* Move Audio drivers from quantum to platform drivers folder * fix path for audio drivers Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Ryan <fauxpark@gmail.com>
		
			
				
	
	
		
			145 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			145 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 Jack Humbert
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 * Copyright 2020 JohSchneider
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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/*
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Audio Driver: PWM
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the duty-cycle is always kept at 50%, and the pwm-period is adjusted to match the frequency of a note to be played back.
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this driver uses the chibios-PWM system to produce a square-wave on specific output pins that are connected to the PWM hardware.
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The hardware directly toggles the pin via its alternate function. see your MCUs data-sheet for which pin can be driven by what timer - looking for TIMx_CHy and the corresponding alternate function.
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 */
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#include "audio.h"
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#include "ch.h"
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#include "hal.h"
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#if !defined(AUDIO_PIN)
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#    error "Audio feature enabled, but no pin selected - see docs/feature_audio under the ARM PWM settings"
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#endif
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extern bool    playing_note;
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extern bool    playing_melody;
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extern uint8_t note_timbre;
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static PWMConfig pwmCFG = {
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    .frequency = 100000, /* PWM clock frequency  */
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    // CHIBIOS-BUG? can't set the initial period to <2, or the pwm (hard or software) takes ~130ms with .frequency=500000 for a pwmChangePeriod to take effect; with no output=silence in the meantime
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    .period   = 2,    /* initial PWM period (in ticks) 1S (1/10kHz=0.1mS 0.1ms*10000 ticks=1S) */
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    .callback = NULL, /* no callback, the hardware directly toggles the pin */
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    .channels =
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        {
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#if AUDIO_PWM_CHANNEL == 4
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            {PWM_OUTPUT_DISABLED, NULL},   /* channel 0 -> TIMx_CH1 */
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            {PWM_OUTPUT_DISABLED, NULL},   /* channel 1 -> TIMx_CH2 */
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            {PWM_OUTPUT_DISABLED, NULL},   /* channel 2 -> TIMx_CH3 */
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            {PWM_OUTPUT_ACTIVE_HIGH, NULL} /* channel 3 -> TIMx_CH4 */
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#elif AUDIO_PWM_CHANNEL == 3
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            {PWM_OUTPUT_DISABLED, NULL},
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            {PWM_OUTPUT_DISABLED, NULL},
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            {PWM_OUTPUT_ACTIVE_HIGH, NULL}, /* TIMx_CH3 */
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            {PWM_OUTPUT_DISABLED, NULL}
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#elif AUDIO_PWM_CHANNEL == 2
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            {PWM_OUTPUT_DISABLED, NULL},
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            {PWM_OUTPUT_ACTIVE_HIGH, NULL}, /* TIMx_CH2 */
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            {PWM_OUTPUT_DISABLED, NULL},
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            {PWM_OUTPUT_DISABLED, NULL}
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#else /*fallback to CH1 */
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            {PWM_OUTPUT_ACTIVE_HIGH, NULL}, /* TIMx_CH1 */
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            {PWM_OUTPUT_DISABLED, NULL},
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            {PWM_OUTPUT_DISABLED, NULL},
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            {PWM_OUTPUT_DISABLED, NULL}
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#endif
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        },
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};
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static float channel_1_frequency = 0.0f;
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void         channel_1_set_frequency(float freq) {
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    channel_1_frequency = freq;
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    if (freq <= 0.0)  // a pause/rest has freq=0
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        return;
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    pwmcnt_t period = (pwmCFG.frequency / freq);
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    pwmChangePeriod(&AUDIO_PWM_DRIVER, period);
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    pwmEnableChannel(&AUDIO_PWM_DRIVER, AUDIO_PWM_CHANNEL - 1,
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                     // adjust the duty-cycle so that the output is for 'note_timbre' duration HIGH
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                     PWM_PERCENTAGE_TO_WIDTH(&AUDIO_PWM_DRIVER, (100 - note_timbre) * 100));
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}
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float channel_1_get_frequency(void) { return channel_1_frequency; }
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void channel_1_start(void) {
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    pwmStop(&AUDIO_PWM_DRIVER);
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    pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG);
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}
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void channel_1_stop(void) { pwmStop(&AUDIO_PWM_DRIVER); }
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static void gpt_callback(GPTDriver *gptp);
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GPTConfig   gptCFG = {
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    /* a whole note is one beat, which is - per definition in musical_notes.h - set to 64
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       the longest note is BREAVE_DOT=128+64=192, the shortest SIXTEENTH=4
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       the tempo (which might vary!) is in bpm (beats per minute)
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       therefore: if the timer ticks away at .frequency = (60*64)Hz,
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       and the .interval counts from 64 downwards - audio_update_state is
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       called just often enough to not miss any notes
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    */
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    .frequency = 60 * 64,
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    .callback  = gpt_callback,
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};
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void audio_driver_initialize(void) {
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    pwmStart(&AUDIO_PWM_DRIVER, &pwmCFG);
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    // connect the AUDIO_PIN to the PWM hardware
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#if defined(USE_GPIOV1)  // STM32F103C8
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    palSetLineMode(AUDIO_PIN, PAL_MODE_ALTERNATE_PUSHPULL);
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#else  // GPIOv2 (or GPIOv3 for f4xx, which is the same/compatible at this command)
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    palSetLineMode(AUDIO_PIN, PAL_MODE_ALTERNATE(AUDIO_PWM_PAL_MODE));
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#endif
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    gptStart(&AUDIO_STATE_TIMER, &gptCFG);
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}
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void audio_driver_start(void) {
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    channel_1_stop();
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    channel_1_start();
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    if (playing_note || playing_melody) {
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        gptStartContinuous(&AUDIO_STATE_TIMER, 64);
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    }
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}
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void audio_driver_stop(void) {
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    channel_1_stop();
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    gptStopTimer(&AUDIO_STATE_TIMER);
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}
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/* a regular timer task, that checks the note to be currently played
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 * and updates the pwm to output that frequency
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 */
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static void gpt_callback(GPTDriver *gptp) {
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    float freq;  // TODO: freq_alt
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    if (audio_update_state()) {
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        freq = audio_get_processed_frequency(0);  // freq_alt would be index=1
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        channel_1_set_frequency(freq);
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    }
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}
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