e5f84058bb
moved keymap_typematrix.c to tm2030/keymap.c
283 lines
15 KiB
C
283 lines
15 KiB
C
/* TypeMatrix-2030-like keymap
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* ---------------------------
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* Currently supported features:
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* Layer 0: default layer close to the TM with the following differences:
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* - top row and rightmost column are removed, corresponding keys are displaced, except app-keys which are removed
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* - bottom-left keys are reorganized on a single roz as: Ctrl, "Fn", Gui, Play, App/Alt
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* - "shuffle" and "desktop" are not supported
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* - right-shift is moved on ' and \
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* - right-ctrl is moved on End
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* - ] is moved in place of the dash (-)
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* - dash (-) and = are moved on bottom right row
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* - arrows and PgUp/PgDn are moved on the thumbs
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* Layer 1: same as Layer 0 but with Dvorak layout, to use with QWERTY OS layout.
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* Enable Dvorak layout with Magic-1 (LShift-RShift-1), disable with Magic-0.
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* Layer 8: numbers layer close to the TM when toggling "num" with the following differences:
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* - numpad is displaced by 1 to the top left
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* - arrows are displaced by 1 to the left
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* - provides access to F1-F12, caps lock and num lock
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* Layer 9: "fn" layer ("fn" key toggles both layers 1 & 2) with the following differences:
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* - VolUp & VolDn are only on left hand to keep access to arrows on right hand
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* LEDs:
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* - left (1st) led is used to indicate the numbers layer
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* - middle (2nd) led is used to indicate Dvorak layout
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* - right (3rd) led is used to indicate caps-lock
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*/
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#include "ergodox_ez.h"
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#include "debug.h"
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#include "action_layer.h"
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#include "led.h"
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#define BASE 0 // default layer
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#define DVRK 1 // Dvorak layer
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#define NMBR 8 // numbers layer
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#define FNLR 9 // fn layer
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#define MDBL0 1
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#define MFNLR 2
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#define MCUT 3
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#define MCOPY 4
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#define MPSTE 5
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | Del | | Del | 6 | 7 | 8 | 9 | 0 | ] |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T |Backsp| |Backsp| Y | U | I | O | P | [ |
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* |--------+------+------+------+------+------|ace | |ace |------+------+------+------+------+--------|
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* | LShift | A | S | D | F | G |------| |------| H | J | K | L | ; | '/Shift|
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* |--------+------+------+------+------+------|Enter | |Enter |------+------+------+------+------+--------|
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* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | \/Shift|
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |LCtrl | fn | LGui | Play |App/Alt| | RAlt | - | Home | = |End/Ctl|
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* `-----------------------------------' `-----------------------------------'
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* ,--------------. ,-------------.
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* |Esc/Alt| num | | Left |Right |
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* ,------+-------+------| |------+------+------.
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* | | | PgUp | | Up | | |
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* |Space |LShift |------| |------|RShift|Space |
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* | | | PgDn | | Down | | |
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* `---------------------' `--------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[BASE] = KEYMAP( // layer 0 : default
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// left hand
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSPC,
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KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_ENT,
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KC_LCTL, M(MFNLR), KC_LGUI,KC_MPLY,ALT_T(KC_APP),
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ALT_T(KC_ESC), TG(NMBR),
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KC_PGUP,
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KC_SPC, KC_LSFT, KC_PGDN,
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// right hand
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KC_DELT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC,
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KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN, SFT_T(KC_QUOT),
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KC_ENT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_BSLS),
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KC_RALT, KC_MINS, KC_HOME, KC_EQL, CTL_T(KC_END),
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KC_LEFT, KC_RGHT,
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KC_UP,
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KC_DOWN, KC_RSFT, KC_SPC
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),
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/* Dvorak layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | Del | | Del | 6 | 7 | 8 | 9 | 0 | = |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | ' | , | . | P | Y |Backsp| |Backsp| F | G | C | R | L | / |
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* |--------+------+------+------+------+------|ace | |ace |------+------+------+------+------+--------|
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* | LShift | A | O | E | U | I |------| |------| D | H | T | N | S | -/Shift|
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* |--------+------+------+------+------+------|Enter | |Enter |------+------+------+------+------+--------|
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* | LShift | ; | Q | J | K | X | | | | B | M | W | V | Z | \/Shift|
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |LCtrl | fn | LGui | Play |App/Alt| | RAlt | [ | Home | ] |End/Ctl|
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* `-----------------------------------' `-----------------------------------'
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* ,--------------. ,-------------.
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* |Esc/Alt| num | | Left |Right |
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* ,------+-------+------| |------+------+------.
