126 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|   Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
 | |
| 
 | |
|   This program is free software: you can redistribute it and/or modify
 | |
|   it under the terms of the GNU General Public License as published by
 | |
|   the Free Software Foundation, either version 2 of the License, or
 | |
|   (at your option) any later version.
 | |
| 
 | |
|   This program is distributed in the hope that it will be useful,
 | |
|   but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|   GNU General Public License for more details.
 | |
| 
 | |
|   You should have received a copy of the GNU General Public License
 | |
|   along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
| */
 | |
| /********************************************************************************/
 | |
| /* MEDIA  - Mute, Vol, play, pause, stop, next, prev, etc.   */
 | |
| /********************************************************************************/
 | |
| #define ___PRV_PLAY_NXT_STOP___ KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
 | |
| #define ___VDN_MUTE_VUP___ KC_VOLD, KC_MUTE, KC_VOLU
 | |
| 
 | |
| #define ___PRV_VDN_VUP_NXT___ KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
 | |
| #define ___STOP_PLAY_MUTE___ KC_MSTP, KC_MPLY, KC_MUTE
 | |
| 
 | |
| #define ___MUTE_PRV_PLAY_NXT_STOP___  KC_MUTE,  KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
 | |
| #define ___MUTE_PLAY_STOP___  KC_MUTE,  KC_MPLY,  KC_MSTP
 | |
| 
 | |
| #define CARTE_MEDIA                      \
 | |
|   carte_de_map(" ",                      \
 | |
|                "  < vdn vup >",          \
 | |
|                "  stp play mute")
 | |
| 
 | |
| // miryoku, to be used with stop play mute on thumbs. - MEDIA thumbs.
 | |
| #define ___MEDIA_3x10___                        \
 | |
|   ___5___, ___5___,                             \
 | |
|     ___5___, ___, ___PRV_VDN_VUP_NXT___,        \
 | |
|     ___5___, ___5___
 | |
| 
 | |
| 
 | |
| /********************************************************************************/
 | |
| /* RGB  - Control those lights.                                                 */
 | |
| 
 | |
| /* ___, HUE SAT_INT MOD (UP),            | */
 | |
| /* ___, HUE SAT INT MOD (DOWN), RGB_TOG  | P_B_R_SW_SN___, ___ */
 | |
| /* ___6___,                              | ___, ___RGB_KXGT___, ___ */
 | |
| /********************************************************************************/
 | |
| // RGB FUNCTION Keysets
 | |
| // RGB row for the _FN layer from the redo of the default keymap.c
 | |
| #define ___RGB_HUE_SAT_INT_UP___ RGB_HUI, RGB_SAI, RGB_VAI, RGB_RMOD
 | |
| #define ___RGB_HUE_SAT_INT_DN___ RGB_HUD, RGB_SAD, RGB_VAD, RGB_MOD
 | |
| #define ___RGB_MODE_PRV_NXT___   RGB_RMOD, RGB_MOD
 | |
| #define ___RGB_TOGGLE___         RGB_TOG
 | |
| #define ___RGB_P_B_R_SW_SN___    RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN
 | |
| #define ___RGB_KXGT___           RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T
 | |
| 
 | |
| /// An RGB Layer
 | |
| #define ___10_RGB_1___ ___RGB_HUE_SAT_INT_UP___, ___,     ___5___
 | |
| #define ___10_RGB_2___ ___RGB_HUE_SAT_INT_DN___, RGB_TOG, ___RGB_P_B_R_SW_SN___
 | |
| #define ___10_RGB_3___ ___5___,                                ___, ___RGB_KXGT___
 | |
| 
 | |
| /********************************************************************************/
 | |
| /* The RGB LAYER Chunk                                                          */
 | |
| /********************************************************************************/
 | |
| #define ___RGB_3x10___ ___10_RGB_1___, ___10_RGB_2___, ___10_RGB_3___
 | |
| 
 | |
| 
 | |
| /********************************************************************************/
 | |
| /* ADJUST - Miscellaneous Melange.                                              */
 | |
| /********************************************************************************/
 | |
| // For an Adjust layer. Like RBB with audio, flash, etc.
 | |
| #define ___ADJUST_L1___ ___RGB_HUE_SAT_INT_UP___,       RGB_TOG
 | |
| #define ___ADJUST_L2___ MU_TOGG, CK_TOGG, AU_ON, AU_OFF, CG_NORM
 | |
| #define ___ADJUST_L3___ ___RGB_HUE_SAT_INT_DN___,       KC_RGB_T
 | |
| 
 | |
| #define ___ADJUST_R1___  ___, KC_MAKE, VRSN, MG_NKRO, KC_RESET
 | |
| #define ___ADJUST_R2___  EE_CLR, ___PRV_PLAY_NXT_STOP___,
 | |
| #define ___ADJUST_R3___  MG_NKRO, ___VDN_MUTE_VUP___, RGB_IDL
 | |
| /********************************************************************************/
 | |
| /* The Adjust LAYER Chunks                                                      */
 | |
| /********************************************************************************/
 | |
| #define ___ADJUST_3x10___  ___ADJUST_L1___, ___ADJUST_R1___,    \
 | |
|     ___ADJUST_L2___, ___ADJUST_R2___,                           \
 | |
|     ___ADJUST_L3___, ___ADJUST_R3___
 | |
| 
 | |
| 
 | |
| /********************************************************************************/
 | |
| /* LAYERS - Define a base layer, switch to any layer. Get around. Experiment.   */
 | |
| /*                                                                              */
 | |
| /* Base Layers on the left hand,                                                */
 | |
| /* transient layers on the right. Centered on the home region.                  */
 | |
| /* A good place to attach an experimental layer.                                */
 | |
| /*                                                                              */
 | |
| /********************************************************************************/
 | |
| //  Base Layers
 | |
| // this was kc_dvorak et al. But since its configurable as to who would be here
 | |
| // that no longer makes sense. So next keys for locale and base layer. and a set to
 | |
| // make it permanent. Cycling of layers is based on current locale.
 | |
| #define ___BASE_LAYERS___ ___, KC_SET_BASE, KC_NEXT_BASE_LAYER, KC_NEXT_LOCALE, ___
 | |
| 
 | |
| // transient layers.
 | |
| #define ___5_LAYERS_T___     ___, MO(_NAV),  MO_SYMB,  MO_KEYPAD,  MO_TOPROWS
 | |
| #ifdef SECOND_LOCALE
 | |
| #undef LANG_IS
 | |
| #define LANG_IS SECOND_LOCALE
 | |
| #define ___5_LAYERS_T_BP___  ___, MO(_NAV),  MO_SYMB,  MO_KEYPAD,  MO_TOPROWS
 | |
| #undef LANG_IS
 | |
| #define LANG_IS DEFAULT_LANG
 | |
| #else
 | |
| #define ___5_LAYERS_T_BP___  ___, MO(_NAV),  ___3___
 | |
| #endif
 | |
| 
 | |
| #define ___5_LAYERS_T_CTL___ ___, MO_RGB, ___, ___, MO_ADJUST
 | |
| 
 | |
| 
 | |
| #define CARTE_LAYERS                            \
 | |
|   carte_de_map("          |Nv S K TR",          \
 | |
|                "  EE Bs Ln|Nv S K TR",          \
 | |
|                " ")
 | |
| 
 | |
| /// A Layers Layer
 | |
| #define ___LAYERS_3x10___                       \
 | |
|   ___5___,            ___5_LAYERS_T_BP___,      \
 | |
|     ___BASE_LAYERS___,  ___5_LAYERS_T___,       \
 | |
|     ___5___,            ___5_LAYERS_T_CTL___
 |