qmk-firmware/keyboards/keycapsss/kimiko/keymaps/default/keymap.c
Ben ebfe668fff
[Keyboard] Add Kimiko keyboard (#11458)
* add keycapsss/kimiko split keyboard

* add kimiko rgb matrix keymap (only master working)

* move rgb_matrix_driver definiton to rev1 folder

* add comments to rgb matrix code

* add power draw limitation for ios

* add SPLIT_TRANSPORT_MIRROR to kimiko

* Add oled code and font for kimiko

* Edit default keymap and add copyright entries

* Improve typo style

* Add info.json for Kimiko

* Add readme

* Remove split matrix code

* Add image and more feature informations

* Fix indention

* Add make command example

* Update keyboards/keycapsss/kimiko/readme.md

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/keycapsss/kimiko/rules.mk

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/keycapsss/kimiko/rules.mk

Co-authored-by: Joel Challis <git@zvecr.com>

* Update keyboards/keycapsss/kimiko/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keycapsss/kimiko/readme.md

Co-authored-by: Joel Challis <git@zvecr.com>

Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-01-10 23:55:42 -08:00

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/* Copyright 2019 Leo Batyuk
* Copyright 2020 Drashna Jaelre <@drashna>
* Copyright 2020 @ben_roe (keycapsss.com)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
#define RAISE MO(_RAISE)
#define LOWER MO(_LOWER)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* ,--------------------------------------------. ,----------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | - |
* |---------+------+------+------+------+------| |------+------+------+------+------+-----------|
* | LShift | A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |---------+------+------+------+------+------| [ | | ] |------+------+------+------+------+-----------|
* | LCTRL | Z | X | C | V | B |-------| |-------| N | M | , | . | / |RShift/Enter|
* `-------------------------------------------| / \ \-----------------------------------------------'
* | LCTRL| LGUI | LALT |LOWER| Space / \Enter \ |RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '------------------------------------'
*/
[_QWERTY] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS,
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LCTRL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT),
KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_ENT, RAISE, KC_BSPC, KC_RGUI, KC_RALT
),
/* LOWER
* ,-------------------------------------------. ,-----------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------| |------+------+------+------+------+------|
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
* |--------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | ~ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | | | |-------| |-------| | _ | + | { | } | \ |
* `-------------------------------------------| / \ \-----------------------------------------------'
* | LCTRL| LGUI | LALT |LOWER| Space / \Enter \ |RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '------------------------------------'
*/
[_LOWER] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_F12,
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TILD,
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* RAISE
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | F1 | F2 | F3 | F4 | F5 | F6 |-------. ,-------| | Left | Down | Up |Right | |
* |------+------+------+------+------+------| [ | | ] |------+------+------+------+------+------|
* | F7 | F8 | F9 | F10 | F11 | F12 |-------| |-------| + | - | = | [ | ] | \ |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LCTRL| LGUI | LALT |LOWER| Space / \Enter \ |RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '------------------------------------'
*/
[_RAISE] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PLUS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* ADJUST (Press LOWER and RAISE together)
* ,-----------------------------------------. ,-----------------------------------------.
* |RESET | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |RGB ON| HUE+ | SAT+ | VAL+ | | | | PREV | PLAY | NEXT | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | MODE | HUE- | SAT- | VAL- | | |-------. ,-------| VOL+ | MUTE | VOL- | | | |
* |------+------+------+------+------+------| | | |------+------+------+------+------+------|
* | | | | | | |-------| |-------| | | | | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* |LCTRL| LGUI | LALT |LOWER| Space / \Enter \ |RAISE |BackSP| RGUI | RALT |
* `----------------------------------' '------------------------------------'
*/
[_ADJUST] = LAYOUT(
RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX,
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, KC_VOLU, KC_MUTE, KC_VOLD, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
return state;
}
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_270;
} else {
return OLED_ROTATION_270;
}
}
void render_space(void) {
oled_write_P(PSTR(" "), false);
}
void render_mod_status_gui_alt(uint8_t modifiers) {
static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
// fillers between the modifier icons bleed into the icon frames
static const char PROGMEM off_off_1[] = {0xc5, 0};
static const char PROGMEM off_off_2[] = {0xc6, 0};
static const char PROGMEM on_off_1[] = {0xc7, 0};
static const char PROGMEM on_off_2[] = {0xc8, 0};
static const char PROGMEM off_on_1[] = {0xc9, 0};
static const char PROGMEM off_on_2[] = {0xca, 0};
