1044 lines
		
	
	
		
			36 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1044 lines
		
	
	
		
			36 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
 | 
						|
 | 
						|
This program is free software: you can redistribute it and/or modify
 | 
						|
it under the terms of the GNU General Public License as published by
 | 
						|
the Free Software Foundation, either version 2 of the License, or
 | 
						|
(at your option) any later version.
 | 
						|
 | 
						|
This program is distributed in the hope that it will be useful,
 | 
						|
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
GNU General Public License for more details.
 | 
						|
 | 
						|
You should have received a copy of the GNU General Public License
 | 
						|
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
						|
*/
 | 
						|
#include "host.h"
 | 
						|
#include "timer.h"
 | 
						|
#include "keymap.h"
 | 
						|
#include "keycode.h"
 | 
						|
#include "keyboard.h"
 | 
						|
#include "mousekey.h"
 | 
						|
#include "command.h"
 | 
						|
#include "util.h"
 | 
						|
#include "debug.h"
 | 
						|
#include "action.h"
 | 
						|
#include "layer_switch.h"
 | 
						|
 | 
						|
 | 
						|
static void process_action(keyrecord_t *record);
 | 
						|
static bool process_tapping(keyrecord_t *record);
 | 
						|
static void waiting_buffer_scan_tap(void);
 | 
						|
 | 
						|
static void debug_event(keyevent_t event);
 | 
						|
static void debug_record(keyrecord_t record);
 | 
						|
static void debug_action(action_t action);
 | 
						|
static void debug_tapping_key(void);
 | 
						|
static void debug_waiting_buffer(void);
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 * Tapping
 | 
						|
 */
 | 
						|
/* period of tapping(ms) */
 | 
						|
#ifndef TAPPING_TERM
 | 
						|
#define TAPPING_TERM    200
 | 
						|
#endif
 | 
						|
 | 
						|
/* tap count needed for toggling a feature */
 | 
						|
#ifndef TAPPING_TOGGLE
 | 
						|
#define TAPPING_TOGGLE  5
 | 
						|
#endif
 | 
						|
 | 
						|
/* stores a key event of current tap. */
 | 
						|
static keyrecord_t tapping_key = {};
 | 
						|
 | 
						|
#define IS_TAPPING()            !IS_NOEVENT(tapping_key.event)
 | 
						|
#define IS_TAPPING_PRESSED()    (IS_TAPPING() && tapping_key.event.pressed)
 | 
						|
#define IS_TAPPING_RELEASED()   (IS_TAPPING() && !tapping_key.event.pressed)
 | 
						|
#define IS_TAPPING_KEY(k)       (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
 | 
						|
#define WITHIN_TAPPING_TERM(e)  (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 * Waiting buffer
 | 
						|
 *
 | 
						|
 * stores key events waiting for settling current tap.
 | 
						|
 */
 | 
						|
#define WAITING_BUFFER_SIZE 8
 | 
						|
static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
 | 
						|
 | 
						|
/* point to empty cell to enq */
 | 
						|
static uint8_t waiting_buffer_head = 0;
 | 
						|
 | 
						|
/* point to the oldest data cell to deq */
 | 
						|
static uint8_t waiting_buffer_tail = 0;
 | 
						|
 | 
						|
static bool waiting_buffer_enq(keyrecord_t record)
 | 
						|
{
 | 
						|
    if (IS_NOEVENT(record.event)) {
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
 | 
						|
    if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
 | 
						|
        debug("waiting_buffer_enq: Over flow.\n");
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    waiting_buffer[waiting_buffer_head] = record;
 | 
						|
    waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
 | 
						|
 | 
						|
    debug("waiting_buffer_enq: "); debug_waiting_buffer();
 | 
						|
    return true;
 | 
						|
}
 | 
						|
 | 
						|
static void waiting_buffer_clear(void)
 | 
						|
{
 | 
						|
    waiting_buffer_head = 0;
 | 
						|
    waiting_buffer_tail = 0;
 | 
						|
}
 | 
						|
 | 
						|
#if TAPPING_TERM >= 500
 | 
						|
static bool waiting_buffer_typed(keyevent_t event)
 | 
						|
{
 | 
						|
    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
 | 
						|
        if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed !=  waiting_buffer[i].event.pressed) {
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
bool waiting_buffer_has_anykey_pressed(void)
 | 
						|
{
 | 
						|
    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
 | 
						|
        if (waiting_buffer[i].event.pressed) return true;
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* Oneshot modifier
 | 
						|
 *
 | 
						|
 * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
 | 
						|
 * Solution: Oneshot modifier have its effect on only one key coming next.
 | 
						|
 *           Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
 | 
						|
 *
 | 
						|
 *  Hold:       works as normal modifier.
 | 
						|
 *  Tap:        one shot modifier.
 | 
						|
 *  2 Tap:      cancel one shot modifier.
 | 
						|
 *  5-Tap:      toggles enable/disable oneshot feature.
