81 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef LAYER_SWITCH_H
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#define LAYER_SWITCH_H
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#include <stdint.h>
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#include "keyboard.h"
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#include "action.h"
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/* overlays are asigned at layer 16-31 */
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#define OVERLAY_BIT      0x10
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#define OVERLAY_MASK     0x0F
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/*
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 * Default Layer
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 */
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/* base layer to fall back */
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extern uint8_t default_layer;
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void default_layer_set(uint8_t layer);
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/*
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 * Keymap Layer
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 */
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extern uint16_t keymap_stat;
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/* return current active layer */
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uint8_t keymap_get_layer(void);
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void keymap_clear(void);
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void keymap_set(uint16_t stat);
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void keymap_move(uint8_t layer);
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void keymap_on(uint8_t layer);
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void keymap_off(uint8_t layer);
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void keymap_invert(uint8_t layer);
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/* bitwise operation */
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void keymap_or(uint16_t stat);
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void keymap_and(uint16_t stat);
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void keymap_xor(uint16_t stat);
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void keymap_debug(void);
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/*
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 * Overlay Layer
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 */
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extern uint16_t overlay_stat;
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/* return current active layer */
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uint8_t overlay_get_layer(void);
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void overlay_clear(void);
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void overlay_set(uint16_t stat);
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void overlay_move(uint8_t layer);
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void overlay_on(uint8_t layer);
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void overlay_off(uint8_t layer);
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void overlay_invert(uint8_t layer);
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/* bitwise operation */
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void overlay_or(uint16_t stat);
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void overlay_and(uint16_t stat);
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void overlay_xor(uint16_t stat);
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void overlay_debug(void);
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/* return action depending on current layer status */
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action_t layer_switch_get_action(key_t key);
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#endif
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