static const char PROGMEM on_on_1[] = {0xcb, 0};
static const char PROGMEM on_on_2[] = {0xcc, 0};
if(modifiers & MOD_MASK_GUI) {
oled_write_P(gui_on_1, false);
} else {
oled_write_P(gui_off_1, false);
}
if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
oled_write_P(on_on_1, false);
} else if(modifiers & MOD_MASK_GUI) {
oled_write_P(on_off_1, false);
} else if(modifiers & MOD_MASK_ALT) {
oled_write_P(off_on_1, false);
} else {
oled_write_P(off_off_1, false);
}
if(modifiers & MOD_MASK_ALT) {
oled_write_P(alt_on_1, false);
} else {
oled_write_P(alt_off_1, false);
}
if(modifiers & MOD_MASK_GUI) {
oled_write_P(gui_on_2, false);
} else {
oled_write_P(gui_off_2, false);
}
if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
oled_write_P(on_on_2, false);
} else if(modifiers & MOD_MASK_GUI) {
oled_write_P(on_off_2, false);
} else if(modifiers & MOD_MASK_ALT) {
oled_write_P(off_on_2, false);
} else {
oled_write_P(off_off_2, false);
}
if(modifiers & MOD_MASK_ALT) {
oled_write_P(alt_on_2, false);
} else {
oled_write_P(alt_off_2, false);
}
}
void render_mod_status_ctrl_shift(uint8_t modifiers) {
static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
// fillers between the modifier icons bleed into the icon frames
static const char PROGMEM off_off_1[] = {0xc5, 0};
static const char PROGMEM off_off_2[] = {0xc6, 0};
static const char PROGMEM on_off_1[] = {0xc7, 0};
static const char PROGMEM on_off_2[] = {0xc8, 0};
static const char PROGMEM off_on_1[] = {0xc9, 0};
static const char PROGMEM off_on_2[] = {0xca, 0};
static const char PROGMEM on_on_1[] = {0xcb, 0};
static const char PROGMEM on_on_2[] = {0xcc, 0};
if(modifiers & MOD_MASK_CTRL) {
oled_write_P(ctrl_on_1, false);
} else {
oled_write_P(ctrl_off_1, false);
}
if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
oled_write_P(on_on_1, false);
} else if(modifiers & MOD_MASK_CTRL) {
oled_write_P(on_off_1, false);
} else if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(off_on_1, false);
} else {
oled_write_P(off_off_1, false);
}
if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(shift_on_1, false);
} else {
oled_write_P(shift_off_1, false);
}
if(modifiers & MOD_MASK_CTRL) {
oled_write_P(ctrl_on_2, false);
} else {
oled_write_P(ctrl_off_2, false);
}
if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
oled_write_P(on_on_2, false);
} else if(modifiers & MOD_MASK_CTRL) {
oled_write_P(on_off_2, false);
} else if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(off_on_2, false);
} else {
oled_write_P(off_off_2, false);
}
if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(shift_on_2, false);
} else {
oled_write_P(shift_off_2, false);
}
}
void render_logo(void) {
static const char PROGMEM corne_logo[] = {
0xA0, 0xA1, 0xA2, 0xA3, 0xA4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0};
oled_write_P(corne_logo, false);
// oled_write_P(PSTR("Kimiko"), false);
}
void render_layer_state(void) {
static const char PROGMEM default_layer[] = {
0x20, 0x94, 0x95, 0x96, 0x20,
0x20, 0xb4, 0xb5, 0xb6, 0x20,
0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
static const char PROGMEM raise_layer[] = {
0x20, 0x97, 0x98, 0x99, 0x20,
0x20, 0xb7, 0xb8, 0xb9, 0x20,
0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
static const char PROGMEM lower_layer[] = {
0x20, 0x9a, 0x9b, 0x9c, 0x20,
0x20, 0xba, 0xbb, 0xbc, 0x20,
0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
static const char PROGMEM adjust_layer[] = {
0x20, 0x9d, 0x9e, 0x9f, 0x20,
0x20, 0xbd, 0xbe, 0xbf, 0x20,
0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
if(layer_state_is(_ADJUST)) {
oled_write_P(adjust_layer, false);
} else if(layer_state_is(_LOWER)) {
oled_write_P(lower_layer, false);
} else if(layer_state_is(_RAISE)) {
oled_write_P(raise_layer, false);
} else {
oled_write_P(default_layer, false);
}
}
void render_status_main(void) {
render_space();
render_space();
render_logo();
render_space();
render_layer_state();
render_space();
render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
}
void render_status_secondary(void) {
render_space();
render_space();
render_logo();
render_space();
}
void oled_task_user(void) {
if (is_keyboard_master()) {
render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_status_secondary();
}
}
#endif
#ifdef ENCODER_ENABLE
void encoder_update_user(uint8_t index, bool clockwise) {
// Encoder on master side
if (index == 0) {
switch (get_highest_layer(layer_state)) {
// If the Default (QWERTY) layer is active
case _QWERTY:
// Arrow Up/Down
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
break;
// If the RAISE layer is active
case _RAISE:
// Switch browser tabs
if (clockwise) {
tap_code16(LCTL(KC_TAB));
} else {
tap_code16(RCS(KC_TAB));
}
break;
// If the ADJUST layer is active
case _ADJUST:
// RGB brightness up/down
if (clockwise) {
rgblight_decrease_val(); // tap_code(RGB_VAD);
} else {
rgblight_increase_val(); // tap_code(RGB_VAI);
}
break;
}
}
// Encoder on slave side
else if (index == 1) {
switch (get_highest_layer(layer_state)) {
// If the Default (QWERTY) layer is active
case _QWERTY:
// Scroll by Word
if (clockwise) {
tap_code16(LCTL(KC_RGHT));
} else {
tap_code16(LCTL(KC_LEFT));
}
break;
// If the LOWER layer is active
case _LOWER:
// Volume up/down
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
// If the ADJUST layer is active
case _ADJUST:
// RGB hue up/down
if (clockwise) {
// tap_code(RGB_HUI);
rgblight_increase_hue();
} else {
// tap_code(RGB_HUD);
rgblight_decrease_hue();
}
break;
}
}
}
#endif // ENCODER_ENABLE