297 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			297 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're  (@drashna) <drashna@live.com>
 | 
						|
 *
 | 
						|
 * This program is free software: you can redistribute it and/or modify
 | 
						|
 * it under the terms of the GNU General Public License as published by
 | 
						|
 * the Free Software Foundation, either version 2 of the License, or
 | 
						|
 * (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
						|
 */
 | 
						|
 | 
						|
#include "drashna.h"
 | 
						|
 | 
						|
enum crkbd_keycodes { RGBRST = NEW_SAFE_RANGE };
 | 
						|
 | 
						|
/*
 | 
						|
 * The `LAYOUT_crkbd_base` macro is a template to allow the use of identical
 | 
						|
 * modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so
 | 
						|
 * that there is no need to set them up for each layout, and modify all of
 | 
						|
 * them if I want to change them.  This helps to keep consistency and ease
 | 
						|
 * of use. K## is a placeholder to pass through the individual keycodes
 | 
						|
 */
 | 
						|
 | 
						|
#ifdef CONVERT_TO_PROTON_C
 | 
						|
#    define MID_TMB ET_RAIS
 | 
						|
#else
 | 
						|
#    define MID_TMB KC_ENT
 | 
						|
#endif
 | 
						|
 | 
						|
// clang-format off
 | 
						|
#define LAYOUT_split_3x6_3_wrapper(...)      LAYOUT_split_3x6_3(__VA_ARGS__)
 | 
						|
#define LAYOUT_split_3x6_3_base( \
 | 
						|
    K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
 | 
						|
    K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, \
 | 
						|
    K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A  \
 | 
						|
  ) \
 | 
						|
  LAYOUT_split_3x6_3_wrapper( \
 | 
						|
    KC_ESC,  K01,    K02,     K03,      K04,     K05,                        K06,     K07,     K08,     K09,     K0A,     KC_MINS, \
 | 
						|
    ALT_T(KC_TAB), K11,  K12, K13,      K14,     K15,                        K16,     K17,     K18,     K19,     K1A, RALT_T(K1B), \
 | 
						|
    OS_LSFT, CTL_T(K21), K22, K23,      K24,     K25,                        K26,     K27,     K28,     K29, RCTL_T(K2A), OS_RSFT, \
 | 
						|
                                        OS_LGUI, KC_SPC,  BK_LWER, DL_RAIS,  MID_TMB,  OS_RGUI                                      \
 | 
						|
  )
 | 
						|
#define LAYOUT_base_wrapper(...)       LAYOUT_split_3x6_3_base(__VA_ARGS__)
 | 
						|
 | 
						|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
						|
    [_DEFAULT_LAYER_1] = LAYOUT_base_wrapper(
 | 
						|
        _________________QWERTY_L1_________________, _________________QWERTY_R1_________________,
 | 
						|
        _________________QWERTY_L2_________________, _________________QWERTY_R2_________________,
 | 
						|
        _________________QWERTY_L3_________________, _________________QWERTY_R3_________________
 | 
						|
    ),
 | 
						|
 | 
						|
    [_DEFAULT_LAYER_2] = LAYOUT_base_wrapper(
 | 
						|
        ______________COLEMAK_MOD_DH_L1____________, ______________COLEMAK_MOD_DH_R1____________,
 | 
						|
        ______________COLEMAK_MOD_DH_L2____________, ______________COLEMAK_MOD_DH_R2____________,
 | 
						|
        ______________COLEMAK_MOD_DH_L3____________, ______________COLEMAK_MOD_DH_R3____________
 | 
						|
    ),
 | 
						|
 | 
						|
    [_DEFAULT_LAYER_3] = LAYOUT_base_wrapper(
 | 
						|
        _________________COLEMAK_L1________________, _________________COLEMAK_R1________________,
 | 
						|
        _________________COLEMAK_L2________________, _________________COLEMAK_R2________________,
 | 
						|
        _________________COLEMAK_L3________________, _________________COLEMAK_R3________________
 | 
						|
    ),
 | 
						|
 | 
						|
    [_DEFAULT_LAYER_4] = LAYOUT_base_wrapper(
 | 
						|
