|   if(is_breathing()) {
 | |
|     breathing_task();
 | |
|   }
 | |
| #endif
 | |
|   // for very small values of OCRxx (or backlight level)
 | |
|   // we can't guarantee this whole code won't execute
 | |
|   // at the same time as the compare match interrupt
 | |
|   // which means that we might turn on the leds while
 | |
|   // trying to turn them off, leading to flickering
 | |
|   // artifacts (especially while breathing, because breathing_task
 | |
|   // takes many computation cycles).
 | |
|   // so better not turn them on while the counter TOP is very low.
 | |
|   if (OCRxx > 256) {
 | |
|     FOR_EACH_LED(
 | |
|       backlight_on(backlight_pin);
 | |
|     )
 | |
|   }
 | |
| }
 | |
| 
 | |
| #endif
 | |
| 
 | |
| #define TIMER_TOP 0xFFFFU
 | |
| 
 | |
| // See http://jared.geek.nz/2013/feb/linear-led-pwm
 | |
| static uint16_t cie_lightness(uint16_t v) {
 | |
|   if (v <= 5243) // if below 8% of max
 | |
|     return v / 9; // same as dividing by 900%
 | |
|   else {
 | |
|     uint32_t y = (((uint32_t) v + 10486) << 8) / (10486 + 0xFFFFUL); // add 16% of max and compare
 | |
|     // to get a useful result with integer division, we shift left in the expression above
 | |
|     // and revert what we've done again after squaring.
 | |
|     y = y * y * y >> 8;
 | |
|     if (y > 0xFFFFUL) // prevent overflow
 | |
|       return 0xFFFFU;
 | |
|     else
 | |
|       return (uint16_t) y;
 | |
|   }
 | |
| }
 | |
| 
 | |
| // range for val is [0..TIMER_TOP]. PWM pin is high while the timer count is below val.
 | |
| static inline void set_pwm(uint16_t val) {
 | |
| 	OCRxx = val;
 | |
| }
 | |
| 
 | |
| #ifndef BACKLIGHT_CUSTOM_DRIVER
 | |
| __attribute__ ((weak))
 | |
| void backlight_set(uint8_t level) {
 | |
|   if (level > BACKLIGHT_LEVELS)
 | |
|     level = BACKLIGHT_LEVELS;
 | |
| 
 | |
|   if (level == 0) {
 | |
|     #ifdef BACKLIGHT_PWM_TIMER
 | |
|       if (OCRxx) {
 | |
|         TIMSKx &= ~(_BV(OCIExA));
 | |
|         TIMSKx &= ~(_BV(TOIEx));
 | |
|         FOR_EACH_LED(
 | |
|           backlight_off(backlight_pin);
 | |
|         )
 | |
|       }
 | |
|     #else
 | |
|     // Turn off PWM control on backlight pin
 | |
|     TCCRxA &= ~(_BV(COMxx1));
 | |
|     #endif
 | |
|   } else {
 | |
|     #ifdef BACKLIGHT_PWM_TIMER
 | |
|       if (!OCRxx) {
 | |
|         TIMSKx |= _BV(OCIExA);
 | |
|         TIMSKx |= _BV(TOIEx);
 | |
|       }
 | |
|     #else
 | |
|     // Turn on PWM control of backlight pin
 | |
|     TCCRxA |= _BV(COMxx1);
 | |
|     #endif
 | |
|   }
 | |
|   // Set the brightness
 | |
|   set_pwm(cie_lightness(TIMER_TOP * (uint32_t)level / BACKLIGHT_LEVELS));
 | |
| }
 | |
| 
 | |
| void backlight_task(void) {}
 | |
| #endif  // BACKLIGHT_CUSTOM_DRIVER
 | |
| 
 | |
| #ifdef BACKLIGHT_BREATHING
 | |
| 
 | |
| #define BREATHING_NO_HALT  0
 | |
| #define BREATHING_HALT_OFF 1
 | |
| #define BREATHING_HALT_ON  2
 | |
| #define BREATHING_STEPS 128
 | |
| 
 | |
| static uint8_t breathing_period = BREATHING_PERIOD;
 | |
