qmk-firmware/keyboard/ergodox_ez/keymaps/osx_de/keymap.c
Stephan Bösebeck f0dfe8ab97 testing moving the 6 to the left, having one key more on the right used for hash now
feels a bit more natural to me. Need to investigate further.
2016-02-15 14:13:29 +01:00

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#include "ergodox_ez.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_extras/keymap_german_osx.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
#define SMLY 3 // media keys
#define NUMB 4 // number keys
#define EGOS 5 // Egoshooter layer
#define M_CTRL_CMDV 1
#define M_CTRL_CMDC 2
#define M_MEH_SH_ACUT 3
#define M_DE_PLUS_CTRLALT 12
#define M_DE_CIRC_CTRLCMD 13
#define M_TOGGLE_5 14
#define SM_SMILE 4
#define SM_SMIRK 5
#define SM_FROWN 6
#define SM_CRY 7
#define SM_KISS 8
#define SM_HEART 9
#define SM_LAUGH 10
#define SM_SAD 11
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | |CMD-C | 7 | 8 | 9 | 0 | ß | # |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | Q | W | E | R | T | CMD | | CMD | Z | U | I | O | P | ü |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LALT | A | S | D | F | G |------| |------| H | J | K | L | ö | ä/RALT|
* |--------+------+------+------+------+------| LALT | | RALT |------+------+------+------+------+--------|
* | LShift |Y/Ctrl| X | C | V | B | | | | N | M | , | . |-/Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |</L1| ^° | + | Alt-Shft | CMD-Shift| | Left | Up | Down | Right | +/L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,---------------.
* |`/Meh | Media| | NUM | ´/Hyper |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Back-| Del |------| |------| Enter | Space|
* | Space| | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_ESC, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6,
KC_TAB, DE_Q, DE_W, DE_E, DE_R, DE_T, KC_LGUI,
KC_LALT, DE_A, DE_S, DE_D, DE_F, DE_G,
KC_LSFT, CTL_T(DE_Y), DE_X, DE_C, DE_V, DE_B, KC_LALT,
LT(SYMB,DE_LESS), M(M_DE_CIRC_CTRLCMD), M(M_DE_PLUS_CTRLALT), LALT(KC_LSFT), LGUI(KC_LSFT),
M(M_MEH_SH_ACUT), TG(2),
KC_HOME,
KC_BSPC,KC_DEL, LT(SMLY,KC_END),
// right hand
M(M_CTRL_CMDC), DE_7, DE_8, DE_9, DE_0, DE_SS, DE_HASH,
KC_RGUI, DE_Z, DE_U, DE_I, DE_O, DE_P, DE_UE,
DE_H, DE_J, DE_K, DE_L, DE_OE, ALT_T(DE_AE),
KC_RALT, DE_N, DE_M, DE_COMM,DE_DOT, CTL_T(DE_MINS), KC_RSFT,
KC_LEFT, KC_UP,KC_DOWN,KC_RIGHT, LT(SYMB,DE_PLUS),
TG(4), ALL_T(DE_ACUT),
KC_PGUP,
KC_PGDN,KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | L5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | < | > | ! | ? | | | | | \ | [ | ] | | | # | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | \ | / | . |------| |------| / | ( | ) | { | } | * |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | ^ | % | | | ~ | | | | & | < | > | " | ' | ? |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | + | - | . | ! | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,DE_LESS,DE_MORE,DE_EXLM,DE_QST, KC_TRNS,KC_TRNS,
KC_TRNS,DE_HASH,DE_DLR, DE_BSLS,DE_SLSH,KC_DOT,
KC_TRNS,KC_TRNS,DE_LESS,DE_PERC,DE_PIPE,DE_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_DEL,KC_TRNS,
// right hand
M(M_TOGGLE_5), KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, LALT(LSFT(KC_7)), LALT(KC_5), LALT(KC_6), LALT(KC_7), DE_HASH, KC_F12,
DE_SLSH, DE_LPRN, DE_RPRN, LALT(KC_8), LALT(KC_9), LSFT(DE_PLUS),
KC_TRNS, DE_AMPR, KC_GRV, LSFT(KC_GRV), DE_DQOT, DE_QUOT, DE_QST,
DE_PLUS, DE_MINS, KC_DOT, KC_EXLM, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | Mute | | | | | | EGOS |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk | WlUp | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| WlDw |------| |------|VolUp | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | MClk | | | |VolDn | | Prev | Next | Up | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | Left | Down | Right |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D,
KC_TRNS, KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_R, KC_BTN3, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_VOLD, KC_TRNS, KC_MPRV, KC_MNXT, KC_UP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
/* Keymap 3: Smiley layer
* making it easier to type smileys... tipp: on osx you can easily replace those smileys with the UTF-8 character using
* keyboard short commands...