 | 
						|
 */
 | 
						|
static struct {
 | 
						|
    uint8_t mods;
 | 
						|
    uint8_t time;
 | 
						|
    bool    ready;
 | 
						|
    bool    disabled;
 | 
						|
}   oneshot_state;
 | 
						|
 | 
						|
static void oneshot_start(uint8_t mods, uint16_t time)
 | 
						|
{
 | 
						|
    oneshot_state.mods = mods;
 | 
						|
    oneshot_state.time = time;
 | 
						|
    oneshot_state.ready = true;
 | 
						|
}
 | 
						|
 | 
						|
static void oneshot_cancel(void)
 | 
						|
{
 | 
						|
    oneshot_state.mods = 0;
 | 
						|
    oneshot_state.time = 0;
 | 
						|
    oneshot_state.ready = false;
 | 
						|
}
 | 
						|
 | 
						|
static void oneshot_toggle(void)
 | 
						|
{
 | 
						|
    oneshot_state.disabled = !oneshot_state.disabled;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
void action_exec(keyevent_t event)
 | 
						|
{
 | 
						|
    if (!IS_NOEVENT(event)) {
 | 
						|
        debug("\n---- action_exec: start -----\n");
 | 
						|
        debug("EVENT: "); debug_event(event); debug("\n");
 | 
						|
    }
 | 
						|
 | 
						|
    keyrecord_t record = { .event = event };
 | 
						|
 | 
						|
    // pre-process on tapping
 | 
						|
    if (process_tapping(&record)) {
 | 
						|
        if (!IS_NOEVENT(record.event)) {
 | 
						|
            debug("processed: "); debug_record(record); debug("\n");
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        // enqueue
 | 
						|
        if (!waiting_buffer_enq(record)) {
 | 
						|
            // clear all in case of overflow.
 | 
						|
            debug("OVERFLOW: CLEAR ALL STATES\n");
 | 
						|
            clear_keyboard();
 | 
						|
            waiting_buffer_clear();
 | 
						|
            tapping_key = (keyrecord_t){};
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // process waiting_buffer
 | 
						|
    if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
 | 
						|
        debug("---- action_exec: process waiting_buffer -----\n");
 | 
						|
    }
 | 
						|
 | 
						|
    for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
 | 
						|
        if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
 | 
						|
            debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
 | 
						|
            debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
 | 
						|
        } else {
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    if (!IS_NOEVENT(event)) {
 | 
						|
        debug("\n");
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void process_action(keyrecord_t *record)
 | 
						|
{
 | 
						|
    keyevent_t event = record->event;
 | 
						|
    uint8_t tap_count = record->tap_count;
 | 
						|
 | 
						|
    if (IS_NOEVENT(event)) { return; }
 | 
						|
 | 
						|
    action_t action = layer_switch_get_action(event.key);
 | 
						|
    debug("ACTION: "); debug_action(action);
 | 
						|
    debug(" overlays: "); overlay_debug();
 | 
						|
    debug(" keymaps: "); keymap_debug();
 | 
						|
    debug(" default_layer: "); debug_dec(default_layer); debug("\n");
 | 
						|
 | 
						|
    switch (action.kind.id) {
 | 
						|
        /* Key and Mods */
 | 
						|
        case ACT_LMODS:
 | 
						|
        case ACT_RMODS:
 | 
						|
            {
 | 
						|
                uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
 | 
						|
                                                                action.key.mods<<4;
 | 
						|
                if (event.pressed) {
 | 
						|
                    uint8_t tmp_mods = host_get_mods();
 | 
						|
                    if (mods) {
 | 
						|
                        host_add_mods(mods);
 | 
						|
                        host_send_keyboard_report();
 | 
						|
                    }
 | 
						|
                    register_code(action.key.code);
 | 
						|
                    if (mods && action.key.code) {
 | 
						|
                        host_set_mods(tmp_mods);
 | 
						|
                        host_send_keyboard_report();
 | 
						|
                    }
 | 
						|
                } else {
 | 
						|
                    if (mods && !action.key.code) {
 | 
						|
                        host_del_mods(mods);
 | 
						|
                        host_send_keyboard_report();
 | 
						|
                    }
 | 
						|
                    unregister_code(action.key.code);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            break;
 | 
						|
        case ACT_LMODS_TAP:
 | 
						|
        case ACT_RMODS_TAP:
 | 
						|
            {
 | 
						|
                uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
 | 
						|
                                                                    action.key.mods<<4;
 | 
						|
                switch (action.layer.code) {
 | 
						|
                    case 0x00:
 | 
						|
                        // Oneshot modifier
 | 
						|
                        if (event.pressed) {
 | 
						|
                            if (tap_count == 0) {
 | 
						|
                                debug("MODS_TAP: Oneshot: add_mods\n");
 | 
						|
                                add_mods(mods);
 | 
						|
                            }
 | 
						|
                            else if (tap_count == 1) {
 | 
						|
                                debug("MODS_TAP: Oneshot: start\n");
 | 
						|
                                oneshot_start(mods, event.time);
 | 
						|
                            }
 | 
						|
                            else if (tap_count == TAPPING_TOGGLE) {
 | 
						|
                                debug("MODS_TAP: Oneshot: toggle\n");
 | 
						|
                                oneshot_toggle();
 | 
						|
                            }
 | 
						|
                            else {
 | 
						|
                                debug("MODS_TAP: Oneshot: cancel&add_mods\n");
 | 
						|
                                // double tap cancels oneshot and works as normal modifier.