| static uint8_t breathing_halt = BREATHING_NO_HALT;
 | |
| static uint16_t breathing_counter = 0;
 | |
| 
 | |
| #ifdef BACKLIGHT_PWM_TIMER
 | |
| static bool breathing = false;
 | |
| 
 | |
| bool is_breathing(void) {
 | |
|   return breathing;
 | |
| }
 | |
| 
 | |
| #define breathing_interrupt_enable() do { breathing = true; } while (0)
 | |
| #define breathing_interrupt_disable() do { breathing = false; } while (0)
 | |
| #else
 | |
| 
 | |
| bool is_breathing(void) {
 | |
|     return !!(TIMSKx & _BV(TOIEx));
 | |
| }
 | |
| 
 | |
| #define breathing_interrupt_enable() do {TIMSKx |= _BV(TOIEx);} while (0)
 | |
| #define breathing_interrupt_disable() do {TIMSKx &= ~_BV(TOIEx);} while (0)
 | |
| #endif
 | |
| 
 | |
| #define breathing_min() do {breathing_counter = 0;} while (0)
 | |
| #define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
 | |
| 
 | |
| void breathing_enable(void)
 | |
| {
 | |
|   breathing_counter = 0;
 | |
|   breathing_halt = BREATHING_NO_HALT;
 | |
|   breathing_interrupt_enable();
 | |
| }
 | |
| 
 | |
| void breathing_pulse(void)
 | |
| {
 | |
|     if (get_backlight_level() == 0)
 | |
|       breathing_min();
 | |
|     else
 | |
|       breathing_max();
 | |
|     breathing_halt = BREATHING_HALT_ON;
 | |
|     breathing_interrupt_enable();
 | |
| }
 | |
| 
 | |
| void breathing_disable(void)
 | |
| {
 | |
|     breathing_interrupt_disable();
 | |
|     // Restore backlight level
 | |
|     backlight_set(get_backlight_level());
 | |
| }
 | |
| 
 | |
| void breathing_self_disable(void)
 | |
| {
 | |
|   if (get_backlight_level() == 0)
 | |
|     breathing_halt = BREATHING_HALT_OFF;
 | |
|   else
 | |
|     breathing_halt = BREATHING_HALT_ON;
 | |
| }
 | |
| 
 | |
| void breathing_toggle(void) {
 | |
|   if (is_breathing())
 | |
|     breathing_disable();
 | |
|   else
 | |
|     breathing_enable();
 | |
| }
 | |
| 
 | |
| void breathing_period_set(uint8_t value)
 | |
| {
 | |
|   if (!value)
 | |
|     value = 1;
 | |
|   breathing_period = value;
 | |
| }
 | |
| 
 | |
| void breathing_period_default(void) {
 | |
|   breathing_period_set(BREATHING_PERIOD);
 | |
| }
 | |
| 
 | |
| void breathing_period_inc(void)
 | |
| {
 | |
|   breathing_period_set(breathing_period+1);
 | |
| }
 | |
| 
 | |
| void breathing_period_dec(void)
 | |
| {
 | |
|   breathing_period_set(breathing_period-1);
 | |
| }
 | |
| 
 | |
| /* To generate breathing curve in python:
 | |
|  * from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
 | |
|  */
 | |
| static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 70, 76, 83, 91, 98, 106, 113, 121, 129, 138, 146, 154, 162, 170, 178, 185, 193, 200, 207, 213, 220, 225, 231, 235, 240, 244, 247, 250, 252, 253, 254, 255, 254, 253, 252, 250, 247, 244, 240, 235, 231, 225, 220, 213, 207, 200, 193, 185, 178, 170, 162, 154, 146, 138, 129, 121, 113, 106, 98, 91, 83, 76, 70, 63, 57, 51, 46, 41, 36, 32, 28, 24, 20, 17, 15, 12, 10, 8, 6, 5, 4, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
 | |
| 
 | |
| // Use this before the cie_lightness function.
