40 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're  (@drashna) <drashna@live.com>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "drashna.h"
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#define F2_MCRO LT(_GAMEPAD, KC_F2)
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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	[_NUMLOCK] = LAYOUT_numpad_5x6(
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		KC_F1,   F2_MCRO,  KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
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		KC_F3,   KC_F4,    KC_P7,   KC_P8,   KC_P9,
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		KC_F5,   KC_F6,    KC_P4,   KC_P5,   KC_P6,   KC_PPLS,
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		KC_F7,   KC_F8,    KC_P1,   KC_P2,   KC_P3,
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		KC_F9,   KC_COLN,       KC_P0,       KC_PDOT, KC_PENT
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  ),
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  [_GAMEPAD] = LAYOUT_numpad_5x6(
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		RGB_TOG, _______,  _______, EE_CLR, QK_MAKE, QK_BOOT,
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		RGB_MOD, RGB_RMOD, _______, _______, _______,
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		RGB_HUI, RGB_HUD,  _______, _______, _______, _______,
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		RGB_SAI, RGB_SAD,  _______, _______, _______,
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		RGB_VAI, RGB_VAD,       _______,     _______, _______
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  ),
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};
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// clang-format on
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