 | 
						|
                                oneshot_cancel();
 | 
						|
                                add_mods(mods);
 | 
						|
                            }
 | 
						|
                        } else {
 | 
						|
                            if (tap_count == 0) {
 | 
						|
                                debug("MODS_TAP: Oneshot: cancel/del_mods\n");
 | 
						|
                                // cancel oneshot on hold
 | 
						|
                                oneshot_cancel();
 | 
						|
                                del_mods(mods);
 | 
						|
                            }
 | 
						|
                            else if (tap_count == 1) {
 | 
						|
                                debug("MODS_TAP: Oneshot: del_mods\n");
 | 
						|
                                // retain Oneshot
 | 
						|
                                del_mods(mods);
 | 
						|
                            }
 | 
						|
                            else {
 | 
						|
                                debug("MODS_TAP: Oneshot: del_mods\n");
 | 
						|
                                // cancel Mods
 | 
						|
                                del_mods(mods);
 | 
						|
                            }
 | 
						|
                        }
 | 
						|
                        break;
 | 
						|
                    default:
 | 
						|
                        if (event.pressed) {
 | 
						|
                            if (tap_count > 0) {
 | 
						|
                                if (waiting_buffer_has_anykey_pressed()) {
 | 
						|
                                    debug("MODS_TAP: Tap: Cancel: add_mods\n");
 | 
						|
                                    // ad hoc: set 0 to cancel tap
 | 
						|
                                    record->tap_count = 0;
 | 
						|
                                    add_mods(mods);
 | 
						|
                                } else {
 | 
						|
                                    debug("MODS_TAP: Tap: register_code\n");
 | 
						|
                                    register_code(action.key.code);
 | 
						|
                                }
 | 
						|
                            } else {
 | 
						|
                                debug("MODS_TAP: No tap: add_mods\n");
 | 
						|
                                add_mods(mods);
 | 
						|
                            }
 | 
						|
                        } else {
 | 
						|
                            if (tap_count > 0) {
 | 
						|
                                debug("MODS_TAP: Tap: unregister_code\n");
 | 
						|
                                unregister_code(action.key.code);
 | 
						|
                            } else {
 | 
						|
                                debug("MODS_TAP: No tap: add_mods\n");
 | 
						|
                                del_mods(mods);
 | 
						|
                            }
 | 
						|
                        }
 | 
						|
                        break;
 | 
						|
                }
 | 
						|
            }
 | 
						|
            break;
 | 
						|
 | 
						|
        /* other HID usage */
 | 
						|
        case ACT_USAGE:
 | 
						|
#ifdef EXTRAKEY_ENABLE
 | 
						|
            switch (action.usage.page) {
 | 
						|
                case PAGE_SYSTEM:
 | 
						|
                    if (event.pressed) {
 | 
						|
                        host_system_send(action.usage.code);
 | 
						|
                    } else {
 | 
						|
                        host_system_send(0);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case PAGE_CONSUMER:
 | 
						|
                    if (event.pressed) {
 | 
						|
                        host_consumer_send(action.usage.code);
 | 
						|
                    } else {
 | 
						|
                        host_consumer_send(0);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
            }
 | 
						|
#endif
 | 
						|
            break;
 | 
						|
 | 
						|
        /* Mouse key */
 | 
						|
        case ACT_MOUSEKEY:
 | 
						|
#ifdef MOUSEKEY_ENABLE
 | 
						|
            if (event.pressed) {
 | 
						|
                mousekey_on(action.key.code);
 | 
						|
                mousekey_send();
 | 
						|
            } else {
 | 
						|
                mousekey_off(action.key.code);
 | 
						|
                mousekey_send();
 | 
						|
            }
 | 
						|
#endif
 | 
						|
            break;
 | 
						|
 | 
						|
        case ACT_KEYMAP:
 | 
						|
            switch (action.layer.code) {
 | 
						|
                /* Keymap clear */
 | 
						|
                case OP_RESET:
 | 
						|
                    switch (action.layer.val & 0x03) {
 | 
						|
                        case 0:
 | 
						|
                            overlay_clear();
 | 
						|
                            keymap_clear();
 | 
						|
                            break;
 | 
						|
                        case ON_PRESS:
 | 
						|
                            if (event.pressed) {
 | 
						|
                                overlay_clear();
 | 
						|
                                keymap_clear();
 | 
						|
                            }
 | 
						|
                            break;
 | 
						|
                        case ON_RELEASE:
 | 
						|
                            if (!event.pressed) {
 | 
						|
                                overlay_clear();
 | 
						|
                                keymap_clear();
 | 
						|
                            }
 | 
						|
                            break;
 | 
						|
                        case ON_BOTH:
 | 
						|
                            overlay_clear();
 | 
						|
                            keymap_clear();
 | 
						|
                            break;
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                /* Keymap Reset default layer */
 | 
						|
                case (OP_RESET | ON_PRESS):
 | 
						|
                    if (event.pressed) {
 | 
						|
                        overlay_clear();
 | 
						|
                        keymap_clear();
 | 
						|
                        default_layer_set(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_RESET | ON_RELEASE):
 | 
						|
                    if (!event.pressed) {
 | 
						|
                        overlay_clear();
 | 
						|
                        keymap_clear();
 | 
						|
                        default_layer_set(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_RESET | ON_BOTH):