 | |
| static inline uint16_t scale_backlight(uint16_t v) {
 | |
|   return v / BACKLIGHT_LEVELS * get_backlight_level();
 | |
| }
 | |
| 
 | |
| #ifdef BACKLIGHT_PWM_TIMER
 | |
| void breathing_task(void)
 | |
| #else
 | |
| /* Assuming a 16MHz CPU clock and a timer that resets at 64k (ICR1), the following interrupt handler will run
 | |
|  * about 244 times per second.
 | |
|  */
 | |
| ISR(TIMERx_OVF_vect)
 | |
| #endif
 | |
| {
 | |
|   uint16_t interval = (uint16_t) breathing_period * 244 / BREATHING_STEPS;
 | |
|   // resetting after one period to prevent ugly reset at overflow.
 | |
|   breathing_counter = (breathing_counter + 1) % (breathing_period * 244);
 | |
|   uint8_t index = breathing_counter / interval % BREATHING_STEPS;
 | |
| 
 | |
|   if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) ||
 | |
|       ((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1)))
 | |
|   {
 | |
|       breathing_interrupt_disable();
 | |
|   }
 | |
| 
 | |
|   set_pwm(cie_lightness(scale_backlight((uint16_t) pgm_read_byte(&breathing_table[index]) * 0x0101U)));
 | |
| }
 | |
| 
 | |
| #endif // BACKLIGHT_BREATHING
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| void backlight_init_ports(void)
 | |
| {
 | |
|   // Setup backlight pin as output and output to on state.
 | |
|   FOR_EACH_LED(
 | |
|     setPinOutput(backlight_pin);
 | |
|     backlight_on(backlight_pin);
 | |
|   )
 | |
| 
 | |
|   // I could write a wall of text here to explain... but TL;DW
 | |
|   // Go read the ATmega32u4 datasheet.
 | |
|   // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
 | |
| 
 | |
| #ifdef BACKLIGHT_PWM_TIMER
 | |
|   // TimerX setup, Fast PWM mode count to TOP set in ICRx
 | |
|   TCCRxA = _BV(WGM11); // = 0b00000010;
 | |
|   // clock select clk/1
 | |
|   TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
 | |
| #else // hardware PWM
 | |
|   // Pin PB7 = OCR1C (Timer 1, Channel C)
 | |
|   // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
 | |
|   // (i.e. start high, go low when counter matches.)
 | |
|   // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
 | |
|   // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
 | |
| 
 | |
|   /*
 | |
|   14.8.3:
 | |
|   "In fast PWM mode, the compare units allow generation of PWM waveforms on the OCnx pins. Setting the COMnx1:0 bits to two will produce a non-inverted PWM [..]."
 | |
|   "In fast PWM mode the counter is incremented until the counter value matches either one of the fixed values 0x00FF, 0x01FF, or 0x03FF (WGMn3:0 = 5, 6, or 7), the value in ICRn (WGMn3:0 = 14), or the value in OCRnA (WGMn3:0 = 15)."
 | |
|   */
 | |
|   TCCRxA = _BV(COMxx1) | _BV(WGM11);            // = 0b00001010;
 | |
|   TCCRxB = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001;
 | |
| #endif
 | |
|   // Use full 16-bit resolution. Counter counts to ICR1 before reset to 0.
