These functions register not only the 8bit keycode, but the modifiers too. It doesn't handle the full range of the upper 8bits, just the mods, but that's a good start. Changed the tap-dance pair functions to use these, so one can do: `ACTION_TAP_DANCE_DOUBLE (KC_COLN, KC_SCLN)` ...and that will do the right thing. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
		
			
				
	
	
		
			114 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			114 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef QUANTUM_H
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#define QUANTUM_H
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#if defined(__AVR__)
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#include <avr/pgmspace.h>
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#include <avr/io.h>
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#include <avr/interrupt.h>
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#endif
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#include "wait.h"
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#include "matrix.h"
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#include "keymap.h"
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#ifdef BACKLIGHT_ENABLE
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    #include "backlight.h"
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#endif
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#ifdef RGBLIGHT_ENABLE
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  #include "rgblight.h"
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#endif
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#include "action_layer.h"
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#include "eeconfig.h"
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#include <stddef.h>
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#include "bootloader.h"
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#include "timer.h"
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#include "config_common.h"
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#include "led.h"
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#include "action_util.h"
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#include <stdlib.h>
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#include "print.h"
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extern uint32_t default_layer_state;
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#ifndef NO_ACTION_LAYER
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	extern uint32_t layer_state;
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#endif
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#ifdef MIDI_ENABLE
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	#include <lufa.h>
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	#include "process_midi.h"
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#endif
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#ifdef AUDIO_ENABLE
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 	#include "audio.h"
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	#include "process_music.h"
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#endif
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#ifndef DISABLE_LEADER
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	#include "process_leader.h"
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#endif
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#define DISABLE_CHORDING
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#ifndef DISABLE_CHORDING
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	#include "process_chording.h"
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#endif
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#ifdef UNICODE_ENABLE
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	#include "process_unicode.h"
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#endif
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#include "process_tap_dance.h"
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#define SEND_STRING(str) send_string(PSTR(str))
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void send_string(const char *str);
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// For tri-layer
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void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
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void tap_random_base64(void);
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#define IS_LAYER_ON(layer)  (layer_state & (1UL << (layer)))
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#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
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void matrix_init_kb(void);
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void matrix_scan_kb(void);
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void matrix_init_user(void);
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void matrix_scan_user(void);
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bool process_action_kb(keyrecord_t *record);
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bool process_record_kb(uint16_t keycode, keyrecord_t *record);
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bool process_record_user(uint16_t keycode, keyrecord_t *record);
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void reset_keyboard(void);
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void startup_user(void);
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void shutdown_user(void);
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void register_code16 (uint16_t code);
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void unregister_code16 (uint16_t code);
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#ifdef BACKLIGHT_ENABLE
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void backlight_init_ports(void);
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#ifdef BACKLIGHT_BREATHING
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void breathing_enable(void);
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void breathing_pulse(void);
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void breathing_disable(void);
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void breathing_self_disable(void);
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void breathing_toggle(void);
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bool is_breathing(void);
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void breathing_defaults(void);
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void breathing_intensity_default(void);
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void breathing_speed_default(void);
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void breathing_speed_set(uint8_t value);
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void breathing_speed_inc(uint8_t value);
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void breathing_speed_dec(uint8_t value);
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#endif
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#endif
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void led_set_user(uint8_t usb_led);
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void led_set_kb(uint8_t usb_led);
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#endif
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