 | 
						|
                    overlay_clear();
 | 
						|
                    keymap_clear();
 | 
						|
                    default_layer_set(action.layer.val);
 | 
						|
                    break;
 | 
						|
 | 
						|
                /* Keymap Bit invert */
 | 
						|
                case OP_INV:
 | 
						|
                    /* with tap toggle */
 | 
						|
                    if (event.pressed) {
 | 
						|
                        if (tap_count < TAPPING_TOGGLE) {
 | 
						|
                            debug("KEYMAP_INV: tap toggle(press).\n");
 | 
						|
                            keymap_invert(action.layer.val);
 | 
						|
                        }
 | 
						|
                    } else {
 | 
						|
                        if (tap_count <= TAPPING_TOGGLE) {
 | 
						|
                            debug("KEYMAP_INV: tap toggle(release).\n");
 | 
						|
                            keymap_invert(action.layer.val);
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_INV | ON_PRESS):
 | 
						|
                    if (event.pressed) {
 | 
						|
                        keymap_invert(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_INV | ON_RELEASE):
 | 
						|
                    if (!event.pressed) {
 | 
						|
                        keymap_invert(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_INV | ON_BOTH):
 | 
						|
                    keymap_invert(action.layer.val);
 | 
						|
                    break;
 | 
						|
 | 
						|
                /* Keymap Bit on */
 | 
						|
                case OP_ON:
 | 
						|
                    if (event.pressed) {
 | 
						|
                        keymap_on(action.layer.val);
 | 
						|
                    } else {
 | 
						|
                        keymap_off(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_ON | ON_PRESS):
 | 
						|
                    if (event.pressed) {
 | 
						|
                        keymap_on(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_ON | ON_RELEASE):
 | 
						|
                    if (!event.pressed) {
 | 
						|
                        keymap_on(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_ON | ON_BOTH):
 | 
						|
                    keymap_on(action.layer.val);
 | 
						|
                    break;
 | 
						|
 | 
						|
                /* Keymap Bit off */
 | 
						|
                case OP_OFF:
 | 
						|
                    if (event.pressed) {
 | 
						|
                        keymap_off(action.layer.val);
 | 
						|
                    } else {
 | 
						|
                        keymap_on(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_OFF | ON_PRESS):
 | 
						|
                    if (event.pressed) {
 | 
						|
                        keymap_off(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_OFF | ON_RELEASE):
 | 
						|
                    if (!event.pressed) {
 | 
						|
                        keymap_off(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_OFF | ON_BOTH):
 | 
						|
                    keymap_off(action.layer.val);
 | 
						|
                    break;
 | 
						|
 | 
						|
                /* Keymap Bit set */
 | 
						|
                case OP_SET:
 | 
						|
                    if (event.pressed) {
 | 
						|
                        keymap_set(action.layer.val);
 | 
						|
                    } else {
 | 
						|
                        keymap_clear();
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_SET | ON_PRESS):
 | 
						|
                    if (event.pressed) {
 | 
						|
                        keymap_set(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_SET | ON_RELEASE):
 | 
						|
                    if (!event.pressed) {
 | 
						|
                        keymap_set(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_SET | ON_BOTH):
 | 
						|
                    keymap_set(action.layer.val);
 | 
						|
                    break;
 | 
						|
 | 
						|
                /* Keymap Bit invert with tap key */
 | 
						|
                default:
 | 
						|
                    if (event.pressed) {
 | 
						|
                        if (tap_count > 0) {
 | 
						|
                            debug("KEYMAP_TAP_KEY: Tap: register_code\n");
 | 
						|
                            register_code(action.layer.code);
 | 
						|
                        } else {
 | 
						|
                            debug("KEYMAP_TAP_KEY: No tap: On on press\n");
 | 
						|
                            keymap_on(action.layer.val);
 | 
						|
                        }
 | 
						|
                    } else {
 | 
						|
                        if (tap_count > 0) {
 | 
						|
                            debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
 | 
						|
                            unregister_code(action.layer.code);
 | 
						|
                        } else {
 | 
						|
                            debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
 | 
						|
                            keymap_off(action.layer.val);
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
            }
 | 
						|
            break;
 | 
						|
 | 
						|
        case ACT_OVERLAY:
 | 
						|
            switch (action.layer.code) {
 | 
						|
                // Overlay Invert bit4
 | 
						|
                case OP_INV4 | 0:
 | 
						|
                    if (action.layer.val == 0) {
 | 
						|
                        overlay_clear();
 | 
						|
                    } else {
 | 
						|
                        overlay_set(overlay_stat ^ action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case OP_INV4 | 1:
 | 
						|
                    if (action.layer.val == 0) {
 | 
						|
                        if (event.pressed) overlay_clear();
 | 
						|
                    } else {
 | 
						|
                        overlay_set(overlay_stat ^ action.layer.val<<4);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case OP_INV4 | 2:
 | 
						|
                    if (action.layer.val == 0) {
 | 
						|
                        if (!event.pressed) overlay_clear();
 | 
						|
                    } else {
 | 
						|
                        overlay_set(overlay_stat ^ action.layer.val<<8);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case OP_INV4 | 3:
 | 
						|
                    if (action.layer.val == 0) {
 | 
						|