        _________________DVORAK_L1_________________, _________________DVORAK_R1_________________,
 | 
						|
        _________________DVORAK_L2_________________, _________________DVORAK_R2_________________,
 | 
						|
        _________________DVORAK_L3_________________, _________________DVORAK_R3_________________
 | 
						|
    ),
 | 
						|
 | 
						|
  [_LOWER] = LAYOUT_split_3x6_3_wrapper(
 | 
						|
    KC_F11,  _________________LOWER_L1__________________,                    _________________LOWER_R1__________________, KC_F11,
 | 
						|
    KC_F12,  _________________LOWER_L2__________________,                    _________________LOWER_R2__________________, KC_PIPE,
 | 
						|
    _______, _________________LOWER_L3__________________,                    _________________LOWER_R3__________________, _______,
 | 
						|
                                     _______, _______, _______,        _______, _______, _______
 | 
						|
  ),
 | 
						|
 | 
						|
  [_RAISE] = LAYOUT_split_3x6_3_wrapper( \
 | 
						|
    _______, _________________RAISE_L1__________________,                    _________________RAISE_R1__________________, _______,
 | 
						|
    _______, _________________RAISE_L2__________________,                    _________________RAISE_R2__________________, KC_BSLS,
 | 
						|
    _______, _________________RAISE_L3__________________,                    _________________RAISE_R3__________________, _______,
 | 
						|
                                     _______, _______, _______,        _______, _______, _______
 | 
						|
  ),
 | 
						|
 | 
						|
  [_ADJUST] = LAYOUT_split_3x6_3_wrapper( \
 | 
						|
    KC_MAKE, _________________ADJUST_L1_________________,                    _________________ADJUST_R1_________________, KC_RESET,
 | 
						|
    VRSN,    _________________ADJUST_L2_________________,                    _________________ADJUST_R2_________________, EEP_RST,
 | 
						|
    KEYLOCK, _________________ADJUST_L3_________________,                    _________________ADJUST_R3_________________, RGB_IDL,
 | 
						|
                                     REBOOT, KC_NUKE, _______,        _______, TG_MODS, AUTO_CTN
 | 
						|
  )
 | 
						|
};
 | 
						|
// clang-format on
 | 
						|
 | 
						|
#ifdef OLED_ENABLE
 | 
						|
oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return OLED_ROTATION_270; }
 | 
						|
 | 
						|
#    ifdef CONVERT_TO_PROTON_C
 | 
						|
// WPM-responsive animation stuff here
 | 
						|
#        define SLEEP_FRAMES 2
 | 
						|
#        define SLEEP_SPEED  10  // below this wpm value your animation will idle
 | 
						|
 | 
						|
#        define WAKE_FRAMES  2  // uncomment if >1
 | 
						|
 | 
						|
#        define KAKI_FRAMES  3
 | 
						|
#        define KAKI_SPEED   40  // above this wpm value typing animation to triggere
 | 
						|
 | 
						|
#        define RTOGI_FRAMES 2
 | 
						|
//#define LTOGI_FRAMES 2
 | 
						|
 | 
						|
//#define ANIM_FRAME_DURATION 500 // how long each frame lasts in ms
 | 
						|
// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
 | 
						|
#        define ANIM_SIZE    512  // number of bytes in array, minimize for adequate firmware size, max is 1024
 | 
						|
 | 
						|
uint32_t anim_timer          = 0;
 | 
						|
uint32_t anim_frame_duration = 500;
 | 
						|
uint8_t  current_sleep_frame = 0;
 | 
						|
uint8_t  current_wake_frame  = 0;  // uncomment if WAKE_FRAMES >1
 | 
						|
uint8_t  current_kaki_frame  = 0;
 | 
						|
uint8_t  current_rtogi_frame = 0;
 | 
						|
// uint8_t current_ltogi_frame = 0;
 | 
						|
// clang-format off
 | 
						|
void render_small_kitty(void) {
 | 
						|
    // Images credit j-inc(/James Incandenza) and pixelbenny. Credit to obosob for initial animation approach.