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | :-) | ;-) | :-D | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | :-{ | :-( | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| <3 | :-* | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | r|
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+--------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `----------------------'
*/
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
M(SM_SMILE), M(SM_SMIRK), M(SM_LAUGH), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, M(SM_FROWN), M(SM_SAD), M(SM_CRY), KC_TRNS, KC_TRNS, KC_TRNS,
M(SM_HEART), M(SM_KISS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
//number pad
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, LSFT(KC_RBRC), KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_RBRC, DE_MINS,
KC_TRNS, LSFT(KC_6), KC_1, KC_2, KC_3, LSFT(KC_7), KC_TRNS,
KC_0,KC_DOT, KC_0, DE_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 3: Egoshooter layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | L5 | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | SHIFT | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | CTRL | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | F1 | F2 | | | |
* ,------|------|------| |------+--------+------.
* | | | F3 | | | | |
* | SPACE| CTRL|------| |------| | |
* | | | F4 | | | | |
* `--------------------' `----------------------'
*/
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LCTL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_F1, KC_F2,
KC_F3,
KC_SPC, KC_LCTL, KC_F4,
// right hand
M(M_TOGGLE_5), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB), // FN1 - Momentary Layer 1 (Symbols)
[2] = ACTION_LAYER_TAP_TOGGLE(SMLY) // FN2 - Momentary Layer 2 (Smiley)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
static uint16_t start;
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
case 1:
if (record->event.pressed) {
start = timer_read();
return MACRO(D(LCTRL), END);
} else {
if (timer_elapsed(start) > 150) {
return MACRO(U(LCTRL), END);
} else {
return MACRO(U(LCTRL), D(LGUI), T(V), U(LGUI), END);
}
}
break;
case 2:
if (record->event.pressed) {
start = timer_read();
return MACRO(D(LCTRL),END);
} else {
if (timer_elapsed(start) > 150){
return MACRO(U(LCTRL),END);
} else {
return MACRO(U(LCTRL),D(LGUI),T(C),U(LGUI),END);
}
}
break;
case 3:
if (record->event.pressed) {
start = timer_read();
return MACRO(D(LCTRL),D(LSFT),D(LALT),END);
} else {
if (timer_elapsed(start) > 150){
return MACRO(U(LCTRL),U(LSFT),U(LALT),END);
} else {
return MACRO(U(LCTRL),U(LALT),T(EQL),U(LSFT),END); //cannot use DE_ACUT here, as macro needs KC_ prefix
}
}
break;
case M_DE_CIRC_CTRLCMD:
if (record->event.pressed) {
start = timer_read();
return MACRO(D(LCTRL),D(LGUI),END);
} else {
if (timer_elapsed(start) > 150){
return MACRO(U(LCTRL),U(LGUI),END);
} else {
return MACRO(U(LCTRL),U(LGUI),T(NUBS),END);
}
}
break;
case M_DE_PLUS_CTRLALT:
if (record->event.pressed) {
start = timer_read();
return MACRO(D(LCTRL),D(LALT),END);
} else {
if (timer_elapsed(start) > 150){
return MACRO(U(LCTRL),U(LALT),END);
} else {
return MACRO(U(LCTRL),U(LALT),T(RBRC),END);
}
}
break;
case SM_SMILE:
if (record->event.pressed) {
return MACRO(D(LSFT),T(DOT),U(LSFT),T(SLSH),D(LSFT),T(9),U(LSFT),END);
}
break;
case SM_SMIRK:
if (record->event.pressed) {
return MACRO(D(LSFT),T(COMM),U(LSFT),T(SLSH),D(LSFT),T(9),U(LSFT),END);
}
break;
case SM_CRY:
if (record->event.pressed) {
return MACRO(D(LSFT),T(COMM),U(LSFT),T(SLSH),D(LSFT),T(8),U(LSFT),END);
}
break;
case SM_SAD:
if (record->event.pressed) {
return MACRO(D(LSFT),T(DOT),U(LSFT),T(SLSH),D(LSFT),T(8),U(LSFT),END);
}
break;
case SM_HEART:
if (record->event.pressed) {
return MACRO(T(GRV),T(3),END);
}
break;
case SM_LAUGH:
if (record->event.pressed) {
return MACRO(D(LSFT),T(DOT),U(LSFT),T(SLSH),D(LSFT),T(D),U(LSFT),END);
}
break;
case SM_KISS:
if (record->event.pressed) {
return MACRO(D(LSFT),T(DOT),U(LSFT),T(SLSH),D(LSFT),T(RBRC),U(LSFT),END);
}
break;
case SM_FROWN:
if (record->event.pressed) {
return MACRO(D(LSFT),T(DOT),U(LSFT),T(SLSH),D(LALT),T(8),U(LALT),END);
}
break;
case M_TOGGLE_5:
if (record->event.pressed){
layer_state ^= (1<<5);
layer_state &= (1<<5);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void * matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void * matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_3_on();
break;
case 4:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
//ergodox_board_led_on();
break;
case 5:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
default:
// none
break;
}
};