                        overlay_clear();
 | 
						|
                    } else {
 | 
						|
                        overlay_set(overlay_stat ^ action.layer.val<<12);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
 | 
						|
                /* Overlay Bit invert */
 | 
						|
                case OP_INV:
 | 
						|
                    /* with tap toggle */
 | 
						|
                    if (event.pressed) {
 | 
						|
                        if (tap_count < TAPPING_TOGGLE) {
 | 
						|
                            debug("OVERLAY_INV: tap toggle(press).\n");
 | 
						|
                            overlay_invert(action.layer.val);
 | 
						|
                        }
 | 
						|
                    } else {
 | 
						|
                        if (tap_count <= TAPPING_TOGGLE) {
 | 
						|
                            debug("OVERLAY_INV: tap toggle(release).\n");
 | 
						|
                            overlay_invert(action.layer.val);
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_INV | ON_PRESS):
 | 
						|
                    if (event.pressed) {
 | 
						|
                        overlay_invert(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_INV | ON_RELEASE):
 | 
						|
                    if (!event.pressed) {
 | 
						|
                        overlay_invert(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_INV | ON_BOTH):
 | 
						|
                    overlay_invert(action.layer.val);
 | 
						|
                    break;
 | 
						|
 | 
						|
                /* Overlay Bit on */
 | 
						|
                case OP_ON:
 | 
						|
                    if (event.pressed) {
 | 
						|
                        overlay_on(action.layer.val);
 | 
						|
                    } else {
 | 
						|
                        overlay_off(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_ON | ON_PRESS):
 | 
						|
                    if (event.pressed) {
 | 
						|
                        overlay_on(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_ON | ON_RELEASE):
 | 
						|
                    if (!event.pressed) {
 | 
						|
                        overlay_on(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_ON | ON_BOTH):
 | 
						|
                    overlay_on(action.layer.val);
 | 
						|
                    break;
 | 
						|
 | 
						|
                /* Overlay Bit off */
 | 
						|
                case OP_OFF:
 | 
						|
                    if (event.pressed) {
 | 
						|
                        overlay_off(action.layer.val);
 | 
						|
                    } else {
 | 
						|
                        overlay_on(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_OFF | ON_PRESS):
 | 
						|
                    if (event.pressed) {
 | 
						|
                        overlay_off(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_OFF | ON_RELEASE):
 | 
						|
                    if (!event.pressed) {
 | 
						|
                        overlay_off(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_OFF | ON_BOTH):
 | 
						|
                    overlay_off(action.layer.val);
 | 
						|
                    break;
 | 
						|
 | 
						|
                /* Overlay Bit set */
 | 
						|
                case OP_SET:
 | 
						|
                    if (event.pressed) {
 | 
						|
                        overlay_move(action.layer.val);
 | 
						|
                    } else {
 | 
						|
                        overlay_clear();
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_SET | ON_PRESS):
 | 
						|
                    if (event.pressed) {
 | 
						|
                        overlay_move(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_SET | ON_RELEASE):
 | 
						|
                    if (!event.pressed) {
 | 
						|
                        overlay_move(action.layer.val);
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
                case (OP_SET | ON_BOTH):
 | 
						|
                    overlay_move(action.layer.val);
 | 
						|
                    break;
 | 
						|
 | 
						|
                /* Overlay Bit invert with tap key */
 | 
						|
                default:
 | 
						|
                    if (event.pressed) {
 | 
						|
                        if (tap_count > 0) {
 | 
						|
                            debug("OVERLAY_TAP_KEY: Tap: register_code\n");
 | 
						|
                            register_code(action.layer.code);
 | 
						|
                        } else {
 | 
						|
                            debug("OVERLAY_TAP_KEY: No tap: On on press\n");
 | 
						|
                            overlay_on(action.layer.val);
 | 
						|
                        }
 | 
						|
                    } else {
 | 
						|
                        if (tap_count > 0) {
 | 
						|
                            debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
 | 
						|
                            unregister_code(action.layer.code);
 | 
						|
                        } else {
 | 
						|
                            debug("OVERLAY_TAP_KEY: No tap: Off on release\n");
 | 
						|
                            overlay_off(action.layer.val);
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
                    break;
 | 
						|
            }
 | 
						|
            break;
 | 
						|
 | 
						|
        /* Extentions */
 | 
						|
        case ACT_MACRO:
 | 
						|
            // TODO
 | 
						|
            break;
 | 
						|
        case ACT_COMMAND:
 | 
						|
            break;
 | 
						|
        case ACT_FUNCTION:
 | 
						|
            action_function(record, action.func.id, action.func.opt);
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            break;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/* Tapping
 | 
						|
 *
 | 
						|
 * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
 | 
						|
 *       (without interfering by typing other key)
 | 
						|
 */
 | 
						|
/* return true when key event is processed or consumed. */
 | 
						|
static bool process_tapping(keyrecord_t *keyp)
 | 
						|
{
 | 
						|
    keyevent_t event = keyp->event;
 | 
						|
 | 
						|
    // if tapping
 | 
						|
    if (IS_TAPPING_PRESSED()) {
 | 
						|
        if (WITHIN_TAPPING_TERM(event)) {
 | 
						|
            if (tapping_key.tap_count == 0) {
 | 
						|
                if (IS_TAPPING_KEY(event.key) && !event.pressed) {
 | 
						|
                    // first tap!