 | 
						|
    static const char PROGMEM sleep[SLEEP_FRAMES][ANIM_SIZE] = {{
 | 
						|
                                                                    // 'sleep1', 32x32px
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x08, 0xa8, 0x48, 0xa8, 0x18, 0x08, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x03, 0x02, 0x02, 0x02, 0x02, 0x02, 0x00, 0x00, 0x80, 0x44, 0x84, 0x06, 0x05, 0x04, 0x80, 0x40, 0x20, 0x10, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x18, 0x04, 0x04, 0x02, 0x7a, 0x86, 0x01, 0x80, 0x80, 0x01, 0x03, 0x05, 0x07, 0x01, 0x00, 0x00, 0x80, 0x83, 0x45, 0xfa, 0x3c, 0xe0, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x33, 0x24, 0x28, 0x28, 0x29, 0x29, 0x29, 0x3a, 0x18, 0x1c, 0x39, 0x24, 0x24, 0x3a, 0x2d, 0x26, 0x31, 0x1f, 0x00,
 | 
						|
                                                                },
 | 
						|
                                                                {// 'sleep2', 32x32px
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x22, 0x3a, 0x2a, 0x26, 0x22, 0x80, 0xc0, 0x80, 0x00, 0x24, 0x34, 0x2c, 0xe4, 0x60, 0x10, 0x70, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x38, 0x04, 0x02, 0x02, 0x01, 0x79, 0x87, 0x01, 0x80, 0x81, 0x83, 0x05, 0x05, 0x03, 0x01, 0x00, 0x00, 0x80, 0x43, 0x05, 0xfa, 0x3c, 0xe0, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0x10, 0x10, 0x10, 0x10, 0x10, 0x33, 0x24, 0x28, 0x28, 0x28, 0x29, 0x29, 0x3a, 0x18, 0x1c, 0x39, 0x24, 0x24, 0x3a, 0x2d, 0x26, 0x31, 0x1f, 0x00
 | 
						|
                                                                }};
 | 
						|
    static const char PROGMEM wake[WAKE_FRAMES][ANIM_SIZE]   = {{
 | 
						|
                                                                  // 'mati2', 32x32px
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x30, 0x08, 0x10, 0x60, 0x80, 0x00, 0x80, 0x60, 0x10, 0x08, 0x30, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x80, 0x40, 0x40, 0x5c, 0x00, 0x01, 0x41, 0x01, 0x00, 0x5c, 0x40, 0x40, 0x80, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x80, 0xe1, 0x12, 0x0a, 0x06, 0x00, 0x80, 0x00, 0x06, 0x0a, 0x12, 0xe1, 0x80, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x11, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1c, 0x14, 0x14, 0x14, 0x08
 | 
						|
                                                                },
 | 
						|
                                                                {// 'mati3', 32x32px
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x30, 0x08, 0x10, 0x60, 0x80, 0x00, 0x80, 0x60, 0x10, 0x08, 0x30, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x90, 0x12, 0x0a, 0x02, 0xf4, 0x09, 0x0d, 0xf1, 0x04, 0x02, 0x0a, 0x12, 0x90, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x80, 0xe1, 0x12, 0x0a, 0x06, 0x01, 0x81, 0x00, 0x06, 0x0a, 0x12, 0xe1, 0x80, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x11, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1c, 0x14, 0x14, 0x14, 0x08
 | 
						|
                                                                }};
 | 
						|
    static const char PROGMEM kaki[KAKI_FRAMES][ANIM_SIZE]   = {{
 | 
						|
                                                                  // 'jare2', 32x32px
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x80, 0x80, 0x00, 0xfc, 0x84, 0x08, 0x08, 0x10, 0x20, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x1e, 0x60, 0x80, 0x00, 0x00, 0x91, 0xa1, 0x80, 0x00, 0x00, 0x22, 0x84, 0x40, 0x50, 0x48, 0xc1, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x41, 0x82, 0xe2, 0x12, 0x0a, 0x06, 0x00, 0x80, 0x88, 0x4f, 0x02, 0x22, 0xe2, 0x9f, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x14, 0x10, 0x10, 0x10, 0x10, 0x10, 0x14, 0x14, 0x1f, 0x1a, 0x0a, 0x0a, 0x04, 0x00
 | 
						|
                                                              },
 | 
						|
                                                              {
 | 
						|
                                                                  // 'kaki1', 32x32px
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x06, 0x1a, 0x22, 0xc2, 0x04, 0x04, 0x04, 0x07, 0x00, 0xc0, 0x20, 0x10, 0x80, 0x80, 0x01, 0x01, 0x02, 0xfc, 0xfe, 0x02, 0x3c, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0d, 0x8d, 0x55, 0x50, 0x94, 0xf0, 0x10, 0x09, 0x08, 0x00, 0x80, 0x00, 0x06, 0x09, 0x1b, 0xee, 0x00, 0x00, 0x00, 0x00, 0x81, 0xfe, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x19, 0x18, 0x1c, 0x14, 0x16, 0x15, 0x14, 0x14, 0x14, 0x14, 0x08
