qmk-firmware/keyboards/cozykeys/speedo/v3/keymaps/pcewing/keymap.c
Paul Ewing 3c0806a489
Add pcewing Speedo v3 keymap (#18118)
* Add pcewing Speedo v3 keymap

* Add readme and code quality improvements
2022-08-21 20:37:18 +01:00

133 lines
5.0 KiB
C

/*
* Copyright 2022 Paul Ewing
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "key_repeater.h"
#include <stdlib.h>
enum {
LAYER_DEFAULT,
LAYER_FN,
LAYER_MACRO,
__LAYER_COUNT,
};
#define TO_MACRO TO(LAYER_MACRO)
#define TO_DFLT TO(LAYER_DEFAULT)
#define MO_FN MO(LAYER_FN)
#define RGB_N RGB_MOD // Rotate to next RGB mode
#define RGB_P RGB_RMOD // Rotate to next RGB mode
#define KC_YANK LCTL(KC_INS) // Copy shortcut in most terminal emulators
#define KC_PUT LSFT(KC_INS) // Paste shortcut in most terminal emulators
// Custom keycodes
enum {
SH_TOG = SAFE_RANGE, // Toggle shift
SH_BTN1, // Shift left click
RP_BTN1, // Click repeatedly while key is held
};
const uint16_t PROGMEM keymaps[__LAYER_COUNT][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_DEFAULT] = LAYOUT(
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_UP, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LEFT, KC_RGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DOWN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_GRV, MO_FN, KC_BSPC, KC_DEL, KC_ENT, KC_SPC, KC_LBRC, KC_RBRC, KC_RALT, KC_RGUI, KC_RCTL
),
[LAYER_FN] = LAYOUT(
RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, RESET,
_______, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, RGB_TOG, KC_YANK, KC_GRV, KC_LBRC, KC_RBRC, KC_PUT, _______,
KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, KC_INS, RGB_N, RGB_P, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______,
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_PAUS, RGB_M_P, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______,
_______, _______, _______, _______, _______, _______, _______, TO_MACRO, _______, _______, _______, _______, _______, _______
),
[LAYER_MACRO] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RP_BTN1, SH_TOG, _______, _______, _______, _______, _______, _______, _______,
TO_DFLT, _______, _______, KC_BTN1, SH_BTN1, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, KC_1, KC_6, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, KC_BTN1, _______, _______, _______, _______, _______, _______, _______, _______
),
};
static bool shift_enabled = false;
static struct key_repeater_t* click_repeater = NULL;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case SH_TOG:
if (record->event.pressed) {
if (shift_enabled) {
unregister_code(KC_LSFT);
} else {
register_code(KC_LSFT);
}
shift_enabled = !shift_enabled;
}
return false; // Skip all further processing of this key
case SH_BTN1:
if (record->event.pressed) {
register_code(KC_LSFT);
register_code(KC_BTN1);
} else {
unregister_code(KC_BTN1);
unregister_code(KC_LSFT);
}
return false;
case RP_BTN1:
if (record->event.pressed) {
kr_enable(click_repeater);
} else {
kr_disable(click_repeater);
}
return false;
default:
return true; // Process all other keycodes normally
}
}
void keyboard_post_init_user(void) {
// Seed the random number generator which is used by the key repeater
srand(timer_read32());
// Configure and instantiate a key repeater for mouse button 1 "rapid fire"
struct key_repeater_config_t cfg = {
.key = KC_BTN1,
.key_duration_min = 20,
.key_duration_max = 50,
.wait_duration_min = 90,
.wait_duration_max = 140,
};
click_repeater = kr_new(&cfg);
}
void matrix_scan_user(void) {
kr_poll(click_repeater);
}