 | 
						|
                    debug("Tapping: First tap(0->1).\n");
 | 
						|
                    tapping_key.tap_count = 1;
 | 
						|
                    debug_tapping_key();
 | 
						|
                    process_action(&tapping_key);
 | 
						|
 | 
						|
                    // enqueue
 | 
						|
                    keyp->tap_count = tapping_key.tap_count;
 | 
						|
                    return false;
 | 
						|
                }
 | 
						|
#if TAPPING_TERM >= 500
 | 
						|
                /* This can prevent from typing some tap keys in a row at a time. */
 | 
						|
                else if (!event.pressed && waiting_buffer_typed(event)) {
 | 
						|
                    // other key typed. not tap.
 | 
						|
                    debug("Tapping: End. No tap. Interfered by typing key\n");
 | 
						|
                    process_action(&tapping_key);
 | 
						|
                    tapping_key = (keyrecord_t){};
 | 
						|
                    debug_tapping_key();
 | 
						|
 | 
						|
                    // enqueue
 | 
						|
                    return false;
 | 
						|
                }
 | 
						|
#endif
 | 
						|
                else {
 | 
						|
                    // other key events shall be enq'd till tapping state settles.
 | 
						|
                    return false;
 | 
						|
                }
 | 
						|
            }
 | 
						|
            // tap_count > 0
 | 
						|
            else {
 | 
						|
                if (IS_TAPPING_KEY(event.key) && !event.pressed) {
 | 
						|
                    debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
 | 
						|
                    keyp->tap_count = tapping_key.tap_count;
 | 
						|
                    process_action(keyp);
 | 
						|
                    tapping_key = *keyp;
 | 
						|
                    debug_tapping_key();
 | 
						|
                    return true;
 | 
						|
                }
 | 
						|
                else if (is_tap_key(keyp->event.key) && event.pressed) {
 | 
						|
                    if (tapping_key.tap_count > 1) {
 | 
						|
                        debug("Tapping: Start new tap with releasing last tap(>1).\n");
 | 
						|
                        // unregister key
 | 
						|
                        process_action(&(keyrecord_t){
 | 
						|
                                .tap_count = tapping_key.tap_count,
 | 
						|
                                .event.key = tapping_key.event.key,
 | 
						|
                                .event.time = event.time,
 | 
						|
                                .event.pressed = false
 | 
						|
                        });
 | 
						|
                    } else {
 | 
						|
                        debug("Tapping: Start while last tap(1).\n");
 | 
						|
                    }
 | 
						|
                    tapping_key = *keyp;
 | 
						|
                    waiting_buffer_scan_tap();
 | 
						|
                    debug_tapping_key();
 | 
						|
                    return true;
 | 
						|
                }
 | 
						|
                else {
 | 
						|
                    if (!IS_NOEVENT(keyp->event)) {
 | 
						|
                        debug("Tapping: key event while last tap(>0).\n");
 | 
						|
                    }
 | 
						|
                    process_action(keyp);
 | 
						|
                    return true;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
        // after TAPPING_TERM
 | 
						|
        else {
 | 
						|
            if (tapping_key.tap_count == 0) {
 | 
						|
                debug("Tapping: End. Timeout. Not tap(0): ");
 | 
						|
                debug_event(event); debug("\n");
 | 
						|
                process_action(&tapping_key);
 | 
						|
                tapping_key = (keyrecord_t){};
 | 
						|
                debug_tapping_key();
 | 
						|
                return false;
 | 
						|
            }  else {
 | 
						|
                if (IS_TAPPING_KEY(event.key) && !event.pressed) {
 | 
						|
                    debug("Tapping: End. last timeout tap release(>0).");
 | 
						|
                    keyp->tap_count = tapping_key.tap_count;
 | 
						|
                    process_action(keyp);
 | 
						|
                    tapping_key = (keyrecord_t){};
 | 
						|
                    return true;
 | 
						|
                }
 | 
						|
                else if (is_tap_key(keyp->event.key) && event.pressed) {
 | 
						|
                    if (tapping_key.tap_count > 1) {
 | 
						|
                        debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
 | 
						|
                        // unregister key
 | 
						|
                        process_action(&(keyrecord_t){
 | 
						|
                                .tap_count = tapping_key.tap_count,
 | 
						|
                                .event.key = tapping_key.event.key,
 | 
						|
                                .event.time = event.time,
 | 
						|
                                .event.pressed = false
 | 
						|
                        });
 | 
						|
                    } else {
 | 
						|
                        debug("Tapping: Start while last timeout tap(1).\n");
 | 
						|
                    }
 | 
						|
                    tapping_key = *keyp;
 | 
						|
                    waiting_buffer_scan_tap();
 | 
						|
                    debug_tapping_key();
 | 
						|
                    return true;
 | 
						|
                }
 | 
						|
                else {
 | 
						|
                    if (!IS_NOEVENT(keyp->event)) {
 | 
						|
                        debug("Tapping: key event while last timeout tap(>0).\n");
 | 
						|
                    }
 | 
						|
                    process_action(keyp);
 | 
						|
                    return true;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
    } else if (IS_TAPPING_RELEASED()) {
 | 
						|
        if (WITHIN_TAPPING_TERM(event)) {
 | 
						|
            if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
 | 
						|
                // sequential tap.