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* | | | PgUp | | Up | | |
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* |Space |LShift |------| |------|RShift|Space |
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* | | | PgDn | | Down | | |
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* `---------------------' `--------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[DVRK] = KEYMAP( // layer 0 : default
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// left hand
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_DELT,
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_BSPC,
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KC_LSFT, KC_A, KC_O, KC_E, KC_U, KC_I,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_ENT,
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KC_LCTL, M(MFNLR), KC_LGUI, KC_MPLY, ALT_T(KC_APP),
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ALT_T(KC_ESC), TG(NMBR),
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KC_PGUP,
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KC_SPC, KC_LSFT, KC_PGDN,
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// right hand
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KC_DELT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL,
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KC_BSPC, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
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KC_D, KC_H, KC_T, KC_N, KC_S, SFT_T(KC_MINS),
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KC_ENT, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_BSLS),
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KC_RALT, KC_LBRC, KC_HOME, KC_RBRC, CTL_T(KC_END),
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KC_LEFT, KC_RGHT,
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KC_UP,
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KC_DOWN, KC_RSFT, KC_SPC
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),
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/* Numbers Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | | | | | | Tab | / | * | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | F6 | F7 | F8 | F9 | F10 | | | | | Home | 7 | 8 | 9 | + |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | F11 | F12 | | | |------| |------| Up | End | 4 | 5 | 6 | + |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | | | Left | Down | Right| 1 | 2 | 3 |KpEnter |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | 0 | 00 | . |Etr/Ctl|
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* `----------------------------------' `-----------------------------------'
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* ,-------------. ,-------------.
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* | | | |n.lock|c.lock|
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// SYMBOLS
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[NMBR] = KEYMAP(
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// left hand
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KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
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KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
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KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS,KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS,KC_TRNS,
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// right hand
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KC_INS, KC_F6, KC_F7, KC_TAB, KC_PSLS, KC_PAST, KC_PMNS,
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KC_TRNS, KC_TRNS, KC_HOME, KC_P7, KC_P8, KC_P9, KC_PPLS,
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KC_UP, KC_END, KC_P4, KC_P5, KC_P6, KC_PPLS,
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KC_LEFT, KC_DOWN, KC_RGHT, KC_P1, KC_P2, KC_P3, KC_PENT,
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KC_TRNS, KC_P0, M(MDBL0),KC_PDOT, CTL_T(KC_PENT),
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KC_NLCK, KC_CAPS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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/* fn layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | |Insert| |Insert|Eject |Power |Sleep | Wake |PrtScr|ScrollLk|
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | | | | |VolUp | | | | | | | | Pause |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | |------| |------| | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | cut | copy |paste | Mute |VolDn | | | | | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | Next | | |
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* | Mute | |------| |------| | |
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* | | | | | Prev | | |
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* `--------------------' `--------------------'
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*/
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// MEDIA AND MOUSE
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[FNLR] = KEYMAP(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, M(MCUT), M(MCOPY), M(MPSTE), KC_MUTE, KC_VOLD,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_MUTE, KC_TRNS, KC_TRNS,
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// right hand
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KC_INS, KC_EJCT, KC_PWR, KC_SLEP, KC_WAKE, KC_PSCR, KC_SLCK,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAUS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_MPRV,
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KC_MNXT, KC_TRNS, KC_TRNS
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),
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case MDBL0:
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if (record->event.pressed) {
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return MACRO( I(25), T(P0), T(P0), END );
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}
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break;
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case MFNLR:
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layer_state ^= (1 << NMBR) | (1 << FNLR);
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break;
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case MCUT:
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if (record->event.pressed) {
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return MACRO(D(LSFT), T(DELT), U(LSFT), END);
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}
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break;
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case MCOPY:
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if (record->event.pressed) {
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return MACRO(D(LCTL), T(INS), U(LCTL), END);
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}
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break;
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case MPSTE:
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if (record->event.pressed) {
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return MACRO(D(LSFT), T(INS), U(LSFT), END);
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}
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break;
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}
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return MACRO_NONE;
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};
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// Runs just one time when the keyboard initializes.
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void * matrix_init_user(void) {
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};
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// Runs constantly in the background, in a loop.
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void * matrix_scan_user(void) {
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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// led 1: numbers layer
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if (layer_state & (1 << NMBR)) {
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ergodox_right_led_1_on();
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}
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// led 2: Dvorak layer
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if (default_layer_state == 1 << DVRK) {
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ergodox_right_led_2_on();
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}
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// led 3: caps lock
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if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) {
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ergodox_right_led_3_on();
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}
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};
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