qmk-firmware/keyboards/handwired/d48/config.h
Ryan ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00

72 lines
1.7 KiB
C

#pragma once
/* Key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 12
/* Key matrix pins */
#define MATRIX_ROW_PINS { B8, B9, B1, B2, B4 }
#define MATRIX_COL_PINS { A2, B0, A7, A8, A13, A14, B12, B11, B10, B15, B14, B13 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
// #define LOCKING_RESYNC_ENABLE
/* RGB Underglow */
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN A15
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#endif
/* Audio */
#ifdef AUDIO_ENABLE
#define STARTUP_SONG_DOOM SONG(E1M1_DOOM)
#define STARTUP_SONG SONG( \
Q__NOTE(_E6), \
Q__NOTE(_A6), \
H__NOTE(_E7), \
Q__NOTE(_E6), \
Q__NOTE(_E7) \
)
#endif
/* Encoders */
#define ENCODERS_PAD_A { B3, A0 }
#define ENCODERS_PAD_B { A6, A1 }
/* #define ENCODER_RESOLUTION 4 */
/* OLED */
#define OLED_FONT_H "glcdfont_d48.c"
#define OLED_TIMEOUT 0
// #define OLED_SCROLL_TIMEOUT 1000
/* Taps (encoder tap_code) */
#define TAP_CODE_DELAY 10
/* I2C */
//#define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_2
//#define PAL_MODE_STM32_ALTERNATE_OPENDRAIN (PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN)
/* DS1307 */
#define DS1307_ADDR (0x68 << 1)