 | 
						|
                keyp->tap_count = tapping_key.tap_count + 1;
 | 
						|
                debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
 | 
						|
                process_action(keyp);
 | 
						|
                tapping_key = *keyp;
 | 
						|
                debug_tapping_key();
 | 
						|
                return true;
 | 
						|
            } else if (event.pressed && is_tap_key(event.key)) {
 | 
						|
                // Sequential tap can be interfered with other tap key.
 | 
						|
                debug("Tapping: Start with interfering other tap.\n");
 | 
						|
                tapping_key = *keyp;
 | 
						|
                waiting_buffer_scan_tap();
 | 
						|
                debug_tapping_key();
 | 
						|
                return true;
 | 
						|
            } else {
 | 
						|
                if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
 | 
						|
                process_action(keyp);
 | 
						|
                return true;
 | 
						|
            }
 | 
						|
        } else {
 | 
						|
            // timeout. no sequential tap.
 | 
						|
            debug("Tapping: End(Timeout after releasing last tap): ");
 | 
						|
            debug_event(event); debug("\n");
 | 
						|
            tapping_key = (keyrecord_t){};
 | 
						|
            debug_tapping_key();
 | 
						|
            return false;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    // not tapping satate
 | 
						|
    else {
 | 
						|
        if (event.pressed && is_tap_key(event.key)) {
 | 
						|
            debug("Tapping: Start(Press tap key).\n");
 | 
						|
            tapping_key = *keyp;
 | 
						|
            waiting_buffer_scan_tap();
 | 
						|
            debug_tapping_key();
 | 
						|
            return true;
 | 
						|
        } else {
 | 
						|
            process_action(keyp);
 | 
						|
            return true;
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
/* scan buffer for tapping */
 | 
						|
static void waiting_buffer_scan_tap(void)
 | 
						|
{
 | 
						|
    // tapping already is settled
 | 
						|
    if (tapping_key.tap_count > 0) return;
 | 
						|
    // invalid state: tapping_key released && tap_count == 0
 | 
						|
    if (!tapping_key.event.pressed) return;
 | 
						|
 | 
						|
    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
 | 
						|
        if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
 | 
						|
                !waiting_buffer[i].event.pressed &&
 | 
						|
                WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
 | 
						|
            tapping_key.tap_count = 1;
 | 
						|
            waiting_buffer[i].tap_count = 1;
 | 
						|
            process_action(&tapping_key);
 | 
						|
 | 
						|
            debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
 | 
						|
            debug_waiting_buffer();
 | 
						|
            return;
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 * Utilities for actions.
 | 
						|
 */
 | 
						|
void register_code(uint8_t code)
 | 
						|
{
 | 
						|
    if (code == KC_NO) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    else if IS_KEY(code) {
 | 
						|
        // TODO: should push command_proc out of this block?
