Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
		
			
				
	
	
		
			21 lines
		
	
	
		
			448 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			21 lines
		
	
	
		
			448 B
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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 *
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 * The first section contains all of the arguments representing the physical
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 * layout of the board and position of the keys.
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 *
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 * The second converts the arguments into a two-dimensional array which
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 * represents the switch matrix.
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 */
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#define LAYOUT( \
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    K02, K03, K04, \
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    K00, K01, K05  \
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) \
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{ \
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    { K00, K01, K02, K03, K04, K05 }, \
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}
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