 | 
						|
                                                              },
 | 
						|
                                                              {// 'kaki2', 32x32px
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x0f, 0xf0, 0x00, 0x01, 0x02, 0x04, 0x04, 0x03, 0x80, 0x40, 0x40, 0x20, 0x00, 0x01, 0x02, 0x8c, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x0d, 0x8d, 0x55, 0x50, 0x94, 0xf0, 0x10, 0x0a, 0x0e, 0x1d, 0x95, 0x24, 0x24, 0x27, 0x13, 0xe1, 0x01, 0x01, 0x01, 0x01, 0x02, 0xfc, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x1f, 0x14, 0x14, 0x10, 0x10, 0x11, 0x1f, 0x10, 0x10, 0x18, 0x0f, 0x18, 0x10, 0x10, 0x1f, 0x19, 0x18, 0x1c, 0x14, 0x14, 0x17, 0x14, 0x14, 0x14, 0x14, 0x08,
 | 
						|
                                                                }};
 | 
						|
    static const char PROGMEM rtogi[KAKI_FRAMES][ANIM_SIZE]  = {{
 | 
						|
                                                                    // 'rtogi1', 32x32px
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x10, 0x08, 0x04, 0x02, 0x01, 0x0f, 0x90, 0x10, 0x20, 0xf0, 0xf8, 0xf8,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x48, 0x47, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x88, 0xc7, 0xc4, 0x62, 0x23, 0x11, 0x3f,
 | 
						|
                                                                    0x80, 0x40, 0x20, 0x10, 0x88, 0xcc, 0x43, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0x80, 0x80, 0xc0, 0xe1, 0xfe, 0xb8, 0x88, 0x0c, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
						|
                                                                    0x00, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x06, 0x04, 0x04, 0x04, 0x04, 0x05, 0x04, 0x04, 0x04, 0x07, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 | 
						|
                                                               },
 | 
						|
                                                               {// 'rtogi2', 32x32px
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x10, 0x10, 0x08, 0x04, 0x02, 0x01, 0x1f, 0xa0, 0x20, 0x40, 0x80, 0x00, 0xf0,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x48, 0x47, 0x88, 0x00, 0x00, 0x00, 0x00, 0x24, 0x24, 0x28, 0x6b, 0x40, 0xa0, 0x99, 0x86, 0xff,
 | 
						|
                                                                    0x0f, 0x11, 0x22, 0x44, 0x48, 0x4c, 0x43, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0xc0, 0x80, 0x80, 0xc0, 0xe1, 0xfe, 0xb8, 0x88, 0x0c, 0x04, 0x06, 0x06, 0x06, 0x0e, 0x0e, 0x06, 0x01,
 | 
						|
                                                                    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x06, 0x04, 0x04, 0x04, 0x04, 0x05, 0x04, 0x04, 0x04, 0x07, 0x07, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 | 
						|
                                                                }};
 | 
						|
 | 
						|
    // assumes 1 frame prep stage
 | 
						|
    extern bool swap_hands;
 | 
						|
    void        animation_phase(void) {
 | 
						|
        if (swap_hands) {
 | 
						|
            anim_frame_duration = 300;
 | 
						|
            current_rtogi_frame = (current_rtogi_frame + 1) % RTOGI_FRAMES;
 | 
						|
            oled_write_raw_P(rtogi[abs((RTOGI_FRAMES - 1) - current_rtogi_frame)], ANIM_SIZE);
 | 
						|
        } else {
 | 
						|
            if (get_current_wpm() <= SLEEP_SPEED) {
 | 
						|
                anim_frame_duration = 500;
 | 
						|
                current_sleep_frame = (current_sleep_frame + 1) % SLEEP_FRAMES;
 | 
						|
                oled_write_raw_P(sleep[abs((SLEEP_FRAMES - 1) - current_sleep_frame)], ANIM_SIZE);
 | 
						|
            }
 | 
						|
            // if(get_current_wpm() >IDLE_SPEED && get_current_wpm() <TAP_SPEED){
 | 
						|
            if (get_current_wpm() > SLEEP_SPEED) {
 | 
						|
                anim_frame_duration = 800;
 | 
						|
                current_wake_frame  = (current_wake_frame + 1) % WAKE_FRAMES;
 | 
						|
                oled_write_raw_P(wake[abs((WAKE_FRAMES - 1) - current_wake_frame)], ANIM_SIZE);
 | 
						|
                // oled_write_raw_P(wake[0], ANIM_SIZE);  // remove if IDLE_FRAMES >1