 | 
						|
        if (command_proc(code)) return;
 | 
						|
 | 
						|
        if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
 | 
						|
            uint8_t tmp_mods = host_get_mods();
 | 
						|
            host_add_mods(oneshot_state.mods);
 | 
						|
            host_add_key(code);
 | 
						|
            host_send_keyboard_report();
 | 
						|
 | 
						|
            host_set_mods(tmp_mods);
 | 
						|
            oneshot_state.ready = false;
 | 
						|
        } else {
 | 
						|
            host_add_key(code);
 | 
						|
            host_send_keyboard_report();
 | 
						|
        }
 | 
						|
    }
 | 
						|
    else if IS_MOD(code) {
 | 
						|
        host_add_mods(MOD_BIT(code));
 | 
						|
        host_send_keyboard_report();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void unregister_code(uint8_t code)
 | 
						|
{
 | 
						|
    if IS_KEY(code) {
 | 
						|
        host_del_key(code);
 | 
						|
        host_send_keyboard_report();
 | 
						|
    }
 | 
						|
    else if IS_MOD(code) {
 | 
						|
        host_del_mods(MOD_BIT(code));
 | 
						|
        host_send_keyboard_report();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void add_mods(uint8_t mods)
 | 
						|
{
 | 
						|
    if (mods) {
 | 
						|
        host_add_mods(mods);
 | 
						|
        host_send_keyboard_report();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void del_mods(uint8_t mods)
 | 
						|
{
 | 
						|
    if (mods) {
 | 
						|
        host_del_mods(mods);
 | 
						|
        host_send_keyboard_report();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void set_mods(uint8_t mods)
 | 
						|
{
 | 
						|
    host_set_mods(mods);
 | 
						|
    host_send_keyboard_report();
 | 
						|
}
 | 
						|
 | 
						|
void clear_keyboard(void)
 | 
						|
{
 | 
						|
    host_clear_mods();
 | 
						|
    clear_keyboard_but_mods();
 | 
						|
}
 | 
						|
 | 
						|
void clear_keyboard_but_mods(void)
 | 
						|
{
 | 
						|
    host_clear_keys();
 | 
						|
    host_send_keyboard_report();
 | 
						|
#ifdef MOUSEKEY_ENABLE
 | 
						|
    mousekey_clear();
 | 
						|
    mousekey_send();
 | 
						|
#endif
 | 
						|
#ifdef EXTRAKEY_ENABLE
 | 
						|
    host_system_send(0);
 | 
						|
    host_consumer_send(0);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
bool sending_anykey(void)
 | 
						|
{
 | 
						|
    return (host_has_anykey() || host_mouse_in_use() ||
 | 
						|
            host_last_sysytem_report() || host_last_consumer_report());
 | 
						|
}
 | 
						|
 | 
						|
bool is_tap_key(key_t key)
 | 
						|
{
 | 
						|
    action_t action = layer_switch_get_action(key);
 | 
						|
 | 
						|
    switch (action.kind.id) {
 | 
						|
        case ACT_LMODS_TAP:
 | 
						|
        case ACT_RMODS_TAP:
 | 
						|
            return true;
 | 
						|
        case ACT_KEYMAP:
 | 
						|
        case ACT_OVERLAY:
 | 
						|
            switch (action.layer.code) {
 | 
						|
                case 0x04 ... 0xEF:    /* tap key */
 | 
						|
                case OP_INV:
 | 
						|
                    return true;
 | 
						|
                default:
 | 
						|
                    return false;
 | 
						|
            }
 | 
						|
        case ACT_FUNCTION:
 | 
						|
            if (action.func.opt & FUNC_TAP) { return true; }
 | 
						|
            return false;
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/*
 | 
						|
 * debug print
 | 
						|
 */
 | 
						|
static void debug_event(keyevent_t event)
 | 
						|
{
 | 
						|
    debug_hex16((event.key.row<<8) | event.key.col);
 | 
						|
    if (event.pressed) debug("d("); else debug("u(");
 | 
						|
    debug_dec(event.time); debug(")");
 | 
						|
}
 | 
						|
static void debug_record(keyrecord_t record)
 | 
						|
{
 | 
						|
    debug_event(record.event); debug(":"); debug_dec(record.tap_count);
 | 
						|
}
 | 
						|
static void debug_action(action_t action)
 | 
						|
{
 | 
						|
    switch (action.kind.id) {
 | 
						|
        case ACT_LMODS:             debug("ACT_LMODS");             break;
 | 
						|
        case ACT_RMODS:             debug("ACT_RMODS");             break;
 | 
						|
        case ACT_LMODS_TAP:         debug("ACT_LMODS_TAP");         break;
 | 
						|
        case ACT_RMODS_TAP:         debug("ACT_RMODS_TAP");         break;
 | 
						|
        case ACT_USAGE:             debug("ACT_USAGE");             break;
 | 
						|
        case ACT_MOUSEKEY:          debug("ACT_MOUSEKEY");          break;
 | 
						|
        case ACT_KEYMAP:            debug("ACT_KEYMAP");            break;
 | 
						|
        case ACT_OVERLAY:           debug("ACT_OVERLAY");           break;
 | 
						|
        case ACT_MACRO:             debug("ACT_MACRO");             break;
 | 
						|
        case ACT_COMMAND:           debug("ACT_COMMAND");           break;
 | 
						|
        case ACT_FUNCTION:          debug("ACT_FUNCTION");          break;
 | 
						|
        default:                    debug("UNKNOWN");               break;
 | 
						|
    }
 | 
						|
    debug("[");
 | 
						|
    debug_hex4(action.kind.param>>8);
 | 
						|
    debug(":");
 | 
						|
    debug_hex8(action.kind.param & 0xff);
 | 
						|
    debug("]");
 | 
						|
}
 | 
						|
static void debug_tapping_key(void)
 | 
						|
{
 | 
						|
    debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
 | 
						|
}
 | 
						|
static void debug_waiting_buffer(void)
 | 
						|
{
 | 
						|
    debug("{ ");
 | 
						|
    for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
 | 
						|
        debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
 | 
						|
    }
 | 
						|
    debug("}\n");
 | 
						|
}
 |