 | |
|   ICRx = TIMER_TOP;
 | |
| 
 | |
|   backlight_init();
 | |
|   #ifdef BACKLIGHT_BREATHING
 | |
|     if (is_backlight_breathing()) {
 | |
|       breathing_enable();
 | |
|     }
 | |
|   #endif
 | |
| }
 | |
| 
 | |
| #endif // hardware backlight
 | |
| 
 | |
| #else // no backlight
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| void backlight_init_ports(void) {}
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| void backlight_set(uint8_t level) {}
 | |
| 
 | |
| #endif // backlight
 | |
| 
 | |
| #ifdef HD44780_ENABLED
 | |
| #include "hd44780.h"
 | |
| #endif
 | |
| 
 | |
| 
 | |
| // Functions for spitting out values
 | |
| //
 | |
| 
 | |
| void send_dword(uint32_t number) { // this might not actually work
 | |
|     uint16_t word = (number >> 16);
 | |
|     send_word(word);
 | |
|     send_word(number & 0xFFFFUL);
 | |
| }
 | |
| 
 | |
| void send_word(uint16_t number) {
 | |
|     uint8_t byte = number >> 8;
 | |
|     send_byte(byte);
 | |
|     send_byte(number & 0xFF);
 | |
| }
 | |
| 
 | |
| void send_byte(uint8_t number) {
 | |
|     uint8_t nibble = number >> 4;
 | |
|     send_nibble(nibble);
 | |
|     send_nibble(number & 0xF);
 | |
| }
 | |
| 
 | |
| void send_nibble(uint8_t number) {
 | |
|     switch (number) {
 | |
|         case 0:
 | |
|             register_code(KC_0);
 | |
|             unregister_code(KC_0);
 | |
|             break;
 | |
|         case 1 ... 9:
 | |
|             register_code(KC_1 + (number - 1));
 | |
|             unregister_code(KC_1 + (number - 1));
 | |
|             break;
 | |
|         case 0xA ... 0xF:
 | |
|             register_code(KC_A + (number - 0xA));
 | |
|             unregister_code(KC_A + (number - 0xA));
 | |
|             break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| __attribute__((weak))
 | |
| uint16_t hex_to_keycode(uint8_t hex)
 | |
| {
 | |
|   hex = hex & 0xF;
 | |
|   if (hex == 0x0) {
 | |
|     return KC_0;
 | |
|   } else if (hex < 0xA) {
 | |
|     return KC_1 + (hex - 0x1);
 | |
|   } else {
 | |
|     return KC_A + (hex - 0xA);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void api_send_unicode(uint32_t unicode) {
 | |
| #ifdef API_ENABLE
 | |
|     uint8_t chunk[4];
 | |
|     dword_to_bytes(unicode, chunk);
 | |
|     MT_SEND_DATA(DT_UNICODE, chunk, 5);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| void led_set_user(uint8_t usb_led) {
 | |
| 
 | |
| }
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| void led_set_kb(uint8_t usb_led) {
 | |
|     led_set_user(usb_led);
 | |
| }
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| void led_init_ports(void)
 | |
| {
 | |
| 
 | |
| }
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| void led_set(uint8_t usb_led)
 | |
| {
 | |
| #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
 | |
|   // Use backlight as Caps Lock indicator
 | |
|   uint8_t bl_toggle_lvl = 0;
 | |
| 
 | |
|   if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
 | |
|     // Turning Caps Lock ON and backlight is disabled in config
 | |
|     // Toggling backlight to the brightest level
 | |
|     bl_toggle_lvl = BACKLIGHT_LEVELS;
 | |
|   } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
 | |
|     // Turning Caps Lock OFF and backlight is enabled in config
 | |
|     // Toggling backlight and restoring config level
 | |
|     bl_toggle_lvl = backlight_config.level;
 | |
|   }
 | |
| 
 | |
|   // Set level without modify backlight_config to keep ability to restore state
 | |
|   backlight_set(bl_toggle_lvl);
 | |
| #endif
 | |
| 
 | |
|   led_set_kb(usb_led);
 | |
| }
 | |
| 
 | |
| 
 | |
| //------------------------------------------------------------------------------
 | |
| // Override these functions in your keymap file to play different tunes on
 | |
| // different events such as startup and bootloader jump
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| void startup_user() {}
 | |
| 
 | |
| __attribute__ ((weak))
 | |
| void shutdown_user() {}
 | |
| 
 | |
| //------------------------------------------------------------------------------
 |