 | 
						|
            }
 | 
						|
            if (get_current_wpm() >= KAKI_SPEED) {
 | 
						|
                anim_frame_duration = 500;
 | 
						|
                current_kaki_frame  = (current_kaki_frame + 1) % KAKI_FRAMES;
 | 
						|
                oled_write_raw_P(kaki[abs((KAKI_FRAMES - 1) - current_kaki_frame)], ANIM_SIZE);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    if (get_current_wpm() != 000) {
 | 
						|
        // if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
 | 
						|
        if (timer_elapsed32(anim_timer) > anim_frame_duration) {
 | 
						|
            anim_timer = timer_read32();
 | 
						|
            animation_phase();
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        // if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
 | 
						|
        if (timer_elapsed32(anim_timer) > anim_frame_duration) {
 | 
						|
            anim_timer = timer_read32();
 | 
						|
            animation_phase();
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void oled_driver_render_logo_right(void) {
 | 
						|
    render_small_kitty();
 | 
						|
 | 
						|
    oled_set_cursor(0, 4);
 | 
						|
    render_default_layer_state();
 | 
						|
}
 | 
						|
#    endif
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef TAPPING_TERM_PER_KEY
 | 
						|
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
 | 
						|
    switch (keycode) {
 | 
						|
        case ALT_T(KC_A):
 | 
						|
            return TAPPING_TERM + 100;
 | 
						|
        default:
 | 
						|
            return TAPPING_TERM;
 | 
						|
    }
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef RGB_MATRIX_ENABLE
 | 
						|
void check_default_layer(uint8_t mode, uint8_t type, uint8_t led_min, uint8_t led_max) {
 | 
						|
    switch (get_highest_layer(default_layer_state)) {
 | 
						|
        case _QWERTY:
 | 
						|
            rgb_matrix_layer_helper(DEFAULT_LAYER_1_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max);
 | 
						|
            break;
 | 
						|
        case _COLEMAK_DH:
 | 
						|
            rgb_matrix_layer_helper(DEFAULT_LAYER_2_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max);
 | 
						|
            break;
 | 
						|
        case _COLEMAK:
 | 
						|
            rgb_matrix_layer_helper(DEFAULT_LAYER_3_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max);
 | 
						|
            break;
 | 
						|
        case _DVORAK:
 | 
						|
            rgb_matrix_layer_helper(DEFAULT_LAYER_4_HSV, mode, rgb_matrix_config.speed, type, led_min, led_max);
 | 
						|
            break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
bool rgb_matrix_indicators_advanced_keymap(uint8_t led_min, uint8_t led_max) {
 | 
						|
    if (userspace_config.rgb_layer_change) {
 | 
						|
        switch (get_highest_layer(layer_state)) {
 | 
						|
            case _GAMEPAD:
 | 
						|
                rgb_matrix_layer_helper(HSV_ORANGE, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max);
 | 
						|
                break;
 | 
						|
            case _DIABLO:
 | 
						|
                rgb_matrix_layer_helper(HSV_RED, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max);
 | 
						|
                break;
 | 
						|
            case _RAISE:
 | 
						|
                rgb_matrix_layer_helper(HSV_YELLOW, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max);
 | 
						|
                break;
 | 
						|
            case _LOWER:
 | 
						|
                rgb_matrix_layer_helper(HSV_GREEN, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max);
 | 
						|
                break;
 | 
						|
            case _ADJUST:
 | 
						|
                rgb_matrix_layer_helper(HSV_RED, 0, rgb_matrix_config.speed, LED_FLAG_UNDERGLOW, led_min, led_max);
 | 
						|
                break;
 | 
						|
            default:
 | 
						|
                {
 | 
						|
                    check_default_layer(0, LED_FLAG_UNDERGLOW, led_min, led_max);
 | 
						|
                    break;
 | 
						|
                }
 | 
						|
        }
 | 
						|
        check_default_layer(0, LED_FLAG_MODIFIER, led_min, led_max);
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
}
 | 
						|
#endif
 |